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1106 lines
30 KiB
C++
1106 lines
30 KiB
C++
/*
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Legend:
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interactAction: 0 = examine,
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1 = eat,
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2 = drink,
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3 = build,
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4 = refuel,
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5 = siphon,
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6 = Soiled-25,
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7 = Warm+1,
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8 = Cold-1,
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9 = Energy 100,
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10 = Repair Light,
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11 = Repair Heavy,
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12 = base painting,
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13 = Heal Player,
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14 = Unpack Backpack,
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15 = Read
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interactAttributes[] = {
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{"Temp",0},
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{"Hunger",0},
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{"Thirst",0},
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{"Energy",0},
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{"Soiled",0},
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{"Immunity",0},
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{"Toxicity",0},
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{"Stamina",0},
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{"Wet",0},
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{"BloodP",0},
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{"NotUsed",0},
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{"Alcohol",0},
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{"Radiation",0}
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};
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*/
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/*[[[cog from arma_config_tools import *; json_to_arma()]]]*/
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/*
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@author = "Aaron Clark - https://EpochMod.com";
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@contributors[] = {"Andrew Gregory"};
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@description = "Item interaction configs";
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@licence = "Arma Public License Share Alike (APL-SA) - https://www.bistudio.com/community/licenses/arma-public-license-share-alike";
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@github = "https://github.com/EpochModTeam/Epoch/tree/release/Sources/epoch_config/Configs/CfgItemInteractions.hpp";
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*/
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class CfgItemInteractions
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{
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class Default
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{
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interactAction = 0;
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};
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class Food_base : Default
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{
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interactAction = 1;
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interactText = "EAT";
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interactAttributes[] = {{"Hunger",600}};
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};
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class Food_TinCan_base : Food_base
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{
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interactReturnOnUse = "ItemEmptyTin";
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};
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class Food_Jar_base : Food_base
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{
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interactReturnOnUse = "emptyjar_epoch";
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};
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class Food_Cooler_base : Food_base
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{
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interactReturnOnUse = "ItemCoolerE";
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};
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class Drink_base : Default
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{
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interactAction = 2;
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interactText = "DRINK";
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interactAttributes[] = {{"Thirst",500}};
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};
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class Drink_Jar_base : Drink_base
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{
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interactReturnOnUse = "emptyjar_epoch";
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};
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class Soda_base : Drink_base
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{
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interactReturnOnUse = "ItemSodaEmpty";
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};
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class Item_Build_base : Default
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{
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interactAction = 3;
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interactText = "BUILD";
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};
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class Item_Packed_base : Default
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{
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interactAction = 14;
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interactText = "UNPACK";
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};
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class honey_epoch : Food_Jar_base
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{
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interactText = "EAT";
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interactAttributes[] = {{"Immunity",1},{"Stamina",30}};
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interactActions[] = {{"EMPTY","[1,[],'emptyjar_epoch'] call EPOCH_consumeItem;"}};
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};
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class sardines_epoch : Food_TinCan_base
