mirror of
https://github.com/EpochModTeam/Epoch.git
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322 lines
10 KiB
C++
322 lines
10 KiB
C++
/*[[[cog from arma_config_tools import *; json_to_arma()]]]*/
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/*
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@author = "Aaron Clark - https://EpochMod.com";
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@contributors[] = {"Raimonds Virtoss","Andrew Gregory"};
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@description = "Custom Epoch Client Only functions";
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@licence = "Arma Public License Share Alike (APL-SA) - https://www.bistudio.com/community/licenses/arma-public-license-share-alike";
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@github = "https://github.com/EpochModTeam/Epoch/tree/release/Sources/epoch_config/Configs/CfgClientFunctions.hpp";
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*/
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class CfgClientFunctions
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{
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version = 1;
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class A3E
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{
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tag = "EPOCH";
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file = "epoch_code\compile";
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class generic
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{
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file = "epoch_code\compile";
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class localCleanup {};
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class unitSpawnIncrease {};
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class unitSpawnDecrease {};
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class QuickTakeAll {};
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class QuickTakeLoad {};
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class effectCrypto {};
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class handleServerMessage {};
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class updateLoadingScreen {};
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class EnterBuilding {};
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class lootTrash {};
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class debugMonitor {};
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class interact {};
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class chopWood {};
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class fish {};
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class mineRocks {};
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class UnisexCheck {};
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class PutHandler {};
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class niteLight {};
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class LootIT {};
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class supportCopter {};
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class consumeItem {};
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class unitSpawn {};
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class onEachFrame {};
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class callSapperMigration {};
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class zombieSpawn {};
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class makeMarker {};
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class removeMarker {};
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};
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class building
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{
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class maintainIT {};
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class lockCheck {};
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class countdown {};
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class fnc_SelectTargetBuild {};
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class isBuildAllowed {};
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class simulSwap {};
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class staticMove {};
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class upgradeBUILD {};
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class removeBUILD {};
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class changeWallState {};
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class checkBuild {};
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};
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class traders
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{
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class NpcTrade_return {};
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class startInteract {};
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class startInteractNPC {};
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class npcTraderAdd {};
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class npcTraderAdd2 {};
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class npcTraderAdd3 {};
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class startNPCTraderMenu {};
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class NPCTraderMenuFilter {};
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class startNpcTrade {};
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class tradeFilter {};
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class takeCrypto {};
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class startBankTransfer {};
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};
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class interface_event_handlers
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{
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class KeyDown {};
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class KeyUp {};
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class onChar {};
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};
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class event_handlers
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{
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class getInMan {};
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class getOutMan {};
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class InventoryClosed {};
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class InventoryOpened {};
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};
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class setup
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{
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class masterLoop {};
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class clientInit {};
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class clientRespawn {};
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class clientRevive {};
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class client_rejectPlayer {};
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class clientKeyMap {};
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};
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class p2p_trading
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{
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class startTRADEREQ {};
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class startTrade {};
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class tradeRequest {};
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class TradeLoop {};
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class makep2pTrade {};
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};
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class functions
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{
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class worldObjectType {};
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class returnConfig {};
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class returnConfigV2 {};
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class colorRange {};
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class convertTemp {};
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class fnc_playerDeath {};
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class fnc_playerFired {};
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class fnc_isInsideBuilding {};
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class fnc_Weather {};
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class fnc_findSafePos {};
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class fnc_addItemOverflow {};
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class pushCustomVar {};
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class itemData {};
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class itemPicture {};
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class itemDisplayName {};
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class SortArrayByDistance {};
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class fnc_findRandomPosBehind {};
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class fnc_stringLeft {};
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class fnc_findSapperStalkLocation {};
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class fnc_dirToFuzzy {};
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class fnc_cursorTarget {};
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class fnc_triggerAntagonist {};
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class fnc_playerDeathDetonate {};
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class fnc_playerDeathMorph {};
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class fnc_playerSetVariable {};
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class fnc_playerAttachToAntagonist {};
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class fnc_dynamicFSM {};
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class fnc_vectorDivide {};
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class giveAttributes {};
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class fnc_spawnEffects {};
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class fnc_arrayStringToBool {};
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};
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class environment
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{
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class client_earthQuake {};
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class client_loadAnimalBrain {};
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class client_bitePlayer {};
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};
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class vehicles
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{
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class client_repairVehicle {};
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class client_lockVehicle {};
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class client_fillVehicle {};
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class client_gearVehicle {};
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};
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class missions
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{
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class mission_accept {};
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class mission_cage_sapper {};
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class mission_returnObj {};
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};
