Epoch/Sources/epoch_config/Configs/CfgBaseBuilding.hpp
vbawol 05bbb9a14e 0.3.9.0539
add loot class override variable epochLootClass, to allow all zed
classes to return
BE filter updates for extra zombie classes
added loot table for zombies.
added looting of Dogs for meat with negative karma.
cooking of dog meat.
loot configs for shark
interactAttributes format changed to an array ["Hunger",100,1] //
CustomVarName, value, make value randomized.
BE updates and fixes
new function EPOCH_giveAttributes
2016-06-23 20:43:22 -05:00

583 lines
21 KiB
C++

/*
Author: Aaron Clark - EpochMod.com
Contributors:
Description:
Configs for base building upgrades and removal
Licence:
Arma Public License Share Alike (APL-SA) - https://www.bistudio.com/community/licenses/arma-public-license-share-alike
Github:
https://github.com/EpochModTeam/Epoch/tree/release/Sources/epoch_config/Configs/CfgBaseBuilding.hpp
*/
class CfgBaseBuilding {
class Default {
upgradeBuilding[] = {};
removeParts[] = {};
};
class FirePlace_EPOCH : Default
{
upgradeBuilding[] = { { "FirePlaceOn_EPOCH", { { "WoodLog_EPOCH", 1 } } } };
removeParts[] = { { "ItemRock", 2 } };
staticClass = "FirePlace_EPOCH";
simulClass = "Fireplace_SIM_EPOCH";
GhostPreview = "FirePlace_EPOCH";
limitNearby = 2;
bypassJammer = 1;
isTemporary = 1;
};
class Fireplace_SIM_EPOCH : FirePlace_EPOCH
{
upgradeBuilding[] = {};
removeParts[] = {};
};
class FirePlaceOn_EPOCH : FirePlace_EPOCH {
upgradeBuilding[] = {};
};
class Foundation_EPOCH : Default
{
removeParts[] = { { "ItemRock", 4 } };
GhostPreview = "Foundation_Ghost_EPOCH";
staticClass = "Foundation_EPOCH";
snapPointsPara[] = {"N","S","E","W","C"};
snapPointsPerp[] = {};
//allowedSnapPoints[] = {"N","S","E","W"};
//allowedSnapObjects[] = { "Constructions_foundation_F" };
maxHeight = 2.5;
};
class Foundation_Ghost_EPOCH : Foundation_EPOCH
{
allowedSnapPoints[] = { "N", "S", "E", "W"};
allowedSnapObjects[] = { "Constructions_foundation_F" };
};
class WoodFoundation_EPOCH : Default
{
removeParts[] = { { "PartPlankPack", 4 } };
GhostPreview = "WoodFoundation_Ghost_EPOCH";
staticClass = "WoodFoundation_EPOCH";
snapPointsPara[] = { "N", "S", "E", "W", "C" };
snapPointsPerp[] = {};
allowedSnapPoints[] = { "N", "S", "E", "W" };
allowedSnapObjects[] = { "Constructions_foundation_F" };
maxHeight = 2.5;
};
class WoodFoundation_Ghost_EPOCH : WoodFoundation_EPOCH
{
allowedSnapPoints[] = { "N", "S", "E", "W"};
allowedSnapObjects[] = { "Constructions_foundation_F" };
};
class Hesco3_EPOCH : Default
{
removeParts[] = { { "KitHesco3", 1 } };
simulClass = "Hesco3_SIM_EPOCH";
staticClass = "Hesco3_EPOCH";
GhostPreview = "Hesco3_Ghost_EPOCH";
