Build 279

Added missing variables for GMS_config.sqf.
Moved symulation management to GMSCore.
This commit is contained in:
Ghostrider [GRG] 2023-11-07 20:32:03 -05:00
parent 7109cd74fb
commit 0a31929d8b
13 changed files with 936 additions and 285 deletions

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@ -36,7 +36,9 @@ while {true} do
if (diag_tickTime > _timer5sec) then
{
_timer5sec = diag_tickTime + 5;
[] call GMS_fnc_simulationMonitor;
// Moved simulation monitoring to GMSCore since both GMS and GMSAI require it.
//[] call GMS_fnc_simulationMonitor;
[] spawn GMS_fnc_monitorSpawnedMissions;
[] call GMS_fnc_scanForPlayersNearVehicles;
[] call GMS_fnc_vehicleMonitor;

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@ -0,0 +1,58 @@
/*
GMS_fnc_simulationMonitor
Managages simulation using blckeagls logic
By Ghostrider-GRG-
--------------------------
License
--------------------------
All the code and information provided here is provided under an Attribution Non-Commercial ShareAlike 4.0 Commons License.
http://creativecommons.org/licenses/by-nc-sa/4.0/
*/
#include "\x\addons\GMS\Compiles\Init\GMS_defines.hpp"
// TODO: Move Simulation Management to GMSCore
if (GMS_simulationManager isEqualTo GMS_simulationManagementOff) exitWith {};
if (GMS_simulationManager isEqualTo GMS_useDynamicSimulationManagement) exitWith
{
// wake groups up if needed.
{
private _group = _x;
private _nearplayer = [getPosATL (leader _group),GMS_simulationEnabledDistance] call GMSCore_fnc_nearestPlayers;
if !(_nearPlayer isEqualTo []) then
{
_group reveal [(_nearplayer select 0),(_group knowsAbout (_nearPlayer select 0)) + 0.001]; // Force simulation on
};
} forEach GMS_monitoredMissionAIGroups;
};
if (GMS_simulationManager isEqualTo GMS_useGMS_SimulationManager) then
{
{
private _group = _x;
private _nearplayer = [getPosATL (leader _group),GMS_simulationEnabledDistance] call GMSCore_fnc_nearestPlayers;
if !(_nearplayer isEqualTo []) then
{
if !(simulationEnabled (leader _group)) then
{
{
_x enableSimulationGlobal true;
_x reveal [(_nearplayer select 0),(_group knowsAbout (_nearPlayer select 0)) + 0.001]; // Force simulation on
}forEach units _group;
// GMSCore sets enableDynamicSimulation = false and enableSimulationGlobal = true for vehicles.
//(objectParent (leader _group)) enableSimulationGlobal true; // enable simulation for the groups vehicle if there is one
};
}else{
if (simulationEnabled (leader _group)) then
{
{_x enableSimulationGlobal false} forEach units _group;
(objectParent (leader _group)) enableSimulationGlobal true; // enable simulation for the groups vehicle if there is one
};
};
} forEach GMS_monitoredMissionAIGroups;
};

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@ -79,7 +79,8 @@ _markerConfigs params [
];
try {
if (GMS_debugLevel > 0) then {[format["_initializeMission (82): _timesSpawned %1 | _maxMissionRespawns %2",_timesSpawned,_maxMissionRespawns]] call GMS_fnc_log};
[format["_initializeMission(248): Initializeing mission %1",_missionFile]] call GMS_fnc_log;
//if (GMS_debugLevel > 0) then {[format["_initializeMission (82): _timesSpawned %1 | _maxMissionRespawns %2 | _missionFile %3",_timesSpawned,_maxMissionRespawns,_missionFile]] call GMS_fnc_log};
if (_timesSpawned >= _maxMissionRespawns && !(_maxMissionRespawns == -1)) throw -2;
// If the mission is a static mission and it has been spawned but not cleared then pass back a code indicating that
@ -237,6 +238,7 @@ try {
// Repair any damage done by prior activities.
{_x setDamage 0} forEach ( nearestObjects [_coords, ["Building"], 500]);
throw 1; // Normal script termination
}

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@ -327,10 +327,11 @@ for "_i" from 1 to (count _missionsList) do
*/
_missionConfigs set[isSpawned,false];
_missionConfigs set[spawnedAt,-1];
[format["_monitorSpawnedMissions (325): _markerMissionName %1: end of case 1 for mission completion",_markerMissionName]] call GMS_fnc_log;
[format["_monitorSpawnedMissions (326): _isSpawned %1 | _spawnedAt %2",_isSpawned,_spawnedAt]] call GMS_fnc_log;
[format["_monitorSpawnedMissions (327): #isSpawned %1 | #spawnAt %2",isSpawned,spawnedAt]] call GMS_fnc_log;
[format["_monitorSpawneMissions (328): _missionConfigs select %1 = %2 | _missionConfigs select %3 = %4",spawnedAt,_missionConfigs select spawnedAt, isSpawned, _missionConfigs select isSpawned]] call GMS_fnc_log;
//[format["_monitorSpawnedMissions (325): _markerMissionName %1: end of case 1 for mission completion",_markerMissionName]] call GMS_fnc_log;
//[format["_monitorSpawnedMissions (326): _isSpawned %1 | _spawnedAt %2",_isSpawned,_spawnedAt]] call GMS_fnc_log;
//[format["_monitorSpawnedMissions (327): #isSpawned %1 | #spawnAt %2",isSpawned,spawnedAt]] call GMS_fnc_log;
//[format["_monitorSpawneMissions (328): _missionConfigs select %1 = %2 | _missionConfigs select %3 = %4",spawnedAt,_missionConfigs select spawnedAt, isSpawned, _missionConfigs select isSpawned]] call GMS_fnc_log;
[format["_monitorSpawnedMissions(334): _missionFile %1 reached normal mission completion",_missionFile]] call GMS_fnc_log;
};
case 2: { // Abort, crate moved.

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@ -38,7 +38,7 @@ private _hiddenObjs = [];
_obj allowDamage true;
_obj enableSimulation false;
_obj enableSimulationGlobal false;
_obj enableDynamicSimulation false;
_obj enableDynamicSimulation true;
_obj setDir (_obj getRelDir _coords);
_newObjs pushback _obj;
sleep 0.1;

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@ -67,9 +67,9 @@
#define GMS_vehiclePlayerDetectionOdds 0.6
#define GMS_playerDetectionRangeSubs 100
#define GMS_playerDetectionRangeSurfaceVehicle 150
#define GMS_simulationEnabledDistance 2500
#define GMS_simulationEnabledDistance 3000
#define GMS_simulationManagementOff 0
#define GMS_useBlckeaglsSimulationManager 1
#define GMS_useGMS_SimulationManager 1
#define GMS_useDynamicSimulationManagement 2
#define GMS_simulationManagementOff 0
#define GMS_useBlckeaglsSimulationManagement 1

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@ -22,220 +22,192 @@ if (hasInterface) exitWith
{
"[GMS] Mission system may only be run on a dedicate server or headless client";
};
waitUntil {!isNil "GMSCore_Initialized"};
diag_log format["[GMS] Loading GMS at %1",diag_tickTime];
diag_log format["[GMS] GMSCore_modtype = %1 | GMSCore_side %2 | GMSCore_unitType %3",GMSCore_modtype,GMSCore_side,GMSCore_unitType];
// This block waits for the mod to start but is disabled for now
if ((toLowerANSI GMSCore_modtype) isEqualto "epoch") then {
//diag_log "[GMS] Waiting until EpochMod is ready...";
//waitUntil {!isnil "EPOCH_SERVER_READY"};
//diag_log "[GMS] EpochMod is ready...loading GMS";
};
if ((toLowerANSI GMSCore_modtype) isEqualTo "exile") then
{
diag_log "[GMS] Waiting until ExileMod is ready ...";
waitUntil {!isNil "PublicServerIsLoaded"};
diag_log "[GMS] Exilemod is ready...loading GMS";
};
[] spawn {
waitUntil {!isNil "GMSCore_Initialized"};
diag_log format["[GMS] Loading GMS at %1",diag_tickTime];
diag_log format["[GMS] GMSCore_modtype = %1 | GMSCore_side %2 | GMSCore_unitType %3",GMSCore_modtype,GMSCore_side,GMSCore_unitType];
// Just some housekeeping for ghost.
private _loadingStartTime = diag_tickTime;
// Just some housekeeping for ghost.
