mirror of
https://github.com/EpochModTeam/Epoch.git
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121 lines
4.0 KiB
Plaintext
121 lines
4.0 KiB
Plaintext
private["_found", "_return", "_foundLocalAnimal", "_str", "_blood", "_foundTerminal", "_index"];
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_return = false;
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if (isNil "EPOCH_trashLootList") then{
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_config = 'CfgEpochClient' call EPOCH_returnConfig;
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EPOCH_trashLootList = [];
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{
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EPOCH_trashLootList pushBack getArray(_config >> worldname >> _x);
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} forEach(getArray(_config >> worldname >> "TrashClasses"));
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};
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if (isNil "EPOCH_atmList") then{
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_config = 'CfgEpochClient' call EPOCH_returnConfig;
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EPOCH_atmList = getArray(_config >> worldname >> "ATM");
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};
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if (diag_tickTime - EPOCH_lastTrash > 2) then {
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EPOCH_lastTrash = diag_tickTime;
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_destroyTrashObj = objNull;
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_lootAnimalObj = objNull;
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EPOCH_bankTerminal = objNull;
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_trashType = 0;
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_objects = nearestObjects[player, [], 2];
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{
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_found = false;
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_foundTerminal = false;
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_foundLocalAnimal = false;
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if !(_x isKindOf "All") then {
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if (alive _x) then {
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_str = str(_x);
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_findStart = _str find ": ";
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if (_findStart != -1) then {
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_p3dName = _str select[_findStart + 2, 999];
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{
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_found = _p3dName in _x;
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if (_found) exitWith{ _trashType = _forEachIndex };
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} forEach EPOCH_trashLootList;
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_foundTerminal = _p3dName in EPOCH_atmList;
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};
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};
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} else {
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if (alive _x) then {
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if ((typeOf _x) in["Land_PhoneBooth_02_F", "Land_PhoneBooth_01_F", "Land_Atm_01_F", "Land_Atm_02_F", "Land_Laptop_device_F"]) then {
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_foundTerminal = true
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};
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if (_x isKindOf "Snake_random_EPOCH") then {
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_foundLocalAnimal = true;
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if (random 1 < 0.1) then {
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EPOCH_playerToxicity = (EPOCH_playerToxicity + (random(100 - EPOCH_playerImmunity))) min 100;
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};
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};
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} else {
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if ((_x isKindOf "Animal_Base_F" && !(_x isKindOf "Dog_Base_F")) || (typeOf _x) in["Epoch_Sapper_F", "Epoch_SapperB_F", "Epoch_Cloak_F", "I_UAV_01_F"]) then {
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_foundLocalAnimal = true;
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};
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};
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};
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if (_found) exitWith{ _destroyTrashObj = _x };
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if (_foundLocalAnimal) exitWith{ _lootAnimalObj = _x };
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if (_foundTerminal) exitWith{ EPOCH_bankTerminal = _x };
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}forEach _objects;
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if (!isNull _lootAnimalObj) then {
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EPOCH_lootAnimal = [_lootAnimalObj, player, Epoch_personalToken];
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_bloodPos = getPosATL _lootAnimalObj;
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_blood = "BloodSplat" createVehicleLocal _bloodPos;
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_blood setPosATL _bloodPos;
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EPOCH_playerSoiled = (EPOCH_playerSoiled + 1) min 100;
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publicVariableServer "EPOCH_lootAnimal";
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_return = true;
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_dt = ["<t size='0.8' shadow='0' color='#99ffffff'>Object Looted</t>", 0, 1, 5, 2, 0, 1] spawn bis_fnc_dynamictext;
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};
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if (!isNull _destroyTrashObj) then {
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EPOCH_destroyTrash = [_destroyTrashObj, _trashType, player, Epoch_personalToken];
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// hint str EPOCH_destroyTrash;
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publicVariableServer "EPOCH_destroyTrash";
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EPOCH_playerSoiled = (EPOCH_playerSoiled + 1) min 100;
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_return = true;
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_dt = ["<t size='0.8' shadow='0' color='#99ffffff'>Object Looted</t>", 0, 1, 5, 2, 0, 1] spawn bis_fnc_dynamictext;
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// Snake Den
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if (random 1 < 0.04) then {
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_animalPos = getposATL _destroyTrashObj;
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_randomAIClass = ["Snake_random_EPOCH", "Snake2_random_EPOCH"];
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_randomIndex = floor(random(count _randomAIClass));
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_randomAIClass = _randomAIClass select _randomIndex;
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_animals = [];
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for "_i" from 1 to 2 step 1 do {
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_animal = createAgent[_randomAIClass, _animalPos, [], 0, "CAN_COLLIDE"];
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_animal setVariable["BIS_fnc_animalBehaviour_disable", true];
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_id = [_animal, true] execFSM "\x\addons\a3_epoch_code\System\Animal_brain.fsm";
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_animals pushBack _animal;
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};
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EPOCH_TEMPOBJ_PVS = _animals;
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publicVariableServer "EPOCH_TEMPOBJ_PVS";
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};
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};
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if (!isNull EPOCH_bankTerminal) then {
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// make balance request
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if (isNil "EPOCH_bankTransferActive") then {
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EPOCH_storeCrypto_PVS = [player, [], Epoch_personalToken];
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publicVariableServer "EPOCH_storeCrypto_PVS";
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closeDialog 0;
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createDialog "InteractBank";
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lbClear 21500;
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{
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_index = lbAdd[21500, name _x];
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lbSetData[21500, _index, netId _x];
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} forEach(playableUnits - [player]);
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};
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_return = true;
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};
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};
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_return
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