Epoch/Sources/epoch_code/compile/building/EPOCH_upgradeBUILDv2.sqf
2015-09-14 15:55:36 -05:00

126 lines
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if (isNull _this) exitWith{ false };
_return = false;
_buildingAllowed = true;
_ownedJammerExists = false;
_nearestJammer = objNull;
_config = 'CfgEpochClient' call EPOCH_returnConfig;
_buildingJammerRange = getNumber(_config >> "buildingJammerRange");
_buildingCountLimit = getNumber(_config >> "buildingCountLimit");
// defaults
if (_buildingJammerRange == 0) then { _buildingJammerRange = 75; };
if (_buildingCountLimit == 0) then { _buildingCountLimit = 200; };
EPOCH_buildOption = 1;
_object = _this;
// get index from UI
_index = lbCurSel 1500;
if (isNil "EPOCH_UpgradeIndex") then {
EPOCH_UpgradeIndex = 0;
};
if (_index != -1) then {
// close UI
closeDialog 0;
EPOCH_UpgradeIndex = _index;
};
// check if another player has target
_targeter = _object getVariable["last_targeter", objNull];
if (!isNull _targeter && _targeter != player && (player distance _object > _targeter distance _object)) exitWith{ EPOCH_stabilityTarget = objNull; false };
_stability = _object getVariable["stability", 100];
if (_stability > 0) exitWith{
if (isNull EPOCH_stabilityTarget) then {
_object setVariable["last_targeter", player, true];
EPOCH_stabilityTarget = _object;
};
};
_jammer = nearestObjects[player, ["PlotPole_EPOCH"], _buildingJammerRange];
if !(_jammer isEqualTo[]) then {
{
if (alive _x) exitWith{
_nearestJammer = _x;
};
} foreach _jammer;
if !(isNull _nearestJammer) then {
if ((_nearestJammer getVariable["BUILD_OWNER", "-1"]) in[getPlayerUID player, Epoch_my_GroupUID]) then {
_ownedJammerExists = true;
}
else {
_buildingAllowed = false;
_dt = ["<t size = '0.8' shadow = '0' color = '#99ffffff'>Upgrade Disallowed: Frequency Blocked</t>", 0, 1, 5, 2, 0, 1] spawn bis_fnc_dynamictext;
};
};
};
if !(_buildingAllowed)exitWith{ false };
if (_this isKindOf "Constructions_static_F") then {
// take upgrade item from player here
_config = 'CfgBaseBuilding' call EPOCH_returnConfig;
_upgrades = getArray(_config >> (typeOf _this) >> "upgradeBuilding");
if !(_upgrades isEqualTo []) then {
// get selected upgrade
_upgrade = _upgrades param [EPOCH_UpgradeIndex,[]];
_upgradeParts = _upgrade select 1;
_canUpgrade = true;
_canUpgradePartCount = 0;
_missingParts = "";
{
_part = _x select 0;
_req = _x select 1;
_partCheck = {_x == _part} count (magazines player);
//diag_log format["DEBUG: _partCheck %1", _partCheck];
//diag_log format["DEBUG: _x %1", _x];
if (_partCheck < _req) then {
_missingCount = _req - _partCheck;
//diag_log format["DEBUG: _missingCount %1", _missingCount];
_canUpgrade = false;
_missingParts = _missingParts + format["Missing %1 %2, ", _missingCount, (_part call EPOCH_itemDisplayName)];
};
_canUpgradePartCount = _canUpgradePartCount + _req;
} forEach _upgradeParts;
_removedPartCount = 0;
if (_canUpgrade) then {
{
for "_i" from 1 to (_x select 1) do {
if ((_x select 0) in (magazines player)) then {
player removeMagazine (_x select 0);
_removedPartCount = _removedPartCount + 1;
};
};
} forEach _upgradeParts;
if (_canUpgradePartCount == _removedPartCount) then {
// send to server for upgrade
EPOCH_UPBUILD = [_this,player,EPOCH_UpgradeIndex,Epoch_personalToken];
publicVariableServer "EPOCH_UPBUILD";
_return = true;
_dt = ["<t size='0.8' shadow='0' color='#99ffffff'>Upgraded</t>", 0, 1, 5, 2, 0, 1] spawn bis_fnc_dynamictext;
};
} else {
_dt = [format["<t size='0.8' shadow='0' color='#99ffffff'>%1</t>", _missingParts], 0, 1, 5, 2, 0, 1] spawn bis_fnc_dynamictext;
};
};
};
_return