private _loadingStartTime = diag_tickTime;
// compile functions
[] call compileFinal preprocessFileLineNumbers "\x\addons\GMS\Compiles\GMS_functions.sqf";
diag_log format["[GMS] Loaded Functions at %1",diag_tickTime];
// Load Configs
[] call compile preprocessfilelinenumbers "\x\addons\GMS\Configs\GMS_configs.sqf";
// compile functions
[] call compileFinal preprocessFileLineNumbers "\x\addons\GMS\Compiles\GMS_functions.sqf";
diag_log format["[GMS] Loaded Functions at %1",diag_tickTime];
// Load Configs
[] call compile preprocessfilelinenumbers "\x\addons\GMS\Configs\GMS_configs.sqf";
diag_log format["[GMS] Loaded Configs at %1",diag_tickTime];
diag_log format["[GMS] Loaded Configs at %1",diag_tickTime];
waitUntil{(!isNil "GMS_simulationManager") && {(!isNil "GMS_debugLevel") && {!(isNil "GMS_configs_loaded")}}};
// Make sure all key variables are defined before proceding with loading with GMS
waitUntil{!(isNil "GMS_configs_loaded")};
{
private _var = missionNameSpace getVariable[_x,[]];
[format["validating classnames and pricing for %1 | count = %2 | _x = %3",_x,count _var, _var]] call GMS_fnc_log;
_var = [_var,true] call GMSCore_fnc_checkClassnamesArray;
_var = [_var,true] call GMSCore_fnc_checkClassNamePrices;
//[format["GMS_init_server: Updated %1 | count = %2 | _x = %3",_x,count _var, _var]] call GMS_fnc_log;
} forEach [
"GMS_patrolHelisBlue",
"GMS_patrolHelisRed",
"GMS_patrolHelisGreen",
"GMS_patrolHelisOrange",
"GMS_AIPatrolVehiclesBlue",
"GMS_AIPatrolVehiclesRed",
"GMS_AIPatrolVehiclesGreen",
"GMS_AIPatrolVehiclesOrange",
"GMS_tools",
"GMS_buildingMaterials",
"GMS_NVG",
"GMS_specialItems",
"GMS_ConsumableItems",
"GMS_vests_blue",
"GMS_vests_red",
"GMS_vests_green",
"GMS_vests_orange",
"GMS_SkinList_blue",
"GMS_SkinList_red",
"GMS_SkinList_green",
"GMS_SkinList_orange",
"GMS_headgear_blue",
"GMS_headgear_red",
"GMS_headgear_green",
"GMS_headgear_orange",
"GMS_backpacks_blue",
"GMS_backpacks_red",
"GMS_backpacks_green",
"GMS_WeaponList_Blue",
"GMS_WeaponList_Red",
"GMS_WeaponList_Green",
"GMS_WeaponList_Orange"
];
// Load any user-defined specifications or overrides
// HINT: Use these for map-specific settings
#include "\x\addons\GMS\Configs\GMS_custom_config.sqf";
if ((toLowerANSI GMSCore_modtype) isEqualTo "default") then
{
["[GMS] Configuring Mission System for Default Settings..."] call GMS_fnc_log;
};
if (GMS_debugLevel > 0) then {[format["DEBUG ON: Custom Configurations Loaded at %1",diag_tickTime]] call GMS_fnc_log};
if (GMS_debugLevel > 0) then {[format["GMS_debugLevel = %1",GMS_debugLevel]] call GMS_fnc_log};
// Load vaariables used to store information for the mission system.
[] call compileFinal preprocessFileLineNumbers "\x\addons\GMS\Compiles\GMS_variables.sqf";
if (GMS_debugLevel > 0) then {[format["DEBUG ON: Variables loaded at %1",diag_tickTime]] call GMS_fnc_log};
// Load any user-defined specifications or overrides
// HINT: Use these for map-specific settings
#include "\x\addons\GMS\Configs\GMS_custom_config.sqf";
// find and set Mapcenter and size
call compileFinal preprocessFileLineNumbers "\x\addons\GMS\Compiles\init\GMS_fnc_findWorld.sqf";
if (GMS_debugLevel > 0) then {["DEBUG ON: Map-specific information defined"] call GMS_fnc_log};
if (GMS_debugLevel > 0) then {[format["DEBUG ON: Custom Configurations Loaded at %1",diag_tickTime]] call GMS_fnc_log};
if (GMS_debugLevel > 0) then {[format["GMS_debugLevel = %1",GMS_debugLevel]] call GMS_fnc_log};
// set up the lists of available missions for each mission category
#include "\x\addons\GMS\Missions\GMS_missionLists.sqf";
if (GMS_debugLevel > 0) then {["DEBUG ON: Mission Lists Loaded Successfully"] call GMS_fnc_log};
// TODO: merge in underwater / sea missions at some point
// Load vaariables used to store information for the mission system.
[] call compileFinal preprocessFileLineNumbers "\x\addons\GMS\Compiles\GMS_variables.sqf";
if (GMS_debugLevel > 0) then {[format["DEBUG ON: Variables loaded at %1",diag_tickTime]] call GMS_fnc_log};
// configure dynamic simulation management is this is being used.
if (GMS_simulationManager == 2) then
{
"Group" setDynamicSimulationDistance 1800;
enableDynamicSimulationSystem true;
};
// find and set Mapcenter and size
call compileFinal preprocessFileLineNumbers "\x\addons\GMS\Compiles\init\GMS_fnc_findWorld.sqf";
if (GMS_debugLevel > 0) then {["DEBUG ON: Map-specific information defined"] call GMS_fnc_log};
// set up the lists of available missions for each mission category
#include "\x\addons\GMS\Missions\GMS_missionLists.sqf";
if (GMS_debugLevel > 0) then {["DEBUG ON: Mission Lists Loaded Successfully"] call GMS_fnc_log};
// TODO: merge in underwater / sea missions at some point
switch (GMS_simulationManager) do
{
case 2: {["dynamic simulation manager enabled"] call GMS_fnc_log};
case 1: {["GMS simulation manager enabled"] call GMS_fnc_log};
case 0: {["GMS simulation management disabled"] call GMS_fnc_log};
};
if (GMS_blacklistTraderCities) then
{
[] spawn compile preprocessfilelinenumbers "\x\addons\GMS\Compiles\Init\GMS_fnc_getTraderCites.sqf";
};
_fn_setupLocationType = {
params[ "_locationType"];
private _locations = nearestLocations [getArray (configFile >> "CfgWorlds" >> worldName >> "centerPosition"), [_locationType], worldSize];
_locations
};
if (isNil "GMS_crateMoveAllowed") then {GMS_crateMoveAllowed = true};
private _villages = ["NameVillage"] call _fn_setupLocationType;
private _cites = ["NameCity"] call _fn_setupLocationType;
private _capitals = ["NameCityCapital"] call _fn_setupLocationType;
private _marine = ["NameMarine"] call _fn_setupLocationType;
private _other = ["NameLocal"] call _fn_setupLocationType;
private _airport = ["Airport"] call _fn_setupLocationType;
GMS_townLocations = _villages + _cites + _capitals + _marine + _other + _airport;
//Start the mission timers
if (GMS_enableOrangeMissions > 0) then
{
[_missionListOrange,_pathOrange,"OrangeMarker","orange",GMS_TMin_Orange,GMS_TMax_Orange,GMS_enableOrangeMissions] call GMS_fnc_addMissionToQue;
};
if (GMS_enableGreenMissions > 0) then
{
[_missionListGreen,_pathGreen,"GreenMarker","green",GMS_TMin_Green,GMS_TMax_Green,GMS_enableGreenMissions] call GMS_fnc_addMissionToQue;
};
if (GMS_enableRedMissions > 0) then
{
[_missionListRed,_pathRed,"RedMarker","red",GMS_TMin_Red,GMS_TMax_Red,GMS_enableRedMissions] call GMS_fnc_addMissionToQue;
};
if (GMS_enableBlueMissions > 0) then
{
[_missionListBlue,_pathBlue,"BlueMarker","blue",GMS_TMin_Blue,GMS_TMax_Blue,GMS_enableBlueMissions] call GMS_fnc_addMissionToQue;
};
if (GMS_numberUnderwaterDynamicMissions > 0) then
{
if !(GMS_maxSeaSearchDistance == 0) then {
[_missionListUMS,_pathUMS,"UMSMarker","Red",GMS_TMin_UMS,GMS_TMax_UMS,GMS_numberUnderwaterDynamicMissions] call GMS_fnc_addMissionToQue;
};
};
if (GMS_enableScoutsMissions > 0) then
{
[_missionListScouts,_pathScouts,"ScoutsMarker","red",GMS_TMin_Scouts,GMS_TMax_Scouts,GMS_enableScoutsMissions] call GMS_fnc_addMissionToQue;
};
if (GMS_enableHunterMissions > 0) then
{
[_missionListHunters,_pathHunters,"HunterMarker","green",GMS_TMin_Hunter,GMS_TMax_Hunter,GMS_enableHunterMissions] call GMS_fnc_addMissionToQue;
};
// Running new version of Crash sites.