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{
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interactAttributes[] = {{"Hunger",1000},{"Toxicity",7,1},{"Radiation",2,1}};
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};
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class meatballs_epoch : Food_TinCan_base
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{
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interactAttributes[] = {{"Hunger",1200},{"Radiation",2,1}};
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};
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class scam_epoch : Food_TinCan_base
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{
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interactAttributes[] = {{"Hunger",1000},{"Radiation",2,1}};
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};
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class sweetcorn_epoch : Food_TinCan_base
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{
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interactAttributes[] = {{"Hunger",600},{"Radiation",2,1}};
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};
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class FoodBioMeat : Food_TinCan_base
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{
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interactAttributes[] = {{"Hunger",1000},{"Toxicity",7},{"Radiation",2,1}};
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};
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class TacticalBacon : Food_TinCan_base
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{
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interactAttributes[] = {{"Hunger",500},{"Radiation",2,1}};
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};
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class ItemTrout : Food_base
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{
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interactAttributes[] = {{"Hunger",300},{"Toxicity",5,1}};
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};
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class ItemSeaBass : Food_base
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{
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interactAttributes[] = {{"Hunger",500},{"Toxicity",10,1}};
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};
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class ItemTuna : Food_base
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{
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interactAttributes[] = {{"Hunger",2500}};
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};
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class ItemTroutCooked : Food_base
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{
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interactAttributes[] = {{"Hunger",600}};
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};
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class ItemSeaBassCooked : Food_base
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{
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interactAttributes[] = {{"Hunger",1200}};
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};
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class ItemTunaCooked : Food_base
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{
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interactAttributes[] = {{"Hunger",5000}};
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};
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class FoodMeeps : Food_base
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{
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interactAttributes[] = {{"Hunger",500}};
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};
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class FoodSnooter : Food_base
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{
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interactAttributes[] = {{"Hunger",500},{"Stamina",50}};
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};
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class ItemCooler0 : Food_Cooler_base
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{
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interactAttributes[] = {{"Hunger",3000}};
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};
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class ItemCooler1 : Food_Cooler_base
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{
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interactAttributes[] = {{"Hunger",3500}};
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};
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class ItemCooler2 : Food_Cooler_base
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{
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interactAttributes[] = {{"Hunger",4000}};
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};
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class ItemCooler3 : Food_Cooler_base
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{
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interactAttributes[] = {{"Hunger",5000}};
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};
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class ItemCooler4 : Food_Cooler_base
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{
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interactAttributes[] = {{"Hunger",5000}};
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};
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class WhiskeyNoodle : Drink_base
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{
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interactAttributes[] = {{"Thirst",400},{"Toxicity",-1},{"Radiation",-1},{"Stamina",50},{"Alcohol",10},{"BloodP",1}};
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};
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class water_epoch : Drink_Jar_base
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{
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interactAttributes[] = {{"Thirst",500},{"Toxicity",5,1},{"Stamina",50}};
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};
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class clean_water_epoch : Drink_Jar_base
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{
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interactAttributes[] = {{"Thirst",500},{"Stamina",50}};
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};
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class HotAxeSauce_epoch : Drink_Jar_base
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{
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interactAttributes[] = {{"Thirst",-500},{"Immunity",1},{"Stamina",5}};
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};
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class ItemSodaRbull : Soda_base
