Epoch/Sources/epoch_config/Configs/CfgBaseBuilding.hpp
2017-10-20 23:15:17 +02:00

1338 lines
49 KiB
C++

/*[[[cog from arma_config_tools import *; json_to_arma()]]]*/
/*
@author = "Aaron Clark - https://EpochMod.com";
@contributors[] = {};
@description = "Configs for base building upgrades and removal";
@licence = "Arma Public License Share Alike (APL-SA) - https://www.bistudio.com/community/licenses/arma-public-license-share-alike";
@github = "https://github.com/EpochModTeam/Epoch/tree/release/Sources/epoch_config/Configs/CfgBaseBuilding.hpp";
*/
class CfgBaseBuilding
{
class Default
{
upgradeBuilding[] = {};
removeParts[] = {};
};
class FirePlace_EPOCH : Default
{
upgradeBuilding[] = {{"FirePlaceOn_EPOCH",{{"WoodLog_EPOCH",1}}}};
removeParts[] = {{"ItemRock",2}};
staticClass = "FirePlace_EPOCH";
simulClass = "Fireplace_SIM_EPOCH";
GhostPreview = "FirePlace_EPOCH";
limitNearby = 2;
bypassJammer = 1;
isTemporary = 1;
};
class Fireplace_SIM_EPOCH : FirePlace_EPOCH
{
upgradeBuilding[] = {};
removeParts[] = {};
};
class FirePlaceOn_EPOCH : FirePlace_EPOCH
{
upgradeBuilding[] = {};
};
class Foundation_EPOCH : Default
{
removeParts[] = {{"ItemRock",4}};
GhostPreview = "Foundation_Ghost_EPOCH";
staticClass = "Foundation_EPOCH";
snapPointsPara[] = {"N","S","E","W","C"};
snapPointsPerp[] = {};
maxHeight = 2.5;
// snap points for Foundation_EPOCH
C[] = {0,0,0.806411};
N[] = {0,10.463,0};
E[] = {10.463,0,0};
S[] = {0,-10.463,0};
W[] = {-10.463,0,0};
NE[] = {2.47112,2.46379,0.269223};
NW[] = {-2.4783,2.46379,0.269223};
SE[] = {2.47112,-2.46097,0.269223};
SW[] = {-2.4783,-2.46097,0.269223};
NF[] = {0,5.23361,0.806411};
SF[] = {0,-5.25013,0.806411};
EF[] = {5.24796,0,0.806219};
WF[] = {-5.21655,0,0.806219};
};
class Foundation_Ghost_EPOCH : Foundation_EPOCH
{
allowedSnapPoints[] = {"N","S","E","W"};
allowedSnapObjects[] = {"Constructions_foundation_F"};
};
class WoodFoundation_EPOCH : Default
{
removeParts[] = {{"PartPlankPack",4}};
GhostPreview = "WoodFoundation_Ghost_EPOCH";
staticClass = "WoodFoundation_EPOCH";
snapPointsPara[] = {"N","S","E","W","C"};
snapPointsPerp[] = {};
allowedSnapPoints[] = {"N","S","E","W"};
allowedSnapObjects[] = {"Constructions_foundation_F"};
maxHeight = 2.5;
// snap points for Foundation_EPOCH
C[] = {0,0,0.806411};
N[] = {0,10.463,0};
E[] = {10.463,0,0};
S[] = {0,-10.463,0};
W[] = {-10.463,0,0};
NE[] = {2.47112,2.46379,0.269223};
NW[] = {-2.4783,2.46379,0.269223};
SE[] = {2.47112,-2.46097,0.269223};
SW[] = {-2.4783,-2.46097,0.269223};
NF[] = {0,5.23361,0.806411};
SF[] = {0,-5.25013,0.806411};
EF[] = {5.24796,0,0.806219};
WF[] = {-5.21655,0,0.806219};
};
class WoodFoundation_Ghost_EPOCH : WoodFoundation_EPOCH
{
allowedSnapPoints[] = {"N","S","E","W"};
allowedSnapObjects[] = {"Constructions_foundation_F"};
};
class Hesco3_EPOCH : Default
{
removeParts[] = {{"KitHesco3",1}};
simulClass = "Hesco3_SIM_EPOCH";
staticClass = "Hesco3_EPOCH";
GhostPreview = "Hesco3_Ghost_EPOCH";
snapType = "snapPointsPara";
snapPointsPara[] = {"C","E","W"};
energyCost = 0.4;
limitNearby = 4;
bypassJammer = 1;
// snap points for Hesco3_EPOCH
C[] = {0,0,1.2};
E[] = {3.375,0,0};
W[] = {-3.375,0,0};
};
class Hesco3_SIM_EPOCH : Hesco3_EPOCH
{
allowedSnapPoints[] = {"C","E","W"};
allowedSnapObjects[] = {"Hesco3_EPOCH"};
removeParts[] = {};
};
class Hesco3_Ghost_EPOCH : Hesco3_SIM_EPOCH {};
class TankTrap_EPOCH : Default
{
removeParts[] = {{"KitTankTrap",1}};
simulClass = "TankTrap_SIM_EPOCH";
staticClass = "TankTrap_EPOCH";
GhostPreview = "TankTrap_EPOCH";
energyCost = 0.2;
limitNearby = 4;
bypassJammer = 1;
};
class TankTrap_SIM_EPOCH : TankTrap_EPOCH
{
removeParts[] = {};
};
class Spike_TRAP_EPOCH : Default
{
simulClass = "Spike_TRAP_SIM_EPOCH";
staticClass = "Spike_TRAP_EPOCH";
GhostPreview = "Spike_TRAP_EPOCH";
ammoClass = "Spike_TRAP_AMMO_EPOCH";
energyCost = 0.2;
limitNearby = 2;
bypassJammer = 1;
};
class Spike_TRAP_SIM_EPOCH : Spike_TRAP_EPOCH {};
class Metal_TRAP_EPOCH : Default
{
simulClass = "Metal_TRAP_SIM_EPOCH";
staticClass = "Metal_TRAP_EPOCH";
GhostPreview = "Metal_TRAP_EPOCH";
ammoClass = "Metal_TRAP_AMMO_EPOCH";
energyCost = 0.4;
limitNearby = 2;
bypassJammer = 1;
};
class Metal_TRAP_SIM_EPOCH : Metal_TRAP_EPOCH {};
class SolarGen_EPOCH : Default
{
removeParts[] = {{"KitSolarGen",1}};
powerCapacity = 10;
powerType = 1;
GhostPreview = "SolarGen_EPOCH";
staticClass = "SolarGen_EPOCH";
simulClass = "SolarGen_SIM_EPOCH";
};
class SolarGen_SIM_EPOCH : SolarGen_EPOCH
{
removeParts[] = {};
};
class PlotPole_EPOCH : Default
{
removeParts[] = {{"KitPlotPole",1}};
GhostPreview = "PlotPole_EPOCH";
staticClass = "PlotPole_EPOCH";
simulClass = "PlotPole_SIM_EPOCH";
bypassJammer = 1;
};
class PlotPole_SIM_EPOCH : PlotPole_EPOCH
{
removeParts[] = {};
};
class WoodRamp_EPOCH : Default
{
removeParts[] = {{"PartPlankPack",3}};
simulClass = "WoodRamp_SIM_EPOCH";
staticClass = "WoodRamp_EPOCH";
GhostPreview = "WoodRamp_Ghost_EPOCH";
snapPointsPara[] = {};
snapPointsPerp[] = {};
energyCost = 0.2;
};
class WoodRamp_SIM_EPOCH : WoodRamp_EPOCH
{
allowedSnapPoints[] = {"NF","SF","EF","WF","CB"};
allowedSnapObjects[] = {"Const_floors_static_F","Constructions_foundation_F"};
removeParts[] = {};
};
class WoodRamp_Ghost_EPOCH : WoodRamp_SIM_EPOCH {};
class WoodFloor_EPOCH : Default
{
upgradeBuilding[] = {{"MetalFloor_EPOCH",{{"ItemCorrugatedLg",2}}}};
removeParts[] = {{"PartPlankPack",4}};
simulClass = "WoodFloor_SIM_EPOCH";