if (GMS_maxCrashSites > 0) then
{
[] execVM "\x\addons\GMS\Missions\HeliCrashs\Crashes2.sqf";
};
if (GMS_enableStaticMissions > 0 && !(_missionLIstStatics isEqualTo [])) then // GMS_enableStaticMissions should be an integer between 1 and N
{
diag_log format["fn_init: _pathStatics = %1",_pathStatics];
private _staticsToSpawn = [];
private _isStatic = true;
private _numberStatics = count _missionListStatics;
if (GMS_blacklistTraderCities) then
{
[format["_init (206): _missionListStatics %1 = %2",_forEachIndex, _x]] call GMS_fnc_log;
} forEach _missionListStatics;
while {(count _staticsToSpawn) < (count _missionListStatics) && ((count _staticsToSpawn) < (GMS_enableStaticMissions))} do
{
private _mission = selectRandom _missionListStatics;
_staticsToSpawn pushBackUnique _mission;
[format["GMS_fnc_init (209): _mission = %1 | count _staticsToSpawn = %2",_mission, count _staticsToSpawn]] call GMS_fnc_log;
[] spawn compile preprocessfilelinenumbers "\x\addons\GMS\Compiles\Init\GMS_fnc_getTraderCites.sqf";
};
/*
params[
["_missionList",[]],
["_path",""],
["_marker",""],
["_difficulty","Red"],
["_tMin",60],
["_tMax",120],
["_noMissions",1],
["_isStatic",false]];
*/
diag_log format["_init: count _staticsToSpawn = %1 | GMS_enableStaticMissions = %2:",count _staticsToSpawn,GMS_enableStaticMissions];
[_staticsToSpawn,_pathStatics,"StaticsMarker","orange",GMS_TMin_Statics,GMS_TMax_Statics,GMS_enableStaticMissions,_isStatic] call GMS_fnc_addMissionToQue;
_fn_setupLocationType = {
params[ "_locationType"];
private _locations = nearestLocations [getArray (configFile >> "CfgWorlds" >> worldName >> "centerPosition"), [_locationType], worldSize];
_locations
};
if (isNil "GMS_crateMoveAllowed") then {GMS_crateMoveAllowed = true};
private _villages = ["NameVillage"] call _fn_setupLocationType;
private _cites = ["NameCity"] call _fn_setupLocationType;
private _capitals = ["NameCityCapital"] call _fn_setupLocationType;
private _marine = ["NameMarine"] call _fn_setupLocationType;
private _other = ["NameLocal"] call _fn_setupLocationType;
private _airport = ["Airport"] call _fn_setupLocationType;
GMS_townLocations = _villages + _cites + _capitals + _marine + _other + _airport;
//Start the mission timers
if (GMS_enableOrangeMissions > 0) then
{
[_missionListOrange,_pathOrange,"OrangeMarker","orange",GMS_TMin_Orange,GMS_TMax_Orange,GMS_enableOrangeMissions] call GMS_fnc_addMissionToQue;
};
if (GMS_enableGreenMissions > 0) then
{
[_missionListGreen,_pathGreen,"GreenMarker","green",GMS_TMin_Green,GMS_TMax_Green,GMS_enableGreenMissions] call GMS_fnc_addMissionToQue;
};
if (GMS_enableRedMissions > 0) then
{
[_missionListRed,_pathRed,"RedMarker","red",GMS_TMin_Red,GMS_TMax_Red,GMS_enableRedMissions] call GMS_fnc_addMissionToQue;
};
if (GMS_enableBlueMissions > 0) then
{
[_missionListBlue,_pathBlue,"BlueMarker","blue",GMS_TMin_Blue,GMS_TMax_Blue,GMS_enableBlueMissions] call GMS_fnc_addMissionToQue;
};
if (GMS_numberUnderwaterDynamicMissions > 0) then
{
if !(GMS_maxSeaSearchDistance == 0) then {
[_missionListUMS,_pathUMS,"UMSMarker","Red",GMS_TMin_UMS,GMS_TMax_UMS,GMS_numberUnderwaterDynamicMissions] call GMS_fnc_addMissionToQue;
};
};
if (GMS_enableScoutsMissions > 0) then
{
[_missionListScouts,_pathScouts,"ScoutsMarker","red",GMS_TMin_Scouts,GMS_TMax_Scouts,GMS_enableScoutsMissions] call GMS_fnc_addMissionToQue;
};
if (GMS_enableHunterMissions > 0) then
{
[_missionListHunters,_pathHunters,"HunterMarker","green",GMS_TMin_Hunter,GMS_TMax_Hunter,GMS_enableHunterMissions] call GMS_fnc_addMissionToQue;
};
// Running new version of Crash sites.
if (GMS_maxCrashSites > 0) then
{
[] execVM "\x\addons\GMS\Missions\HeliCrashs\Crashes2.sqf";
};
if (GMS_enableStaticMissions > 0 && !(_missionLIstStatics isEqualTo [])) then // GMS_enableStaticMissions should be an integer between 1 and N
{
diag_log format["fn_init: _pathStatics = %1",_pathStatics];
private _staticsToSpawn = [];
private _isStatic = true;
private _numberStatics = count _missionListStatics;
{
[format["_init (206): _missionListStatics %1 = %2",_forEachIndex, _x]] call GMS_fnc_log;
} forEach _missionListStatics;
while {(count _staticsToSpawn) < (count _missionListStatics) && ((count _staticsToSpawn) < (GMS_enableStaticMissions))} do
{
private _mission = selectRandom _missionListStatics;
_staticsToSpawn pushBackUnique _mission;
[format["GMS_fnc_init (209): _mission = %1 | count _staticsToSpawn = %2",_mission, count _staticsToSpawn]] call GMS_fnc_log;
};
/*
params[
["_missionList",[]],
["_path",""],
["_marker",""],
["_difficulty","Red"],
["_tMin",60],
["_tMax",120],
["_noMissions",1],
["_isStatic",false]];
*/
diag_log format["_init: count _staticsToSpawn = %1 | GMS_enableStaticMissions = %2:",count _staticsToSpawn,GMS_enableStaticMissions];
[_staticsToSpawn,_pathStatics,"StaticsMarker","orange",GMS_TMin_Statics,GMS_TMax_Statics,GMS_enableStaticMissions,_isStatic] call GMS_fnc_addMissionToQue;
};
// Flag any class names with issues (invald classname or classname without pricing)
{
private _var = missionNameSpace getVariable[_x,[]];
[format["validating classnames and pricing for %1 | count = %2 | _x = %3",_x,count _var, _var]] call GMS_fnc_log;
_var = [_var,true] call GMSCore_fnc_checkClassnamesArray;
_var = [_var,true] call GMSCore_fnc_checkClassNamePrices;
//[format["GMS_init_server: Updated %1 | count = %2 | _x = %3",_x,count _var, _var]] call GMS_fnc_log;
} forEach [
"GMS_patrolHelisBlue",
"GMS_patrolHelisRed",
"GMS_patrolHelisGreen",
"GMS_patrolHelisOrange",
"GMS_AIPatrolVehiclesBlue",
"GMS_AIPatrolVehiclesRed",
"GMS_AIPatrolVehiclesGreen",
"GMS_AIPatrolVehiclesOrange",
"GMS_tools",
"GMS_buildingMaterials",
"GMS_NVG",
"GMS_specialItems",
"GMS_ConsumableItems",
"GMS_vests_blue",
"GMS_vests_red",
"GMS_vests_green",
"GMS_vests_orange",
"GMS_SkinList_blue",
"GMS_SkinList_red",
"GMS_SkinList_green",
"GMS_SkinList_orange",
"GMS_headgear_blue",
"GMS_headgear_red",
"GMS_headgear_green",
"GMS_headgear_orange",
"GMS_backpacks_blue",
"GMS_backpacks_red",
"GMS_backpacks_green",
"GMS_WeaponList_Blue",
"GMS_WeaponList_Red",
"GMS_WeaponList_Green",
"GMS_WeaponList_Orange"
];
// start the main thread for the mission system which monitors missions running and stuff to be cleaned up
[] spawn GMS_fnc_mainThread;
private _version = getText(configFile >> "GMSBuild" >> "Version");
private _build = getText(configFile >> "GMSBuild" >> "Build");
private _date = getText(configFile >> "GMSBuild" >> "Date");
[format["Version %1 Build %2 Date %4 Loaded in %3 seconds",
_version,
_build,
diag_tickTime - _loadingStartTime,
_date]
] call GMS_fnc_log;
};
// start the main thread for the mission system which monitors missions running and stuff to be cleaned up
[] spawn GMS_fnc_mainThread;
private _version = getText(configFile >> "GMSBuild" >> "Version");
private _build = getText(configFile >> "GMSBuild" >> "Build");
private _date = getText(configFile >> "GMSBuild" >> "Date");
[format["Version %1 Build %2 Date %4 Loaded in %3 seconds",
_version,
_build,
diag_tickTime - _loadingStartTime,
_date]
] call GMS_fnc_log;

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@ -26,12 +26,15 @@
**************************************
*/
GMS_simulationManager = GMS_useBlckeaglsSimulationManager;
/* Simulation management is handled by GMSCore now */
//GMS_simulationManager = GMS_useGMS_SimulationManager;
GMS_hideRocksAndPlants = true; // When true, any rocks, trees or bushes under enterable buildings will be 'hidden'
/*
GMS_simulationManagementOff - no simulation management occurs
GMS_useBlckeaglsSimulationManager - simulation is enabled/disabled by periodic checks for nearby players; a 'wake' function is included when a units simulation is turned on
GMS_useGMS_SimulationManager - simulation is enabled/disabled by periodic checks for nearby players; a 'wake' function is included when a units simulation is turned on
GMS_useDynamicSimulationManagement 2 - arma dynamic simulation is used
*/
@ -87,8 +90,6 @@ GMS_killMessageTypesKiller = [
];
GMS_useIEDMessages = true; // Displayes a message when a player vehicle detonates and IED (such as would happen if a player killed AI with a forbidden weapon).
