if(isServer) then { "SPAZ2" addPublicVariableEventHandler {_this select 1 call Spawn_bike}; Spawn_bike = { private["_spawnPos","_spawnDir","_veh","_goat"]; _spawnPos = _this select 1; _spawnDir = _this select 2; _veh = createVehicle["MBK_01_EPOCH", _spawnPos, [], 0, "NONE"]; _veh allowDamage false; _veh setPos _spawnPos; _veh setDir _spawnDir; _veh setVectorUp (surfaceNormal (getPos _veh)); _veh call EPOCH_server_setVToken; _veh call EPOCH_server_vehicleInit; _veh setVelocity [0,0,.1]; _veh allowDamage true; }; };