snapType = "snapPointsPara";
snapPointsPara[] = { "C", "E", "W" };
energyCost = 0.4;
limitNearby = 4;
bypassJammer = 1;
};
class Hesco3_SIM_EPOCH : Hesco3_EPOCH
{
allowedSnapPoints[] = { "C", "E", "W" };
allowedSnapObjects[] = { "Hesco3_EPOCH" };
removeParts[] = {};
};
class Hesco3_Ghost_EPOCH : Hesco3_SIM_EPOCH {};
class TankTrap_EPOCH : Default
{
removeParts[] = { { "KitTankTrap", 1 } };
simulClass = "TankTrap_SIM_EPOCH";
staticClass = "TankTrap_EPOCH";
GhostPreview = "TankTrap_EPOCH";
energyCost = 0.2;
limitNearby = 4;
bypassJammer = 1;
};
class TankTrap_SIM_EPOCH: TankTrap_EPOCH
{
removeParts[] = {};
};
class Spike_TRAP_EPOCH: Default
{
simulClass = "Spike_TRAP_SIM_EPOCH";
staticClass = "Spike_TRAP_EPOCH";
GhostPreview = "Spike_TRAP_EPOCH";
ammoClass = "Spike_TRAP_AMMO_EPOCH";
energyCost = 0.2;
limitNearby = 2;
bypassJammer = 1;
};
class Spike_TRAP_SIM_EPOCH: Spike_TRAP_EPOCH {};
class Metal_TRAP_EPOCH: Default
{
simulClass = "Metal_TRAP_SIM_EPOCH";
staticClass = "Metal_TRAP_EPOCH";
GhostPreview = "Metal_TRAP_EPOCH";
ammoClass = "Metal_TRAP_AMMO_EPOCH";
energyCost = 0.4;
limitNearby = 2;
bypassJammer = 1;
};
class Metal_TRAP_SIM_EPOCH: Metal_TRAP_EPOCH {};
class SolarGen_EPOCH : Default
{
removeParts[] = { { "KitSolarGen", 1 } };
powerCapacity = 10;
powerType = 1;
GhostPreview = "SolarGen_EPOCH";
staticClass = "SolarGen_EPOCH";
simulClass = "SolarGen_SIM_EPOCH";
};
class SolarGen_SIM_EPOCH : SolarGen_EPOCH {
removeParts[] = {};
};
class PlotPole_EPOCH : Default
{
removeParts[] = { { "KitPlotPole", 1 } };
GhostPreview = "PlotPole_EPOCH";
staticClass = "PlotPole_EPOCH";
simulClass = "PlotPole_SIM_EPOCH";
bypassJammer = 1;
};
class PlotPole_SIM_EPOCH : PlotPole_EPOCH
{
removeParts[] = {};
};
class WoodRamp_EPOCH : Default
{
removeParts[] = { { "PartPlankPack", 3 } };
simulClass = "WoodRamp_SIM_EPOCH";
staticClass = "WoodRamp_EPOCH";
GhostPreview = "WoodRamp_Ghost_EPOCH";
snapPointsPara[] = {};
snapPointsPerp[] = {};
//allowedSnapPoints[] = { "NF", "SF", "EF", "WF", "CB" };
energyCost = 0.2;
};
class WoodRamp_SIM_EPOCH : WoodRamp_EPOCH
{
allowedSnapPoints[] = { "NF", "SF", "EF", "WF", "CB" };
allowedSnapObjects[] = { "Const_floors_static_F", "Constructions_foundation_F" };
removeParts[] = {};
};
class WoodRamp_Ghost_EPOCH : WoodRamp_SIM_EPOCH {};
class WoodFloor_EPOCH : Default
{
upgradeBuilding[] = { { "MetalFloor_EPOCH", { { "ItemCorrugatedLg", 2 } } } };
removeParts[] = { { "PartPlankPack", 2 } };
simulClass = "WoodFloor_SIM_EPOCH";
staticClass = "WoodFloor_EPOCH";
GhostPreview = "WoodFloor_Ghost_EPOCH";
snapPointsPara[] = {"NF","SF","EF","WF","C","CB"};
snapPointsPerp[] = {"N","S","E","W","CinN","CinS","CinE","CinW"};
