Epoch/Sources/epoch_config/Configs/CfgBaseBuilding.hpp
vbawol be348bca8f 0.3.9.0447
Pt 1 move base building configs to gamemode
2016-05-05 11:06:12 -05:00

592 lines
21 KiB
C++

/*
Author: Aaron Clark - EpochMod.com
Contributors:
Description:
Configs for base building upgrades and removal
Licence:
Arma Public License Share Alike (APL-SA) - https://www.bistudio.com/community/licenses/arma-public-license-share-alike
Github:
https://github.com/EpochModTeam/Epoch/tree/master/Sources/epoch_config/Configs/CfgBaseBuilding.hpp
*/
class CfgBaseBuilding {
class Default {
upgradeBuilding[] = {};
removeParts[] = {};
};
class FirePlace_EPOCH : Default
{
upgradeBuilding[] = { { "FirePlaceOn_EPOCH", { { "WoodLog_EPOCH", 1 } } } };
removeParts[] = { { "ItemRock", 2 } };
staticClass = "FirePlace_EPOCH";
simulClass = "Fireplace_SIM_EPOCH";
GhostPreview = "FirePlace_EPOCH";
limitNearby = 2;
bypassJammer = 1;
isTemporary = 1;
};
class Fireplace_SIM_EPOCH : FirePlace_EPOCH
{
upgradeBuilding[] = {};
removeParts[] = {};
};
class FirePlaceOn_EPOCH : FirePlace_EPOCH {
upgradeBuilding[] = {};
};
class Foundation_EPOCH : Default
{
removeParts[] = { { "ItemRock", 4 } };
GhostPreview = "Foundation_Ghost_EPOCH";
staticClass = "Foundation_EPOCH";
snapPointsPara[] = {"N","S","E","W","C"};
snapPointsPerp[] = {};
//allowedSnapPoints[] = {"N","S","E","W"};
//allowedSnapObjects[] = { "Constructions_foundation_F" };
maxHeight = 2.5;
};
class Foundation_Ghost_EPOCH : Foundation_EPOCH
{
allowedSnapPoints[] = { "N", "S", "E", "W"};
allowedSnapObjects[] = { "Constructions_foundation_F" };
};
class WoodFoundation_EPOCH : Default
{
removeParts[] = { { "PartPlankPack", 4 } };
GhostPreview = "WoodFoundation_Ghost_EPOCH";
staticClass = "WoodFoundation_EPOCH";
snapPointsPara[] = { "N", "S", "E", "W", "C" };
snapPointsPerp[] = {};
allowedSnapPoints[] = { "N", "S", "E", "W" };
allowedSnapObjects[] = { "Constructions_foundation_F" };
maxHeight = 2.5;
};
class WoodFoundation_Ghost_EPOCH : WoodFoundation_EPOCH
{
allowedSnapPoints[] = { "N", "S", "E", "W"};
allowedSnapObjects[] = { "Constructions_foundation_F" };
};
class Hesco3_EPOCH : Default
{
removeParts[] = { { "KitHesco3", 1 } };
simulClass = "Hesco3_SIM_EPOCH";
staticClass = "Hesco3_EPOCH";
GhostPreview = "Hesco3_Ghost_EPOCH";
snapType = "snapPointsPara";
snapPointsPara[] = { "C", "E", "W" };
energyCost = 0.4;
limitNearby = 4;
bypassJammer = 1;
};
class Hesco3_SIM_EPOCH : Hesco3_EPOCH
{
allowedSnapPoints[] = { "C", "E", "W" };
allowedSnapObjects[] = { "Hesco3_EPOCH" };
removeParts[] = {};
};
class Hesco3_Ghost_EPOCH : Hesco3_SIM_EPOCH {};
class TankTrap_EPOCH : Default
{
