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1f96a6e625
Configs: -Custom wrecks : ClassName string expected -Custom locations : Posistion Array{x,y,z} expected Description: -This upgrade was to provide maps without the built-in terrain objects "SHIPWRECK" to have this feature available with a few custom locations added to the servers config. Function Changes: -Custom Locations and Wrecks Classnames are pulled from the config variable. -Wrecks are created and added to the already gathered array of Terrain Objects "SHIPWRECK". -On Maps without these terrain objects, the original array will be empty[], and then the custom locations will populate it from there. -On Maps with these terrain objects, the custom locations are added to the already populated array of "SHIPWRECK"'s and will then become part of the random selection of all known shipwrecks and custom locations. Remember custom shipwrecks have a distance check and will stop a loot spawn if there is already another shipwreck within the configured amount. |
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.. | ||
EPOCH_server_destroyTrash.sqf | ||
EPOCH_server_knockDownTree.sqf | ||
EPOCH_server_lootAnimal.sqf | ||
EPOCH_server_lootContainer.sqf | ||
EPOCH_server_mineRocks.sqf | ||
EPOCH_server_spawnBoatLoot.sqf |