/* KiloSwiss */ private["_startPos","_endPos","_timeout","_name","_missionID","_missionType","_dir","_missionObjects","_convoyVehicles","_group","_box1","_hintString","_convoy","_start","_units","_endCondition","_enterableVehicles"]; _startPos = _this select 0 select 0; _endPos = _this select 0 select 1; _name = _this select 1 select 1; _timeOut = _this select 1 select 2; //Mission timeout _missionID = _this select 2; _missionType = _this select 3; _dir = (_this select 0) call BIS_fnc_dirTo; _missionObjects = []; _convoyVehicles = []; _enterableVehicles = []; //-- _convoyVeh1 = ["I_G_Offroad_01_armed_F",_startPos,1,0,_dir] call SEM_fnc_spawnVehicle; _mainVehicle = ["I_MRAP_03_F",_startPos,1,0,_dir] call SEM_fnc_spawnVehicle; _convoyVeh2 = ["I_G_Offroad_01_armed_F",_startPos,1,0,_dir] call SEM_fnc_spawnVehicle; { _convoyVehicles pushBack _x } forEach [_convoyVeh1, _mainVehicle, _convoyVeh2]; _enterableVehicles pushBack _mainVehicle; //-- _group = [_startPos,(5+(random 2))] call SEM_fnc_spawnAI; { _missionObjects pushBack _x } forEach units _group; _convoy = [_group, _endPos, _missionID, _mainVehicle, _convoyVehicles, _enterableVehicles] spawn SEM_fnc_AIconvoy; _hintString = format["Mission
%1

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Blablablablabla!", _name]; [0,_hintString] remoteexec ["SEM_Client_GlobalHint",-2]; /* Mission End Conditions */ waitUntil{sleep 1; scriptDone _convoy}; _start = time; _units = units _group; waitUntil{ sleep 5; _endCondition = [(getPos _mainVehicle),_units,_start,_timeout,_missionID,[_mainVehicle]]call SEM_fnc_endCondition; (_endCondition > 0) }; SEM_globalMissionMarker = [false,_endCondition,_missionID,_missionType]; SEM_globalMissionMarker call SEM_createMissionMarker; if (_endCondition == 3) then { //Win! { _x call SEM_fnc_vehicleUnlock } count _enterableVehicles; { _x setVehicleAmmo 0 } count _convoyVehicles; _hintString = "Mission success
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All bandits have been defeated!"; [_endCondition,_hintString] remoteexec ["SEM_Client_GlobalHint",-2]; } else { // 1 or 2 = Fail { deleteVehicle _x; uisleep 0.1 } forEach _missionObjects; _convoyVehicles spawn{{_x setDamage 1} count _this; sleep 300; {deleteVehicle _x}count _this}; _hintString = "Mission FAILED"; [_endCondition,_hintString] remoteexec ["SEM_Client_GlobalHint",-2]; }; deleteGroup _group;