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50 lines
1.2 KiB
Plaintext
50 lines
1.2 KiB
Plaintext
/*
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Author: Aaron Clark - EpochMod.com
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Contributors: Raimonds Virtoss
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Description:
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Epoch Check build
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Licence:
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Arma Public License Share Alike (APL-SA) - https://www.bistudio.com/community/licenses/arma-public-license-share-alike
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Github:
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https://github.com/EpochModTeam/Epoch/tree/release/Sources/epoch_code/compile/building/EPOCH_checkBuild.sqf
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Example:
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cursorTarget call EPOCH_checkBuild;
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Parameter(s):
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_this select 0: OBJECT - Base building object
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Returns:
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ARRAY of BOOLs
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*/
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//[[[cog import generate_private_arrays ]]]
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private ["_config","_objType","_out"];
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//[[[end]]]
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_out = [false, false, false];
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if !(isNil "EPOCH_simulSwap_Lock") exitWith{ _out };
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if !(isNull EPOCH_Target) exitWith{ _out };
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params [["_object",objNull]];
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if (isNull _object) exitWith{ _out };
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if ((player distance _object) > 9) exitWith { _out };
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if !(EPOCH_buildMode > 0) exitWith {_out};
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if (EPOCH_playerEnergy <= 0) exitWith{ ["Need energy", 5] call Epoch_message; _out };
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_objType = typeOf _object;
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_config = 'CfgBaseBuilding' call EPOCH_returnConfig;
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_out =
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[
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!(getArray(_config >> _objType >> "upgradeBuilding") isEqualTo []),
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!(getArray(_config >> _objType >> "removeParts") isEqualTo []),
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(_object isKindOf "ThingX")
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];
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_out
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