Epoch/Sources/epoch_config/Configs/CfgBaseBuilding.hpp
vbawol 35cc154792 0.4 b605 gamemode
added H_105_EPOCH and halloween masks to loot table|
changed version check to check community pbo
2016-10-14 15:31:01 -05:00

568 lines
23 KiB
C++

/*[[[cog from arma_config_tools import *; json_to_arma()]]]*/
/*
@author = "Aaron Clark - https://EpochMod.com";
@contributors[] = {};
@description = "Configs for base building upgrades and removal";
@licence = "Arma Public License Share Alike (APL-SA) - https://www.bistudio.com/community/licenses/arma-public-license-share-alike";
@github = "https://github.com/EpochModTeam/Epoch/tree/release/Sources/epoch_config/Configs/CfgBaseBuilding.hpp";
*/
class CfgBaseBuilding
{
class Default
{
upgradeBuilding[] = {};
removeParts[] = {};
};
class FirePlace_EPOCH : Default
{
upgradeBuilding[] = {{"FirePlaceOn_EPOCH",{{"WoodLog_EPOCH",1}}}};
removeParts[] = {{"ItemRock",2}};
staticClass = "FirePlace_EPOCH";
simulClass = "Fireplace_SIM_EPOCH";
GhostPreview = "FirePlace_EPOCH";
limitNearby = 2;
bypassJammer = 1;
isTemporary = 1;
};
class Fireplace_SIM_EPOCH : FirePlace_EPOCH
{
upgradeBuilding[] = {};
removeParts[] = {};
};
class FirePlaceOn_EPOCH : FirePlace_EPOCH
{
upgradeBuilding[] = {};
};
class Foundation_EPOCH : Default
{
removeParts[] = {{"ItemRock",4}};
GhostPreview = "Foundation_Ghost_EPOCH";
staticClass = "Foundation_EPOCH";
snapPointsPara[] = {"N","S","E","W","C"};
snapPointsPerp[] = {};
maxHeight = 2.5;
};
class Foundation_Ghost_EPOCH : Foundation_EPOCH
{
allowedSnapPoints[] = {"N","S","E","W"};
allowedSnapObjects[] = {"Constructions_foundation_F"};
};
class WoodFoundation_EPOCH : Default
{
removeParts[] = {{"PartPlankPack",4}};
GhostPreview = "WoodFoundation_Ghost_EPOCH";
staticClass = "WoodFoundation_EPOCH";
snapPointsPara[] = {"N","S","E","W","C"};
snapPointsPerp[] = {};
allowedSnapPoints[] = {"N","S","E","W"};
allowedSnapObjects[] = {"Constructions_foundation_F"};
maxHeight = 2.5;
};
class WoodFoundation_Ghost_EPOCH : WoodFoundation_EPOCH
{
allowedSnapPoints[] = {"N","S","E","W"};
allowedSnapObjects[] = {"Constructions_foundation_F"};
};
class Hesco3_EPOCH : Default
{
removeParts[] = {{"KitHesco3",1}};
simulClass = "Hesco3_SIM_EPOCH";
staticClass = "Hesco3_EPOCH";
GhostPreview = "Hesco3_Ghost_EPOCH";
snapType = "snapPointsPara";
snapPointsPara[] = {"C","E","W"};
energyCost = 0.4;
limitNearby = 4;
bypassJammer = 1;
};
class Hesco3_SIM_EPOCH : Hesco3_EPOCH
{
allowedSnapPoints[] = {"C","E","W"};
allowedSnapObjects[] = {"Hesco3_EPOCH"};
removeParts[] = {};
};
class Hesco3_Ghost_EPOCH : Hesco3_SIM_EPOCH {};
class TankTrap_EPOCH : Default
{
removeParts[] = {{"KitTankTrap",1}};
simulClass = "TankTrap_SIM_EPOCH";
staticClass = "TankTrap_EPOCH";
GhostPreview = "TankTrap_EPOCH";
energyCost = 0.2;
limitNearby = 4;
bypassJammer = 1;
};