removeParts[] = { { "KitTankTrap", 1 } };
simulClass = "TankTrap_SIM_EPOCH";
staticClass = "TankTrap_EPOCH";
GhostPreview = "TankTrap_EPOCH";
energyCost = 0.2;
limitNearby = 4;
bypassJammer = 1;
};
class TankTrap_SIM_EPOCH: TankTrap_EPOCH
{
removeParts[] = {};
};
class Spike_TRAP_EPOCH: Default
{
simulClass = "Spike_TRAP_SIM_EPOCH";
staticClass = "Spike_TRAP_EPOCH";
GhostPreview = "Spike_TRAP_EPOCH";
ammoClass = "Spike_TRAP_AMMO_EPOCH";
energyCost = 0.2;
limitNearby = 2;
bypassJammer = 1;
};
class Spike_TRAP_SIM_EPOCH: Spike_TRAP_EPOCH {};
class Metal_TRAP_EPOCH: Default
{
simulClass = "Metal_TRAP_SIM_EPOCH";
staticClass = "Metal_TRAP_EPOCH";
GhostPreview = "Metal_TRAP_EPOCH";
ammoClass = "Metal_TRAP_AMMO_EPOCH";
energyCost = 0.4;
limitNearby = 2;
bypassJammer = 1;
};
class Metal_TRAP_SIM_EPOCH: Metal_TRAP_EPOCH {};
class SolarGen_EPOCH : Default
{
removeParts[] = { { "KitSolarGen", 1 } };
powerCapacity = 10;
powerType = 1;
GhostPreview = "SolarGen_EPOCH";
staticClass = "SolarGen_EPOCH";
simulClass = "SolarGen_SIM_EPOCH";
interactMode = 1;
};
class SolarGen_SIM_EPOCH : SolarGen_EPOCH {
removeParts[] = {};
};
class PlotPole_EPOCH : Default
{
removeParts[] = { { "KitPlotPole", 1 } };
GhostPreview = "PlotPole_EPOCH";
staticClass = "PlotPole_EPOCH";
simulClass = "PlotPole_SIM_EPOCH";
bypassJammer = 1;
interactMode = 1;
};
class PlotPole_SIM_EPOCH : PlotPole_EPOCH
{
interactMode = 0;
removeParts[] = {};
};
class WoodRamp_EPOCH : Default
{
removeParts[] = { { "PartPlankPack", 3 } };
simulClass = "WoodRamp_SIM_EPOCH";
staticClass = "WoodRamp_EPOCH";
GhostPreview = "WoodRamp_Ghost_EPOCH";
snapPointsPara[] = {};
snapPointsPerp[] = {};
//allowedSnapPoints[] = { "NF", "SF", "EF", "WF", "CB" };
energyCost = 0.2;
};
class WoodRamp_SIM_EPOCH : WoodRamp_EPOCH
{
allowedSnapPoints[] = { "NF", "SF", "EF", "WF", "CB" };
allowedSnapObjects[] = { "Const_floors_static_F", "Constructions_foundation_F" };
removeParts[] = {};
};
class WoodRamp_Ghost_EPOCH : WoodRamp_SIM_EPOCH {};
class WoodFloor_EPOCH : Default
{
upgradeBuilding[] = { { "MetalFloor_EPOCH", { { "ItemCorrugatedLg", 2 } } } };
removeParts[] = { { "PartPlankPack", 2 } };
simulClass = "WoodFloor_SIM_EPOCH";
staticClass = "WoodFloor_EPOCH";
GhostPreview = "WoodFloor_Ghost_EPOCH";
snapPointsPara[] = {"NF","SF","EF","WF","C","CB"};
snapPointsPerp[] = {"N","S","E","W","CinN","CinS","CinE","CinW"};
energyCost = 0.2;
};
class WoodFloor_SIM_EPOCH: WoodFloor_EPOCH
{
allowedSnapPoints[] = {"NF","SF","EF","WF","C"};
allowedSnapObjects[] = {"Const_floors_static_F","Constructions_foundation_F"};
upgradeBuilding[] = {};
removeParts[] = {};
};