GMS_rewards = [[0,0],[0,0],[0,0],[0,0]];
switch (GMSCore_modType) do
{
case "Epoch": {
@ -100,6 +101,7 @@ switch (GMSCore_modType) do
GMS_rewardsRed = [[8,14],12,15];
GMS_rewardsGreen = [[10,18],[15,20]];
GMS_rewardsOrange = [[12,20],20,25];
GMS_rewards = [GMS_rewardsBlue,GMS_rewardsRed,GMS_rewardsGreen,GMS_rewardsOrange];
// Amount of tabs added to each mission crate
GMS_crateMoneyBlue = [100,250];
@ -119,6 +121,7 @@ switch (GMSCore_modType) do
GMS_rewardsRed = [[8,14],[12,15]];
GMS_rewardsGreen = [[10,18],[15,20]];
GMS_rewardsOrange = [[12,20],[20,25]];
GMS_rewards = [GMS_rewardsBlue,GMS_rewardsRed,GMS_rewardsGreen,GMS_rewardsOrange];
// Amount of tabs added to each mission crate
GMS_crateMoneyBlue = [3000,5000];
@ -137,6 +140,11 @@ switch (GMSCore_modType) do
case "default": {
GMS_rewardsNotifications = ["dynamicText"];
GMS_killstreakTimeout = 300; // 5 min
GMS_rewardsBlue = [[5,10],[8,12]];
GMS_rewardsRed = [[8,14],[12,15]];
GMS_rewardsGreen = [[10,18],[15,20]];
GMS_rewardsOrange = [[12,20],[20,25]];
GMS_rewards = [GMS_rewardsBlue,GMS_rewardsRed,GMS_rewardsGreen,GMS_rewardsOrange];
};
};
///////////////////////////////
@ -147,7 +155,8 @@ switch (GMSCore_modType) do
GMS_labelMapMarkers = [true,"center"];
GMS_preciseMapMarkers = true; // Map markers are/are not centered at the loot crate
GMS_showCountAliveAI = true;
GMS_defaultMarkerColor = "ColorYellow";
// radius within whih missions are triggered. The trigger causes the crate and AI to spawn.
GMS_TriggerDistance = 2000;
@ -348,13 +357,10 @@ switch (GMSCore_modType) do
GMS_enableRedMissions = 2;
GMS_enableBlueMissions = 2;
GMS_numberUnderwaterDynamicMissions = 0; // Values from -1 (no UMS) to N (N Underwater missions will be spawned; static UMS units and subs will be spawned.
GMS_enableStaticMissions = -1;
#ifdef GRGserver
GMS_enableStaticMissions = 1;
GMS_enableHunterMissions = 1;
GMS_enableScoutsMissions = 2;
GMS_maxcrashsites = -1;
#endif
////////////////////
// MISSION TIMERS
@ -367,12 +373,9 @@ switch (GMSCore_modType) do
GMS_TMin_Red = 110; //4;
GMS_TMin_UMS = 105; //5;
GMS_TMin_Statics = 60 * 35; // minimum time for RESPAWN of static missions
#ifdef GRGserver
GMS_TMin_Hunter = 100; //6;
GMS_TMin_Scouts = 95; //7;
GMS_TMin_Crashes = 90; //8;
#endif
//Maximum Spawn time between missions in seconds
GMS_TMax_Orange =200; //9;
@ -383,11 +386,9 @@ switch (GMSCore_modType) do
GMS_TMax_Statics = GMS_TMin_Statics + 60; // Maximum time for RESAPWN of static missions
// Be sure the minimum is > than the time at which objects from the previous instance of a static mission are deleted
// That is set in GMS_cleanupCompositionTimer
#ifdef GRGserver
GMS_TMax_Hunter = 140; //14;
GMS_TMax_Scouts = 130; //15;
GMS_TMax_Crashes = 100; //16;
#endif
//
///////////////////////////////

View File

@ -41,6 +41,7 @@ private _missionListGreen = [/*"default","default2",/*"medicalCamp","redCamp","r
private _pathOrange = "Orange";
private _missionListOrange = [/*"default","default2","medicalCamp","redCamp","resupplyCamp","officeComplex",*/
/*
"CommandersComplex", // ***
"generalsCamp",
"colonel2",
@ -48,6 +49,9 @@ private _missionListOrange = [/*"default","default2","medicalCamp","redCamp","re
"operationTakeover",
"dashq",
"tko_camp"
*/
//"researchComplex"
"survivalSupplies"
];
private _pathStatics = "Statics";
@ -56,7 +60,7 @@ private _missionListStatics = [
/// Do NOT include the extension here.
/// You will need to add the mission files to the statics folder.
//"spatzle",
//"saltflatsone"
"saltflatsone"
];
private _pathUMS = "UMS\dynamicMissions";

View File

@ -0,0 +1,404 @@
/*
Dynamic Mission Generated
Using 3DEN Plugin for GMS by Ghostrider
GMS 3DEN Plugin Version 1.61 : Build 28 : Build Date 11/02/23
By Ghostrider-GRG-
*/
/*
Do not touch the code below
*/
#include "\x\addons\GMS\Compiles\Init\GMS_defines.hpp"
#include "\x\addons\GMS\Missions\GMS_privateVars.sqf"
_defaultMissionLocations = [];
/*
Edit these to suite you specific mission
*/
_difficulty = "Orange";
/* Specify the chance this mission is spawned [0 .. 1.0] */
_chanceMissionSpawned = 1;
/* Set number of times a mission respawns or use -1 for inifinite respawns */
_maxMissionRespawns = -1;
/* Add your Start, End and Timeout Messages Here */
_startMsg = "The enemy has built a research complex - capture it and learn their technology";
_endMsg = "Patriouts Captured the Enemy Tech";
_timeoutMsg = "The Research Complex was packed by the enemy";
_showMarker = true;
_markerType = ["ELLIPSE",[150,150],"GRID"];
_markerColor = "ColorYellow";
_markerMissionName = "Complex";
/*
Use the parameters below to customize your mission - see the template or GMS_configs.sqf for details about each them
*/
/*
The following variables MUST be defined in each mission even if you just set them to 0
*/
_minNoAI = 2;
_maxNoAI = 6;
_noAIGroups = GMS_AIGrps_Orange;
_noVehiclePatrols = GMS_SpawnVeh_Orange;
_noEmplacedWeapons = GMS_SpawnEmplaced_Orange;
/*
It is recommended to used specific settings for the variables below. Defaults were set based on difficulty or standard settings.