staticClass = "WoodFloor_EPOCH";
GhostPreview = "WoodFloor_Ghost_EPOCH";
snapPointsPara[] = {"NF","SF","EF","WF","C","CB","NQF","SQF","EQF","WQF"};
snapPointsPerp[] = {"N","S","E","W","CinN","CinS","CinE","CinW"};
energyCost = 0.2;
// snap points for WoodFloor_EPOCH
C[] = {0,0,3.31243};
CB[] = {0,0,0.268722};
CinN[] = {0,2.87136,-0.000576986};
CinE[] = {2.87868,0,-0.000576986};
CinS[] = {0,-2.86826,-0.000576986};
CinW[] = {-2.88969,0,-0.000576986};
N[] = {0,2.46379,0.269223};
E[] = {2.47112,0,0.269223};
S[] = {0,-2.46097,0.269223};
W[] = {-2.4783,0,0.269223};
NE[] = {2.47112,2.46379,0.269223};
NW[] = {-2.4783,2.46379,0.269223};
SE[] = {2.47112,-2.46097,0.269223};
SW[] = {-2.4783,-2.46097,0.269223};
NF[] = {0,5.237,0};
SF[] = {0,-5.237,0};
EF[] = {5.237,0,0};
WF[] = {-5.237,0,0};
NQF[] = {0,3.92775,0};
SQF[] = {0,-3.92775,0};
EQF[] = {3.92775,0,0};
WQF[] = {-3.92775,0,0};
};
class WoodFloor_SIM_EPOCH : WoodFloor_EPOCH
{
allowedSnapPoints[] = {"NF","SF","EF","WF","C"};
allowedSnapObjects[] = {"Const_floors_static_F","Constructions_foundation_F"};
upgradeBuilding[] = {};
removeParts[] = {};
};
class WoodFloor_Ghost_EPOCH : WoodFloor_SIM_EPOCH {};
class WoodHalfFloor_EPOCH : Default
{
upgradeBuilding[] = {{"WoodFloor_EPOCH",{{"KitWoodHalfFloor",1}}}};
removeParts[] = {{"PartPlankPack",2}};
simulClass = "WoodHalfFloor_SIM_EPOCH";
staticClass = "WoodHalfFloor_EPOCH";
GhostPreview = "WoodHalfFloor_Ghost_EPOCH";
snapPointsPara[] = {"NF","SF","EF","WF","C","CB","NQF","SQF","EQF","WQF"};
snapPointsPerp[] = {"N","S","E","W","CinN","CinS","CinE","CinW"};
energyCost = 0.2;
// snap points for WoodHalfFloor_EPOCH
C[] = {0,0,3.31243};
CB[] = {0,0,0.268722};
CinN[] = {0,2.87136,-0.000576986};
CinE[] = {1.444845,0,-0.000576986};
CinS[] = {0,-2.86826,-0.000576986};
CinW[] = {-1.444845,0,-0.000576986};
N[] = {0,2.46379,0.269223};
E[] = {1.15,0,0.269223};
S[] = {0,-2.46097,0.269223};
W[] = {-1.15,0,0.269223};
NE[] = {1.23556,2.46379,0.269223};
NW[] = {-1.23915,2.46379,0.269223};
SE[] = {1.23556,-2.46097,0.269223};
SW[] = {-1.23915,-2.46097,0.269223};
NF[] = {0,5.237,0};
SF[] = {0,-5.237,0};
EF[] = {3.92775,0,0};
WF[] = {-3.92775,0,0};
NQF[] = {0,3.92775,0};
SQF[] = {0,-3.92775,0};
EQF[] = {2.6185,0,0};
WQF[] = {-2.6185,0,0};
};
class WoodHalfFloor_SIM_EPOCH : WoodHalfFloor_EPOCH
{
allowedSnapPoints[] = {"NF","SF","EF","WF","NQF","SQF","EQF","WQF","C"};
allowedSnapObjects[] = {"WoodHalfFloor_EPOCH","WoodFloor_EPOCH","WoodQuarterFloor_EPOCH"};
upgradeBuilding[] = {};
removeParts[] = {};
};
class WoodHalfFloor_Ghost_EPOCH : WoodHalfFloor_SIM_EPOCH {};
class WoodQuarterFloor_EPOCH : Default
{
upgradeBuilding[] = {{"WoodHalfFloor_EPOCH",{{"KitWoodQuarterFloor",1}}}};
removeParts[] = {{"PartPlankPack",1}};
simulClass = "WoodQuarterFloor_SIM_EPOCH";
staticClass = "WoodQuarterFloor_EPOCH";
GhostPreview = "WoodQuarterFloor_Ghost_EPOCH";
snapPointsPara[] = {"NQF","SQF","EQF","WQF","C","CB","NF","SF","EF","WF"};
snapPointsPerp[] = {"N","S","E","W","CinN","CinS","CinE","CinW"};
energyCost = 0.1;
// snap points for WoodQuarterFloor_EPOCH
C[] = {0,0,3.31243};
CB[] = {0,0,0.268722};
CinN[] = {0,1.43568,-0.000576986};
CinE[] = {1.444845,0,-0.000576986};
CinS[] = {0,-1.43412,-0.000576986};
CinW[] = {-1.444845,0,-0.000576986};
N[] = {0,1.15,0.269223};
E[] = {1.15,0,0.269223};
S[] = {0,-1.15,0.269223};
W[] = {-1.15,0,0.269223};
NE[] = {1.23556,1.231895,0.269223};
NW[] = {-1.23915,1.231895,0.269223};
SE[] = {1.23556,-1.230485,0.269223};
SW[] = {-1.23915,-1.230485,0.269223};
NF[] = {0,3.92775,0};
SF[] = {0,-3.92775,0};
EF[] = {3.92775,0,0};
WF[] = {-3.92775,0,0};
NQF[] = {0,2.6185,0};
SQF[] = {0,-2.6185,0};
EQF[] = {2.6185,0,0};
WQF[] = {-2.6185,0,0};
};
class WoodQuarterFloor_SIM_EPOCH : WoodQuarterFloor_EPOCH
{
allowedSnapPoints[] = {"NQF","SQF","EQF","WQF","C"};
allowedSnapObjects[] = {"WoodQuarterFloor_EPOCH","WoodHalfFloor_EPOCH","WoodFloor_EPOCH"};
upgradeBuilding[] = {};
removeParts[] = {};
};
class WoodQuarterFloor_Ghost_EPOCH : WoodQuarterFloor_SIM_EPOCH {};
class MetalFloor_EPOCH : Default
{
upgradeBuilding[] = {{"CinderFloor_EPOCH",{{"CinderBlocks",2},{"MortarBucket",2}}}};
removeParts[] = {{"ItemCorrugatedLg",2}};
simulClass = "MetalFloor_SIM_EPOCH";
staticClass = "MetalFloor_EPOCH";
GhostPreview = "MetalFloor_Ghost_EPOCH";
snapPointsPara[] = {"NF","SF","EF","WF","C","CB"};
snapPointsPerp[] = {"N","S","E","W","CinN","CinS","CinE","CinW"};
energyCost = 0.5;
// snap points for WoodFloor_EPOCH
C[] = {0,0,3.31243};
CB[] = {0,0,0.268722};
CinN[] = {0,2.87136,-0.000576986};
CinE[] = {2.87868,0,-0.000576986};
CinS[] = {0,-2.86826,-0.000576986};
CinW[] = {-2.88969,0,-0.000576986};
N[] = {0,2.46379,0.269223};
E[] = {2.47112,0,0.269223};
S[] = {0,-2.46097,0.269223};
W[] = {-2.4783,0,0.269223};
NE[] = {2.47112,2.46379,0.269223};
NW[] = {-2.4783,2.46379,0.269223};
SE[] = {2.47112,-2.46097,0.269223};
SW[] = {-2.4783,-2.46097,0.269223};
NF[] = {0,5.237,0};
SF[] = {0,-5.237,0};
EF[] = {5.237,0,0};
WF[] = {-5.237,0,0};
};
class MetalFloor_SIM_EPOCH : MetalFloor_EPOCH
{
allowedSnapPoints[] = {"NF","SF","EF","WF","C"};
allowedSnapObjects[] = {"Const_floors_static_F","Constructions_foundation_F"};
removeParts[] = {};
};
class MetalFloor_Ghost_EPOCH : MetalFloor_SIM_EPOCH {};
class MetalTower_EPOCH : Default
{
removeParts[] = {{"ItemCorrugatedLg",3}};
upgradeBuilding[] = {{"CinderTower_EPOCH",{{"CinderBlocks",4},{"MortarBucket",4}}}};