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{
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interactAttributes[] = {{"Thirst",1000},{"Stamina",100}};
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};
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class ItemSodaOrangeSherbet : Soda_base
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{
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interactAttributes[] = {{"Thirst",800},{"Stamina",75}};
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};
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class ItemSodaPurple : Soda_base
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{
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interactAttributes[] = {{"Thirst",800},{"Stamina",75}};
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};
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class ItemSodaMocha : Soda_base
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{
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interactAttributes[] = {{"Thirst",650},{"Stamina",150}};
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};
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class ItemSodaBurst : Soda_base
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{
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interactAttributes[] = {{"Thirst",800},{"Stamina",75}};
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};
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class FoodWalkNSons : Soda_base
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{
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interactAttributes[] = {{"Thirst",1200},{"Stamina",150}};
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};
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class ItemSodaAlpineDude : Soda_base
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{
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interactAttributes[] = {{"Thirst",800},{"Stamina",800}};
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};
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class jerrycan_epoch : Default
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{
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interactAction = 4;
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interactText = "FILL";
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interactReturnOnUse = "jerrycanE_epoch";
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interactAttributes[] = {10};
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interactActions[] = {{"DRINK","[2,[['Toxicity',100],['Alcohol',50]],'jerrycanE_epoch'] call EPOCH_consumeItem;"},{"EMPTY","[2,[],'jerrycanE_epoch'] call EPOCH_consumeItem;"}};
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};
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class jerrycanE_epoch : Default
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{
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interactAction = 5;
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interactText = "SIPHON";
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interactReturnOnUse = "jerrycan_epoch";
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interactAttributes[] = {10};
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};
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class lighter_epoch : Default
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{
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interactAction = 5;
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interactText = "Fill";
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interactReturnOnUse = "lighter_epoch";
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interactAttributes[] = {2};
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};
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class FAK : Default
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{
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interactAction = 13;
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interactText = "USE";
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};
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class ItemLockbox : Item_Build_base
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{
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buildClass = "LockBox_SIM_EPOCH";
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};
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class ItemSafe : Item_Build_base
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{
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buildClass = "Safe_SIM_EPOCH";
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};
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class ItemGunSafe : Item_Build_base
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{
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buildClass = "GunSafe_SIM_EPOCH";
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};
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class JackKit : Item_Build_base
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{
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buildClass = "Jack_SIM_EPOCH";
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};
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class EnergyPack : Default
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{
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interactAction = 9;
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interactText = "USE";
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interactAttributes[] = {{"Energy",100}};
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};
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class EnergyPackLg : Default
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{
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interactAction = 9;
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interactText = "USE";
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interactAttributes[] = {{"Energy",1000}};
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};
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class VehicleRepair : Default
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{
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interactAction = 10;
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interactText = "USE";
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};
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class VehicleRepairLg : Default
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{
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interactAction = 11;
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interactText = "USE";
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};
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class Venom_EPOCH : Default
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{
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interactAction = 1;
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interactText = "EAT";