class WoodFloor_Ghost_EPOCH: WoodFloor_SIM_EPOCH {};
class MetalFloor_EPOCH : Default
{
removeParts[] = { { "ItemCorrugatedLg", 2 } };
simulClass = "MetalFloor_SIM_EPOCH";
staticClass = "MetalFloor_EPOCH";
GhostPreview = "MetalFloor_Ghost_EPOCH";
snapPointsPara[] = { "NF", "SF", "EF", "WF", "C", "CB" };
snapPointsPerp[] = { "N", "S", "E", "W", "CinN", "CinS", "CinE", "CinW" };
energyCost = 0.5;
};
class MetalFloor_SIM_EPOCH : Default
{
allowedSnapPoints[] = { "NF", "SF", "EF", "WF", "C" };
allowedSnapObjects[] = { "Const_floors_static_F", "Constructions_foundation_F" };
removeParts[] = {};
};
class MetalFloor_Ghost_EPOCH : MetalFloor_SIM_EPOCH {};
class CinderWallGarage_EPOCH : Default
{
removeParts[] = { { "CinderBlocks", 4 }, { "ItemCorrugatedLg", 1 }, { "CircuitParts", 1 } };
simulClass = "CinderWallGarage_SIM_EPOCH";
staticClass = "CinderWallGarage_EPOCH";
GhostPreview = "CinderWallGarage_EPOCH";
snapType = "snapPointsPara";
snapPointsPara[] = { "N", "E", "W" };
allowedSnapPoints[] = { "N", "S", "E", "W" };
energyCost = 0.5;
};
class CinderWallGarage_SIM_EPOCH : CinderWallGarage_EPOCH
{
allowedSnapObjects[] = { "Const_Cinder_static_F", "Const_floors_static_F" };
removeParts[] = {};
};
class CinderWallHalf_EPOCH : Default
{
upgradeBuilding[] = { { "CinderWall_EPOCH", { { "CinderBlocks", 2 }, { "MortarBucket", 1 } } } };
removeParts[] = { { "CinderBlocks", 2 }, { "ItemRock", 1 } };
simulClass = "CinderWallHalf_SIM_EPOCH";
staticClass = "CinderWallHalf_EPOCH";
GhostPreview = "CinderWallHalf_Ghost_EPOCH";
energyCost = 0.2;
snapType = "snapPointsPara";
snapPointsPara[] = { "N", "E", "W" };
allowedSnapPoints[] = { "N", "S", "E", "W" };
};
class CinderWallHalf_SIM_EPOCH: CinderWallHalf_EPOCH
{
allowedSnapObjects[] = { "Const_Cinder_static_F", "Const_floors_static_F" };
removeParts[] = {};
upgradeBuilding[] = {};
};
class CinderWallHalf_Ghost_EPOCH : CinderWallHalf_SIM_EPOCH {};
class CinderWall_EPOCH : Default
{
upgradeBuilding[] = { { "CinderWallGarage_EPOCH", { { "ItemCorrugatedLg", 1 }, { "CircuitParts", 1 } } } };
removeParts[] = { { "CinderBlocks", 4 }, { "ItemRock", 2 } };
simulClass = "CinderWall_SIM_EPOCH";
staticClass = "CinderWall_EPOCH";
GhostPreview = "CinderWall_EPOCH";
snapType = "snapPointsPara";
snapPointsPara[] = { "N", "E", "W" };
allowedSnapPoints[] = { "N", "S", "E", "W" };
energyCost = 0.4;
};
class CinderWall_SIM_EPOCH: CinderWall_EPOCH
{
allowedSnapObjects[] = {"Const_Cinder_static_F","Const_floors_static_F"};
upgradeBuilding[] = {};
removeParts[] = {};
};
class WoodLargeWall_EPOCH : Default
{
upgradeBuilding[] = {
{ "WoodWall1_EPOCH", { { "ItemPlywoodPack", 1 } } },
