Epoch_Server/Server/@A3EAI/addons/a3eai/config.cpp

85 lines
1.7 KiB
C++

class CfgPatches {
class A3EAI {
units[] = {};
weapons[] = {};
requiredVersion = 0.1;
A3EAIVersion = "1.0.1a";
compatibleConfigVersions[] = {"1.0.0","1.0.0a","1.0.0b","1.0.0c","1.0.0d","1.0.1","1.0.1a"};
compatibleHCVersions[] = {}; //HC not currently supported since Epoch client code execution prevention does not currently work.
requiredAddons[] = {"a3_epoch_code"};
};
class A3EAI_HC {
units[] = {};
weapons[] = {};
requiredVersion = 0.1;
A3EAI_HCVersion = "Non-functional";
requiredAddons[] = {"a3_epoch_code"};
};
};
class CfgFunctions {
class A3EAI {
class A3EAI_Server {
file = "A3EAI";
class A3EAI_init {
preInit = 1;
};
};
};
};
class CfgNonAIVehicles {
class A3EAI_EmptyDetector {
displayName="A3EAI Trigger";
icon = "\a3\Ui_f\data\IGUI\Cfg\IslandMap\iconSensor_ca.paa";
model = "";
scope = public;
selectionFabric = "latka";
simulation="detector";
};
};
class CfgLocationTypes {
class A3EAI_BlacklistedArea {
color[] = {0.91,0,0,1};
drawStyle = "name";
font = "PuristaMedium";
name = "A3EAI Blacklist Area";
shadow = 1;
size = 15;
textSize = 0.05;
texture = "";
};
class A3EAI_NoAggroArea {
color[] = {0.91,0,0,1};
drawStyle = "name";
font = "PuristaMedium";
name = "A3EAI No-Aggro Area";
shadow = 1;
size = 15;
textSize = 0.05;
texture = "";
};
class A3EAI_RandomSpawnArea {
color[] = {0.91,0,0,1};
drawStyle = "name";
font = "PuristaMedium";
name = "A3EAI Random Spawn Area";
shadow = 1;
size = 15;
textSize = 0.05;
texture = "";
};
class A3EAI_DynamicSpawnArea {
color[] = {0.91,0,0,1};
drawStyle = "name";
font = "PuristaMedium";
name = "A3EAI Dynamic Spawn Area";
shadow = 1;
size = 15;
textSize = 0.05;
texture = "";
};
};