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interactAttributes[] = {{"Toxicity",20,1}};
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};
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class SnakeCarcass_EPOCH : Default
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{
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interactAction = 1;
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interactText = "EAT";
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interactAttributes[] = {{"Hunger",300},{"Soiled",1},{"Toxicity",10,1}};
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};
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class SnakeMeat_EPOCH : Default
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{
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interactAction = 1;
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interactText = "EAT";
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interactAttributes[] = {{"Hunger",1200}};
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};
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class RabbitCarcass_EPOCH : Default
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{
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interactAction = 1;
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interactText = "EAT";
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interactAttributes[] = {{"Hunger",300},{"Soiled",1},{"Toxicity",10,1}};
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};
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class CookedRabbit_EPOCH : Default
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{
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interactAction = 1;
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interactText = "EAT";
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interactAttributes[] = {{"Hunger",1200}};
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};
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class ChickenCarcass_EPOCH : Default
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{
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interactAction = 1;
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interactText = "EAT";
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interactAttributes[] = {{"Hunger",500},{"Soiled",1},{"Toxicity",25,1}};
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};
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class CookedChicken_EPOCH : Default
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{
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interactAction = 1;
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interactText = "EAT";
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interactAttributes[] = {{"Hunger",2000}};
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};
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class GoatCarcass_EPOCH : Default
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{
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interactAction = 1;
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interactText = "EAT";
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interactAttributes[] = {{"Hunger",500},{"Soiled",1},{"Toxicity",15,1}};
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};
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class DogCarcass_EPOCH : Default
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{
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interactAction = 1;
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interactText = "EAT";
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interactAttributes[] = {{"Hunger",500},{"Soiled",1},{"Toxicity",15,1}};
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};
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class CookedDog_EPOCH : Default
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{
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interactAction = 1;
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interactText = "EAT";
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interactAttributes[] = {{"Hunger",3000}};
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};
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class CookedGoat_EPOCH : Default
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{
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interactAction = 1;
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interactText = "EAT";
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interactAttributes[] = {{"Hunger",3000}};
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};
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class SheepCarcass_EPOCH : Default
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{
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interactAction = 1;
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interactText = "EAT";
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interactAttributes[] = {{"Hunger",500},{"Soiled",1},{"Toxicity",15,1}};
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};
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class CookedSheep_EPOCH : Default
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{
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interactAction = 1;
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interactText = "EAT";
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interactAttributes[] = {{"Hunger",3000}};
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};
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class ItemPowderMilk : Food_base
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{
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interactAttributes[] = {{"Thirst",-350},{"Hunger",300}};
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};
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class ItemRicebox : Food_base
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{
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interactAttributes[] = {{"Thirst",-1000},{"Hunger",1200}};
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};
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class ItemCereals : Food_base
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{
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interactAttributes[] = {{"Thirst",-1000},{"Hunger",1200}};
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};
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class ItemVitamins : Food_base
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{
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interactText = "Take Pills";
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interactAttributes[] = {{"Immunity",20},{"Stamina",50},{"Toxicity",-5},{"Thirst",-150}};
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};
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class KitSpikeTrap : Item_Build_base
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{