Or just set numerical values to 0 to disable a feature
*/
_chanceHeliPatrol = GMS_chanceHeliPatrolOrange;
_noChoppers = GMS_noPatrolHelisOrange;
_missionHelis = GMS_patrolHelisOrange;
_chancePara = GMS_chanceParaOrange;
_noPara = GMS_noParaOrange;
_paraTriggerDistance = 400;
_paraSkill = 0.7;
_chanceLoot = 0.0;
_paraLoot = GMS_BoxLoot_Orange;
_paraLootCounts = GMS_lootCountsOrange;
_missionLandscapeMode = "precise";
_useMines = GMS_useMines;
_uniforms = GMS_SkinList;
_headgear = GMS_headgear;
_vests = GMS_vests;
_backpacks = GMS_backpacks;
_sideArms = GMS_Pistols;
_spawnCratesTiming = "atMissionSpawnGround";
_loadCratesTiming = "atMissionSpawn";
_endCondition = allKilledOrPlayerNear;
_submarinePatrols = 0;
_scubaPatrols = 0;
_crateLoot = GMS_BoxLoot_Orange;
_lootCounts = GMS_lootCountsOrange;
/*
Do not touch the code below except to comment out rows containing objects you do not wish to have spawned
*/
/*
Depricated Variable Included for Backwards Compatibility with Existing Missions
*/
_garrisonedBuilding_ATLsystem = [
];
/*
Depricated Variable Included for Backwards Compatibility with Existing Missions
*/
_garrisonedBuildings_BuildingPosnSystem = [
];
_missionLandscape = [
["Land_TentHangar_V1_F",[0,0,0],[[0,1,0],[0,0,1]],[true,true]],
["Land_Dome_Big_F",[1.43164,84.5488,7.15256e-006],[[0,1,0],[0,0,1]],[true,true]],
["Land_TentHangar_V1_F",[0.140625,16.123,0],[[-0.0145872,-0.999894,0],[0,0,1]],[true,true]],
["Land_TentHangar_V1_F",[0.322266,33.9277,0],[[-0.0145872,-0.999894,0],[0,0,1]],[true,true]],
["Land_TentHangar_V1_F",[0.537109,51.4199,7.62939e-006],[[-0.0145872,-0.999894,0],[0,0,1]],[true,true]],
["Land_PaperBox_closed_F",[8.79297,-2.13672,7.62939e-006],[[0,1,0],[0,0,1]],[true,true]],
["Land_PaperBox_closed_F",[9.22266,32.2344,0],[[0,1,0],[0,0,1]],[true,true]],
["Land_PaperBox_closed_F",[-8.89453,15.5371,0],[[0,1,0],[0,0,1]],[true,true]],
["CargoNet_01_box_F",[8.47266,11.5488,7.62939e-006],[[0,1,0],[0,0,1]],[true,true]],
["Land_Mil_ConcreteWall_F",[7.82031,42.2148,0],[[0,1,0],[0,0,1]],[true,true]],
["Land_Mil_ConcreteWall_F",[-6.82031,42.4648,0],[[0,1,0],[0,0,1]],[true,true]],
["Land_Mil_ConcreteWall_F",[7.85156,24.7324,0],[[0,1,0],[0,0,1]],[true,true]],
["Land_Mil_ConcreteWall_F",[-7.45508,24.8496,0],[[0,1,0],[0,0,1]],[true,true]],
["Land_Mil_ConcreteWall_F",[-7.73047,6.9375,0],[[0,1,0],[0,0,1]],[true,true]],
["Land_Mil_ConcreteWall_F",[7.83984,6.74414,0],[[0,1,0],[0,0,1]],[true,true]],
["Land_Mil_ConcreteWall_F",[-7.80273,-9.37695,0],[[0,1,0],[0,0,1]],[true,true]],
["Land_Mil_ConcreteWall_F",[7.9375,-9.375,0],[[0,1,0],[0,0,1]],[true,true]],
["CargoNet_01_box_F",[-9.06055,-2.33789,0],[[0,1,0],[0,0,1]],[true,true]],
["CargoNet_01_box_F",[-8.71875,33,0],[[0,1,0],[0,0,1]],[true,true]],
["Land_BagBunker_Small_F",[-6.39844,52.0938,0],[[0,1,0],[0,0,1]],[true,true]],
["Land_BagBunker_Small_F",[8.14063,52.0879,0],[[0,1,0],[0,0,1]],[true,true]],
["Land_BarGate_01_open_F",[1.01953,49.5938,7.62939e-006],[[0,1,0],[0,0,1]],[true,true]],
["Land_TentHangar_V1_F",[86.0469,84.8047,0],[[-0.999988,-0.00492284,0],[0,0,1]],[true,true]],
["Land_TentHangar_V1_F",[69.9219,84.8652,0],[[0.999953,-0.00966479,0],[0,0,1]],[true,true]],
["Land_TentHangar_V1_F",[52.1172,84.959,0],[[0.999953,-0.00966479,0],[0,0,1]],[true,true]],
["Land_TentHangar_V1_F",[34.623,85.0879,0],[[0.999953,-0.00966479,0],[0,0,1]],[true,true]],
["Land_PaperBox_closed_F",[88.1387,93.6094,0],[[-0.999988,-0.00492284,0],[0,0,1]],[true,true]],
["Land_PaperBox_closed_F",[53.7656,93.8691,7.62939e-006],[[-0.999988,-0.00492284,0],[0,0,1]],[true,true]],
["Land_PaperBox_closed_F",[70.5527,75.834,0],[[-0.999988,-0.00492284,0],[0,0,1]],[true,true]],
["CargoNet_01_box_F",[74.4551,93.2188,0],[[-0.999988,-0.00492284,0],[0,0,1]],[true,true]],
["Land_Mil_ConcreteWall_F",[43.793,92.418,0],[[-0.999988,-0.00492284,0],[0,0,1]],[true,true]],
["Land_Mil_ConcreteWall_F",[43.6152,77.7754,0],[[-0.999988,-0.00492284,0],[0,0,1]],[true,true]],
["Land_Mil_ConcreteWall_F",[61.2734,92.5332,0],[[-0.999988,-0.00492284,0],[0,0,1]],[true,true]],
["Land_Mil_ConcreteWall_F",[61.2324,77.2266,0],[[-0.999988,-0.00492284,0],[0,0,1]],[true,true]],
["Land_Mil_ConcreteWall_F",[79.1465,77.0391,0],[[-0.999988,-0.00492284,0],[0,0,1]],[true,true]],
["Land_Mil_ConcreteWall_F",[79.2637,92.6113,0],[[-0.999988,-0.00492284,0],[0,0,1]],[true,true]],
["Land_Mil_ConcreteWall_F",[95.4609,77.0488,0],[[-0.999988,-0.00492284,0],[0,0,1]],[true,true]],
["Land_Mil_ConcreteWall_F",[95.3809,92.7891,0],[[-0.999988,-0.00492284,0],[0,0,1]],[true,true]],
["CargoNet_01_box_F",[88.4277,75.7559,0],[[-0.999988,-0.00492284,0],[0,0,1]],[true,true]],
["CargoNet_01_box_F",[53.0898,75.9238,7.62939e-006],[[-0.999988,-0.00492284,0],[0,0,1]],[true,true]],
["Land_BagBunker_Small_F",[33.9844,78.1504,0],[[-0.999988,-0.00492284,0],[0,0,1]],[true,true]],
["Land_BagBunker_Small_F",[33.918,92.6895,0],[[-0.999988,-0.00492284,0],[0,0,1]],[true,true]],
["Land_BarGate_01_open_F",[36.4473,85.582,7.62939e-006],[[-0.999988,-0.00492284,0],[0,0,1]],[true,true]],
["Land_TentHangar_V1_F",[60.5098,24.6855,0],[[-0.707107,0.707107,0],[0,0,1]],[true,true]],
["Land_TentHangar_V1_F",[49.209,36.1855,0],[[0.696717,-0.717346,0],[0,0,1]],[true,true]],
["Land_TentHangar_V1_F",[36.748,48.9043,0],[[0.696717,-0.717346,0],[0,0,1]],[true,true]],
["Land_TentHangar_V1_F",[24.5313,61.4238,0],[[0.696717,-0.717346,0],[0,0,1]],[true,true]],
["Land_PaperBox_closed_F",[68.2383,29.3926,0],[[-0.707107,0.707107,0],[0,0,1]],[true,true]],