energyCost = 0.2;
};
class WoodFloor_SIM_EPOCH: WoodFloor_EPOCH
{
allowedSnapPoints[] = {"NF","SF","EF","WF","C"};
allowedSnapObjects[] = {"Const_floors_static_F","Constructions_foundation_F"};
upgradeBuilding[] = {};
removeParts[] = {};
};
class WoodFloor_Ghost_EPOCH: WoodFloor_SIM_EPOCH {};
class MetalFloor_EPOCH : Default
{
removeParts[] = { { "ItemCorrugatedLg", 2 } };
simulClass = "MetalFloor_SIM_EPOCH";
staticClass = "MetalFloor_EPOCH";
GhostPreview = "MetalFloor_Ghost_EPOCH";
snapPointsPara[] = { "NF", "SF", "EF", "WF", "C", "CB" };
snapPointsPerp[] = { "N", "S", "E", "W", "CinN", "CinS", "CinE", "CinW" };
energyCost = 0.5;
};
class MetalFloor_SIM_EPOCH : Default
{
allowedSnapPoints[] = { "NF", "SF", "EF", "WF", "C" };
allowedSnapObjects[] = { "Const_floors_static_F", "Constructions_foundation_F" };
removeParts[] = {};
};
class MetalFloor_Ghost_EPOCH : MetalFloor_SIM_EPOCH {};
class CinderWallGarage_EPOCH : Default
{
removeParts[] = { { "CinderBlocks", 4 }, { "ItemCorrugatedLg", 1 }, { "CircuitParts", 1 } };
simulClass = "CinderWallGarage_SIM_EPOCH";
staticClass = "CinderWallGarage_EPOCH";
GhostPreview = "CinderWallGarage_EPOCH";
snapType = "snapPointsPara";
snapPointsPara[] = { "N", "E", "W" };
allowedSnapPoints[] = { "N", "S", "E", "W" };
energyCost = 0.5;
};
class CinderWallGarage_SIM_EPOCH : CinderWallGarage_EPOCH
{
allowedSnapObjects[] = { "Const_Cinder_static_F", "Const_floors_static_F" };
removeParts[] = {};
};
class CinderWallHalf_EPOCH : Default
{
upgradeBuilding[] = { { "CinderWall_EPOCH", { { "CinderBlocks", 2 }, { "MortarBucket", 1 } } } };
removeParts[] = { { "CinderBlocks", 2 }, { "ItemRock", 1 } };
simulClass = "CinderWallHalf_SIM_EPOCH";
staticClass = "CinderWallHalf_EPOCH";
GhostPreview = "CinderWallHalf_Ghost_EPOCH";
energyCost = 0.2;
snapType = "snapPointsPara";
snapPointsPara[] = { "N", "E", "W" };
allowedSnapPoints[] = { "N", "S", "E", "W" };
};
class CinderWallHalf_SIM_EPOCH: CinderWallHalf_EPOCH
{
allowedSnapObjects[] = { "Const_Cinder_static_F", "Const_floors_static_F" };
removeParts[] = {};
upgradeBuilding[] = {};
};
class CinderWallHalf_Ghost_EPOCH : CinderWallHalf_SIM_EPOCH {};
class CinderWall_EPOCH : Default
{
upgradeBuilding[] = { { "CinderWallGarage_EPOCH", { { "ItemCorrugatedLg", 1 }, { "CircuitParts", 1 } } } };
removeParts[] = { { "CinderBlocks", 4 }, { "ItemRock", 2 } };
simulClass = "CinderWall_SIM_EPOCH";
staticClass = "CinderWall_EPOCH";
GhostPreview = "CinderWall_EPOCH";
snapType = "snapPointsPara";
snapPointsPara[] = { "N", "E", "W" };
allowedSnapPoints[] = { "N", "S", "E", "W" };
energyCost = 0.4;
};
class CinderWall_SIM_EPOCH: CinderWall_EPOCH
