mirror of
https://github.com/EpochModTeam/Epoch.git
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e97c17ce12
[Added] Starting to add support for Tanoa. (more loot positions and world interaction configs still needed) [Changed] move vehicle EH init before setdamage. [Changed] add extra debug to load vehicles. [Changed] Tool: buildings without loot pos script now uses mission config and terrain objects command. [Fixed] take into account trader stored per class vehicle limits when spawning new vehicles. |
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epoch.Altis | ||
epoch.Australia | ||
epoch.Bootcamp_ACR | ||
epoch.Bornholm | ||
epoch.Chernarus | ||
epoch.Chernarus_Summer | ||
epoch.Desert_E | ||
epoch.Esseker | ||
epoch.Mountains_ACR | ||
epoch.Napf | ||
epoch.Porto | ||
epoch.ProvingGrounds_PMC | ||
epoch.Sara | ||
epoch.Sara_dbe1 | ||
epoch.SaraLite | ||
epoch.Shapur_BAF | ||
epoch.Stratis | ||
epoch.Takistan | ||
epoch.Tanoa | ||
epoch.utes | ||
epoch.VR | ||
epoch.Woodland_ACR | ||
epoch.Zargabad |