class TankTrap_SIM_EPOCH : TankTrap_EPOCH
{
removeParts[] = {};
};
class Spike_TRAP_EPOCH : Default
{
simulClass = "Spike_TRAP_SIM_EPOCH";
staticClass = "Spike_TRAP_EPOCH";
GhostPreview = "Spike_TRAP_EPOCH";
ammoClass = "Spike_TRAP_AMMO_EPOCH";
energyCost = 0.2;
limitNearby = 2;
bypassJammer = 1;
};
class Spike_TRAP_SIM_EPOCH : Spike_TRAP_EPOCH {};
class Metal_TRAP_EPOCH : Default
{
simulClass = "Metal_TRAP_SIM_EPOCH";
staticClass = "Metal_TRAP_EPOCH";
GhostPreview = "Metal_TRAP_EPOCH";
ammoClass = "Metal_TRAP_AMMO_EPOCH";
energyCost = 0.4;
limitNearby = 2;
bypassJammer = 1;
};
class Metal_TRAP_SIM_EPOCH : Metal_TRAP_EPOCH {};
class SolarGen_EPOCH : Default
{
removeParts[] = {{"KitSolarGen",1}};
powerCapacity = 10;
powerType = 1;
GhostPreview = "SolarGen_EPOCH";
staticClass = "SolarGen_EPOCH";
simulClass = "SolarGen_SIM_EPOCH";
};
class SolarGen_SIM_EPOCH : SolarGen_EPOCH
{
removeParts[] = {};
};
class PlotPole_EPOCH : Default
{
removeParts[] = {{"KitPlotPole",1}};
GhostPreview = "PlotPole_EPOCH";
staticClass = "PlotPole_EPOCH";
simulClass = "PlotPole_SIM_EPOCH";
bypassJammer = 1;
};
class PlotPole_SIM_EPOCH : PlotPole_EPOCH
{
removeParts[] = {};
};
class WoodRamp_EPOCH : Default
{
removeParts[] = {{"PartPlankPack",3}};
simulClass = "WoodRamp_SIM_EPOCH";
staticClass = "WoodRamp_EPOCH";
GhostPreview = "WoodRamp_Ghost_EPOCH";
snapPointsPara[] = {};
snapPointsPerp[] = {};
energyCost = 0.2;
};
class WoodRamp_SIM_EPOCH : WoodRamp_EPOCH
{
allowedSnapPoints[] = {"NF","SF","EF","WF","CB"};
allowedSnapObjects[] = {"Const_floors_static_F","Constructions_foundation_F"};
removeParts[] = {};
};
class WoodRamp_Ghost_EPOCH : WoodRamp_SIM_EPOCH {};
class WoodFloor_EPOCH : Default
{
upgradeBuilding[] = {{"MetalFloor_EPOCH",{{"ItemCorrugatedLg",2}}}};
removeParts[] = {{"PartPlankPack",2}};
simulClass = "WoodFloor_SIM_EPOCH";
staticClass = "WoodFloor_EPOCH";
GhostPreview = "WoodFloor_Ghost_EPOCH";
snapPointsPara[] = {"NF","SF","EF","WF","C","CB"};
snapPointsPerp[] = {"N","S","E","W","CinN","CinS","CinE","CinW"};
energyCost = 0.2;
};
class WoodFloor_SIM_EPOCH : WoodFloor_EPOCH
{
allowedSnapPoints[] = {"NF","SF","EF","WF","C"};
allowedSnapObjects[] = {"Const_floors_static_F","Constructions_foundation_F"};
upgradeBuilding[] = {};
removeParts[] = {};
};
class WoodFloor_Ghost_EPOCH : WoodFloor_SIM_EPOCH {};
class MetalFloor_EPOCH : Default
{
removeParts[] = {{"ItemCorrugatedLg",2}};
simulClass = "MetalFloor_SIM_EPOCH";
staticClass = "MetalFloor_EPOCH";
GhostPreview = "MetalFloor_Ghost_EPOCH";
snapPointsPara[] = {"NF","SF","EF","WF","C","CB"};
snapPointsPerp[] = {"N","S","E","W","CinN","CinS","CinE","CinW"};
energyCost = 0.5;
};
class MetalFloor_SIM_EPOCH : Default
{
allowedSnapPoints[] = {"NF","SF","EF","WF","C"};
allowedSnapObjects[] = {"Const_floors_static_F","Constructions_foundation_F"};
removeParts[] = {};
};