upgradeBuildingPart[] = {{"ItemCorrugatedLg",2}};
removeBuildingPart[] = {{"ItemCorrugatedLg",2}};
simulClass = "MetalTower_SIM_EPOCH";
staticClass = "MetalTower_EPOCH";
GhostPreview = "MetalTower_Ghost_EPOCH";
snapPointsPara[] = {"NF2","SF2","EF2","WF2","NF","SF","EF","WF","C","CB"};
snapPointsPerp[] = {"N","S","E","W","CinN","CinS","CinE","CinW"};
persistAnimations[] = {"NWall","EWall","SWall","WWall"};
energyCost = 0.5;
// snap points for WoodTower_EPOCH
NF2[] = {0,5.237,0};
SF2[] = {0,-5.237,0};
EF2[] = {5.237,0,0};
WF2[] = {-5.237,-0.003,0};
C[] = {-0.000251044,-0.00293543,6.36635};
CB[] = {-0.000299305,-0.000390954,3.32569};
CinN[] = {0.0214193,2.87136,3.05666};
CinE[] = {2.87868,-0.000390954,3.05666};
CinS[] = {0.0214193,-2.86826,3.05666};
CinW[] = {-2.88969,-0.000390954,3.05666};
N[] = {0.0195083,2.46379,3.32619};
E[] = {2.47112,-0.000253316,3.32619};
S[] = {0.0195083,-2.46097,3.32619};
W[] = {-2.4783,-0.000253316,3.32619};
NE[] = {2.47112,2.46379,3.32619};
NW[] = {-2.4783,2.46379,3.32619};
SE[] = {2.47112,-2.46097,3.32619};
SW[] = {-2.4783,-2.46097,3.32619};
NF[] = {0,5.237,3.05694};
SF[] = {0,-5.237,3.05694};
EF[] = {5.237,0,3.05694};
WF[] = {-5.237,0,3.05694};
};
class MetalTower_SIM_EPOCH : MetalTower_EPOCH
{
allowedSnapPoints[] = {"NF2","SF2","EF2","WF2","CB"};
allowedSnapObjects[] = {"MetalTower_EPOCH","Const_floors_static_F","Constructions_foundation_F"};
};
class MetalTower_Ghost_EPOCH : MetalTower_SIM_EPOCH {};
class CinderWallGarage_EPOCH : Default
{
removeParts[] = {{"CinderBlocks",4},{"ItemCorrugatedLg",1},{"CircuitParts",1}};
simulClass = "CinderWallGarage_SIM_EPOCH";
staticClass = "CinderWallGarage_EPOCH";
GhostPreview = "CinderWallGarage_EPOCH";
snapType = "snapPointsPara";
snapPointsPara[] = {"N","E","W"};
allowedSnapPoints[] = {"N","S","E","W"};
energyCost = 0.5;
// snap points for CinderWall_EPOCH
N[] = {0,0,3.06034};
E[] = {5.18644,0,0};
W[] = {-5.19304,0,0};
};
class CinderWall_window_EPOCH : Default
{
removeParts[] = {{"CinderBlocks",4},{"ItemCorrugatedLg",2},{"ItemGlass",1}};
staticClass = "CinderWall_window_EPOCH";
snapType = "snapPointsPara";
snapPointsPara[] = {"N","E","W"};
allowedSnapPoints[] = {"N","S","E","W"};
energyCost = 0.5;
// snap points for CinderWall_EPOCH
N[] = {0,0,3.06034};
E[] = {5.18644,0,0};
W[] = {-5.19304,0,0};
};
// Kit_Garden
class Garden_EPOCH : Default
{
removeParts[] = {{"Kit_Garden",1}};
simulClass = "Garden_SIM_EPOCH";
staticClass = "Garden_EPOCH";
GhostPreview = "Garden_Ghost_EPOCH";
snapPointsPara[] = {"NF","SF","EF","WF","C","CB"};
snapPointsPerp[] = {"N","S","E","W","CinN","CinS","CinE","CinW"};
energyCost = 0.5;
// snap points for Garden_EPOCH
C[] = {-0.000379709,0.000134847,2.6837};
CB[] = {-0.000379709,0.000134847,0.279171};
CinN[] = {-0.000379709,2.26851,0.0664249};
CinE[] = {2.27378,0.000134847,0.0664249};
CinS[] = {-0.000379709,-2.26579,0.0664249};
CinW[] = {-2.28323,0.000134847,0.0664249};
N[] = {-0.000379709,1.94653,0.279567};
E[] = {1.95181,0.000134847,0.279567};
S[] = {-0.000379709,-1.94403,0.279567};
W[] = {-1.95824,0.000134847,0.279567};
NE[] = {1.95181,1.94653,0.279567};
NW[] = {-1.95824,1.94653,0.279567};
SE[] = {1.95181,-1.94403,0.279567};
SW[] = {-1.95824,-1.94403,0.279567};
NF[] = {-0.000379709,4.13736,0.0668807};
SF[] = {-0.000379709,-4.1371,0.0668807};
EF[] = {4.13685,0.000134847,0.0668807};
WF[] = {-4.13761,0.000134847,0.0668807};
};
class Garden_SIM_EPOCH : Garden_EPOCH
{
allowedSnapPoints[] = {"NF","SF","EF","WF","C"};
allowedSnapObjects[] = {"Const_floors_static_F","Constructions_foundation_F"};
removeParts[] = {};
};
class Garden_Ghost_EPOCH : Garden_SIM_EPOCH {};
class BarbedWire_EPOCH : Default
{
removeParts[] = {{"ItemScraps",10},{"ItemRope",2}};
simulClass = "BarbedWire_SIM_EPOCH";
staticClass = "BarbedWire_EPOCH";
GhostPreview = "BarbedWire_Ghost_EPOCH";
energyCost = 0.5;
};
class BarbedWire_SIM_EPOCH : BarbedWire_EPOCH
{
allowedSnapObjects[] = {"BarbedWire_SIM_EPOCH"};
removeParts[] = {};
};
class BarbedWire_Ghost_EPOCH : BarbedWire_SIM_EPOCH {};
class CinderFloor_EPOCH : Default
{
removeParts[] = {{"CinderBlocks",2},{"MortarBucket",2}};
simulClass = "CinderFloor_SIM_EPOCH";
staticClass = "CinderFloor_EPOCH";
GhostPreview = "CinderFloor_Ghost_EPOCH";
snapPointsPara[] = {"NF","SF","EF","WF","C","CB"};
snapPointsPerp[] = {"N","S","E","W","CinN","CinS","CinE","CinW"};
energyCost = 0.5;
// snap points for WoodFloor_EPOCH
C[] = {0,0,3.31243};
CB[] = {0,0,0.268722};
CinN[] = {0,2.87136,-0.000576986};
CinE[] = {2.87868,0,-0.000576986};
CinS[] = {0,-2.86826,-0.000576986};
CinW[] = {-2.88969,0,-0.000576986};
N[] = {0,2.46379,0.269223};
E[] = {2.47112,0,0.269223};
S[] = {0,-2.46097,0.269223};
W[] = {-2.4783,0,0.269223};
NE[] = {2.47112,2.46379,0.269223};
NW[] = {-2.4783,2.46379,0.269223};
SE[] = {2.47112,-2.46097,0.269223};
SW[] = {-2.4783,-2.46097,0.269223};
NF[] = {0,5.237,0};
SF[] = {0,-5.237,0};
EF[] = {5.237,0,0};
WF[] = {-5.237,0,0};
};
class CinderFloor_SIM_EPOCH : CinderFloor_EPOCH
{
allowedSnapPoints[] = {"NF","SF","EF","WF","C"};
allowedSnapObjects[] = {"Const_floors_static_F","Constructions_foundation_F"};
removeParts[] = {};
};
class CinderFloor_Ghost_EPOCH : CinderFloor_SIM_EPOCH {};
class CinderWallGarage_SIM_EPOCH : CinderWallGarage_EPOCH
{
allowedSnapObjects[] = {"Const_Cinder_static_F","Const_floors_static_F"};
removeParts[] = {};
};
class CinderWallHalf_EPOCH : Default
{