{ "WoodLargeWallCor_EPOCH", { { "ItemCorrugated", 1 } } }
};
removeParts[] = { { "PartPlankPack", 2 } };
simulClass = "WoodLargeWall_SIM_EPOCH";
staticClass = "WoodLargeWall_EPOCH";
GhostPreview = "WoodLargeWall_Ghost_EPOCH";
snapType = "snapPointsPara";
snapPointsPara[] = {"N","E","W"};
allowedSnapPoints[] = {"N","S","E","W"};
};
class WoodLargeWall_SIM_EPOCH: WoodLargeWall_EPOCH
{
upgradeBuilding[] = {};
removeParts[] = {};
allowedSnapObjects[] = {"Const_floors_static_F","Const_WoodWalls_static_F"};
};
class WoodLargeWall_Ghost_EPOCH: WoodLargeWall_SIM_EPOCH {};
class WoodWall1_EPOCH : Default
{
upgradeBuilding[] = {
{ "WoodWall2_EPOCH", { { "PartPlankPack", 1 } } },
{ "WoodLargeWallCor_EPOCH", { { "ItemCorrugated", 1 } } }
};
removeParts[] = { { "PartPlankPack", 2 } };
simulClass = "WoodWall1_SIM_EPOCH";
staticClass = "WoodWall1_EPOCH";
GhostPreview = "WoodWall1_EPOCH";
snapType = "snapPointsPara";
snapPointsPara[] = { "N", "E", "W" };
allowedSnapPoints[] = { "N", "S", "E", "W" };
energyCost = 0.2;
};
class WoodWall1_SIM_EPOCH : WoodWall1_EPOCH
{
allowedSnapObjects[] = { "Const_floors_static_F", "Const_WoodWalls_static_F" };
energyCost = 0.2;
upgradeBuilding[] = {};
removeParts[] = {};
};
class WoodLargeWallCor_EPOCH : Default{
upgradeBuilding[] = { { "WoodLargeWallDoorway_EPOCH", { { "PartPlankPack", 1 } } } };
removeParts[] = { { "PartPlankPack", 2 }, { "ItemCorrugated", 1 } };
simulClass = "WoodLargeWallCor_SIM_EPOCH";
staticClass = "WoodLargeWallCor_EPOCH";
GhostPreview = "WoodLargeWallCor_EPOCH";
snapType = "snapPointsPara";
snapPointsPara[] = {"N","E","W"};
allowedSnapPoints[] = {"N","S","E","W"};
energyCost = 0.2;
availableTextures[] = { "\x\addons\a3_epoch_assets\textures\cor\corrugated_co.paa", "\x\addons\a3_epoch_assets\textures\cor\corrugated_black_co.paa", "\x\addons\a3_epoch_assets\textures\cor\corrugated_blue_co.paa", "\x\addons\a3_epoch_assets\textures\cor\corrugated_brown_co.paa", "\x\addons\a3_epoch_assets\textures\cor\corrugated_green_co.paa", "\x\addons\a3_epoch_assets\textures\cor\corrugated_orange_co.paa", "\x\addons\a3_epoch_assets\textures\cor\corrugated_purple_co.paa", "\x\addons\a3_epoch_assets\textures\cor\corrugated_red_co.paa", "\x\addons\a3_epoch_assets\textures\cor\corrugated_teal_co.paa", "\x\addons\a3_epoch_assets\textures\cor\corrugated_yellow_co.paa" };
};
class WoodLargeWallCor_SIM_EPOCH: WoodLargeWallCor_EPOCH
{
allowedSnapObjects[] = {"Const_floors_static_F","Const_WoodWalls_static_F"};
upgradeBuilding[] = {};
removeParts[] = {};
};
class WoodWall2_EPOCH : Default{
upgradeBuilding[] = {
{ "WoodWall3_EPOCH", { { "ItemPlywoodPack", 1 }, { "PartPlankPack", 1 } } },
