class CfgPatches { class A3EAI { units[] = {}; weapons[] = {}; requiredVersion = 0.1; A3EAIVersion = "1.0.1a"; compatibleConfigVersions[] = {"1.0.0","1.0.0a","1.0.0b","1.0.0c","1.0.0d","1.0.1","1.0.1a"}; compatibleHCVersions[] = {}; //HC not currently supported since Epoch client code execution prevention does not currently work. requiredAddons[] = {"a3_epoch_code"}; }; class A3EAI_HC { units[] = {}; weapons[] = {}; requiredVersion = 0.1; A3EAI_HCVersion = "Non-functional"; requiredAddons[] = {"a3_epoch_code"}; }; }; class CfgFunctions { class A3EAI { class A3EAI_Server { file = "A3EAI"; class A3EAI_init { preInit = 1; }; }; }; }; class CfgNonAIVehicles { class A3EAI_EmptyDetector { displayName="A3EAI Trigger"; icon = "\a3\Ui_f\data\IGUI\Cfg\IslandMap\iconSensor_ca.paa"; model = ""; scope = public; selectionFabric = "latka"; simulation="detector"; }; }; class CfgLocationTypes { class A3EAI_BlacklistedArea { color[] = {0.91,0,0,1}; drawStyle = "name"; font = "PuristaMedium"; name = "A3EAI Blacklist Area"; shadow = 1; size = 15; textSize = 0.05; texture = ""; }; class A3EAI_NoAggroArea { color[] = {0.91,0,0,1}; drawStyle = "name"; font = "PuristaMedium"; name = "A3EAI No-Aggro Area"; shadow = 1; size = 15; textSize = 0.05; texture = ""; }; class A3EAI_RandomSpawnArea { color[] = {0.91,0,0,1}; drawStyle = "name"; font = "PuristaMedium"; name = "A3EAI Random Spawn Area"; shadow = 1; size = 15; textSize = 0.05; texture = ""; }; class A3EAI_DynamicSpawnArea { color[] = {0.91,0,0,1}; drawStyle = "name"; font = "PuristaMedium"; name = "A3EAI Dynamic Spawn Area"; shadow = 1; size = 15; textSize = 0.05; texture = ""; }; };