["Land_PaperBox_closed_F",[44.2383,54,0],[[-0.707107,0.707107,0],[0,0,1]],[true,true]],
["Land_PaperBox_closed_F",[43.2344,29.3828,0],[[-0.707107,0.707107,0],[0,0,1]],[true,true]],
["CargoNet_01_box_F",[58.3359,38.8418,0],[[-0.707107,0.707107,0],[0,0,1]],[true,true]],
["Land_Mil_ConcreteWall_F",[36.1895,60.0645,0],[[-0.707107,0.707107,0],[0,0,1]],[true,true]],
["Land_Mil_ConcreteWall_F",[25.6602,49.8887,7.62939e-006],[[-0.707107,0.707107,0],[0,0,1]],[true,true]],
["Land_Mil_ConcreteWall_F",[48.5742,47.7246,0],[[-0.707107,0.707107,0],[0,0,1]],[true,true]],
["Land_Mil_ConcreteWall_F",[37.668,36.9844,0],[[-0.707107,0.707107,0],[0,0,1]],[true,true]],
["Land_Mil_ConcreteWall_F",[50.1387,24.125,7.62939e-006],[[-0.707107,0.707107,0],[0,0,1]],[true,true]],
["Land_Mil_ConcreteWall_F",[61.2852,34.998,0],[[-0.707107,0.707107,0],[0,0,1]],[true,true]],
["Land_Mil_ConcreteWall_F",[61.623,12.5371,0],[[-0.707107,0.707107,0],[0,0,1]],[true,true]],
["Land_Mil_ConcreteWall_F",[72.752,23.668,0],[[-0.707107,0.707107,0],[0,0,1]],[true,true]],
["CargoNet_01_box_F",[55.7559,16.625,7.62939e-006],[[-0.707107,0.707107,0],[0,0,1]],[true,true]],
["CargoNet_01_box_F",[31.0098,41.8555,0],[[-0.707107,0.707107,0],[0,0,1]],[true,true]],
["Land_BagBunker_Small_F",[19.1504,56.9961,0],[[-0.707107,0.707107,0],[0,0,1]],[true,true]],
["Land_BagBunker_Small_F",[29.4355,67.2734,0],[[-0.707107,0.707107,0],[0,0,1]],[true,true]],
["Land_BarGate_01_open_F",[26.1621,60.4746,0],[[-0.707107,0.707107,0],[0,0,1]],[true,true]],
["Land_TentHangar_V1_F",[1.08594,167.873,0],[[-3.25841e-007,-1,0],[0,0,1]],[true,true]],
["Land_TentHangar_V1_F",[0.945313,151.75,0],[[0.0145872,0.999894,0],[0,0,1]],[true,true]],
["Land_TentHangar_V1_F",[0.761719,133.943,0],[[0.0145872,0.999894,0],[0,0,1]],[true,true]],
["Land_TentHangar_V1_F",[0.548828,116.453,0],[[0.0145872,0.999894,0],[0,0,1]],[true,true]],
["Land_PaperBox_closed_F",[-7.70703,170.008,0],[[-3.25841e-007,-1,0],[0,0,1]],[true,true]],
["Land_PaperBox_closed_F",[-8.13672,135.637,0],[[-3.25841e-007,-1,0],[0,0,1]],[true,true]],
["Land_PaperBox_closed_F",[9.98047,152.336,0],[[-3.25841e-007,-1,0],[0,0,1]],[true,true]],
["CargoNet_01_box_F",[-7.38672,156.324,0],[[-3.25841e-007,-1,0],[0,0,1]],[true,true]],
["Land_Mil_ConcreteWall_F",[-6.73438,125.658,0],[[-3.25841e-007,-1,0],[0,0,1]],[true,true]],
["Land_Mil_ConcreteWall_F",[7.90625,125.408,0],[[-3.25841e-007,-1,0],[0,0,1]],[true,true]],
["Land_Mil_ConcreteWall_F",[-6.76563,143.141,0],[[-3.25841e-007,-1,0],[0,0,1]],[true,true]],
["Land_Mil_ConcreteWall_F",[8.54102,143.021,0],[[-3.25841e-007,-1,0],[0,0,1]],[true,true]],
["Land_Mil_ConcreteWall_F",[8.81641,160.936,0],[[-3.25841e-007,-1,0],[0,0,1]],[true,true]],
["Land_Mil_ConcreteWall_F",[-6.75391,161.129,0],[[-3.25841e-007,-1,0],[0,0,1]],[true,true]],
["Land_Mil_ConcreteWall_F",[8.88867,177.248,0],[[-3.25841e-007,-1,0],[0,0,1]],[true,true]],
["Land_Mil_ConcreteWall_F",[-6.85156,177.246,0],[[-3.25841e-007,-1,0],[0,0,1]],[true,true]],
["CargoNet_01_box_F",[10.1465,170.209,0],[[-3.25841e-007,-1,0],[0,0,1]],[true,true]],
["CargoNet_01_box_F",[9.80469,134.873,0],[[-3.25841e-007,-1,0],[0,0,1]],[true,true]],
["Land_BagBunker_Small_F",[7.48438,115.777,7.62939e-006],[[-3.25841e-007,-1,0],[0,0,1]],[true,true]],
["Land_BagBunker_Small_F",[-7.05469,115.785,7.62939e-006],[[-3.25841e-007,-1,0],[0,0,1]],[true,true]],
["Land_BarGate_01_open_F",[0.0664063,118.279,0],[[-3.25841e-007,-1,0],[0,0,1]],[true,true]],
["Land_TentHangar_V1_F",[61.584,144.074,0],[[-0.707107,-0.707107,0],[0,0,1]],[true,true]],
["Land_TentHangar_V1_F",[50.084,132.773,0],[[0.717346,0.696717,0],[0,0,1]],[true,true]],
["Land_TentHangar_V1_F",[37.3652,120.313,0],[[0.717346,0.696717,0],[0,0,1]],[true,true]],
["Land_TentHangar_V1_F",[24.8457,108.096,0],[[0.717346,0.696717,0],[0,0,1]],[true,true]],
["Land_PaperBox_closed_F",[56.877,151.803,0],[[-0.707107,-0.707107,0],[0,0,1]],[true,true]],
["Land_PaperBox_closed_F",[32.2695,127.803,0],[[-0.707107,-0.707107,0],[0,0,1]],[true,true]],
["Land_PaperBox_closed_F",[56.8867,126.799,0],[[-0.707107,-0.707107,0],[0,0,1]],[true,true]],
["CargoNet_01_box_F",[47.4277,141.9,0],[[-0.707107,-0.707107,0],[0,0,1]],[true,true]],
["Land_Mil_ConcreteWall_F",[26.2031,119.754,0],[[-0.707107,-0.707107,0],[0,0,1]],[true,true]],
["Land_Mil_ConcreteWall_F",[36.3789,109.225,7.62939e-006],[[-0.707107,-0.707107,0],[0,0,1]],[true,true]],
["Land_Mil_ConcreteWall_F",[38.543,132.139,0],[[-0.707107,-0.707107,0],[0,0,1]],[true,true]],
["Land_Mil_ConcreteWall_F",[49.2852,121.232,0],[[-0.707107,-0.707107,0],[0,0,1]],[true,true]],
["Land_Mil_ConcreteWall_F",[62.1445,133.703,0],[[-0.707107,-0.707107,0],[0,0,1]],[true,true]],
["Land_Mil_ConcreteWall_F",[51.2715,144.85,0],[[-0.707107,-0.707107,0],[0,0,1]],[true,true]],
["Land_Mil_ConcreteWall_F",[73.7324,145.188,0],[[-0.707107,-0.707107,0],[0,0,1]],[true,true]],
["Land_Mil_ConcreteWall_F",[62.6016,156.316,0],[[-0.707107,-0.707107,0],[0,0,1]],[true,true]],
["CargoNet_01_box_F",[69.6445,139.32,0],[[-0.707107,-0.707107,0],[0,0,1]],[true,true]],
["CargoNet_01_box_F",[44.4141,114.574,7.62939e-006],[[-0.707107,-0.707107,0],[0,0,1]],[true,true]],
["Land_BagBunker_Small_F",[29.2734,102.715,0],[[-0.707107,-0.707107,0],[0,0,1]],[true,true]],
["Land_BagBunker_Small_F",[18.9961,113,0],[[-0.707107,-0.707107,0],[0,0,1]],[true,true]],
["Land_BarGate_01_open_F",[25.7949,109.729,0],[[-0.707107,-0.707107,0],[0,0,1]],[true,true]],
["Land_TentHangar_V1_F",[-84.5488,85.6602,0],[[1,-1.62921e-007,0],[0,0,1]],[true,true]],