upgradeBuilding[] = {{"CinderWall_EPOCH",{{"CinderBlocks",2},{"MortarBucket",1}}}};
removeParts[] = {{"CinderBlocks",2},{"ItemRock",1}};
simulClass = "CinderWallHalf_SIM_EPOCH";
staticClass = "CinderWallHalf_EPOCH";
GhostPreview = "CinderWallHalf_Ghost_EPOCH";
energyCost = 0.2;
snapType = "snapPointsPara";
snapPointsPara[] = {"N","E","W"};
allowedSnapPoints[] = {"N","S","E","W"};
// snap points for CinderWallHalf_EPOCH
N[] = {0,0,1.57378};
E[] = {5.18644,0,0};
W[] = {-5.19304,0,0};
};
class CinderWallHalf_SIM_EPOCH : CinderWallHalf_EPOCH
{
allowedSnapObjects[] = {"Const_Cinder_static_F","Const_floors_static_F"};
removeParts[] = {};
upgradeBuilding[] = {};
};
class CinderWallHalf_Ghost_EPOCH : CinderWallHalf_SIM_EPOCH {};
class CinderWall_EPOCH : Default
{
upgradeBuilding[] = {{"CinderWallGarage_EPOCH",{{"ItemCorrugatedLg",1},{"CircuitParts",1}}},{"CinderWallDoorwHatch_EPOCH",{{"ItemCorrugatedLg",1},{"CircuitParts",1}}},{"CinderWall_window_EPOCH",{{"ItemCorrugatedLg",2},{"ItemGlass",1}}}};
removeParts[] = {{"CinderBlocks",4},{"ItemRock",2}};
simulClass = "CinderWall_SIM_EPOCH";
staticClass = "CinderWall_EPOCH";
GhostPreview = "CinderWall_EPOCH";
snapType = "snapPointsPara";
snapPointsPara[] = {"N","E","W"};
allowedSnapPoints[] = {"N","S","E","W"};
energyCost = 0.4;
// snap points for CinderWall_EPOCH
N[] = {0,0,3.06034};
E[] = {5.18644,0,0};
W[] = {-5.19304,0,0};
};
class CinderWall_SIM_EPOCH : CinderWall_EPOCH
{
allowedSnapObjects[] = {"Const_Cinder_static_F","Const_floors_static_F"};
upgradeBuilding[] = {};
removeParts[] = {};
};
class CinderWallDoorwHatch_EPOCH : Default
{
removeParts[] = {{"CinderBlocks",4},{"ItemCorrugatedLg",1},{"CircuitParts",1}};
staticClass = "CinderWallDoorwHatch_EPOCH";
snapType = "snapPointsPara";
snapPointsPara[] = {"N","E","W"};
allowedSnapPoints[] = {"N","S","E","W"};
// snap points for CinderWall_EPOCH
N[] = {0,0,3.06034};
E[] = {5.18644,0,0};
W[] = {-5.19304,0,0};
};
class CinderTower_EPOCH : Default
{
removeParts[] = {{"CinderBlocks",2}};
upgradeBuildingPart[] = {{"CinderBlocks",2},{"MortarBucket",2}};
removeBuildingPart[] = {{"CinderBlocks",2}};
simulClass = "CinderTower_SIM_EPOCH";
staticClass = "CinderTower_EPOCH";
GhostPreview = "CinderTower_Ghost_EPOCH";
snapPointsPara[] = {"NF2","SF2","EF2","WF2","NF","SF","EF","WF","C","CB"};
snapPointsPerp[] = {"N","S","E","W","CinN","CinS","CinE","CinW"};
persistAnimations[] = {"NWall","EWall","SWall","WWall"};
energyCost = 0.4;
// snap points for WoodTower_EPOCH
NF2[] = {0,5.237,0};
SF2[] = {0,-5.237,0};
EF2[] = {5.237,0,0};
WF2[] = {-5.237,-0.003,0};
C[] = {-0.000251044,-0.00293543,6.36635};
CB[] = {-0.000299305,-0.000390954,3.32569};
CinN[] = {0.0214193,2.87136,3.05666};
CinE[] = {2.87868,-0.000390954,3.05666};
CinS[] = {0.0214193,-2.86826,3.05666};
CinW[] = {-2.88969,-0.000390954,3.05666};
N[] = {0.0195083,2.46379,3.32619};
E[] = {2.47112,-0.000253316,3.32619};
S[] = {0.0195083,-2.46097,3.32619};
W[] = {-2.4783,-0.000253316,3.32619};
NE[] = {2.47112,2.46379,3.32619};
NW[] = {-2.4783,2.46379,3.32619};
SE[] = {2.47112,-2.46097,3.32619};
SW[] = {-2.4783,-2.46097,3.32619};
NF[] = {0,5.237,3.05694};
SF[] = {0,-5.237,3.05694};
EF[] = {5.237,0,3.05694};
WF[] = {-5.237,0,3.05694};
};
class CinderTower_SIM_EPOCH : CinderTower_EPOCH
{
allowedSnapPoints[] = {"NF2","SF2","EF2","WF2","CB"};
allowedSnapObjects[] = {"CinderTower_EPOCH","Const_floors_static_F","Constructions_foundation_F"};
};
class CinderTower_Ghost_EPOCH : CinderTower_SIM_EPOCH {};
class WoodLargeWall_EPOCH : Default
{
upgradeBuilding[] = {{"WoodWall1_EPOCH",{{"ItemPlywoodPack",1}}},{"WoodLargeWallCor_EPOCH",{{"ItemCorrugated",1}}}};
removeParts[] = {{"PartPlankPack",2}};
simulClass = "WoodLargeWall_SIM_EPOCH";
staticClass = "WoodLargeWall_EPOCH";
GhostPreview = "WoodLargeWall_Ghost_EPOCH";
snapType = "snapPointsPara";
snapPointsPara[] = {"N","E","W"};
allowedSnapPoints[] = {"N","S","E","W"};
// snap points for WoodLargeWall_EPOCH
N[] = {0,0,3.06034};
E[] = {5.23785,0,0};
W[] = {-5.26294,0,0};
};
class WoodLargeWall_SIM_EPOCH : WoodLargeWall_EPOCH
{
upgradeBuilding[] = {};
removeParts[] = {};
allowedSnapObjects[] = {"Const_floors_static_F","Const_WoodWalls_static_F"};
};
class WoodLargeWall_Ghost_EPOCH : WoodLargeWall_SIM_EPOCH {};
class WoodWall1_EPOCH : Default
{
upgradeBuilding[] = {{"WoodWall2_EPOCH",{{"PartPlankPack",1}}},{"WoodLargeWallCor_EPOCH",{{"ItemCorrugated",1}}},{"WoodWallWindow_EPOCH",{{"ItemGlass",2}}}};
removeParts[] = {{"PartPlankPack",2}};
simulClass = "WoodWall1_SIM_EPOCH";
staticClass = "WoodWall1_EPOCH";
GhostPreview = "WoodWall1_EPOCH";
snapType = "snapPointsPara";
snapPointsPara[] = {"N","E","W"};
allowedSnapPoints[] = {"N","S","E","W"};
energyCost = 0.2;
// snap points for WoodLargeWall_EPOCH
N[] = {0,0,3.06034};
E[] = {5.23785,0,0};
W[] = {-5.26294,0,0};
};
class WoodWall1_SIM_EPOCH : WoodWall1_EPOCH
{
allowedSnapObjects[] = {"Const_floors_static_F","Const_WoodWalls_static_F"};
energyCost = 0.2;
upgradeBuilding[] = {};
removeParts[] = {};
};
class WoodWallWindow_EPOCH : Default
{
removeParts[] = {{"ItemGlass",2},{"PartPlankPack",2}};
staticClass = "WoodWallWindow_EPOCH";
snapType = "snapPointsPara";
snapPointsPara[] = {"N","E","W"};
allowedSnapPoints[] = {"N","S","E","W"};
energyCost = 0.5;
// snap points for WoodLargeWall_EPOCH
N[] = {0,0,3.06034};
E[] = {5.23785,0,0};
W[] = {-5.26294,0,0};
};
class WoodLargeWallCor_EPOCH : Default
{
