Epoch/Sources/epoch_server_settings/configs
vbawol 818289161f pre 0.6 updates
[Added] Dynamic Debris Epoch Event. Dynamically spawns vehicle and other
debris on the roadways.
Scans the roads on startup and uses a random seed generator to determine
the locations of debris.
Debris is spawned using createSimpleObject and is made to conform with
the upper most roadway surface.

[Added]  Epoch Events 3.0
- Supports events based on server side configs and pbos.
- New server side events can be added by just dropping .pbo into
@epochhive/addons folder.
- To make your own standalone events you can use Dynamic Debris Event as
a template.

[Removed] Vehicle simulation handler, so we can use A3 Dynamic
Simulation instead.
[Changed] Safe Vehicle and token checks simplified to only check the
vehicles a player is in.
[Changed] Safe Vehicle classes can now be configured via server settings
pbo CfgSecConf >> vehicles >> safeVehicles array.
2017-05-26 08:32:34 -05:00
..
maps Merge pull request #740 from morgoth0/patch-3 2017-04-17 09:19:15 -07:00
security pre 0.6 updates 2017-05-26 08:32:34 -05:00
templates 0.3.7.092 2016-01-28 13:36:35 -06:00
CfgEpochVehicles.h rebuild for wrong extension 2016-06-13 14:43:12 -05:00
CfgLootTable_CUP.h add 7 new keesha camo skins from Craig Hauer 2017-03-28 12:08:57 -05:00
CfgLootTable_MAD.h 0.5 b748 2017-04-01 23:17:46 -05:00
CfgLootTable_MADCUP.h 0.5 b748 2017-04-01 23:17:46 -05:00
CfgLootTable.h add 7 new keesha camo skins from Craig Hauer 2017-03-28 12:08:57 -05:00
CfgMainTable.h Fixed / updated and added Trader Missions 2017-04-21 19:03:58 +02:00