{ "WoodLargeWallDoor_EPOCH", { { "ItemCorrugated", 1 }, { "PartPlankPack", 1 } } },
};
removeParts[] = { { "ItemPlywoodPack", 1 }, { "PartPlankPack", 2 } };
simulClass = "WoodWall2_SIM_EPOCH";
staticClass = "WoodWall2_EPOCH";
GhostPreview = "WoodWall2_EPOCH";
snapPointsPara[] = { "N", "E", "W" };
allowedSnapPoints[] = { "N", "S", "E", "W" };
energyCost = 0.2;
};
class WoodWall2_SIM_EPOCH: WoodWall2_EPOCH
{
allowedSnapObjects[] = {"Const_floors_static_F","Const_WoodWalls_static_F"};
upgradeBuilding[] = {};
removeParts[] = {};
};
class WoodLargeWallDoorway_EPOCH : Default{
upgradeBuilding[] = { { "WoodLargeWallDoor_EPOCH", { { "ItemCorrugated", 1 }, { "PartPlankPack", 1 } } } };
removeParts[] = { { "PartPlankPack", 2 }, { "ItemCorrugated", 1 } };
simulClass = "WoodLargeWallDoorway_SIM_EPOCH";
staticClass = "WoodLargeWallDoorway_EPOCH";
GhostPreview = "WoodLargeWallDoorway_EPOCH";
snapPointsPara[] = {"N","E","W"};
allowedSnapPoints[] = {"N","S","E","W"};
energyCost = 0.2;
availableTextures[] = { "\x\addons\a3_epoch_assets\textures\cor\corrugated_co.paa", "\x\addons\a3_epoch_assets\textures\cor\corrugated_black_co.paa", "\x\addons\a3_epoch_assets\textures\cor\corrugated_blue_co.paa", "\x\addons\a3_epoch_assets\textures\cor\corrugated_brown_co.paa", "\x\addons\a3_epoch_assets\textures\cor\corrugated_green_co.paa", "\x\addons\a3_epoch_assets\textures\cor\corrugated_orange_co.paa", "\x\addons\a3_epoch_assets\textures\cor\corrugated_purple_co.paa", "\x\addons\a3_epoch_assets\textures\cor\corrugated_red_co.paa", "\x\addons\a3_epoch_assets\textures\cor\corrugated_teal_co.paa", "\x\addons\a3_epoch_assets\textures\cor\corrugated_yellow_co.paa" };
};
class WoodLargeWallDoorway_SIM_EPOCH: WoodLargeWallDoorway_EPOCH
{
allowedSnapObjects[] = {"Const_floors_static_F","Const_WoodWalls_static_F"};
upgradeBuilding[] = {};
removeParts[] = {};
};
class WoodWall3_EPOCH : Default{
upgradeBuilding[] = {
{ "WoodWall4_EPOCH", { { "CircuitParts", 1 } } },
{ "WoodLargeWallDoorL_EPOCH", { { "ItemCorrugated", 1 }, { "CircuitParts", 1 } } },
};
removeParts[] = { { "ItemPlywoodPack", 1 }, { "PartPlankPack", 2 } };
simulClass = "WoodWall3_SIM_EPOCH";
staticClass = "WoodWall3_EPOCH";
GhostPreview = "WoodWall3_EPOCH";
snapPointsPara[] = { "N", "E", "W" };
allowedSnapPoints[] = { "N", "S", "E", "W" };
energyCost = 0.2;
};
class WoodWall3_SIM_EPOCH: WoodWall3_EPOCH
{
allowedSnapObjects[] = {"Const_floors_static_F","Const_WoodWalls_static_F"};
upgradeBuilding[] = {};
removeParts[] = {};
};
class WoodLargeWallDoor_EPOCH : Default{
upgradeBuilding[] = { { "WoodLargeWallDoorL_EPOCH", { { "ItemCorrugated", 1 }, { "CircuitParts", 1 } } } };