{
allowedSnapObjects[] = {"Const_Cinder_static_F","Const_floors_static_F"};
upgradeBuilding[] = {};
removeParts[] = {};
};
class WoodLargeWall_EPOCH : Default
{
upgradeBuilding[] = {
{ "WoodWall1_EPOCH", { { "ItemPlywoodPack", 1 } } },
{ "WoodLargeWallCor_EPOCH", { { "ItemCorrugated", 1 } } }
};
removeParts[] = { { "PartPlankPack", 2 } };
simulClass = "WoodLargeWall_SIM_EPOCH";
staticClass = "WoodLargeWall_EPOCH";
GhostPreview = "WoodLargeWall_Ghost_EPOCH";
snapType = "snapPointsPara";
snapPointsPara[] = {"N","E","W"};
allowedSnapPoints[] = {"N","S","E","W"};
};
class WoodLargeWall_SIM_EPOCH: WoodLargeWall_EPOCH
{
upgradeBuilding[] = {};
removeParts[] = {};
allowedSnapObjects[] = {"Const_floors_static_F","Const_WoodWalls_static_F"};
};
class WoodLargeWall_Ghost_EPOCH: WoodLargeWall_SIM_EPOCH {};
class WoodWall1_EPOCH : Default
{
upgradeBuilding[] = {
{ "WoodWall2_EPOCH", { { "PartPlankPack", 1 } } },
{ "WoodLargeWallCor_EPOCH", { { "ItemCorrugated", 1 } } }
};
removeParts[] = { { "PartPlankPack", 2 } };
simulClass = "WoodWall1_SIM_EPOCH";
staticClass = "WoodWall1_EPOCH";
GhostPreview = "WoodWall1_EPOCH";
snapType = "snapPointsPara";
snapPointsPara[] = { "N", "E", "W" };
allowedSnapPoints[] = { "N", "S", "E", "W" };
energyCost = 0.2;
};
class WoodWall1_SIM_EPOCH : WoodWall1_EPOCH
{
allowedSnapObjects[] = { "Const_floors_static_F", "Const_WoodWalls_static_F" };
energyCost = 0.2;
upgradeBuilding[] = {};
removeParts[] = {};
};
class WoodLargeWallCor_EPOCH : Default{
upgradeBuilding[] = { { "WoodLargeWallDoorway_EPOCH", { { "PartPlankPack", 1 } } } };
removeParts[] = { { "PartPlankPack", 2 }, { "ItemCorrugated", 1 } };
simulClass = "WoodLargeWallCor_SIM_EPOCH";
staticClass = "WoodLargeWallCor_EPOCH";
GhostPreview = "WoodLargeWallCor_EPOCH";
snapType = "snapPointsPara";
snapPointsPara[] = {"N","E","W"};
allowedSnapPoints[] = {"N","S","E","W"};
energyCost = 0.2;
availableTextures[] = { "\x\addons\a3_epoch_assets\textures\cor\corrugated_co.paa", "\x\addons\a3_epoch_assets\textures\cor\corrugated_black_co.paa", "\x\addons\a3_epoch_assets\textures\cor\corrugated_blue_co.paa", "\x\addons\a3_epoch_assets\textures\cor\corrugated_brown_co.paa", "\x\addons\a3_epoch_assets\textures\cor\corrugated_green_co.paa", "\x\addons\a3_epoch_assets\textures\cor\corrugated_orange_co.paa", "\x\addons\a3_epoch_assets\textures\cor\corrugated_purple_co.paa", "\x\addons\a3_epoch_assets\textures\cor\corrugated_red_co.paa", "\x\addons\a3_epoch_assets\textures\cor\corrugated_teal_co.paa", "\x\addons\a3_epoch_assets\textures\cor\corrugated_yellow_co.paa" };
};
class WoodLargeWallCor_SIM_EPOCH: WoodLargeWallCor_EPOCH
{
