Epoch/Sources/epoch_server_settings/EpochEvents/PlantSpawner.sqf
vbawol 87c23b106f Release 0.3.8 (#502)
* first build for 0.3.8

* 0.3.8.0190

* 0.3.8.0202

* 0.3.8.0213

* 0.3.7.0214

* 0.3.8.0222

* 0.3.8.0246

* 0.3.8.0247

fixed typo

* 0.3.8.0249

more fixes for server compiler

* 0.3.8.0256

* add build number and simple batch file for packing

* match build number with internal

* add build numbers to server pbo's and mission files

also reworked build script for more options

* 0.3.8.0261

* 0.3.8.0261

* 0.3.8.0283

* 0.3.8.0284

* changelog

* 0.3.8.0307

* 0.3.8.0311

* remove old BEC plugin

* update redis-server.exe to latest build and full config

* 0.3.8.0314

* 0.3.8.0315

* inverse logic

This should correctly prevent spawning these units nearby jammer or
protection zones

* use pushbackUnique here

* optimized loot function

by using selectRandom instead of slower sqf logic

* 0.3.8.0316

* make use of new getDir functionality instead of BIS fnc

* add lower disconnect value to server.cfg

* use new getpos functionality

* 0.3.8.0317

* 0.3.8.0319

* 0.3.8.0327

* 0.3.8.0338

changelog update tba

* changelog

* 0.3.8.0341

* BE update

* 0.3.8.0353

* changelog

* removed duplicates

* 0.3.8.0355

fixed error in getIDC

* 0.3.8.0356

revert to BIS_fnc_param as params threw errors

* 0.3.8.0357

fixes for #496 #497

* 0.3.8.0359

fixed #497
fixed #496

* 0.3.8.0365

* 0.3.8.0371

* 0.3.8.0373

* 0.3.8.0379

* 0.3.8.0381

* 0.3.8.0386

* 0.3.8.0393

* 0.3.8.0395

* 0.3.8.0396

* 0.3.8.0397

* 0.3.8.0406

* 0.3.8.0409

* 0.3.8.0410

loot balance
suppress error in spawnloot
make near object check based on building size

* 0.3.8.0412

* 0.3.8.0414

removed classes with scope 0
test remove loot trash on gear for #498
fixed #501

* 0.3.8.0415

* same
2016-04-08 15:21:46 -05:00

36 lines
1.5 KiB
Plaintext

/*
Plant Spawn Event
by Aaron Clark - EpochMod.com
This work is licensed under a Creative Commons Attribution-NonCommercial-NoDerivatives 4.0 International License.
http://creativecommons.org/licenses/by-nc-nd/4.0/
Improvements and or bugfixes and other contributions are welcome via the github:
https://github.com/EpochModTeam/Epoch/tree/master/Sources/epoch_server_settings/EpochEvents/PlantSpawner.sqf
*/
private ["_displayName","_marker","_plants","_plant","_item","_plantPosition"];
_debug = false;
_serverMapConfig = configFile >> "CfgEpoch" >> worldName;
_plantLimit = [_serverMapConfig, "plantLimit", 10] call EPOCH_fnc_returnConfigEntry;
if (isNil "EPOCH_plantCounter") then {
EPOCH_plantCounter = 0;
} else {
EPOCH_plantCounter = EPOCH_plantCounter + 1;
};
if (EPOCH_plantCounter >= _plantLimit) exitWith {if (_debug) then {diag_log "DEBUG: suppressed plant spawn over limit"}};
_plantPosition = [epoch_centerMarkerPosition, 0, EPOCH_dynamicVehicleArea, 10, 0, 4000, 0] call BIS_fnc_findSafePos;
if ((count _plantPosition) == 2) then{
_plants = ["Goldenseal_EPOCH", "Poppy_EPOCH", "Pumpkin_EPOCH"];
_plant = selectRandom _plants;
_item = createVehicle[_plant, _plantPosition, [], 0.0, "CAN_COLLIDE"];
if (EPOCH_showShippingContainers) then{
_displayName = getText(configfile >> "CfgVehicles" >> typeOf _item >> "DisplayName");
_marker = createMarker[str(_plantPosition), _plantPosition];
_marker setMarkerShape "ICON";
_marker setMarkerType "mil_triangle";
// _marker setMarkerText _displayName;
_marker setMarkerColor "ColorGreen";
};
};