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19 lines
691 B
Plaintext
19 lines
691 B
Plaintext
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//////////////////////////////////////////////////////
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// Attach a marker of type _marker to an object _crate
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// by Ghostrider [GRG] based on code from Wicked AI for Arma 2 Dayz Epoch
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/////////////////////////////////////////////////////
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/*
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--------------------------
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License
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--------------------------
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All the code and information provided here is provided under an Attribution Non-Commercial ShareAlike 4.0 Commons License.
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http://creativecommons.org/licenses/by-nc-sa/4.0/
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*/
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#include "\GMS\Compiles\Init\GMS_defines.hpp"
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//private ["_start","_maxHeight","_smokeShell","_light","_lightSource"];
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//params[["_crate",objNull],["_time",60]];
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_this call GMSCore_fnc_visibleMarker;
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