upgradeBuilding[] = {{"WoodLargeWallDoorway_EPOCH",{{"PartPlankPack",1}}}};
removeParts[] = {{"PartPlankPack",2},{"ItemCorrugated",1}};
simulClass = "WoodLargeWallCor_SIM_EPOCH";
staticClass = "WoodLargeWallCor_EPOCH";
GhostPreview = "WoodLargeWallCor_EPOCH";
snapType = "snapPointsPara";
snapPointsPara[] = {"N","E","W"};
allowedSnapPoints[] = {"N","S","E","W"};
energyCost = 0.2;
availableTextures[] = {"\x\addons\a3_epoch_assets\textures\cor\corrugated_co.paa","\x\addons\a3_epoch_assets\textures\cor\corrugated_black_co.paa","\x\addons\a3_epoch_assets\textures\cor\corrugated_blue_co.paa","\x\addons\a3_epoch_assets\textures\cor\corrugated_brown_co.paa","\x\addons\a3_epoch_assets\textures\cor\corrugated_green_co.paa","\x\addons\a3_epoch_assets\textures\cor\corrugated_orange_co.paa","\x\addons\a3_epoch_assets\textures\cor\corrugated_purple_co.paa","\x\addons\a3_epoch_assets\textures\cor\corrugated_red_co.paa","\x\addons\a3_epoch_assets\textures\cor\corrugated_teal_co.paa","\x\addons\a3_epoch_assets\textures\cor\corrugated_yellow_co.paa"};
// snap points for WoodLargeWall_EPOCH
N[] = {0,0,3.06034};
E[] = {5.23785,0,0};
W[] = {-5.26294,0,0};
};
class WoodLargeWallCor_SIM_EPOCH : WoodLargeWallCor_EPOCH
{
allowedSnapObjects[] = {"Const_floors_static_F","Const_WoodWalls_static_F"};
upgradeBuilding[] = {};
removeParts[] = {};
};
class WoodWall2_EPOCH : Default
{
upgradeBuilding[] = {{"WoodWall3_EPOCH",{{"ItemPlywoodPack",1},{"PartPlankPack",1}}},{"WoodLargeWallDoor_EPOCH",{{"ItemCorrugated",1},{"PartPlankPack",1}}}};
removeParts[] = {{"ItemPlywoodPack",1},{"PartPlankPack",2}};
simulClass = "WoodWall2_SIM_EPOCH";
staticClass = "WoodWall2_EPOCH";
GhostPreview = "WoodWall2_EPOCH";
snapPointsPara[] = {"N","E","W"};
allowedSnapPoints[] = {"N","S","E","W"};
energyCost = 0.2;
// snap points for WoodLargeWall_EPOCH
N[] = {0,0,3.06034};
E[] = {5.23785,0,0};
W[] = {-5.26294,0,0};
};
class WoodWall2_SIM_EPOCH : WoodWall2_EPOCH
{
allowedSnapObjects[] = {"Const_floors_static_F","Const_WoodWalls_static_F"};
upgradeBuilding[] = {};
removeParts[] = {};
};
class WoodLargeWallDoorway_EPOCH : Default
{
upgradeBuilding[] = {{"WoodLargeWallDoor_EPOCH",{{"ItemCorrugated",1},{"PartPlankPack",1}}}};
removeParts[] = {{"PartPlankPack",2},{"ItemCorrugated",1}};
simulClass = "WoodLargeWallDoorway_SIM_EPOCH";
staticClass = "WoodLargeWallDoorway_EPOCH";
GhostPreview = "WoodLargeWallDoorway_EPOCH";
snapPointsPara[] = {"N","E","W"};
allowedSnapPoints[] = {"N","S","E","W"};
energyCost = 0.2;
availableTextures[] = {"\x\addons\a3_epoch_assets\textures\cor\corrugated_co.paa","\x\addons\a3_epoch_assets\textures\cor\corrugated_black_co.paa","\x\addons\a3_epoch_assets\textures\cor\corrugated_blue_co.paa","\x\addons\a3_epoch_assets\textures\cor\corrugated_brown_co.paa","\x\addons\a3_epoch_assets\textures\cor\corrugated_green_co.paa","\x\addons\a3_epoch_assets\textures\cor\corrugated_orange_co.paa","\x\addons\a3_epoch_assets\textures\cor\corrugated_purple_co.paa","\x\addons\a3_epoch_assets\textures\cor\corrugated_red_co.paa","\x\addons\a3_epoch_assets\textures\cor\corrugated_teal_co.paa","\x\addons\a3_epoch_assets\textures\cor\corrugated_yellow_co.paa"};
// snap points for WoodLargeWall_EPOCH
N[] = {0,0,3.06034};
E[] = {5.23785,0,0};
W[] = {-5.26294,0,0};
};
class WoodLargeWallDoorway_SIM_EPOCH : WoodLargeWallDoorway_EPOCH
{
allowedSnapObjects[] = {"Const_floors_static_F","Const_WoodWalls_static_F"};
upgradeBuilding[] = {};
removeParts[] = {};
};
class WoodWall3_EPOCH : Default
{
upgradeBuilding[] = {{"WoodWall4_EPOCH",{{"CircuitParts",1}}},{"WoodLargeWallDoorL_EPOCH",{{"ItemCorrugated",1},{"CircuitParts",1}}}};
removeParts[] = {{"ItemPlywoodPack",1},{"PartPlankPack",2}};
simulClass = "WoodWall3_SIM_EPOCH";
staticClass = "WoodWall3_EPOCH";
GhostPreview = "WoodWall3_EPOCH";
snapPointsPara[] = {"N","E","W"};
allowedSnapPoints[] = {"N","S","E","W"};
energyCost = 0.2;
// snap points for WoodLargeWall_EPOCH
N[] = {0,0,3.06034};
E[] = {5.23785,0,0};
W[] = {-5.26294,0,0};
};
class WoodWall3_SIM_EPOCH : WoodWall3_EPOCH
{
allowedSnapObjects[] = {"Const_floors_static_F","Const_WoodWalls_static_F"};
upgradeBuilding[] = {};
removeParts[] = {};
};
class WoodLargeWallDoor_EPOCH : Default
{
upgradeBuilding[] = {{"WoodLargeWallDoorL_EPOCH",{{"ItemCorrugated",1},{"CircuitParts",1}}}};
removeParts[] = {{"PartPlankPack",2},{"ItemCorrugated",1}};
simulClass = "WoodLargeWallDoor_SIM_EPOCH";
staticClass = "WoodLargeWallDoor_EPOCH";
GhostPreview = "WoodLargeWallDoor_EPOCH";
snapPointsPara[] = {"N","E","W"};
allowedSnapPoints[] = {"N","S","E","W"};
availableTextures[] = {"\x\addons\a3_epoch_assets\textures\cor\corrugated_co.paa","\x\addons\a3_epoch_assets\textures\cor\corrugated_black_co.paa","\x\addons\a3_epoch_assets\textures\cor\corrugated_blue_co.paa","\x\addons\a3_epoch_assets\textures\cor\corrugated_brown_co.paa","\x\addons\a3_epoch_assets\textures\cor\corrugated_green_co.paa","\x\addons\a3_epoch_assets\textures\cor\corrugated_orange_co.paa","\x\addons\a3_epoch_assets\textures\cor\corrugated_purple_co.paa","\x\addons\a3_epoch_assets\textures\cor\corrugated_red_co.paa","\x\addons\a3_epoch_assets\textures\cor\corrugated_teal_co.paa","\x\addons\a3_epoch_assets\textures\cor\corrugated_yellow_co.paa"};
energyCost = 0.2;
// snap points for WoodLargeWall_EPOCH
N[] = {0,0,3.06034};
E[] = {5.23785,0,0};
W[] = {-5.26294,0,0};
};
class WoodLargeWallDoor_SIM_EPOCH : WoodLargeWallDoor_EPOCH
{