allowedSnapObjects[] = {"Const_floors_static_F","Const_WoodWalls_static_F"};
upgradeBuilding[] = {};
removeParts[] = {};
};
class WoodWall2_EPOCH : Default{
upgradeBuilding[] = {
{ "WoodWall3_EPOCH", { { "ItemPlywoodPack", 1 }, { "PartPlankPack", 1 } } },
{ "WoodLargeWallDoor_EPOCH", { { "ItemCorrugated", 1 }, { "PartPlankPack", 1 } } },
};
removeParts[] = { { "ItemPlywoodPack", 1 }, { "PartPlankPack", 2 } };
simulClass = "WoodWall2_SIM_EPOCH";
staticClass = "WoodWall2_EPOCH";
GhostPreview = "WoodWall2_EPOCH";
snapPointsPara[] = { "N", "E", "W" };
allowedSnapPoints[] = { "N", "S", "E", "W" };
energyCost = 0.2;
};
class WoodWall2_SIM_EPOCH: WoodWall2_EPOCH
{
allowedSnapObjects[] = {"Const_floors_static_F","Const_WoodWalls_static_F"};
upgradeBuilding[] = {};
removeParts[] = {};
};
class WoodLargeWallDoorway_EPOCH : Default{
upgradeBuilding[] = { { "WoodLargeWallDoor_EPOCH", { { "ItemCorrugated", 1 }, { "PartPlankPack", 1 } } } };
removeParts[] = { { "PartPlankPack", 2 }, { "ItemCorrugated", 1 } };
simulClass = "WoodLargeWallDoorway_SIM_EPOCH";
staticClass = "WoodLargeWallDoorway_EPOCH";
GhostPreview = "WoodLargeWallDoorway_EPOCH";
snapPointsPara[] = {"N","E","W"};
allowedSnapPoints[] = {"N","S","E","W"};
energyCost = 0.2;
availableTextures[] = { "\x\addons\a3_epoch_assets\textures\cor\corrugated_co.paa", "\x\addons\a3_epoch_assets\textures\cor\corrugated_black_co.paa", "\x\addons\a3_epoch_assets\textures\cor\corrugated_blue_co.paa", "\x\addons\a3_epoch_assets\textures\cor\corrugated_brown_co.paa", "\x\addons\a3_epoch_assets\textures\cor\corrugated_green_co.paa", "\x\addons\a3_epoch_assets\textures\cor\corrugated_orange_co.paa", "\x\addons\a3_epoch_assets\textures\cor\corrugated_purple_co.paa", "\x\addons\a3_epoch_assets\textures\cor\corrugated_red_co.paa", "\x\addons\a3_epoch_assets\textures\cor\corrugated_teal_co.paa", "\x\addons\a3_epoch_assets\textures\cor\corrugated_yellow_co.paa" };
};
class WoodLargeWallDoorway_SIM_EPOCH: WoodLargeWallDoorway_EPOCH
{
allowedSnapObjects[] = {"Const_floors_static_F","Const_WoodWalls_static_F"};
upgradeBuilding[] = {};
removeParts[] = {};
};
class WoodWall3_EPOCH : Default{
upgradeBuilding[] = {
{ "WoodWall4_EPOCH", { { "CircuitParts", 1 } } },
{ "WoodLargeWallDoorL_EPOCH", { { "ItemCorrugated", 1 }, { "CircuitParts", 1 } } },
};
removeParts[] = { { "ItemPlywoodPack", 1 }, { "PartPlankPack", 2 } };
simulClass = "WoodWall3_SIM_EPOCH";
staticClass = "WoodWall3_EPOCH";
GhostPreview = "WoodWall3_EPOCH";
snapPointsPara[] = { "N", "E", "W" };
allowedSnapPoints[] = { "N", "S", "E", "W" };
energyCost = 0.2;
};
class WoodWall3_SIM_EPOCH: WoodWall3_EPOCH
{
allowedSnapObjects[] = {"Const_floors_static_F","Const_WoodWalls_static_F"};
