Epoch/Sources/epoch_code/compile/setup/masterLoop/Event6.sqf
2017-09-07 11:50:31 -05:00

20 lines
657 B
Plaintext

_spawnChance = ((EPOCH_playerNuisance + EPOCH_playerSoiled)/2) max 1;
// add more antagonist spawn chances
if (random _antagonistRndChance < _spawnChance) then {
// selectRandomWeighted arma 1.76 or higher
(selectRandomWeighted _antagonistChances) call EPOCH_unitSpawnIncrease;
};
// diag_log format["DEBUG: _spawnChance %1",_spawnChance];
_spawnUnits = [];
{
if (_x > 0) then{
_spawnUnits pushBack(EPOCH_spawnIndex select _forEachIndex);
};
} forEach EPOCH_playerSpawnArray;
// test spawning one antagonist every 10 minutes select one unit at random to spawn
if !(_spawnUnits isEqualTo[]) then{
(selectRandom _spawnUnits) call EPOCH_unitSpawn;
};