allowedSnapObjects[] = {"Const_floors_static_F","Const_WoodWalls_static_F"};
upgradeBuilding[] = {};
removeParts[] = {};
};
class WoodWall4_EPOCH : Default
{
removeParts[] = {{"ItemPlywoodPack",1},{"PartPlankPack",2},{"CircuitParts",1}};
simulClass = "WoodWall4_SIM_EPOCH";
staticClass = "WoodWall4_EPOCH";
GhostPreview = "WoodWall4_EPOCH";
snapPointsPara[] = {"N","E","W"};
allowedSnapPoints[] = {"N","S","E","W"};
energyCost = 0.2;
// snap points for WoodLargeWall_EPOCH
N[] = {0,0,3.06034};
E[] = {5.23785,0,0};
W[] = {-5.26294,0,0};
};
class WoodWall4_SIM_EPOCH : WoodWall4_EPOCH
{
allowedSnapObjects[] = {"Const_floors_static_F","Const_WoodWalls_static_F"};
upgradeBuilding[] = {};
removeParts[] = {};
};
class WoodLargeWallDoorL_EPOCH : Default
{
removeParts[] = {{"PartPlankPack",2},{"ItemCorrugated",1},{"CircuitParts",1}};
simulClass = "WoodLargeWallDoorL_SIM_EPOCH";
staticClass = "WoodLargeWallDoorL_EPOCH";
GhostPreview = "WoodLargeWallDoorL_EPOCH";
snapPointsPara[] = {"N","E","W"};
allowedSnapPoints[] = {"N","S","E","W"};
availableTextures[] = {"\x\addons\a3_epoch_assets\textures\cor\corrugated_co.paa","\x\addons\a3_epoch_assets\textures\cor\corrugated_black_co.paa","\x\addons\a3_epoch_assets\textures\cor\corrugated_blue_co.paa","\x\addons\a3_epoch_assets\textures\cor\corrugated_brown_co.paa","\x\addons\a3_epoch_assets\textures\cor\corrugated_green_co.paa","\x\addons\a3_epoch_assets\textures\cor\corrugated_orange_co.paa","\x\addons\a3_epoch_assets\textures\cor\corrugated_purple_co.paa","\x\addons\a3_epoch_assets\textures\cor\corrugated_red_co.paa","\x\addons\a3_epoch_assets\textures\cor\corrugated_teal_co.paa","\x\addons\a3_epoch_assets\textures\cor\corrugated_yellow_co.paa"};
energyCost = 0.2;
// snap points for WoodLargeWall_EPOCH
N[] = {0,0,3.06034};
E[] = {5.23785,0,0};
W[] = {-5.26294,0,0};
};
class WoodLargeWallDoorL_SIM_EPOCH : WoodLargeWallDoorL_EPOCH
{
allowedSnapObjects[] = {"Const_floors_static_F","Const_WoodWalls_static_F"};
upgradeBuilding[] = {};
removeParts[] = {};
};
class WoodStairs_EPOCH : Default
{
upgradeBuilding[] = {{"WoodStairs2_EPOCH",{{"PartPlankPack",4}}}};
removeParts[] = {{"PartPlankPack",4}};
simulClass = "WoodStairs_SIM_EPOCH";
staticClass = "WoodStairs_EPOCH";
GhostPreview = "WoodStairs_Ghost_EPOCH";
snapPointsPara[] = {};
snapPointsPerp[] = {};
energyCost = 0.2;
// snap points for WoodStairs_EPOCH
NF2[] = {0,5.237,0};
SF2[] = {0,-5.237,0};
EF2[] = {5.237,0,0};
WF2[] = {-5.237,-0.003,0};
C[] = {-0.000251044,-0.00293543,6.37273};
CB[] = {-0.000299305,-0.000390954,3.32902};
CinN[] = {0.0214193,2.87136,3.05972};
CinE[] = {2.87868,-0.000390954,3.05972};
CinS[] = {0.0214193,-2.86826,3.05972};
CinW[] = {-2.88969,-0.000390954,3.05972};
N[] = {0.0195083,2.46379,3.32952};
E[] = {2.47112,-0.000253316,3.32952};
S[] = {0.0195083,-2.46097,3.32952};
W[] = {-2.4783,-0.000253316,3.32952};
NE[] = {2.47112,2.46379,3.32952};
NW[] = {-2.4783,2.46379,3.32952};
SE[] = {2.47112,-2.46097,3.32952};
SW[] = {-2.4783,-2.46097,3.32952};
NF[] = {0,5.237,3.06};
SF[] = {0,-5.237,3.06};
EF[] = {5.237,0,3.06};
WF[] = {-5.237,0,3.06};
};
class WoodStairs_SIM_EPOCH : WoodStairs_EPOCH
{
allowedSnapPoints[] = {"NF","SF","EF","WF","CB"};
allowedSnapObjects[] = {"Const_floors_static_F","Constructions_foundation_F"};
upgradeBuilding[] = {};
removeParts[] = {};
};
class WoodStairs_Ghost_EPOCH : WoodStairs_SIM_EPOCH {};
class WoodStairs2_EPOCH : Default
{
removeParts[] = {{"PartPlankPack",4}};
simulClass = "WoodStairs2_SIM_EPOCH";
staticClass = "WoodStairs2_EPOCH";
GhostPreview = "WoodStairs2_EPOCH";
snapPointsPara[] = {"NF2","SF2","EF2","WF2","NF","SF","EF","WF","C","CB"};
snapPointsPerp[] = {"N","S","E","W","CinN","CinS","CinE","CinW"};
energyCost = 0.3;
// snap points for WoodStairs_EPOCH
NF2[] = {0,5.237,0};
SF2[] = {0,-5.237,0};
EF2[] = {5.237,0,0};
WF2[] = {-5.237,-0.003,0};
C[] = {-0.000251044,-0.00293543,6.37273};
CB[] = {-0.000299305,-0.000390954,3.32902};
CinN[] = {0.0214193,2.87136,3.05972};
CinE[] = {2.87868,-0.000390954,3.05972};
CinS[] = {0.0214193,-2.86826,3.05972};
CinW[] = {-2.88969,-0.000390954,3.05972};
N[] = {0.0195083,2.46379,3.32952};
E[] = {2.47112,-0.000253316,3.32952};
S[] = {0.0195083,-2.46097,3.32952};
W[] = {-2.4783,-0.000253316,3.32952};
NE[] = {2.47112,2.46379,3.32952};
NW[] = {-2.4783,2.46379,3.32952};
SE[] = {2.47112,-2.46097,3.32952};
SW[] = {-2.4783,-2.46097,3.32952};
NF[] = {0,5.237,3.06};
SF[] = {0,-5.237,3.06};
EF[] = {5.237,0,3.06};
WF[] = {-5.237,0,3.06};
};
class WoodStairs2_SIM_EPOCH : WoodStairs2_EPOCH
{
allowedSnapPoints[] = {"NF","SF","EF","WF","CB"};
allowedSnapObjects[] = {"Const_floors_static_F","Constructions_foundation_F"};
removeParts[] = {};
};
class WoodTower_EPOCH : Default
{
removeParts[] = {{"PartPlankPack",4}};
upgradeBuilding[] = {{"MetalTower_EPOCH",{{"ItemCorrugatedLg",4}}}};
upgradeBuildingPart[] = {{"ItemPlywoodPack",1},{"PartPlankPack",2}};
removeBuildingPart[] = {{"ItemPlywoodPack",1},{"PartPlankPack",2}};
simulClass = "WoodTower_SIM_EPOCH";
staticClass = "WoodTower_EPOCH";
GhostPreview = "WoodTower_Ghost_EPOCH";
snapPointsPara[] = {"NF2","SF2","EF2","WF2","NF","SF","EF","WF","C","CB"};
snapPointsPerp[] = {"N","S","E","W","CinN","CinS","CinE","CinW"};
persistAnimations[] = {"NWall","EWall","SWall","WWall"};
energyCost = 0.3;
// snap points for WoodTower_EPOCH
NF2[] = {0,5.237,0};
SF2[] = {0,-5.237,0};
EF2[] = {5.237,0,0};
WF2[] = {-5.237,-0.003,0};