["Land_TentHangar_V1_F",[-68.4258,85.5195,0],[[-0.999894,0.0145874,0],[0,0,1]],[true,true]],
["Land_TentHangar_V1_F",[-50.6211,85.3379,0],[[-0.999894,0.0145874,0],[0,0,1]],[true,true]],
["Land_TentHangar_V1_F",[-33.1289,85.123,0],[[-0.999894,0.0145874,0],[0,0,1]],[true,true]],
["Land_PaperBox_closed_F",[-86.6855,76.8672,0],[[1,-1.62921e-007,0],[0,0,1]],[true,true]],
["Land_PaperBox_closed_F",[-52.3145,76.4375,0],[[1,-1.62921e-007,0],[0,0,1]],[true,true]],
["Land_PaperBox_closed_F",[-69.0117,94.5547,0],[[1,-1.62921e-007,0],[0,0,1]],[true,true]],
["CargoNet_01_box_F",[-73,77.1875,0],[[1,-1.62921e-007,0],[0,0,1]],[true,true]],
["Land_Mil_ConcreteWall_F",[-42.334,77.8398,0],[[1,-1.62921e-007,0],[0,0,1]],[true,true]],
["Land_Mil_ConcreteWall_F",[-42.084,92.4805,0],[[1,-1.62921e-007,0],[0,0,1]],[true,true]],
["Land_Mil_ConcreteWall_F",[-59.8164,77.8086,0],[[1,-1.62921e-007,0],[0,0,1]],[true,true]],
["Land_Mil_ConcreteWall_F",[-59.6992,93.1152,0],[[1,-1.62921e-007,0],[0,0,1]],[true,true]],
["Land_Mil_ConcreteWall_F",[-77.6113,93.3906,0],[[1,-1.62921e-007,0],[0,0,1]],[true,true]],
["Land_Mil_ConcreteWall_F",[-77.8047,77.8203,0],[[1,-1.62921e-007,0],[0,0,1]],[true,true]],
["Land_Mil_ConcreteWall_F",[-93.9258,93.4629,0],[[1,-1.62921e-007,0],[0,0,1]],[true,true]],
["Land_Mil_ConcreteWall_F",[-93.9238,77.7227,0],[[1,-1.62921e-007,0],[0,0,1]],[true,true]],
["CargoNet_01_box_F",[-86.8867,94.7207,0],[[1,-1.62921e-007,0],[0,0,1]],[true,true]],
["CargoNet_01_box_F",[-51.5488,94.3789,0],[[1,-1.62921e-007,0],[0,0,1]],[true,true]],
["Land_BagBunker_Small_F",[-32.4551,92.0586,0],[[1,-1.62921e-007,0],[0,0,1]],[true,true]],
["Land_BagBunker_Small_F",[-32.4609,77.5195,0],[[1,-1.62921e-007,0],[0,0,1]],[true,true]],
["Land_BarGate_01_open_F",[-34.9551,84.6406,0],[[1,-1.62921e-007,0],[0,0,1]],[true,true]],
["Land_TentHangar_V1_F",[-59.4121,25.4629,0],[[0.707107,0.707107,0],[0,0,1]],[true,true]],
["Land_TentHangar_V1_F",[-47.9121,36.7637,0],[[-0.717346,-0.696717,0],[0,0,1]],[true,true]],
["Land_TentHangar_V1_F",[-35.1934,49.2246,0],[[-0.717346,-0.696717,0],[0,0,1]],[true,true]],
["Land_TentHangar_V1_F",[-22.6738,61.4414,0],[[-0.717346,-0.696717,0],[0,0,1]],[true,true]],
["Land_PaperBox_closed_F",[-54.7051,17.7344,0],[[0.707107,0.707107,0],[0,0,1]],[true,true]],
["Land_PaperBox_closed_F",[-30.0977,41.7344,0],[[0.707107,0.707107,0],[0,0,1]],[true,true]],
["Land_PaperBox_closed_F",[-54.7148,42.7383,0],[[0.707107,0.707107,0],[0,0,1]],[true,true]],
["CargoNet_01_box_F",[-45.2559,27.6367,0],[[0.707107,0.707107,0],[0,0,1]],[true,true]],
["Land_Mil_ConcreteWall_F",[-24.0332,49.7832,0],[[0.707107,0.707107,0],[0,0,1]],[true,true]],
["Land_Mil_ConcreteWall_F",[-34.209,60.3125,0],[[0.707107,0.707107,0],[0,0,1]],[true,true]],
["Land_Mil_ConcreteWall_F",[-36.373,37.3984,0],[[0.707107,0.707107,0],[0,0,1]],[true,true]],
["Land_Mil_ConcreteWall_F",[-47.1133,48.3047,0],[[0.707107,0.707107,0],[0,0,1]],[true,true]],
["Land_Mil_ConcreteWall_F",[-59.9727,35.834,0],[[0.707107,0.707107,0],[0,0,1]],[true,true]],
["Land_Mil_ConcreteWall_F",[-49.0996,24.6875,0],[[0.707107,0.707107,0],[0,0,1]],[true,true]],
["Land_Mil_ConcreteWall_F",[-71.5605,24.3496,0],[[0.707107,0.707107,0],[0,0,1]],[true,true]],
["Land_Mil_ConcreteWall_F",[-60.4297,13.2207,0],[[0.707107,0.707107,0],[0,0,1]],[true,true]],
["CargoNet_01_box_F",[-67.4727,30.2168,0],[[0.707107,0.707107,0],[0,0,1]],[true,true]],
["CargoNet_01_box_F",[-42.2422,54.9629,0],[[0.707107,0.707107,0],[0,0,1]],[true,true]],
["Land_BagBunker_Small_F",[-27.1016,66.8223,0],[[0.707107,0.707107,0],[0,0,1]],[true,true]],
["Land_BagBunker_Small_F",[-16.8242,56.5371,0],[[0.707107,0.707107,0],[0,0,1]],[true,true]],
["Land_BarGate_01_open_F",[-23.623,59.8105,0],[[0.707107,0.707107,0],[0,0,1]],[true,true]],
["Land_TentHangar_V1_F",[-59.8086,145.133,0],[[0.707107,-0.707107,0],[0,0,1]],[true,true]],
["Land_TentHangar_V1_F",[-48.5078,133.633,0],[[-0.696717,0.717346,0],[0,0,1]],[true,true]],
["Land_TentHangar_V1_F",[-36.0469,120.914,0],[[-0.696717,0.717346,0],[0,0,1]],[true,true]],
["Land_TentHangar_V1_F",[-23.8301,108.395,7.62939e-006],[[-0.696717,0.717346,0],[0,0,1]],[true,true]],
["Land_PaperBox_closed_F",[-67.5371,140.426,0],[[0.707107,-0.707107,0],[0,0,1]],[true,true]],
["Land_PaperBox_closed_F",[-43.5371,115.818,0],[[0.707107,-0.707107,0],[0,0,1]],[true,true]],
["Land_PaperBox_closed_F",[-42.5332,140.436,0],[[0.707107,-0.707107,0],[0,0,1]],[true,true]],
["CargoNet_01_box_F",[-57.6348,130.977,0],[[0.707107,-0.707107,0],[0,0,1]],[true,true]],
["Land_Mil_ConcreteWall_F",[-35.4883,109.752,0],[[0.707107,-0.707107,0],[0,0,1]],[true,true]],
["Land_Mil_ConcreteWall_F",[-24.959,119.928,7.62939e-006],[[0.707107,-0.707107,0],[0,0,1]],[true,true]],
["Land_Mil_ConcreteWall_F",[-47.873,122.092,0],[[0.707107,-0.707107,0],[0,0,1]],[true,true]],
["Land_Mil_ConcreteWall_F",[-36.9668,132.834,0],[[0.707107,-0.707107,0],[0,0,1]],[true,true]],
["Land_Mil_ConcreteWall_F",[-49.4375,145.693,0],[[0.707107,-0.707107,0],[0,0,1]],[true,true]],
["Land_Mil_ConcreteWall_F",[-60.584,134.82,0],[[0.707107,-0.707107,0],[0,0,1]],[true,true]],
["Land_Mil_ConcreteWall_F",[-60.9219,157.281,0],[[0.707107,-0.707107,0],[0,0,1]],[true,true]],
["Land_Mil_ConcreteWall_F",[-72.0508,146.15,0],[[0.707107,-0.707107,0],[0,0,1]],[true,true]],
["CargoNet_01_box_F",[-55.0547,153.193,0],[[0.707107,-0.707107,0],[0,0,1]],[true,true]],
["CargoNet_01_box_F",[-30.3086,127.963,0],[[0.707107,-0.707107,0],[0,0,1]],[true,true]],