removeParts[] = { { "PartPlankPack", 2 }, { "ItemCorrugated", 1 } };
simulClass = "WoodLargeWallDoor_SIM_EPOCH";
staticClass = "WoodLargeWallDoor_EPOCH";
GhostPreview = "WoodLargeWallDoor_EPOCH";
snapPointsPara[] = {"N","E","W"};
allowedSnapPoints[] = {"N","S","E","W"};
availableTextures[] = { "\x\addons\a3_epoch_assets\textures\cor\corrugated_co.paa", "\x\addons\a3_epoch_assets\textures\cor\corrugated_black_co.paa", "\x\addons\a3_epoch_assets\textures\cor\corrugated_blue_co.paa", "\x\addons\a3_epoch_assets\textures\cor\corrugated_brown_co.paa", "\x\addons\a3_epoch_assets\textures\cor\corrugated_green_co.paa", "\x\addons\a3_epoch_assets\textures\cor\corrugated_orange_co.paa", "\x\addons\a3_epoch_assets\textures\cor\corrugated_purple_co.paa", "\x\addons\a3_epoch_assets\textures\cor\corrugated_red_co.paa", "\x\addons\a3_epoch_assets\textures\cor\corrugated_teal_co.paa", "\x\addons\a3_epoch_assets\textures\cor\corrugated_yellow_co.paa" };
energyCost = 0.2;
};
class WoodLargeWallDoor_SIM_EPOCH: WoodLargeWallDoor_EPOCH
{
allowedSnapObjects[] = {"Const_floors_static_F","Const_WoodWalls_static_F"};
upgradeBuilding[] = {};
removeParts[] = {};
};
class WoodWall4_EPOCH : Default {
removeParts[] = { { "ItemPlywoodPack", 1 }, { "PartPlankPack", 2 }, { "CircuitParts", 1 } };
simulClass = "WoodWall4_SIM_EPOCH";
staticClass = "WoodWall4_EPOCH";
GhostPreview = "WoodWall4_EPOCH";
snapPointsPara[] = { "N", "E", "W" };
allowedSnapPoints[] = { "N", "S", "E", "W" };
energyCost = 0.2;
};
class WoodWall4_SIM_EPOCH: WoodWall4_EPOCH
{
allowedSnapObjects[] = {"Const_floors_static_F","Const_WoodWalls_static_F"};
upgradeBuilding[] = {};
removeParts[] = {};
};
class WoodLargeWallDoorL_EPOCH : Default
{
removeParts[] = { { "PartPlankPack", 2 }, { "ItemCorrugated", 1 }, { "CircuitParts", 1 } };
simulClass = "WoodLargeWallDoorL_SIM_EPOCH";
staticClass = "WoodLargeWallDoorL_EPOCH";
GhostPreview = "WoodLargeWallDoorL_EPOCH";
snapPointsPara[] = { "N", "E", "W" };
allowedSnapPoints[] = { "N", "S", "E", "W" };
availableTextures[] = { "\x\addons\a3_epoch_assets\textures\cor\corrugated_co.paa", "\x\addons\a3_epoch_assets\textures\cor\corrugated_black_co.paa", "\x\addons\a3_epoch_assets\textures\cor\corrugated_blue_co.paa", "\x\addons\a3_epoch_assets\textures\cor\corrugated_brown_co.paa", "\x\addons\a3_epoch_assets\textures\cor\corrugated_green_co.paa", "\x\addons\a3_epoch_assets\textures\cor\corrugated_orange_co.paa", "\x\addons\a3_epoch_assets\textures\cor\corrugated_purple_co.paa", "\x\addons\a3_epoch_assets\textures\cor\corrugated_red_co.paa", "\x\addons\a3_epoch_assets\textures\cor\corrugated_teal_co.paa", "\x\addons\a3_epoch_assets\textures\cor\corrugated_yellow_co.paa" };
