mirror of
https://github.com/EpochModTeam/Epoch.git
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e97c17ce12
[Added] Starting to add support for Tanoa. (more loot positions and world interaction configs still needed) [Changed] move vehicle EH init before setdamage. [Changed] add extra debug to load vehicles. [Changed] Tool: buildings without loot pos script now uses mission config and terrain objects command. [Fixed] take into account trader stored per class vehicle limits when spawning new vehicles. |
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.. | ||
epoch.Altis.pbo | ||
epoch.Australia.pbo | ||
epoch.Bootcamp_ACR.pbo | ||
epoch.Bornholm.pbo | ||
epoch.Chernarus_Summer.pbo | ||
epoch.Chernarus.pbo | ||
epoch.Desert_E.pbo | ||
epoch.Esseker.pbo | ||
epoch.Mountains_ACR.pbo | ||
epoch.Napf.pbo | ||
epoch.Porto.pbo | ||
epoch.ProvingGrounds_PMC.pbo | ||
epoch.Sara_dbe1.pbo | ||
epoch.Sara.pbo | ||
epoch.SaraLite.pbo | ||
epoch.Shapur_BAF.pbo | ||
epoch.Stratis.pbo | ||
epoch.Takistan.pbo | ||
epoch.Tanoa.pbo | ||
epoch.utes.pbo | ||
epoch.VR.pbo | ||
epoch.Woodland_ACR.pbo | ||
epoch.Zargabad.pbo |