class MetalFloor_Ghost_EPOCH : MetalFloor_SIM_EPOCH {};
class CinderWallGarage_EPOCH : Default
{
removeParts[] = {{"CinderBlocks",4},{"ItemCorrugatedLg",1},{"CircuitParts",1}};
simulClass = "CinderWallGarage_SIM_EPOCH";
staticClass = "CinderWallGarage_EPOCH";
GhostPreview = "CinderWallGarage_EPOCH";
snapType = "snapPointsPara";
snapPointsPara[] = {"N","E","W"};
allowedSnapPoints[] = {"N","S","E","W"};
energyCost = 0.5;
};
class CinderWallGarage_SIM_EPOCH : CinderWallGarage_EPOCH
{
allowedSnapObjects[] = {"Const_Cinder_static_F","Const_floors_static_F"};
removeParts[] = {};
};
class CinderWallHalf_EPOCH : Default
{
upgradeBuilding[] = {{"CinderWall_EPOCH",{{"CinderBlocks",2},{"MortarBucket",1}}}};
removeParts[] = {{"CinderBlocks",2},{"ItemRock",1}};
simulClass = "CinderWallHalf_SIM_EPOCH";
staticClass = "CinderWallHalf_EPOCH";
GhostPreview = "CinderWallHalf_Ghost_EPOCH";
energyCost = 0.2;
snapType = "snapPointsPara";
snapPointsPara[] = {"N","E","W"};
allowedSnapPoints[] = {"N","S","E","W"};
};
class CinderWallHalf_SIM_EPOCH : CinderWallHalf_EPOCH
{
allowedSnapObjects[] = {"Const_Cinder_static_F","Const_floors_static_F"};
removeParts[] = {};
upgradeBuilding[] = {};
};
class CinderWallHalf_Ghost_EPOCH : CinderWallHalf_SIM_EPOCH {};
class CinderWall_EPOCH : Default
{
upgradeBuilding[] = {{"CinderWallGarage_EPOCH",{{"ItemCorrugatedLg",1},{"CircuitParts",1}}}};
removeParts[] = {{"CinderBlocks",4},{"ItemRock",2}};
simulClass = "CinderWall_SIM_EPOCH";
staticClass = "CinderWall_EPOCH";
GhostPreview = "CinderWall_EPOCH";
snapType = "snapPointsPara";
snapPointsPara[] = {"N","E","W"};
allowedSnapPoints[] = {"N","S","E","W"};
energyCost = 0.4;
};
class CinderWall_SIM_EPOCH : CinderWall_EPOCH
{
allowedSnapObjects[] = {"Const_Cinder_static_F","Const_floors_static_F"};
upgradeBuilding[] = {};
removeParts[] = {};
};
class WoodLargeWall_EPOCH : Default
{
upgradeBuilding[] = {{"WoodWall1_EPOCH",{{"ItemPlywoodPack",1}}},{"WoodLargeWallCor_EPOCH",{{"ItemCorrugated",1}}}};
removeParts[] = {{"PartPlankPack",2}};
simulClass = "WoodLargeWall_SIM_EPOCH";
staticClass = "WoodLargeWall_EPOCH";
GhostPreview = "WoodLargeWall_Ghost_EPOCH";
snapType = "snapPointsPara";
snapPointsPara[] = {"N","E","W"};
allowedSnapPoints[] = {"N","S","E","W"};
};
class WoodLargeWall_SIM_EPOCH : WoodLargeWall_EPOCH
{
upgradeBuilding[] = {};
removeParts[] = {};
allowedSnapObjects[] = {"Const_floors_static_F","Const_WoodWalls_static_F"};
};
class WoodLargeWall_Ghost_EPOCH : WoodLargeWall_SIM_EPOCH {};
class WoodWall1_EPOCH : Default
{
upgradeBuilding[] = {{"WoodWall2_EPOCH",{{"PartPlankPack",1}}},{"WoodLargeWallCor_EPOCH",{{"ItemCorrugated",1}}}};
removeParts[] = {{"PartPlankPack",2}};
simulClass = "WoodWall1_SIM_EPOCH";
staticClass = "WoodWall1_EPOCH";
GhostPreview = "WoodWall1_EPOCH";
snapType = "snapPointsPara";