energyCost = 0.2;
};
class WoodLargeWallDoorL_SIM_EPOCH: WoodLargeWallDoorL_EPOCH
{
allowedSnapObjects[] = {"Const_floors_static_F","Const_WoodWalls_static_F"};
upgradeBuilding[] = {};
removeParts[] = {};
};
class WoodStairs_EPOCH : Default
{
upgradeBuilding[] = { { "WoodStairs2_EPOCH", { { "PartPlankPack", 4 } } } };
removeParts[] = { { "PartPlankPack", 4 } };
simulClass = "WoodStairs_SIM_EPOCH";
staticClass = "WoodStairs_EPOCH";
GhostPreview = "WoodStairs_Ghost_EPOCH";
snapPointsPara[] = {};
snapPointsPerp[] = {};
//allowedSnapPoints[] = { "NF2", "SF2", "EF2", "WF2", "NF", "SF", "EF", "WF", "CB" };
//allowedSnapObjects[] = { "Const_floors_static_F", "Constructions_foundation_F" };
energyCost = 0.2;
};
class WoodStairs_SIM_EPOCH: WoodStairs_EPOCH
{
allowedSnapPoints[] = {"NF","SF","EF","WF","CB"};
allowedSnapObjects[] = {"Const_floors_static_F","Constructions_foundation_F"};
upgradeBuilding[] = {};
removeParts[] = {};
};
class WoodStairs_Ghost_EPOCH: WoodStairs_SIM_EPOCH {};
class WoodStairs2_EPOCH : Default
{
removeParts[] = { { "PartPlankPack", 4 } };
simulClass = "WoodStairs2_SIM_EPOCH";
staticClass = "WoodStairs2_EPOCH";
GhostPreview = "WoodStairs2_EPOCH";
snapPointsPara[] = { "NF2", "SF2", "EF2", "WF2", "NF", "SF", "EF", "WF", "C", "CB" };
snapPointsPerp[] = { "N", "S", "E", "W", "CinN", "CinS", "CinE", "CinW" };
//allowedSnapPoints[] = { "NF2", "SF2", "EF2", "WF2", "NF", "SF", "EF", "WF", "CB" };
energyCost = 0.3;
};
class WoodStairs2_SIM_EPOCH : WoodStairs2_EPOCH
{
allowedSnapPoints[] = { "NF", "SF", "EF", "WF", "CB" };
allowedSnapObjects[] = { "Const_floors_static_F", "Constructions_foundation_F" };
removeParts[] = {};
};
class WoodTower_EPOCH : Default
{
removeParts[] = { { "PartPlankPack", 4 } };
upgradeBuildingPart[] = { { "ItemPlywoodPack", 1 }, { "PartPlankPack", 2 } };
removeBuildingPart[] = { { "ItemPlywoodPack", 1 }, { "PartPlankPack", 2 } };
simulClass = "WoodTower_SIM_EPOCH";
staticClass = "WoodTower_EPOCH";
GhostPreview = "WoodTower_Ghost_EPOCH";
snapPointsPara[] = { "NF2", "SF2", "EF2", "WF2","NF", "SF", "EF", "WF", "C", "CB" };
snapPointsPerp[] = { "N", "S", "E", "W", "CinN", "CinS", "CinE", "CinW" };
//allowedSnapPoints[] = { "NF2", "SF2", "EF2", "WF2", "CB" };
//allowedSnapObjects[] = { "WoodTower_EPOCH", "Const_floors_static_F", "Constructions_foundation_F" };
persistAnimations[] = { "NWall", "EWall", "SWall", "WWall" };
energyCost = 0.3;
};
class WoodTower_SIM_EPOCH : WoodTower_EPOCH
{
allowedSnapPoints[] = { "NF2", "SF2", "EF2", "WF2", "CB" };