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buildClass = "Spike_TRAP_SIM_EPOCH";
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};
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class KitMetalTrap : Item_Build_base
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{
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buildClass = "Metal_TRAP_SIM_EPOCH";
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};
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class KitStudWall : Item_Build_base
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{
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buildClass = "WoodLargeWall_EPOCH";
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};
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class KitJailWall : Item_Build_base
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{
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buildClass = "JailWall_EPOCH";
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};
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class KitWoodFloor : Item_Build_base
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{
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buildClass = "WoodFloor_EPOCH";
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};
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class KitWoodHalfFloor : Item_Build_base
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{
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buildClass = "WoodHalfFloor_EPOCH";
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};
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class KitWoodQuarterFloor : Item_Build_base
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{
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buildClass = "WoodQuarterFloor_EPOCH";
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};
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class KitWoodStairs : Item_Build_base
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{
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buildClass = "WoodStairs_EPOCH";
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};
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class KitWoodTower : Item_Build_base
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{
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buildClass = "WoodTower_EPOCH";
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};
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class KitMetalTower : Item_Build_base
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{
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buildClass = "MetalTower_EPOCH";
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};
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class KitMetalFloor : Item_Build_base
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{
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buildClass = "MetalFloor_EPOCH";
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};
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class KitMetalHalfFloor : Item_Build_base
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{
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buildClass = "MetalHalfFloor_EPOCH";
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};
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class KitMetalQuarterFloor : Item_Build_base
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{
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buildClass = "MetalQuarterFloor_EPOCH";
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};
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class KitCinderTower : Item_Build_base
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{
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buildClass = "CinderTower_EPOCH";
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};
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class KitCinderFloor : Item_Build_base
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{
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buildClass = "CinderFloor_EPOCH";
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};
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class KitCinderHalfFloor : Item_Build_base
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{
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buildClass = "CinderHalfFloor_EPOCH";
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};
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class KitCinderQuarterFloor : Item_Build_base
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{
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buildClass = "CinderQuarterFloor_EPOCH";
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};
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class KitWoodRamp : Item_Build_base
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{
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buildClass = "WoodRamp_EPOCH";
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};
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class KitTankTrap : Item_Build_base
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{
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buildClass = "TankTrap_SIM_EPOCH";
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};
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class KitHesco3 : Item_Build_base
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{
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buildClass = "Hesco3_EPOCH";
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};
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class KitWoodLadder : Item_Build_base
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{
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buildClass = "WoodLadder_EPOCH";
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};
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class KitFirePlace : Item_Build_base
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{
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buildClass = "FirePlace_SIM_EPOCH";
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};
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class KitTiPi : Item_Build_base
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|
{
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buildClass = "Tipi_SIM_EPOCH";
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isStorage = 1;
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};
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class KitShelf : Item_Build_base
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|
{
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buildClass = "StorageShelf_SIM_EPOCH";
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isStorage = 1;
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};
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|
class KitWorkbench : Item_Build_base
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|
{
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buildClass = "Workbench_SIM_EPOCH";