snapPointsPara[] = {"N","E","W"};
allowedSnapPoints[] = {"N","S","E","W"};
energyCost = 0.2;
};
class WoodWall1_SIM_EPOCH : WoodWall1_EPOCH
{
allowedSnapObjects[] = {"Const_floors_static_F","Const_WoodWalls_static_F"};
energyCost = 0.2;
upgradeBuilding[] = {};
removeParts[] = {};
};
class WoodLargeWallCor_EPOCH : Default
{
upgradeBuilding[] = {{"WoodLargeWallDoorway_EPOCH",{{"PartPlankPack",1}}}};
removeParts[] = {{"PartPlankPack",2},{"ItemCorrugated",1}};
simulClass = "WoodLargeWallCor_SIM_EPOCH";
staticClass = "WoodLargeWallCor_EPOCH";
GhostPreview = "WoodLargeWallCor_EPOCH";
snapType = "snapPointsPara";
snapPointsPara[] = {"N","E","W"};
allowedSnapPoints[] = {"N","S","E","W"};
energyCost = 0.2;
availableTextures[] = {"\x\addons\a3_epoch_assets\textures\cor\corrugated_co.paa","\x\addons\a3_epoch_assets\textures\cor\corrugated_black_co.paa","\x\addons\a3_epoch_assets\textures\cor\corrugated_blue_co.paa","\x\addons\a3_epoch_assets\textures\cor\corrugated_brown_co.paa","\x\addons\a3_epoch_assets\textures\cor\corrugated_green_co.paa","\x\addons\a3_epoch_assets\textures\cor\corrugated_orange_co.paa","\x\addons\a3_epoch_assets\textures\cor\corrugated_purple_co.paa","\x\addons\a3_epoch_assets\textures\cor\corrugated_red_co.paa","\x\addons\a3_epoch_assets\textures\cor\corrugated_teal_co.paa","\x\addons\a3_epoch_assets\textures\cor\corrugated_yellow_co.paa"};
};
class WoodLargeWallCor_SIM_EPOCH : WoodLargeWallCor_EPOCH
{
allowedSnapObjects[] = {"Const_floors_static_F","Const_WoodWalls_static_F"};
upgradeBuilding[] = {};
removeParts[] = {};
};
class WoodWall2_EPOCH : Default
{
upgradeBuilding[] = {{"WoodWall3_EPOCH",{{"ItemPlywoodPack",1},{"PartPlankPack",1}}},{"WoodLargeWallDoor_EPOCH",{{"ItemCorrugated",1},{"PartPlankPack",1}}}};
removeParts[] = {{"ItemPlywoodPack",1},{"PartPlankPack",2}};
simulClass = "WoodWall2_SIM_EPOCH";
staticClass = "WoodWall2_EPOCH";
GhostPreview = "WoodWall2_EPOCH";
snapPointsPara[] = {"N","E","W"};
allowedSnapPoints[] = {"N","S","E","W"};
energyCost = 0.2;
};
class WoodWall2_SIM_EPOCH : WoodWall2_EPOCH
{
allowedSnapObjects[] = {"Const_floors_static_F","Const_WoodWalls_static_F"};
upgradeBuilding[] = {};
removeParts[] = {};
};
class WoodLargeWallDoorway_EPOCH : Default
{
upgradeBuilding[] = {{"WoodLargeWallDoor_EPOCH",{{"ItemCorrugated",1},{"PartPlankPack",1}}}};
removeParts[] = {{"PartPlankPack",2},{"ItemCorrugated",1}};
simulClass = "WoodLargeWallDoorway_SIM_EPOCH";
staticClass = "WoodLargeWallDoorway_EPOCH";
GhostPreview = "WoodLargeWallDoorway_EPOCH";
snapPointsPara[] = {"N","E","W"};
allowedSnapPoints[] = {"N","S","E","W"};
energyCost = 0.2;
