Epoch/Sources/epoch_server/compile
He-Man bd89a1eadd Fix for create / leave Group
- Server was looking for Players with Groupuid after the UID was already set on the new member self. So the Player was sometimes found as first and has joined his own Group
- [["groupUidUpdate", _groupID], _x] call EPOCH_sendRemoteExecClient; was missing, so the Player had to relog to get the Groupuid variable -> Leaving group was also only possible after Relog
- added usage of params []
2017-04-08 18:52:26 +02:00
..
epoch_antagonists use another class for sapper 2017-03-08 12:26:41 -06:00
epoch_bases TEST: force nearby players to reveal new object 2017-03-22 17:32:18 -05:00
epoch_group Fix for create / leave Group 2017-04-08 18:52:26 +02:00
epoch_looting 0.3.9 b566 2016-07-10 08:54:27 -05:00
epoch_missions add forced overrides of vehicle and loot tables 2017-04-05 11:10:28 -05:00
epoch_player Make SpawnPoint on Player Pos + Bugfix 2017-04-01 17:10:02 +02:00
epoch_server add forced overrides of vehicle and loot tables 2017-04-05 11:10:28 -05:00
epoch_traders reworked trader spawn 2016-07-06 23:30:23 -05:00
epoch_trading b678 2017-02-24 11:31:33 -06:00
epoch_vehicle Set damage to value, not to 0 2017-04-01 15:46:54 +02:00