upgradeBuilding[] = {};
removeParts[] = {};
};
class WoodLargeWallDoor_EPOCH : Default{
upgradeBuilding[] = { { "WoodLargeWallDoorL_EPOCH", { { "ItemCorrugated", 1 }, { "CircuitParts", 1 } } } };
removeParts[] = { { "PartPlankPack", 2 }, { "ItemCorrugated", 1 } };
simulClass = "WoodLargeWallDoor_SIM_EPOCH";
staticClass = "WoodLargeWallDoor_EPOCH";
GhostPreview = "WoodLargeWallDoor_EPOCH";
snapPointsPara[] = {"N","E","W"};
allowedSnapPoints[] = {"N","S","E","W"};
availableTextures[] = { "\x\addons\a3_epoch_assets\textures\cor\corrugated_co.paa", "\x\addons\a3_epoch_assets\textures\cor\corrugated_black_co.paa", "\x\addons\a3_epoch_assets\textures\cor\corrugated_blue_co.paa", "\x\addons\a3_epoch_assets\textures\cor\corrugated_brown_co.paa", "\x\addons\a3_epoch_assets\textures\cor\corrugated_green_co.paa", "\x\addons\a3_epoch_assets\textures\cor\corrugated_orange_co.paa", "\x\addons\a3_epoch_assets\textures\cor\corrugated_purple_co.paa", "\x\addons\a3_epoch_assets\textures\cor\corrugated_red_co.paa", "\x\addons\a3_epoch_assets\textures\cor\corrugated_teal_co.paa", "\x\addons\a3_epoch_assets\textures\cor\corrugated_yellow_co.paa" };
energyCost = 0.2;
};
class WoodLargeWallDoor_SIM_EPOCH: WoodLargeWallDoor_EPOCH
{
allowedSnapObjects[] = {"Const_floors_static_F","Const_WoodWalls_static_F"};
upgradeBuilding[] = {};
removeParts[] = {};
};
class WoodWall4_EPOCH : Default {
removeParts[] = { { "ItemPlywoodPack", 1 }, { "PartPlankPack", 2 }, { "CircuitParts", 1 } };
simulClass = "WoodWall4_SIM_EPOCH";
staticClass = "WoodWall4_EPOCH";
GhostPreview = "WoodWall4_EPOCH";
snapPointsPara[] = { "N", "E", "W" };
allowedSnapPoints[] = { "N", "S", "E", "W" };
energyCost = 0.2;
};
class WoodWall4_SIM_EPOCH: WoodWall4_EPOCH
{
allowedSnapObjects[] = {"Const_floors_static_F","Const_WoodWalls_static_F"};
upgradeBuilding[] = {};
removeParts[] = {};
};
class WoodLargeWallDoorL_EPOCH : Default
{
removeParts[] = { { "PartPlankPack", 2 }, { "ItemCorrugated", 1 }, { "CircuitParts", 1 } };
simulClass = "WoodLargeWallDoorL_SIM_EPOCH";
staticClass = "WoodLargeWallDoorL_EPOCH";
GhostPreview = "WoodLargeWallDoorL_EPOCH";
snapPointsPara[] = { "N", "E", "W" };
allowedSnapPoints[] = { "N", "S", "E", "W" };
availableTextures[] = { "\x\addons\a3_epoch_assets\textures\cor\corrugated_co.paa", "\x\addons\a3_epoch_assets\textures\cor\corrugated_black_co.paa", "\x\addons\a3_epoch_assets\textures\cor\corrugated_blue_co.paa", "\x\addons\a3_epoch_assets\textures\cor\corrugated_brown_co.paa", "\x\addons\a3_epoch_assets\textures\cor\corrugated_green_co.paa", "\x\addons\a3_epoch_assets\textures\cor\corrugated_orange_co.paa", "\x\addons\a3_epoch_assets\textures\cor\corrugated_purple_co.paa", "\x\addons\a3_epoch_assets\textures\cor\corrugated_red_co.paa", "\x\addons\a3_epoch_assets\textures\cor\corrugated_teal_co.paa", "\x\addons\a3_epoch_assets\textures\cor\corrugated_yellow_co.paa" };