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|
isStorage = 1;
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|
};
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|
class KitTentA : Item_Build_base
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|
{
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buildClass = "TentA_SIM_EPOCH";
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isStorage = 1;
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|
};
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|
class KitTentDome : Item_Build_base
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|
{
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|
buildClass = "TentDome_SIM_EPOCH";
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isStorage = 1;
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};
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|
class KitFoundation : Item_Build_base
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|
{
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buildClass = "Foundation_EPOCH";
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|
};
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|
class KitWoodFoundation : Item_Build_base
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|
{
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buildClass = "WoodFoundation_EPOCH";
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};
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class KitSolarGen : Item_Build_base
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|
{
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buildClass = "SolarGen_SIM_EPOCH";
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};
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|
class KitPlotPole : Item_Build_base
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|
{
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|
buildClass = "PlotPole_SIM_EPOCH";
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};
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|
class KitPlotPole_M : Item_Build_base
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|
{
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buildClass = "PlotPole_M_SIM_EPOCH";
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};
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|
class KitPlotPole_L : Item_Build_base
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|
{
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buildClass = "PlotPole_L_SIM_EPOCH";
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};
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|
class KitPlotPole_XL : Item_Build_base
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|
{
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buildClass = "PlotPole_XL_SIM_EPOCH";
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};
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class KitPlotPole_XXL : Item_Build_base
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|
{
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buildClass = "PlotPole_XXL_SIM_EPOCH";
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};
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class KitCinderWall : Item_Build_base
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|
{
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buildClass = "CinderWallHalf_EPOCH";
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};
|
|
class Kit_Garden : Item_Build_base
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|
{
|
|
buildClass = "Garden_EPOCH";
|
|
isStorage = 1;
|
|
};
|
|
class KitSolarCharger : Item_Build_base
|
|
{
|
|
buildClass = "SolarCharger_EPOCH";
|
|
isStorage = 1;
|
|
};
|
|
class KitSolarChargerXL : Item_Build_base
|
|
{
|
|
buildClass = "SolarChargerXL_EPOCH";
|
|
isStorage = 1;
|
|
};
|
|
class KitBurnBarrel : Item_Build_base
|
|
{
|
|
buildClass = "BurnBarrel_EPOCH";
|
|
};
|
|
class KitLightPole : Item_Build_base
|
|
{
|
|
buildClass = "LightPole_EPOCH";
|
|
};
|
|
class KitSmallForestCamoNet : Item_Build_base
|
|
{
|
|
buildClass = "SmallForestCamoNet_EPOCH";
|
|
};
|
|
class KitSmallDesertCamoNet : Item_Build_base
|
|
{
|
|
buildClass = "SmallDesertCamoNet_EPOCH";
|
|
};
|
|
class KitLargeForestCamoNet : Item_Build_base
|
|
{
|
|
buildClass = "LargeForestCamoNet_EPOCH";
|
|
};
|
|
class KitLargeDesertCamoNet : Item_Build_base
|
|
{
|
|
buildClass = "LargeDesertCamoNet_EPOCH";
|
|
};
|
|
class KitFirePlace_02 : Item_Build_base
|
|
{
|
|
buildClass = "FirePlace_02_EPOCH";
|
|
};
|
|
class KitFieldToilet : Item_Build_base
|
|
{
|
|
buildClass = "FieldToilet_EPOCH";
|
|
};
|
|
class KitScaffolding : Item_Build_base
|
|
{
|
|
buildClass = "Scaffolding_EPOCH";
|
|
};
|
|
class KitSink : Item_Build_base
|
|
{
|
|
buildClass = "Sink_EPOCH";
|
|
};
|
|
class KitPortableLight_Single : Item_Build_base
|
|
{
|
|
buildClass = "PortableLight_Single_EPOCH";
|
|
};
|
|
class KitPortableLight_Double : Item_Build_base
|
|
{
|
|
buildClass = "PortableLight_Double_EPOCH";
|
|
};
|
|
class KitWatchTower : Item_Build_base
|
|
{
|
|
buildClass = "WatchTower_EPOCH";
|
|
};
|
|
class KitSunShade : Item_Build_base
|
|
{
|
|
buildClass = "SunShade_EPOCH";
|
|
};
|
|
class KitFuelPump : Item_Build_base
|
|
{
|
|
buildClass = "FuelPump_EPOCH";
|
|
};
|
|
class KitBagBunker : Item_Build_base
|
|
{
|
|
buildClass = "BagBunker_EPOCH";
|
|
};
|
|
class KitSandBagWall : Item_Build_base
|
|
{
|
|
buildClass = "SandBagWall_EPOCH";
|
|
};
|
|
class KitSandBagWallLong : Item_Build_base
|
|
{
|
|
buildClass = "SandBagWallLong_EPOCH";
|
|
};
|
|
class KitBarGate : Item_Build_base
|
|
{
|
|
buildClass = "BarGate_EPOCH";
|
|
};
|
|
class KitWaterPump : Item_Build_base
|
|
{
|
|
buildClass = "WaterPump_EPOCH";
|
|
};
|
|
class KitBarbedWire : Item_Build_base
|
|
{
|
|
buildClass = "BarbedWire_EPOCH";
|
|
};
|
|
class BaseCam : Item_Build_base
|
|
{
|
|
buildClass = "BaseCam_EPOCH";
|
|
};
|
|
class PaintCanBase : Default
|
|
{
|
|
interactAction = 12;
|
|
interactText = "USE";
|
|
};
|
|
class PaintCanClear : PaintCanBase
|
|
{
|
|
colorName = "None";
|
|
textureIndex = 0;
|
|
};
|
|
class PaintCanBlk : PaintCanBase
|
|
{
|
|
colorName = "Black";
|
|
textureIndex = 1;
|
|
};
|
|
class PaintCanBlu : PaintCanBase
|
|
{
|
|
colorName = "Blue";
|
|
textureIndex = 2;
|
|
};
|
|
class PaintCanBrn : PaintCanBase
|
|
{
|
|
colorName = "Brown";
|
|
textureIndex = 3;
|
|
};
|
|
class PaintCanGrn : PaintCanBase
|
|
{
|
|
colorName = "Green";
|
|
textureIndex = 4;
|
|
};
|
|
class PaintCanOra : PaintCanBase
|
|
{
|
|
colorName = "Orange";
|
|
textureIndex = 5;
|
|
};
|
|
class PaintCanPur : PaintCanBase
|
|
{
|
|
colorName = "Purple";
|
|
textureIndex = 6;
|
|
};
|
|
class PaintCanRed : PaintCanBase
|
|
{
|
|
colorName = "Red";
|
|
textureIndex = 7;
|
|
};
|
|
class PaintCanTeal : PaintCanBase
|
|
{
|
|
colorName = "Teal";
|
|
textureIndex = 8;
|
|
};
|
|
class PaintCanYel : PaintCanBase
|
|
{
|
|
colorName = "Yellow";
|
|
textureIndex = 9;
|
|
};
|
|
class Poppy : Default
|
|
{
|
|
interactAction = 6;
|
|