availableTextures[] = {"\x\addons\a3_epoch_assets\textures\cor\corrugated_co.paa","\x\addons\a3_epoch_assets\textures\cor\corrugated_black_co.paa","\x\addons\a3_epoch_assets\textures\cor\corrugated_blue_co.paa","\x\addons\a3_epoch_assets\textures\cor\corrugated_brown_co.paa","\x\addons\a3_epoch_assets\textures\cor\corrugated_green_co.paa","\x\addons\a3_epoch_assets\textures\cor\corrugated_orange_co.paa","\x\addons\a3_epoch_assets\textures\cor\corrugated_purple_co.paa","\x\addons\a3_epoch_assets\textures\cor\corrugated_red_co.paa","\x\addons\a3_epoch_assets\textures\cor\corrugated_teal_co.paa","\x\addons\a3_epoch_assets\textures\cor\corrugated_yellow_co.paa"};
};
class WoodLargeWallDoorway_SIM_EPOCH : WoodLargeWallDoorway_EPOCH
{
allowedSnapObjects[] = {"Const_floors_static_F","Const_WoodWalls_static_F"};
upgradeBuilding[] = {};
removeParts[] = {};
};
class WoodWall3_EPOCH : Default
{
upgradeBuilding[] = {{"WoodWall4_EPOCH",{{"CircuitParts",1}}},{"WoodLargeWallDoorL_EPOCH",{{"ItemCorrugated",1},{"CircuitParts",1}}}};
removeParts[] = {{"ItemPlywoodPack",1},{"PartPlankPack",2}};
simulClass = "WoodWall3_SIM_EPOCH";
staticClass = "WoodWall3_EPOCH";
GhostPreview = "WoodWall3_EPOCH";
snapPointsPara[] = {"N","E","W"};
allowedSnapPoints[] = {"N","S","E","W"};
energyCost = 0.2;
};
class WoodWall3_SIM_EPOCH : WoodWall3_EPOCH
{
allowedSnapObjects[] = {"Const_floors_static_F","Const_WoodWalls_static_F"};
upgradeBuilding[] = {};
removeParts[] = {};
};
class WoodLargeWallDoor_EPOCH : Default
{
upgradeBuilding[] = {{"WoodLargeWallDoorL_EPOCH",{{"ItemCorrugated",1},{"CircuitParts",1}}}};
removeParts[] = {{"PartPlankPack",2},{"ItemCorrugated",1}};
simulClass = "WoodLargeWallDoor_SIM_EPOCH";
staticClass = "WoodLargeWallDoor_EPOCH";
GhostPreview = "WoodLargeWallDoor_EPOCH";
snapPointsPara[] = {"N","E","W"};
allowedSnapPoints[] = {"N","S","E","W"};
availableTextures[] = {"\x\addons\a3_epoch_assets\textures\cor\corrugated_co.paa","\x\addons\a3_epoch_assets\textures\cor\corrugated_black_co.paa","\x\addons\a3_epoch_assets\textures\cor\corrugated_blue_co.paa","\x\addons\a3_epoch_assets\textures\cor\corrugated_brown_co.paa","\x\addons\a3_epoch_assets\textures\cor\corrugated_green_co.paa","\x\addons\a3_epoch_assets\textures\cor\corrugated_orange_co.paa","\x\addons\a3_epoch_assets\textures\cor\corrugated_purple_co.paa","\x\addons\a3_epoch_assets\textures\cor\corrugated_red_co.paa","\x\addons\a3_epoch_assets\textures\cor\corrugated_teal_co.paa","\x\addons\a3_epoch_assets\textures\cor\corrugated_yellow_co.paa"};
energyCost = 0.2;
};
class WoodLargeWallDoor_SIM_EPOCH : WoodLargeWallDoor_EPOCH
{
allowedSnapObjects[] = {"Const_floors_static_F","Const_WoodWalls_static_F"};
upgradeBuilding[] = {};
removeParts[] = {};
};
class WoodWall4_EPOCH : Default
{
removeParts[] = {{"ItemPlywoodPack",1},{"PartPlankPack",2},{"CircuitParts",1}};
simulClass = "WoodWall4_SIM_EPOCH";
staticClass = "WoodWall4_EPOCH";
GhostPreview = "WoodWall4_EPOCH";
snapPointsPara[] = {"N","E","W"};
allowedSnapPoints[] = {"N","S","E","W"};
energyCost = 0.2;
};
