Epoch/Sources/epoch_server_settings/EpochEvents/EarthQuake.sqf
2017-11-13 14:54:50 -06:00

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/*
Earthquake and Mineral Deposit Event
by Aaron Clark - EpochMod.com
Events Overhaul by DirtySanchez
Improvements and or bugfixes and other contributions are welcome via the github:
https://github.com/EpochModTeam/Epoch/tree/release/Sources/epoch_server_settings/EpochEvents/Earthquake.sqf
*/
//[[[cog import generate_private_arrays ]]]
private ["_cfgEpoch", "_debug", "_limit", "_counter", "_others", "_distFromOthers", "_position", "_goodPos", "_playersNearEpicenter", "_chance", "_minerals", "_item", "_debugMkr", "_markers", "_originalColors", "_showMarkers", "_decayMarkerColor", "_compromisedColor", "_spawned", "_decayTime", "_serverSettingsConfig", "_timeMultiplier", "_rEvents", "_thisEvent"];
//[[[end]]]
_cfgEpoch = configFile >> "CfgEpoch" >> worldname;
_debug = if(getNumber(_cfgEpoch >> "debugEarthquakeSpawner") isEqualTo 1)then{true}else{false};
_limit = getNumber(_cfgEpoch >> "maxEarthquakeSpawns");
_counter = missionNameSpace getVariable["EPOCH_earthquakeCounter",0];
_others = missionNameSpace getVariable["EPOCH_earthquakes", [[0,0,0]] ];
_distFromOthers = getNumber(_cfgEpoch >> "distFromOtherEarthquakes");
//STOP THE SCRIPT AND EXIT IF THE COUNTER IS TOO HIGH.
if (_counter >= _limit) exitWith {
if (_debug) then {diag_log "DEBUG: suppressed EARTHQUAKE spawn over limit"};
};
for "_i" from 0 to 100 step 1 do {
_position = [epoch_centerMarkerPosition, 0, EPOCH_dynamicVehicleArea, 10, 0, 1000, 0] call BIS_fnc_findSafePos;
_goodPos = true;
_goodPos = [_position, true, true, false, _others, _distFromOthers] call EPOCH_server_isNearChecks;
if(_goodPos)then{
_i = 100;
}else{
_position = [];
};
};
if ((count _position) == 2) then{
_playersNearEpicenter = _position nearEntities[["Epoch_Male_F", "Epoch_Female_F"], 1000];
// decrease chance with more players
_chance = linearConversion [1, 100, (count allPlayers), 0, 0.5, true];
if ((random 1) > _chance) then {
if !(_playersNearEpicenter isEqualTo[]) then{
// send earthquake to each player in zone
[_position] remoteExec ['EPOCH_client_earthQuake',_playersNearEpicenter];
};
// Mineral veins
_minerals = getArray(_cfgEpoch >> "availableMinerals");
_item = createVehicle[(selectRandom _minerals), _position, [], 0.0, "CAN_COLLIDE"];
if(_debug)then{
_debugMkr = createMarker [str(_position), _position];
_debugMkr setMarkerShape "ICON";
_debugMkr setMarkerType "mil_dot";
_debugMkr setMarkerColor "ColorRed";
};
// Place markers and get decay, compromised and original colors
_markers = [];
_originalColors = [];
_showMarkers = if(getNumber(_cfgEpoch >> "showEarthquakeMarkers") isEqualTo 1)then{true}else{false};
_decayMarkerColor = getText(_cfgEpoch >> "earthquakeDecayMarkerColor");
_compromisedColor = getText(_cfgEpoch >> "earthquakeCompromisedColor");
if (_showMarkers) then{
_markers = ["EarthQuake",_position] call EPOCH_server_createGlobalMarkerSet;
{
_originalColors pushBack (getMarkerColor _x);
}forEach _markers;
// Check for HeightenedPlayerVsPlayer false and remove comprimised coloring
if!(getNumber(_cfgEpoch >> "HeightenedPlayerVsPlayer") isEqualTo 1)then{
_compromisedColor = getMarkerColor (_markers select 0);
};
};
// Tick Counter +1
_counter = _counter + 1;
missionNameSpace setVariable["EPOCH_earthquakeCounter",_counter];
// ADD POSITION TO OTHERS ARRAY
missionNameSpace setVariable["EPOCH_earthquakes", _others + [_position]];
// SEND EVENT TO MONITOR
_decayTime = getNumber(_cfgEpoch >> "earthquakeDecayTime");
_serverSettingsConfig = configFile >> "CfgEpochServer";
_timeMultiplier = ([_serverSettingsConfig, "timeMultiplier", 1] call EPOCH_fnc_returnConfigEntry);
_rEvents = missionNameSpace getVariable["EPOCH_RunningEvents",[]];
_thisEvent = [_position, [_item], [], "earthquakeCounter", diag_tickTime, (_decayTime * _timeMultiplier), _showMarkers, _markers, _originalColors, _decayMarkerColor, _compromisedColor];
missionNameSpace setVariable["EPOCH_RunningEvents",_rEvents + [_thisEvent]];
if (_debug) then {
diag_log format["EPOCHDebug: earthquakeSpawner-%1", missionNameSpace getVariable["EPOCH_RunningEvents",[]]];
};
};
};