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35 lines
988 B
Plaintext
35 lines
988 B
Plaintext
/*
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Author: Raimonds Virtoss - EpochMod.com
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Contributors:
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Description: Takes in total cost of vehicle and returns new price with damage % taken into account
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Licence:
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Arma Public License Share Alike (APL-SA) - https://www.bistudio.com/community/licenses/arma-public-license-share-alike
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Github:
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https://github.com/EpochModTeam/Epoch/tree/release/Sources/epoch_code/gui/scripts/favBar/epoch_favBar_refresh.sqf
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Usage: [_vehOBJ,_costINT] call EPOCH_calcDamageCost;
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*/
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private ["_dmg","_hitPoints"];
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params [["_obj",objNull, [objNull]],["_cost",0, [0]]];
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if (_obj isEqualTo objNull) exitWith {-1};
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_hitPoints = getAllHitPointsDamage _obj;
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_totalHPoints = count (_hitPoints select 1);
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_totalDamagedPoints = 0;
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{
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_dmg = _hitPoints select 2 select _forEachIndex;
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if (_dmg > 0) then {
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_totalDamagedPoints = _totalDamagedPoints +1;
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};
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} forEach (_hitPoints select 1);
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_math = round (_totalDamagedPoints / _totalHPoints * 100);
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_newCost = _cost - _math;
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_newCost |