interactText = "USE";
|
|
interactAttributes[] = {{"Immunity",10},{"Stamina",-100}};
|
|
};
|
|
class Goldenseal : Default
|
|
{
|
|
interactAction = 6;
|
|
interactText = "USE";
|
|
interactAttributes[] = {{"Toxicity",-5}};
|
|
};
|
|
class Pumpkin : Default
|
|
{
|
|
interactAction = 6;
|
|
interactText = "USE";
|
|
interactAttributes[] = {{"Hunger",500},{"Stamina",50}};
|
|
};
|
|
class Towelette : Default
|
|
{
|
|
interactAction = 6;
|
|
interactText = "USE";
|
|
interactAttributes[] = {{"Soiled",-25}};
|
|
};
|
|
class HeatPack : Default
|
|
{
|
|
interactAction = 7;
|
|
interactText = "USE";
|
|
interactAttributes[] = {{"Temp",1}};
|
|
};
|
|
class ColdPack : Default
|
|
{
|
|
interactAction = 8;
|
|
interactText = "USE";
|
|
interactAttributes[] = {{"Temp",-1}};
|
|
};
|
|
class ItemHotwire : Default
|
|
{
|
|
interactAction = 2;
|
|
interactText = "USE";
|
|
};
|
|
class ItemKeyKit : Default
|
|
{
|
|
interactAction = 2;
|
|
interactText = "USE";
|
|
};
|
|
class ItemBarrelF : Default
|
|
{
|
|
interactAction = 4;
|
|
interactText = "FILL";
|
|
interactAttributes[] = {210};
|
|
interactReturnOnUse = "ItemBarrelE";
|
|
};
|
|
class ItemBarrelE : Default
|
|
{
|
|
interactAction = 5;
|
|
interactText = "SIPHON";
|
|
interactAttributes[] = {210};
|
|
interactReturnOnUse = "ItemBarrelF";
|
|
};
|
|
class ItemKey : Default
|
|
{
|
|
interactAction = 2;
|
|
interactText = "USE";
|
|
};
|
|
class ItemKeyBlue : ItemKey {};
|
|
class ItemKeyGreen : ItemKey {};
|
|
class ItemKeyRed : ItemKey {};
|
|
class ItemKeyYellow : ItemKey {};
|
|
class ItemDoc1 : Default
|
|
{
|
|
interactAction = 15;
|
|
interactText = "READ";
|
|
};
|
|
class ItemDoc2 : ItemDoc1 {};
|
|
class ItemDoc3 : ItemDoc1 {};
|
|
class ItemDoc4 : ItemDoc1 {};
|
|
class ItemDoc5 : ItemDoc1 {};
|
|
class ItemDoc6 : ItemDoc1 {};
|
|
class ItemDoc7 : ItemDoc1 {};
|
|
class ItemDoc8 : ItemDoc1 {};
|
|
class ItemVehDoc1 : ItemDoc1 {};
|
|
class ItemVehDoc2 : ItemDoc1 {};
|
|
class ItemVehDoc3 : ItemDoc1 {};
|
|
class ItemVehDoc4 : ItemDoc1 {};
|
|
class KitVehicleUpgradeI_100_EPOCH : ItemDoc1 {};
|
|
class KitVehicleUpgradeI_200_EPOCH : ItemDoc1 {};
|
|
class KitVehicleUpgradeI_300_EPOCH : ItemDoc1 {};
|
|
class KitVehicleUpgradeII_100_EPOCH : ItemDoc1 {};
|
|
class KitVehicleUpgradeII_200_EPOCH : ItemDoc1 {};
|
|
class KitVehicleUpgradeII_300_EPOCH : ItemDoc1 {};
|
|
class KitVehicleUpgradeIII_100_EPOCH : ItemDoc1 {};
|
|
class KitVehicleUpgradeIII_200_EPOCH : ItemDoc1 {};
|
|
class KitVehicleUpgradeIII_300_EPOCH : ItemDoc1 {};
|
|
class KitVehicleUpgradeIV_100_EPOCH : ItemDoc1 {};
|
|
class KitVehicleUpgradeIV_200_EPOCH : ItemDoc1 {};
|
|
class KitVehicleUpgradeIV_300_EPOCH : ItemDoc1 {};
|
|
class ItemBulb : Default {};
|
|
class ItemBurlap : Default {};
|
|
class ItemBriefcaseE : Default {};
|
|
class ItemBriefcaseGold100oz : Default {};
|
|
class ItemBriefcaseSilver100oz : Default {};
|
|
class ItemAluminumBar : Default {};
|
|
class ItemAluminumBar10oz : Default {};
|
|
class ItemCopperBar : Default {};
|
|
class ItemCopperBar10oz : Default {};
|
|
class ItemTinBar : Default {};
|
|
class ItemTinBar10oz : Default {};
|
|
class ItemPlywoodPack : Default {};
|
|
class ItemComboLock : Default {};
|
|
class CircuitParts : Default {};
|
|
class Pelt_EPOCH : Default {};
|
|
class ItemPipe : Default {};
|
|
class ItemEmptyTin : Default {};
|
|
class ItemSodaEmpty : Default {};
|
|
class emptyjar_epoch : Default {};
|
|
class PartPlankPack : Default {};
|
|
class CinderBlocks : Default {};
|
|
class MortarBucket : Default {};
|
|
class ItemKiloHemp : Default {};
|
|
class ItemTopaz : Default {};
|
|
class ItemOnyx : Default {};
|
|
class ItemSapphire : Default {};
|
|
class ItemAmethyst : Default {};
|
|
class ItemEmerald : Default {};
|
|
class ItemCitrine : Default {};
|
|
class ItemRuby : Default {};
|
|
class ItemQuartz : Default {};
|
|
class ItemJade : Default {};
|
|
class ItemGarnet : Default {};
|
|
class ItemMixOil : Default {};
|
|
class ItemDocument : Default {};
|
|
class ItemDocumentMission : Default {};
|
|
class ItemSilverBar : Default {};
|
|
class ItemSilverBar10oz : Default {};
|
|
class ItemGoldBar : Default {};
|
|
class ItemGoldBar10oz : Default {};
|
|
class ItemRock : Default {};
|
|
class ItemStick : Default {};
|
|
class ItemRope : Default {};
|
|
class PartOre : Default {};
|
|
class PartOreSilver : Default {};
|
|
class PartOreGold : Default {};
|
|
class ItemPacked : Default {};
|
|
class ItemSolar : Default {};
|
|
class ItemCables : Default {};
|
|
class ItemBattery : Default {};
|
|
class ItemScraps : Default {};
|
|
class ItemCorrugated : Default {};
|
|
class ItemCorrugatedLg : Default {};
|
|
class 5Rnd_rollins_mag : Default {};
|
|
class CSGAS : Default {};
|
|
class sledge_swing : Default {};
|
|
class stick_swing : Default {};
|
|
class hatchet_swing : Default {};
|
|
class WoodLog_EPOCH : Default {};
|
|
class ItemCoolerE : Default {};
|
|
class Item_AssaultPack_cbr : Item_Packed_base
|
|
{
|
|
interactReturnOnUse = "B_AssaultPack_cbr";
|
|
};
|
|
class Item_AssaultPack_dgtl : Item_Packed_base
|
|
{
|
|
interactReturnOnUse = "B_AssaultPack_dgtl";
|
|
};
|
|
class Item_AssaultPack_khk : Item_Packed_base
|
|
{
|
|
interactReturnOnUse = "B_AssaultPack_khk";
|
|
};
|
|
class Item_AssaultPack_mcamo : Item_Packed_base
|
|
{
|
|
interactReturnOnUse = "B_AssaultPack_mcamo";
|
|
};
|
|
class Item_AssaultPack_ocamo : Item_Packed_base
|
|
{
|
|
interactReturnOnUse = "B_AssaultPack_ocamo";
|
|
};
|
|
class Item_AssaultPack_rgr : Item_Packed_base
|
|
{
|
|
interactReturnOnUse = "B_AssaultPack_rgr";
|
|
};
|
|
class Item_AssaultPack_sgg : Item_Packed_base
|
|
{
|
|
interactReturnOnUse = "B_AssaultPack_sgg";
|
|
};
|
|
class Item_AssaultPack_blk : Item_Packed_base
|
|
{
|
|
interactReturnOnUse = "B_AssaultPack_blk";
|
|
};
|
|
class Item_Carryall_cbr : Item_Packed_base
|
|
{
|
|
interactReturnOnUse = "B_Carryall_cbr";
|
|
};
|
|
class Item_Carryall_khk : Item_Packed_base
|
|
{
|
|
interactReturnOnUse = "B_Carryall_khk";
|
|
};
|
|
class Item_Carryall_mcamo : Item_Packed_base
|
|
{
|
|
interactReturnOnUse = "B_Carryall_mcamo";
|
|
};
|
|
class Item_Carryall_ocamo : Item_Packed_base
|
|
{
|
|
interactReturnOnUse = "B_Carryall_ocamo";
|
|
};
|
|
class Item_Carryall_oli : Item_Packed_base
|
|
{
|
|
interactReturnOnUse = "B_Carryall_oli";
|
|
};
|
|
class Item_Carryall_oucamo : Item_Packed_base
|
|
{
|
|
interactReturnOnUse = "B_Carryall_oucamo";
|
|
};
|
|
class Item_FieldPack_blk : Item_Packed_base
|
|
{
|
|
interactReturnOnUse = "B_FieldPack_blk";
|
|
};
|
|
class Item_FieldPack_cbr : Item_Packed_base
|
|
{
|
|
interactReturnOnUse = "B_FieldPack_cbr";
|
|
};
|
|
class Item_FieldPack_khk : Item_Packed_base
|
|
{
|
|
interactReturnOnUse = "B_FieldPack_khk";
|
|
};
|
|
class Item_FieldPack_ocamo : Item_Packed_base
|
|
{
|
|
interactReturnOnUse = "B_FieldPack_ocamo";
|
|
};
|
|
class Item_FieldPack_oli : Item_Packed_base
|
|
{
|
|
interactReturnOnUse = "B_FieldPack_oli";
|
|
};
|
|
class Item_FieldPack_oucamo : Item_Packed_base
|
|
{
|
|
interactReturnOnUse = "B_FieldPack_oucamo";
|
|
};
|
|
class Item_Kitbag_cbr : Item_Packed_base
|
|
{
|
|