class WoodWall4_SIM_EPOCH : WoodWall4_EPOCH
{
allowedSnapObjects[] = {"Const_floors_static_F","Const_WoodWalls_static_F"};
upgradeBuilding[] = {};
removeParts[] = {};
};
class WoodLargeWallDoorL_EPOCH : Default
{
removeParts[] = {{"PartPlankPack",2},{"ItemCorrugated",1},{"CircuitParts",1}};
simulClass = "WoodLargeWallDoorL_SIM_EPOCH";
staticClass = "WoodLargeWallDoorL_EPOCH";
GhostPreview = "WoodLargeWallDoorL_EPOCH";
snapPointsPara[] = {"N","E","W"};
allowedSnapPoints[] = {"N","S","E","W"};
availableTextures[] = {"\x\addons\a3_epoch_assets\textures\cor\corrugated_co.paa","\x\addons\a3_epoch_assets\textures\cor\corrugated_black_co.paa","\x\addons\a3_epoch_assets\textures\cor\corrugated_blue_co.paa","\x\addons\a3_epoch_assets\textures\cor\corrugated_brown_co.paa","\x\addons\a3_epoch_assets\textures\cor\corrugated_green_co.paa","\x\addons\a3_epoch_assets\textures\cor\corrugated_orange_co.paa","\x\addons\a3_epoch_assets\textures\cor\corrugated_purple_co.paa","\x\addons\a3_epoch_assets\textures\cor\corrugated_red_co.paa","\x\addons\a3_epoch_assets\textures\cor\corrugated_teal_co.paa","\x\addons\a3_epoch_assets\textures\cor\corrugated_yellow_co.paa"};
energyCost = 0.2;
};
class WoodLargeWallDoorL_SIM_EPOCH : WoodLargeWallDoorL_EPOCH
{
allowedSnapObjects[] = {"Const_floors_static_F","Const_WoodWalls_static_F"};
upgradeBuilding[] = {};
removeParts[] = {};
};
class WoodStairs_EPOCH : Default
{
upgradeBuilding[] = {{"WoodStairs2_EPOCH",{{"PartPlankPack",4}}}};
removeParts[] = {{"PartPlankPack",4}};
simulClass = "WoodStairs_SIM_EPOCH";
staticClass = "WoodStairs_EPOCH";
GhostPreview = "WoodStairs_Ghost_EPOCH";
snapPointsPara[] = {};
snapPointsPerp[] = {};
energyCost = 0.2;
};
class WoodStairs_SIM_EPOCH : WoodStairs_EPOCH
{
allowedSnapPoints[] = {"NF","SF","EF","WF","CB"};
allowedSnapObjects[] = {"Const_floors_static_F","Constructions_foundation_F"};
upgradeBuilding[] = {};
removeParts[] = {};
};
class WoodStairs_Ghost_EPOCH : WoodStairs_SIM_EPOCH {};
class WoodStairs2_EPOCH : Default
{
removeParts[] = {{"PartPlankPack",4}};
simulClass = "WoodStairs2_SIM_EPOCH";
staticClass = "WoodStairs2_EPOCH";
GhostPreview = "WoodStairs2_EPOCH";
snapPointsPara[] = {"NF2","SF2","EF2","WF2","NF","SF","EF","WF","C","CB"};
snapPointsPerp[] = {"N","S","E","W","CinN","CinS","CinE","CinW"};
energyCost = 0.3;
};
class WoodStairs2_SIM_EPOCH : WoodStairs2_EPOCH
{
allowedSnapPoints[] = {"NF","SF","EF","WF","CB"};
allowedSnapObjects[] = {"Const_floors_static_F","Constructions_foundation_F"};
removeParts[] = {};
};
class WoodTower_EPOCH : Default
{
removeParts[] = {{"PartPlankPack",4}};
upgradeBuildingPart[] = {{"ItemPlywoodPack",1},{"PartPlankPack",2}};
removeBuildingPart[] = {{"ItemPlywoodPack",1},{"PartPlankPack",2}};
simulClass = "WoodTower_SIM_EPOCH";
staticClass = "WoodTower_EPOCH";
GhostPreview = "WoodTower_Ghost_EPOCH";