C[] = {-0.000251044,-0.00293543,6.36635};
CB[] = {-0.000299305,-0.000390954,3.32569};
CinN[] = {0.0214193,2.87136,3.05666};
CinE[] = {2.87868,-0.000390954,3.05666};
CinS[] = {0.0214193,-2.86826,3.05666};
CinW[] = {-2.88969,-0.000390954,3.05666};
N[] = {0.0195083,2.46379,3.32619};
E[] = {2.47112,-0.000253316,3.32619};
S[] = {0.0195083,-2.46097,3.32619};
W[] = {-2.4783,-0.000253316,3.32619};
NE[] = {2.47112,2.46379,3.32619};
NW[] = {-2.4783,2.46379,3.32619};
SE[] = {2.47112,-2.46097,3.32619};
SW[] = {-2.4783,-2.46097,3.32619};
NF[] = {0,5.237,3.05694};
SF[] = {0,-5.237,3.05694};
EF[] = {5.237,0,3.05694};
WF[] = {-5.237,0,3.05694};
};
class WoodTower_SIM_EPOCH : WoodTower_EPOCH
{
allowedSnapPoints[] = {"NF2","SF2","EF2","WF2","CB"};
allowedSnapObjects[] = {"WoodTower_EPOCH","Const_floors_static_F","Constructions_foundation_F"};
energyCost = 0.3;
};
class WoodTower_Ghost_EPOCH : WoodTower_SIM_EPOCH {};
class WoodLadder_EPOCH : Default
{
removeParts[] = {{"PartPlankPack",2}};
simulClass = "WoodLadder_SIM_EPOCH";
staticClass = "WoodLadder_EPOCH";
GhostPreview = "WoodLadder_Ghost_EPOCH";
energyCost = 0.1;
};
class WoodLadder_SIM_EPOCH : WoodLadder_EPOCH
{
removeParts[] = {};
};
class WoodLadder_Ghost_EPOCH : WoodLadder_SIM_EPOCH {};
class Tipi_EPOCH : Default
{
removeParts[] = {{"Pelt_EPOCH",2},{"PartPlankPack",1}};
GhostPreview = "Tipi_Ghost_EPOCH";
staticClass = "Tipi_EPOCH";
simulClass = "Tipi_SIM_EPOCH";
limitNearby = 2;
bypassJammer = 1;
};
class Tipi_SIM_EPOCH : Tipi_EPOCH
{
simulClass = "Tipi_SIM_EPOCH";
staticClass = "Tipi_EPOCH";
limitNearby = 2;
bypassJammer = 1;
removeParts[] = {};
};
class Tipi_Ghost_EPOCH : Tipi_SIM_EPOCH {};
class TentA_EPOCH : Default
{
removeParts[] = {{"KitTentA",1}};
GhostPreview = "TentA_Ghost_EPOCH";
staticClass = "TentA_EPOCH";
simulClass = "TentA_SIM_EPOCH";
limitNearby = 2;
bypassJammer = 1;
};
class TentA_SIM_EPOCH : TentA_EPOCH
{
simulClass = "TentA_SIM_EPOCH";
staticClass = "TentA_EPOCH";
limitNearby = 2;
bypassJammer = 1;
removeParts[] = {};
};
class TentA_Ghost_EPOCH : TentA_SIM_EPOCH {};
class TentDome_EPOCH : Default
{
removeParts[] = {{"KitTentDome",1}};
GhostPreview = "TentDome_Ghost_EPOCH";
staticClass = "TentDome_EPOCH";
simulClass = "TentDome_SIM_EPOCH";
limitNearby = 2;
bypassJammer = 1;
};
class TentDome_SIM_EPOCH : TentA_EPOCH
{
simulClass = "TentDome_SIM_EPOCH";
staticClass = "TentDome_EPOCH";
limitNearby = 2;
bypassJammer = 1;
removeParts[] = {};
};
class TentDome_Ghost_EPOCH : TentDome_SIM_EPOCH {};
class StorageShelf_EPOCH : Default
{
removeParts[] = {{"ItemCorrugated",2}};
GhostPreview = "StorageShelf_Ghost_EPOCH";
staticClass = "StorageShelf_EPOCH";
simulClass = "StorageShelf_SIM_EPOCH";
limitNearby = 5;
bypassJammer = 1;
};
class StorageShelf_SIM_EPOCH : StorageShelf_EPOCH
{
removeParts[] = {};
};
class StorageShelf_Ghost_EPOCH : StorageShelf_SIM_EPOCH {};
class Workbench_EPOCH : Default
{
removeParts[] = {{"PartPlankPack",2}};
GhostPreview = "WorkBench_Ghost_EPOCH";
staticClass = "WorkBench_EPOCH";
simulClass = "WorkBench_SIM_EPOCH";
limitNearby = 5;
bypassJammer = 1;
};
class WorkBench_SIM_EPOCH : Workbench_EPOCH
{
removeParts[] = {};
};
class WorkBench_Ghost_EPOCH : WorkBench_SIM_EPOCH {};
class LockBox_EPOCH : Default
{
returnOnPack[] = {{"ItemLockbox",1}};
simulClass = "LockBox_SIM_EPOCH";
staticClass = "LockBox_EPOCH";
weaponHolderProxy = "LockBoxProxy_EPOCH";
GhostPreview = "LockBox_EPOCH";
bypassJammer = 1;
limitNearby = 2;
isSecureStorage = 1;
};
class LockBox_SIM_EPOCH : LockBox_EPOCH
{
returnOnPack[] = {};
};
class Safe_EPOCH : Default
{
returnOnPack[] = {{"ItemSafe",1}};
simulClass = "Safe_SIM_EPOCH";
staticClass = "Safe_EPOCH";
weaponHolderProxy = "SafeProxy_EPOCH";
GhostPreview = "Safe_EPOCH";
bypassJammer = 1;
limitNearby = 2;
isSecureStorage = 1;
};
class Safe_SIM_EPOCH : Safe_EPOCH
{
returnOnPack[] = {};
};
class Jack_EPOCH : Default
{
simulClass = "Jack_SIM_EPOCH";
staticClass = "Jack_EPOCH";
GhostPreview = "Jack_EPOCH";
limitNearby = 2;
bypassJammer = 1;
energyCost = 0.1;
};
class Jack_SIM_EPOCH : Jack_EPOCH {};
class BurnBarrel_EPOCH : Default
{
removeParts[] = {{"KitBurnBarrel",1}};
GhostPreview = "BurnBarrel_Ghost_EPOCH";
staticClass = "BurnBarrel_EPOCH";
simulClass = "BurnBarrel_SIM_EPOCH";
};
class BurnBarrel_SIM_EPOCH : BurnBarrel_EPOCH
{
removeParts[] = {};
};
class BurnBarrel_Ghost_EPOCH : BurnBarrel_SIM_EPOCH {};
class LightPole_EPOCH : Default
{
removeParts[] = {{"KitLightPole",1}};
GhostPreview = "LightPole_Ghost_EPOCH";
staticClass = "LightPole_EPOCH";
simulClass = "LightPole_SIM_EPOCH";
};
class LightPole_SIM_EPOCH : LightPole_EPOCH
{
removeParts[] = {};
};
class LightPole_Ghost_EPOCH : LightPole_SIM_EPOCH {};
class SmallForestCamoNet_EPOCH : Default
{
removeParts[] = {{"KitSmallForestCamoNet",1}};
GhostPreview = "SmallForestCamoNet_Ghost_EPOCH";
staticClass = "SmallForestCamoNet_EPOCH";
simulClass = "SmallForestCamoNet_SIM_EPOCH";
};
class SmallForestCamoNet_SIM_EPOCH : SmallForestCamoNet_EPOCH
{
removeParts[] = {};
};
class SmallForestCamoNet_Ghost_EPOCH : SmallForestCamoNet_SIM_EPOCH {};
class SmallDesertCamoNet_EPOCH : Default
{
removeParts[] = {{"KitSmallDesertCamoNet",1}};
GhostPreview = "SmallDesertCamoNet_Ghost_EPOCH";
staticClass = "SmallDesertCamoNet_EPOCH";
simulClass = "SmallDesertCamoNet_SIM_EPOCH";
};
class SmallDesertCamoNet_SIM_EPOCH : SmallDesertCamoNet_EPOCH
{
removeParts[] = {};
};