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class inventory
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{
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class selectInventoryItem {};
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class itemInteractClick {};
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class itemInteractDblClick {};
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class uniformArmorCalc {};
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class gearArmorCalc {};
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class factorArmor {};
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class maxArmorInit {};
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class initUI {};
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class refeshUI {};
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};
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class servicepoint
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{
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class SP_Check {};
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class SP_Rearm {};
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class SP_Refuel {};
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class SP_Repair {};
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class SP_Start {};
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};
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class customs
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{
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file = "epoch_code\customs";
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class custom_EH_FiredMan {};
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class custom_EH_GetInMan {};
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class custom_EH_GetOutMan {};
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class custom_EH_InventoryClosed {};
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class custom_EH_InventoryOpened {};
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class custom_EH_KeyDown {};
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class custom_EH_KeyUp {};
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class custom_EH_Killed {};
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class custom_EH_Put {};
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class custom_EH_Take {};
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class custom_KeyMap {};
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class custom_OnEachFrame {};
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};
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class messaging
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{
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file = "epoch_code\gui\scripts\messaging";
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class message {};
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class message_old1 {};
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class message_old2 {};
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};
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class looting
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{
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class spawnLoot {};
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};
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class gui
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{
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file = "epoch_code\gui\scripts";
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class onPause {};
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class showStats {};
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class 3DctrlPitchYaw {};
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class 3DctrlSpin {};
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class 3DctrlYaw {};
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class InterruptConfig {};
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class InterruptConfigActions {};
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class getIDC {};
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class guiObjHP {};
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class secureStorageHandler {};
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class genderSelection {};
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class getColorScheme {};
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class dragControl {};
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};
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class animations
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{
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file = "epoch_code\gui\scripts\animations";
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class 2DCtrlShake {};
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class 2DCtrlHeartbeat {};
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};
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class config
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{
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file = "epoch_code\gui\scripts\config";
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class config_keymap {};
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};
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class dynamenu
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{
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file = "epoch_code\gui\scripts\dynamenu";
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class dynamicMenu {};
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class dynamicMenuPopulate {};
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class dynamicMenuCleanup {};
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};
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class dynamicHUD
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{
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file = "epoch_code\gui\scripts\dynamicHUD";
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class dynamicHUD_adjust {};
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class dynamicHUD_loadSave {};
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class dynamicHUD_start {};
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class getHUDCtrl {};
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};
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class gui_craft
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{
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file = "epoch_code\gui\scripts\craftingv2";
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class crafting_animate {};
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class crafting_ctrl_collector {};
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class crafting_dev_toggle {};
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class crafting_getConfig {};
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class crafting_checkGear {};
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class crafting_checkNearby {};
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class crafting_checkResources {};
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class crafting_craft {};
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class crafting_progress {};
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class crafting_load {};
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class crafting_unload {};
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class crafting_LB_click {};
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class crafting_LB_defaults {};
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class crafting_LB_doubleClick {};
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class crafting_colorScheme {};
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};
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class group
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{
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file = "epoch_code\gui\scripts\group";
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class Group_invitePlayer {};
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class Group_BtnMod {};
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class Group_BtnInvite {};
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class Group_onLoad {};
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class Group_List {};
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class Group_Combo {};
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class Group_BtnLeave {};
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class Group_BtnKick {};
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class cGroup_groupText {};
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class cGroup_onLoad {};
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class cGroup_BtnCreate {};
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class iGroup_acceptInvite {};
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class iGroup_onLoad {};
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class iGroup_refresh {};
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class Group_update {};
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};
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class gui_inventory
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{
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file = "epoch_code\gui\scripts\inventory";
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class Inventory_Group {};
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class Inventory_iGroup {};
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};
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class gui_missions
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{
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file = "epoch_code\gui\scripts\missions";
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class mission_refresh {};
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class mission_description {};
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};
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class gui_postProcessing
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{
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file = "epoch_code\gui\scripts\post_process";
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class postprocessCreate {};
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class postprocessAdjust {};
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class postprocessDestroy {};
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class setDrunk {};
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class setRadiation {};
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};
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class worldToScreen
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{
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file = "epoch_code\gui\scripts\worldToScreen";
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class gui3DCooldown {};
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class gui3DCooldownEH {};
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class gui3DWorldPos {};
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class gui3DWorldPosEH {};
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class gui3DModelPos {};
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class gui3DModelPosEH {};
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};
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};
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};
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/*[[[end]]]*/
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