interactReturnOnUse = "B_Kitbag_cbr";
|
|
};
|
|
class Item_Kitbag_mcamo : Item_Packed_base
|
|
{
|
|
interactReturnOnUse = "B_Kitbag_mcamo";
|
|
};
|
|
class Item_Kitbag_rgr : Item_Packed_base
|
|
{
|
|
interactReturnOnUse = "B_Kitbag_rgr";
|
|
};
|
|
class Item_Kitbag_sgg : Item_Packed_base
|
|
{
|
|
interactReturnOnUse = "B_Kitbag_sgg";
|
|
};
|
|
class Item_TacticalPack_blk : Item_Packed_base
|
|
{
|
|
interactReturnOnUse = "B_TacticalPack_blk";
|
|
};
|
|
class Item_TacticalPack_mcamo : Item_Packed_base
|
|
{
|
|
interactReturnOnUse = "B_TacticalPack_mcamo";
|
|
};
|
|
class Item_TacticalPack_ocamo : Item_Packed_base
|
|
{
|
|
interactReturnOnUse = "B_TacticalPack_ocamo";
|
|
};
|
|
class Item_TacticalPack_oli : Item_Packed_base
|
|
{
|
|
interactReturnOnUse = "B_TacticalPack_oli";
|
|
};
|
|
class Item_TacticalPack_rgr : Item_Packed_base
|
|
{
|
|
interactReturnOnUse = "B_TacticalPack_rgr";
|
|
};
|
|
class Item_smallbackpack_red : Item_Packed_base
|
|
{
|
|
interactReturnOnUse = "smallbackpack_red_epoch";
|
|
};
|
|
class Item_smallbackpack_green : Item_Packed_base
|
|
{
|
|
interactReturnOnUse = "smallbackpack_green_epoch";
|
|
};
|
|
class Item_smallbackpack_teal : Item_Packed_base
|
|
{
|
|
interactReturnOnUse = "smallbackpack_teal_epoch";
|
|
};
|
|
class Item_smallbackpack_pink : Item_Packed_base
|
|
{
|
|
interactReturnOnUse = "smallbackpack_pink_epoch";
|
|
};
|
|
class ItemCanvas : Default {};
|
|
class ItemSeedBag : Default {};
|
|
class SeedPacket_GoldenSeal : Food_base {
|
|
interactAttributes[] = {{"Toxicity",-1}};
|
|
interactReturnOnUse = "ItemSeedBag";
|
|
};
|
|
class SeedPacket_Hemp : Food_base {
|
|
interactAttributes[] = {{"Immunity",1},{"Stamina",30},{"Hunger",100}};
|
|
interactReturnOnUse = "ItemSeedBag";
|
|
};
|
|
class SeedPacket_Poppy : Food_base {
|
|
interactAttributes[] = {{"Immunity",1},{"Stamina",30},{"Hunger",50}};
|
|
interactReturnOnUse = "ItemSeedBag";
|
|
};
|
|
class SeedPacket_Pumpkin : Food_base {
|
|
interactAttributes[] = {{"Immunity",1},{"Stamina",30},{"Hunger",100}};
|
|
interactReturnOnUse = "ItemSeedBag";
|
|
};
|
|
class SeedPacket_Sunflower : Food_base {
|
|
interactAttributes[] = {{"Immunity",1},{"Toxicity",-2},{"Stamina",30},{"Hunger",100}};
|
|
interactReturnOnUse = "ItemSeedBag";
|
|
};
|
|
class ItemBakedBeans : Food_TinCan_base
|
|
{
|
|
interactAttributes[] = {{"Hunger",800},{"Radiation",2,1}};
|
|
};
|
|
class gyro_wrap_epoch : Food_base
|
|
{
|
|
interactAttributes[] = {{"Hunger",600}};
|
|
};
|
|
class icecream_epoch : Food_base
|
|
{
|
|
interactAttributes[] = {{"Hunger",200},{"Stamina",20}};
|
|
};
|
|
class redburger_epoch : Food_base
|
|
{
|
|
interactAttributes[] = {{"Hunger",600}};
|
|
};
|
|
class bluburger_epoch : Food_base
|
|
{
|
|
interactAttributes[] = {{"Hunger",600}};
|
|
};
|
|
class krypto_candy_epoch : Food_base
|
|
{
|
|
interactAttributes[] = {{"Hunger",500},{"Stamina",50}};
|
|
};
|
|
class ItemBottlePlastic_Clean : Drink_base
|
|
{
|
|
interactAttributes[] = {{"Thirst",500},{"Stamina",50}};
|
|
interactReturnOnUse = "ItemBottlePlastic_Empty";
|
|
};
|
|
class ItemCanteen_Clean : Drink_base
|
|
{
|
|
interactAttributes[] = {{"Thirst",1000},{"Stamina",100}};
|
|
interactReturnOnUse = "ItemCanteen_Empty";
|
|
};
|
|
class ItemBottlePlastic_Dirty: Drink_base
|
|
{
|
|
interactAttributes[] = {{"Thirst",500},{"Toxicity",5,1},{"Stamina",50},{"Radiation",2,1}};
|
|
interactReturnOnUse = "ItemBottlePlastic_Empty";
|
|
};
|
|
|
|
class ItemCanteen_Dirty : Drink_base
|
|
{
|
|
interactAttributes[] = {{"Thirst",1000},{"Toxicity",10,1},{"Stamina",100},{"Radiation",4,1}};
|
|
interactReturnOnUse = "ItemCanteen_Empty";
|
|
};
|
|
class adrenaline_epoch : Drink_base
|
|
{
|
|
interactText = "USE"; // todo digest system to give attributes over time
|
|
interactAttributes[] = {{"Thirst",-50},{"Stamina",120},{"BloodP",20},{"Toxicity",5}};
|
|
};
|
|
class atropine_epoch : Drink_base
|
|
{
|
|
interactText = "USE"; // todo digest system to give attributes over time
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interactAttributes[] = {{"Thirst",-50},{"Stamina",-20},{"Toxicity",-5},{"Immunity",-1}};
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};
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class morphine_epoch : Default
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|
{
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|
interactAction = 16; // currently heals most damaged hitpoint first on self and gives attributes
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|
interactText = "USE";
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|
interactAttributes[] = {{"Thirst",-20},{"Stamina",-50},{"Toxicity",5},{"BloodP",5}};
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|
};
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class caffeinepills_epoch : Food_base
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|
{
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|
// todo digest system to give attributes over time (some type of boost system is needed as well as new action to feed it)
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|
interactAttributes[] = {{"Thirst",-20},{"Stamina",50},{"Toxicity",1}};
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|
};
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|
class orlistat_epoch : Food_base
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|
{
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|
// todo should reduce hunger downtick for a duration, if too much is taken causes bowel issues?
|
|
interactAttributes[] = {{"Thirst",-20},{"Hunger",25},{"BloodP",-1}};
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|
};
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|
class nanite_cream_epoch : Food_base
|
|
{
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|
interactText = "USE";
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|
interactAttributes[] = {{"Radiation",-25},{"Soiled",20},{"Toxicity",5},{"Immunity",5}};
|
|
};
|
|
class nanite_gun_epoch : Food_base
|
|
{
|
|
interactText = "USE";
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|
interactAttributes[] = {{"Radiation",-100},{"Toxicity",5},{"Immunity",5}};
|
|
};
|
|
class nanite_pills_epoch : Food_base
|
|
{
|
|
interactText = "USE";
|
|
interactAttributes[] = {{"Radiation",-10},{"Thirst",-50},{"Toxicity",5},{"Immunity",5}};
|
|
};
|
|
class iodide_pills_epoch : Food_base
|
|
{
|
|
interactText = "USE";
|
|
interactAttributes[] = {{"Radiation",-15},{"Thirst",-50},{"Immunity",5}};
|
|
};
|
|
class ItemDefibrillator : Default
|
|
{
|
|
interactAction = 17;
|
|
interactText = "ReCharge";
|
|
};
|
|
class BaseCamTerminal : Item_Build_base
|
|
{
|
|
buildClass = "BaseCamTerminal_EPOCH";
|
|
interactActions[] = {{"Watch","call Epoch_CamUse;"}};
|
|
};
|
|
class KitSnowman : Item_Build_base
|
|
{
|
|
buildClass = "snowman_EPOCH";
|
|
};
|
|
class KitPlyThirdWall_EPOCH : Item_Build_base
|
|
{
|
|
buildClass = "PlyThirdWall_EPOCH";
|
|
};
|
|
};
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|
/*[[[end]]]*/
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