allowedSnapObjects[] = { "WoodTower_EPOCH", "Const_floors_static_F", "Constructions_foundation_F" };
energyCost = 0.3;
};
class WoodTower_Ghost_EPOCH : WoodTower_SIM_EPOCH {};
class WoodLadder_EPOCH : Default
{
removeParts[] = { { "PartPlankPack", 2 } };
simulClass = "WoodLadder_SIM_EPOCH";
staticClass = "WoodLadder_EPOCH";
GhostPreview = "WoodLadder_Ghost_EPOCH";
energyCost = 0.1;
};
class WoodLadder_SIM_EPOCH: WoodLadder_EPOCH
{
removeParts[] = {};
};
class WoodLadder_Ghost_EPOCH : WoodLadder_SIM_EPOCH {};
class Tipi_EPOCH : Default
{
removeParts[] = { { "Pelt_EPOCH", 2 }, { "PartPlankPack", 1 } };
GhostPreview = "Tipi_Ghost_EPOCH";
staticClass = "Tipi_EPOCH";
simulClass = "Tipi_SIM_EPOCH";
limitNearby = 2;
bypassJammer = 1;
interactMode = 4;
};
class Tipi_SIM_EPOCH : Tipi_EPOCH
{
simulClass = "Tipi_SIM_EPOCH";
staticClass = "Tipi_EPOCH";
limitNearby = 2;
bypassJammer = 1;
interactMode = 1;
removeParts[] = {};
};
class Tipi_Ghost_EPOCH : Tipi_SIM_EPOCH {};
class StorageShelf_EPOCH : Default
{
removeParts[] = { { "ItemCorrugated", 2 } };
GhostPreview = "StorageShelf_Ghost_EPOCH";
staticClass = "StorageShelf_EPOCH";
simulClass = "StorageShelf_SIM_EPOCH";
limitNearby = 5;
bypassJammer = 1;
interactMode = 4;
};
class StorageShelf_SIM_EPOCH : StorageShelf_EPOCH
{
interactMode = 0;
removeParts[] = {};
};
class StorageShelf_Ghost_EPOCH : StorageShelf_SIM_EPOCH {};
class Workbench_EPOCH : Default
{
removeParts[] = { { "PartPlankPack", 2 } };
GhostPreview = "WorkBench_Ghost_EPOCH";
staticClass = "WorkBench_EPOCH";
simulClass = "WorkBench_SIM_EPOCH";
limitNearby = 5;
bypassJammer = 1;
interactMode = 4;
};
class WorkBench_SIM_EPOCH : Workbench_EPOCH
{
interactMode = 0;
removeParts[] = {};
};
class WorkBench_Ghost_EPOCH : WorkBench_SIM_EPOCH {};
class LockBox_EPOCH : Default
{
returnOnPack[] = { { "ItemLockbox", 1 } };
simulClass = "LockBox_SIM_EPOCH";
staticClass = "LockBox_EPOCH";
weaponHolderProxy = "LockBoxProxy_EPOCH";
GhostPreview = "LockBox_EPOCH";
bypassJammer = 1;
limitNearby = 2;
isSecureStorage = 1;
};
class LockBox_SIM_EPOCH : LockBox_EPOCH
{
returnOnPack[] = {};
};
class Safe_EPOCH : Default
{
returnOnPack[] = { { "ItemSafe", 1 } };
simulClass = "Safe_SIM_EPOCH";
staticClass = "Safe_EPOCH";
weaponHolderProxy = "SafeProxy_EPOCH";
GhostPreview = "Safe_EPOCH";
bypassJammer = 1;
limitNearby = 2;
isSecureStorage = 1;
};
class Safe_SIM_EPOCH : Safe_EPOCH
{
returnOnPack[] = {};
};
class Jack_EPOCH : Default
{
simulClass = "Jack_SIM_EPOCH";
staticClass = "Jack_EPOCH";
GhostPreview = "Jack_EPOCH";
limitNearby = 2;
bypassJammer = 1;
energyCost = 0.1;
};
class Jack_SIM_EPOCH : Jack_EPOCH {};
};