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85 lines
2.3 KiB
Plaintext
85 lines
2.3 KiB
Plaintext
/*
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Author: Aaron Clark - EpochMod.com
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Contributors:
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Description:
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Unisex check for vests, gives swing ammo and performs radio changed check
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Licence:
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Arma Public License Share Alike (APL-SA) - https://www.bistudio.com/community/licenses/arma-public-license-share-alike
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Github:
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https://github.com/EpochModTeam/Epoch/tree/master/Sources/epoch_code/compile/EPOCH_UnisexCheck.sqf
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*/
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private ["_femaleVariant","_vest","_class","_config","_woman","_maleVariant"];
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_woman = getNumber(configFile >> "CfgVehicles" >> (typeOf player) >> "woman");
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_class = _this select 2;
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_config = configfile >> "cfgweapons" >> _class;
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_mags = (magazines player) + (handgunMagazine player);
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// TODO optimize
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if (_class in ["Hatchet","CrudeHatchet"]) then {
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if !("Hatchet_swing" in _mags) then {
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player addMagazine "Hatchet_swing";
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};
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};
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if (_class in ["MeleeSledge","MeleeMaul","MeleeSword"]) then {
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if !("sledge_swing" in _mags) then {
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player addMagazine "sledge_swing";
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};
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};
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if (_class in ["WoodClub","Plunger","MeleeRod"]) then {
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if !("stick_swing" in _mags) then {
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player addMagazine "stick_swing";
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};
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};
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//Radio Check
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if (configName(inheritsFrom(configFile >> "CfgWeapons" >> _class)) == "ItemRadio") then {
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if (_class in(assignedItems player)) then {
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//diag_log "EQUPPED RADIO";
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EPOCH_equippedItem_PVS = [_class,true,player];
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};
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};
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if (_woman == 1) then {
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if (isClass _config) then {
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//diag_log format["DEBUG EPOCH_UnisexCheck: %1", _this];
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if (isText (_config >> "femaleVest")) then {
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_femaleVariant = getText (_config >> "femaleVest");
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_vest = vest player;
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if (_class == _vest) then {
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if (_femaleVariant != _vest) then {
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// get items in existing vest
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_vestItems = vestItems player;
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// remove vest
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removeVest player;
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// replace with female variant
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player addVest _femaleVariant;
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// readd items to players vest
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{player addItemToVest _x} forEach _vestItems;
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};
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};
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};
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};
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} else {
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if (isClass _config) then {
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//diag_log format["DEBUG EPOCH_UnisexCheck: %1", _this];
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if (isText (_config >> "maleVest")) then {
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_maleVariant = getText (_config >> "maleVest");
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_vest = vest player;
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if (_class == _vest) then {
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if (_maleVariant != _vest) then {
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removeVest player;
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player addVest _maleVariant;
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};
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};
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};
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};
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};
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