energyCost = 0.2;
};
class WoodLargeWallDoorL_SIM_EPOCH: WoodLargeWallDoorL_EPOCH
{
allowedSnapObjects[] = {"Const_floors_static_F","Const_WoodWalls_static_F"};
upgradeBuilding[] = {};
removeParts[] = {};
};
class WoodStairs_EPOCH : Default
{
upgradeBuilding[] = { { "WoodStairs2_EPOCH", { { "PartPlankPack", 4 } } } };
removeParts[] = { { "PartPlankPack", 4 } };
simulClass = "WoodStairs_SIM_EPOCH";
staticClass = "WoodStairs_EPOCH";
GhostPreview = "WoodStairs_Ghost_EPOCH";
snapPointsPara[] = {};
snapPointsPerp[] = {};
//allowedSnapPoints[] = { "NF2", "SF2", "EF2", "WF2", "NF", "SF", "EF", "WF", "CB" };
//allowedSnapObjects[] = { "Const_floors_static_F", "Constructions_foundation_F" };
energyCost = 0.2;
};
class WoodStairs_SIM_EPOCH: WoodStairs_EPOCH
{
allowedSnapPoints[] = {"NF","SF","EF","WF","CB"};
allowedSnapObjects[] = {"Const_floors_static_F","Constructions_foundation_F"};
upgradeBuilding[] = {};
removeParts[] = {};
};
class WoodStairs_Ghost_EPOCH: WoodStairs_SIM_EPOCH {};
class WoodStairs2_EPOCH : Default
{
removeParts[] = { { "PartPlankPack", 4 } };
simulClass = "WoodStairs2_SIM_EPOCH";
staticClass = "WoodStairs2_EPOCH";
GhostPreview = "WoodStairs2_EPOCH";
snapPointsPara[] = { "NF2", "SF2", "EF2", "WF2", "NF", "SF", "EF", "WF", "C", "CB" };
snapPointsPerp[] = { "N", "S", "E", "W", "CinN", "CinS", "CinE", "CinW" };
//allowedSnapPoints[] = { "NF2", "SF2", "EF2", "WF2", "NF", "SF", "EF", "WF", "CB" };
energyCost = 0.3;
};
class WoodStairs2_SIM_EPOCH : WoodStairs2_EPOCH
{
allowedSnapPoints[] = { "NF", "SF", "EF", "WF", "CB" };
allowedSnapObjects[] = { "Const_floors_static_F", "Constructions_foundation_F" };
removeParts[] = {};
};
class WoodTower_EPOCH : Default
{
removeParts[] = { { "PartPlankPack", 4 } };
upgradeBuildingPart[] = { { "ItemPlywoodPack", 1 }, { "PartPlankPack", 2 } };
removeBuildingPart[] = { { "ItemPlywoodPack", 1 }, { "PartPlankPack", 2 } };
simulClass = "WoodTower_SIM_EPOCH";
staticClass = "WoodTower_EPOCH";
GhostPreview = "WoodTower_Ghost_EPOCH";
snapPointsPara[] = { "NF2", "SF2", "EF2", "WF2","NF", "SF", "EF", "WF", "C", "CB" };
snapPointsPerp[] = { "N", "S", "E", "W", "CinN", "CinS", "CinE", "CinW" };
//allowedSnapPoints[] = { "NF2", "SF2", "EF2", "WF2", "CB" };
//allowedSnapObjects[] = { "WoodTower_EPOCH", "Const_floors_static_F", "Constructions_foundation_F" };
persistAnimations[] = { "NWall", "EWall", "SWall", "WWall" };