snapPointsPara[] = {"NF2","SF2","EF2","WF2","NF","SF","EF","WF","C","CB"};
snapPointsPerp[] = {"N","S","E","W","CinN","CinS","CinE","CinW"};
persistAnimations[] = {"NWall","EWall","SWall","WWall"};
energyCost = 0.3;
};
class WoodTower_SIM_EPOCH : WoodTower_EPOCH
{
allowedSnapPoints[] = {"NF2","SF2","EF2","WF2","CB"};
allowedSnapObjects[] = {"WoodTower_EPOCH","Const_floors_static_F","Constructions_foundation_F"};
energyCost = 0.3;
};
class WoodTower_Ghost_EPOCH : WoodTower_SIM_EPOCH {};
class WoodLadder_EPOCH : Default
{
removeParts[] = {{"PartPlankPack",2}};
simulClass = "WoodLadder_SIM_EPOCH";
staticClass = "WoodLadder_EPOCH";
GhostPreview = "WoodLadder_Ghost_EPOCH";
energyCost = 0.1;
};
class WoodLadder_SIM_EPOCH : WoodLadder_EPOCH
{
removeParts[] = {};
};
class WoodLadder_Ghost_EPOCH : WoodLadder_SIM_EPOCH {};
class Tipi_EPOCH : Default
{
removeParts[] = {{"Pelt_EPOCH",2},{"PartPlankPack",1}};
GhostPreview = "Tipi_Ghost_EPOCH";
staticClass = "Tipi_EPOCH";
simulClass = "Tipi_SIM_EPOCH";
limitNearby = 2;
bypassJammer = 1;
};
class Tipi_SIM_EPOCH : Tipi_EPOCH
{
simulClass = "Tipi_SIM_EPOCH";
staticClass = "Tipi_EPOCH";
limitNearby = 2;
bypassJammer = 1;
removeParts[] = {};
};
class Tipi_Ghost_EPOCH : Tipi_SIM_EPOCH {};
class StorageShelf_EPOCH : Default
{
removeParts[] = {{"ItemCorrugated",2}};
GhostPreview = "StorageShelf_Ghost_EPOCH";
staticClass = "StorageShelf_EPOCH";
simulClass = "StorageShelf_SIM_EPOCH";
limitNearby = 5;
bypassJammer = 1;
};
class StorageShelf_SIM_EPOCH : StorageShelf_EPOCH
{
removeParts[] = {};
};
class StorageShelf_Ghost_EPOCH : StorageShelf_SIM_EPOCH {};
class Workbench_EPOCH : Default
{
removeParts[] = {{"PartPlankPack",2}};
GhostPreview = "WorkBench_Ghost_EPOCH";
staticClass = "WorkBench_EPOCH";
simulClass = "WorkBench_SIM_EPOCH";
limitNearby = 5;
bypassJammer = 1;
};
class WorkBench_SIM_EPOCH : Workbench_EPOCH
{
removeParts[] = {};
};
class WorkBench_Ghost_EPOCH : WorkBench_SIM_EPOCH {};
class LockBox_EPOCH : Default
{
returnOnPack[] = {{"ItemLockbox",1}};
simulClass = "LockBox_SIM_EPOCH";
staticClass = "LockBox_EPOCH";
weaponHolderProxy = "LockBoxProxy_EPOCH";
GhostPreview = "LockBox_EPOCH";
bypassJammer = 1;
limitNearby = 2;
isSecureStorage = 1;
};
class LockBox_SIM_EPOCH : LockBox_EPOCH
{
returnOnPack[] = {};
};
class Safe_EPOCH : Default
{
returnOnPack[] = {{"ItemSafe",1}};
simulClass = "Safe_SIM_EPOCH";
staticClass = "Safe_EPOCH";
weaponHolderProxy = "SafeProxy_EPOCH";
GhostPreview = "Safe_EPOCH";
bypassJammer = 1;
limitNearby = 2;
isSecureStorage = 1;
};
class Safe_SIM_EPOCH : Safe_EPOCH
{
returnOnPack[] = {};
};
class Jack_EPOCH : Default
{
simulClass = "Jack_SIM_EPOCH";
staticClass = "Jack_EPOCH";
GhostPreview = "Jack_EPOCH";
limitNearby = 2;
bypassJammer = 1;
energyCost = 0.1;
};
class Jack_SIM_EPOCH : Jack_EPOCH {};
};
/*[[[end]]]*/