class CfgPatches { class ud { units[] = {}; weapons[] = {}; UD_Version = 0.1; requiredVersion = 1.36; requiredAddons[] = {/*"a3_epoch_server"*/}; }; }; class CfgFunctions { class ud { class main { file = "ud"; class udinit { //preInit = 1; postInit = 1; }; }; class Deploy {}; }; };