energyCost = 0.3;
};
class WoodTower_SIM_EPOCH : WoodTower_EPOCH
{
allowedSnapPoints[] = { "NF2", "SF2", "EF2", "WF2", "CB" };
allowedSnapObjects[] = { "WoodTower_EPOCH", "Const_floors_static_F", "Constructions_foundation_F" };
energyCost = 0.3;
};
class WoodTower_Ghost_EPOCH : WoodTower_SIM_EPOCH {};
class WoodLadder_EPOCH : Default
{
removeParts[] = { { "PartPlankPack", 2 } };
simulClass = "WoodLadder_SIM_EPOCH";
staticClass = "WoodLadder_EPOCH";
GhostPreview = "WoodLadder_Ghost_EPOCH";
energyCost = 0.1;
};
class WoodLadder_SIM_EPOCH: WoodLadder_EPOCH
{
removeParts[] = {};
};
class WoodLadder_Ghost_EPOCH : WoodLadder_SIM_EPOCH {};
class Tipi_EPOCH : Default
{
removeParts[] = { { "Pelt_EPOCH", 2 }, { "PartPlankPack", 1 } };
GhostPreview = "Tipi_Ghost_EPOCH";
staticClass = "Tipi_EPOCH";
simulClass = "Tipi_SIM_EPOCH";
limitNearby = 2;
bypassJammer = 1;
};
class Tipi_SIM_EPOCH : Tipi_EPOCH
{
simulClass = "Tipi_SIM_EPOCH";
staticClass = "Tipi_EPOCH";
limitNearby = 2;
bypassJammer = 1;
removeParts[] = {};
};
class Tipi_Ghost_EPOCH : Tipi_SIM_EPOCH {};
class StorageShelf_EPOCH : Default
{
removeParts[] = { { "ItemCorrugated", 2 } };
GhostPreview = "StorageShelf_Ghost_EPOCH";
staticClass = "StorageShelf_EPOCH";
simulClass = "StorageShelf_SIM_EPOCH";
limitNearby = 5;
bypassJammer = 1;
};
class StorageShelf_SIM_EPOCH : StorageShelf_EPOCH
{
removeParts[] = {};
};
class StorageShelf_Ghost_EPOCH : StorageShelf_SIM_EPOCH {};
class Workbench_EPOCH : Default
{
removeParts[] = { { "PartPlankPack", 2 } };
GhostPreview = "WorkBench_Ghost_EPOCH";
staticClass = "WorkBench_EPOCH";
simulClass = "WorkBench_SIM_EPOCH";
limitNearby = 5;
bypassJammer = 1;
};
class WorkBench_SIM_EPOCH : Workbench_EPOCH
{
removeParts[] = {};
};
class WorkBench_Ghost_EPOCH : WorkBench_SIM_EPOCH {};
class LockBox_EPOCH : Default
{
returnOnPack[] = { { "ItemLockbox", 1 } };
simulClass = "LockBox_SIM_EPOCH";
staticClass = "LockBox_EPOCH";
weaponHolderProxy = "LockBoxProxy_EPOCH";
GhostPreview = "LockBox_EPOCH";
bypassJammer = 1;
limitNearby = 2;
isSecureStorage = 1;
};
class LockBox_SIM_EPOCH : LockBox_EPOCH
{
returnOnPack[] = {};
};
class Safe_EPOCH : Default
{
returnOnPack[] = { { "ItemSafe", 1 } };
simulClass = "Safe_SIM_EPOCH";
staticClass = "Safe_EPOCH";
weaponHolderProxy = "SafeProxy_EPOCH";
GhostPreview = "Safe_EPOCH";
bypassJammer = 1;
limitNearby = 2;
isSecureStorage = 1;
};
class Safe_SIM_EPOCH : Safe_EPOCH
{
returnOnPack[] = {};
};
class Jack_EPOCH : Default
{
simulClass = "Jack_SIM_EPOCH";
staticClass = "Jack_EPOCH";
GhostPreview = "Jack_EPOCH";
limitNearby = 2;
bypassJammer = 1;
energyCost = 0.1;
};
class Jack_SIM_EPOCH : Jack_EPOCH {};
};