class SmallDesertCamoNet_Ghost_EPOCH : SmallDesertCamoNet_SIM_EPOCH {};
class LargeForestCamoNet_EPOCH : Default
{
removeParts[] = {{"KitLargeForestCamoNet",1}};
GhostPreview = "LargeForestCamoNet_Ghost_EPOCH";
staticClass = "LargeForestCamoNet_EPOCH";
simulClass = "LargeForestCamoNet_SIM_EPOCH";
};
class LargeForestCamoNet_SIM_EPOCH : LargeForestCamoNet_EPOCH
{
removeParts[] = {};
};
class LargeForestCamoNet_Ghost_EPOCH : LargeForestCamoNet_SIM_EPOCH {};
class LargeDesertCamoNet_EPOCH : Default
{
removeParts[] = {{"KitLargeDesertCamoNet",1}};
GhostPreview = "LargeDesertCamoNet_Ghost_EPOCH";
staticClass = "LargeDesertCamoNet_EPOCH";
simulClass = "LargeDesertCamoNet_SIM_EPOCH";
};
class LargeDesertCamoNet_SIM_EPOCH : LargeDesertCamoNet_EPOCH
{
removeParts[] = {};
};
class LargeDesertCamoNet_Ghost_EPOCH : LargeDesertCamoNet_SIM_EPOCH {};
class FirePlace_02_EPOCH : Default
{
removeParts[] = {{"KitFirePlace_02",1}};
GhostPreview = "FirePlace_02_Ghost_EPOCH";
staticClass = "FirePlace_02_EPOCH";
simulClass = "FirePlace_02_SIM_EPOCH";
};
class FirePlace_02_SIM_EPOCH : FirePlace_02_EPOCH
{
removeParts[] = {};
};
class FirePlace_02_Ghost_EPOCH : FirePlace_02_SIM_EPOCH {};
class FieldToilet_EPOCH : Default
{
removeParts[] = {{"KitFieldToilet",1}};
GhostPreview = "FieldToilet_Ghost_EPOCH";
staticClass = "FieldToilet_EPOCH";
simulClass = "FieldToilet_SIM_EPOCH";
};
class FieldToilet_SIM_EPOCH : FieldToilet_EPOCH
{
removeParts[] = {};
};
class FieldToilet_Ghost_EPOCH : FieldToilet_SIM_EPOCH {};
class Scaffolding_EPOCH : Default
{
removeParts[] = {{"KitScaffolding",1}};
GhostPreview = "Scaffolding_Ghost_EPOCH";
staticClass = "Scaffolding_EPOCH";
simulClass = "Scaffolding_SIM_EPOCH";
};
class Scaffolding_SIM_EPOCH : Scaffolding_EPOCH
{
removeParts[] = {};
};
class Scaffolding_Ghost_EPOCH : Scaffolding_SIM_EPOCH {};
class Sink_EPOCH : Default
{
removeParts[] = {{"KitSink",1}};
GhostPreview = "Sink_Ghost_EPOCH";
staticClass = "Sink_EPOCH";
simulClass = "Sink_SIM_EPOCH";
};
class Sink_SIM_EPOCH : Sink_EPOCH
{
removeParts[] = {};
};
class Sink_Ghost_EPOCH : Sink_SIM_EPOCH {};
class PortableLight_Single_EPOCH : Default
{
removeParts[] = {{"KitPortableLight_Single",1}};
GhostPreview = "PortableLight_Single_Ghost_EPOCH";
staticClass = "PortableLight_Single_EPOCH";
simulClass = "PortableLight_Single_SIM_EPOCH";
};
class PortableLight_Single_SIM_EPOCH : PortableLight_Single_EPOCH
{
removeParts[] = {};
};
class PortableLight_Single_Ghost_EPOCH : PortableLight_Single_SIM_EPOCH {};
class PortableLight_Double_EPOCH : Default
{
removeParts[] = {{"KitPortableLight_Double",1}};
GhostPreview = "PortableLight_Double_Ghost_EPOCH";
staticClass = "PortableLight_Double_EPOCH";
simulClass = "PortableLight_Double_SIM_EPOCH";
};
class PortableLight_Double_SIM_EPOCH : PortableLight_Double_EPOCH
{
removeParts[] = {};
};
class PortableLight_Double_Ghost_EPOCH : PortableLight_Double_SIM_EPOCH {};
class WatchTower_EPOCH : Default
{
removeParts[] = {{"KitWatchTower",1}};
GhostPreview = "WatchTower_Ghost_EPOCH";
staticClass = "WatchTower_EPOCH";
simulClass = "WatchTower_SIM_EPOCH";
};
class WatchTower_SIM_EPOCH : WatchTower_EPOCH
{
removeParts[] = {};
};
class WatchTower_Ghost_EPOCH : WatchTower_SIM_EPOCH {};
class SunShade_EPOCH : Default
{
removeParts[] = {{"KitSunShade",1}};
GhostPreview = "SunShade_Ghost_EPOCH";
staticClass = "SunShade_EPOCH";
simulClass = "SunShade_SIM_EPOCH";
};
class SunShade_SIM_EPOCH : SunShade_EPOCH
{
removeParts[] = {};
};
class SunShade_Ghost_EPOCH : SunShade_SIM_EPOCH {};
class FuelPump_EPOCH : Default
{
removeParts[] = {{"KitFuelPump",1}};
GhostPreview = "FuelPump_Ghost_EPOCH";
staticClass = "FuelPump_EPOCH";
simulClass = "FuelPump_SIM_EPOCH";
};
class FuelPump_SIM_EPOCH : FuelPump_EPOCH
{
removeParts[] = {};
};
class FuelPump_Ghost_EPOCH : FuelPump_SIM_EPOCH {};
class BagBunker_EPOCH : Default
{
removeParts[] = {{"KitBagBunker",1}};
GhostPreview = "BagBunker_Ghost_EPOCH";
staticClass = "BagBunker_EPOCH";
simulClass = "BagBunker_SIM_EPOCH";
};
class BagBunker_SIM_EPOCH : BagBunker_EPOCH
{
removeParts[] = {};
};
class BagBunker_Ghost_EPOCH : BagBunker_SIM_EPOCH {};
class SandbagWall_EPOCH : Default
{
removeParts[] = {{"KitSandbagWall",1}};
GhostPreview = "SandbagWall_Ghost_EPOCH";
staticClass = "SandbagWall_EPOCH";
simulClass = "SandbagWall_SIM_EPOCH";
};
class SandbagWall_SIM_EPOCH : SandbagWall_EPOCH
{
removeParts[] = {};
};
class SandbagWall_Ghost_EPOCH : SandbagWall_SIM_EPOCH {};
class SandbagWallLong_EPOCH : Default
{
removeParts[] = {{"KitSandbagWallLong",1}};
GhostPreview = "SandbagWallLong_Ghost_EPOCH";
staticClass = "SandbagWallLong_EPOCH";
simulClass = "SandbagWallLong_SIM_EPOCH";
};
class SandbagWallLong_SIM_EPOCH : SandbagWallLong_EPOCH
{
removeParts[] = {};
};
class SandbagWallLong_Ghost_EPOCH : SandbagWallLong_SIM_EPOCH {};
class BarGate_EPOCH : Default
{
removeParts[] = {{"KitBarGate",1}};
GhostPreview = "BarGate_Ghost_EPOCH";
staticClass = "BarGate_EPOCH";
simulClass = "BarGate_SIM_EPOCH";
};
class BarGate_SIM_EPOCH : BarGate_EPOCH
{
removeParts[] = {};
};
class BarGate_Ghost_EPOCH : BarGate_SIM_EPOCH {};
class WaterPump_EPOCH : Default
{
removeParts[] = {{"KitWaterPump",1}};
GhostPreview = "WaterPump_Ghost_EPOCH";
staticClass = "WaterPump_EPOCH";
simulClass = "WaterPump_SIM_EPOCH";
};
class WaterPump_SIM_EPOCH : WaterPump_EPOCH
{
removeParts[] = {};
};
class WaterPump_Ghost_EPOCH : WaterPump_SIM_EPOCH {};
};
/*[[[end]]]*/