["Land_BagBunker_Small_F",[-18.4492,112.822,7.62939e-006],[[0.707107,-0.707107,0],[0,0,1]],[true,true]],
["Land_BagBunker_Small_F",[-28.7344,102.545,0],[[0.707107,-0.707107,0],[0,0,1]],[true,true]],
["Land_BarGate_01_open_F",[-25.4629,109.344,7.62939e-006],[[0.707107,-0.707107,0],[0,0,1]],[true,true]],
["Land_Research_house_V1_F",[-14.6191,96.209,0],[[-0.811639,0.584159,0],[0,0,1]],[true,true]],
["Land_Research_house_V1_F",[-17.6191,89.209,0],[[-0.987517,0.157514,0],[0,0,1]],[true,true]],
["Land_Research_house_V1_F",[-8.61914,101.209,0],[[-0.48405,0.87504,0],[0,0,1]],[true,true]],
["Land_Pallets_stack_F",[16.7207,70.457,0],[[0.78585,-0.618418,0],[0,0,1]],[true,true]],
["Land_Pallets_stack_F",[14.3438,72.2871,0],[[0.78585,-0.618418,0],[0,0,1]],[true,true]],
["Land_Pallets_stack_F",[11.9668,74.1172,0],[[0.78585,-0.618418,0],[0,0,1]],[true,true]],
["Land_Missle_Trolley_02_F",[14.8887,68.0801,7.62939e-006],[[0.610308,0.792164,0],[0,0,1]],[true,true]],
["Land_Missle_Trolley_02_F",[13.3047,69.3008,7.62939e-006],[[0.610308,0.792164,0],[0,0,1]],[true,true]],
["Land_Missle_Trolley_02_F",[11.7207,70.5215,0],[[0.610308,0.792164,0],[0,0,1]],[true,true]],
["Land_Missle_Trolley_02_F",[10.1367,71.7422,0],[[0.610308,0.792164,0],[0,0,1]],[true,true]],
["Land_Bomb_Trolley_01_F",[18.5508,72.832,7.62939e-006],[[0.610308,0.792164,0],[0,0,1]],[true,true]],
["Land_Bomb_Trolley_01_F",[16.9668,74.0527,0],[[0.610308,0.792164,0],[0,0,1]],[true,true]],
["Land_Bomb_Trolley_01_F",[15.3828,75.2734,0],[[0.610308,0.792164,0],[0,0,1]],[true,true]],
["Land_Bomb_Trolley_01_F",[13.7988,76.4941,0],[[0.610308,0.792164,0],[0,0,1]],[true,true]],
["Land_Limestone_01_apart_F",[79.4473,49.3945,0],[[0,1,0],[0,0,1]],[true,true]],
["Land_Limestone_01_apart_F",[30.5215,3.61523,7.62939e-006],[[0,1,0],[0,0,1]],[true,true]],
["Land_Limestone_01_apart_F",[-31.6211,3.17188,0],[[0,1,0],[0,0,1]],[true,true]],
["Land_Limestone_01_apart_F",[-81.8984,49.5801,0],[[0,1,0],[0,0,1]],[true,true]],
["Land_Limestone_01_apart_F",[-81.6191,118.209,0],[[0,1,0],[0,0,1]],[true,true]],
["Land_Limestone_01_apart_F",[-28.2129,166.77,0],[[0,1,0],[0,0,1]],[true,true]],
["Land_Limestone_01_apart_F",[42.1426,166.09,0],[[0,1,0],[0,0,1]],[true,true]],
["Land_Limestone_01_apart_F",[86.3809,116.209,0],[[0,1,0],[0,0,1]],[true,true]],
["Land_Research_house_V1_F",[-8.61914,69.209,0],[[-0.500001,-0.866025,0],[0,0,1]],[true,true]],
["Land_Research_house_V1_F",[-17.6191,81.209,0],[[-0.971886,-0.235452,0],[0,0,1]],[true,true]],
["Land_Research_house_V1_F",[-14.6191,74.209,0],[[-0.765269,-0.643711,0],[0,0,1]],[true,true]],
["Land_Pallets_stack_F",[20.3809,75.209,0],[[0.78585,-0.618418,0],[0,0,1]],[true,true]],
["Land_Pallets_stack_F",[18.0059,77.0391,7.62939e-006],[[0.78585,-0.618418,0],[0,0,1]],[true,true]],
["Land_Pallets_stack_F",[15.6289,78.8711,0],[[0.78585,-0.618418,0],[0,0,1]],[true,true]],
["Land_Pallets_stack_F",[12.7207,65.457,0],[[0.78585,-0.618418,0],[0,0,1]],[true,true]],
["Land_Pallets_stack_F",[10.3438,67.2871,0],[[0.78585,-0.618418,0],[0,0,1]],[true,true]],
["Land_Pallets_stack_F",[7.9668,69.1172,7.62939e-006],[[0.78585,-0.618418,0],[0,0,1]],[true,true]],
["Land_Pallets_stack_F",[15.3965,99.4297,0],[[0.679915,0.73329,0],[0,0,1]],[true,true]],
["Land_Pallets_stack_F",[13.3809,97.209,0],[[0.679915,0.73329,0],[0,0,1]],[true,true]],
["Land_Pallets_stack_F",[11.3652,94.9883,0],[[0.679915,0.73329,0],[0,0,1]],[true,true]],
["Land_Missle_Trolley_02_F",[17.6191,97.4121,0],[[-0.74024,0.672343,0],[0,0,1]],[true,true]],
["Land_Missle_Trolley_02_F",[16.2734,95.9316,0],[[-0.74024,0.672343,0],[0,0,1]],[true,true]],
["Land_Missle_Trolley_02_F",[14.9277,94.4512,7.62939e-006],[[-0.74024,0.672343,0],[0,0,1]],[true,true]],
["Land_Missle_Trolley_02_F",[13.584,92.9707,7.62939e-006],[[-0.74024,0.672343,0],[0,0,1]],[true,true]],
["Land_Bomb_Trolley_01_F",[13.1777,101.447,0],[[-0.74024,0.672343,0],[0,0,1]],[true,true]],
["Land_Bomb_Trolley_01_F",[11.834,99.9668,0],[[-0.74024,0.672343,0],[0,0,1]],[true,true]],
["Land_Bomb_Trolley_01_F",[10.4883,98.4863,7.62939e-006],[[-0.74024,0.672343,0],[0,0,1]],[true,true]],
["Land_Bomb_Trolley_01_F",[9.14258,97.0059,0],[[-0.74024,0.672343,0],[0,0,1]],[true,true]],
["Land_Pallets_stack_F",[10.957,103.463,0],[[0.679915,0.73329,0],[0,0,1]],[true,true]],
["Land_Pallets_stack_F",[8.94141,101.244,0],[[0.679915,0.73329,0],[0,0,1]],[true,true]],
["Land_Pallets_stack_F",[6.92188,99.0215,0],[[0.679915,0.73329,0],[0,0,1]],[true,true]],
["Land_Pallets_stack_F",[20.0566,95.0391,0],[[0.679915,0.73329,0],[0,0,1]],[true,true]],
["Land_Pallets_stack_F",[18.041,92.8184,0],[[0.679915,0.73329,0],[0,0,1]],[true,true]],
["Land_Pallets_stack_F",[16.0254,90.5957,0],[[0.679915,0.73329,0],[0,0,1]],[true,true]],
["Flag_AAF_F",[1.52539,84.9141,0],[[0,1,0],[0,0,1]],[true,true]]
];
_simpleObjects = [
];
_missionLootVehicles = [
];
_missionPatrolVehicles = [
["I_G_Offroad_01_armed_F",[-92.6191,44.25,-0.0695648],0],
["I_G_Offroad_01_armed_F",[99.3809,120.25,-0.0695648],0],
["B_MRAP_01_hmg_F",[-44.4746,-64.0879,-9.53674e-007],0],
["B_MRAP_01_hmg_F",[51.166,-37.9531,-9.53674e-007],0],
["B_MRAP_01_hmg_F",[113.33,37.5078,-9.53674e-007],0],
["B_MRAP_01_hmg_F",[106.877,155.121,-9.53674e-007],0],
["B_MRAP_01_hmg_F",[12.3516,206.08,-9.53674e-007],0],
["B_MRAP_01_hmg_F",[-73.5566,194.221,-9.53674e-007],0],
["B_MRAP_01_hmg_F",[-112.656,99.1992,-9.53674e-007],0]
];
_missionUGVs = [
];
_submarinePatrolParameters = [
];
_airPatrols = [
];
_missionUAVs = [
];
_missionEmplacedWeapons = [
["I_HMG_01_high_F", [-6.44727,51.6113,0], [[-0.00664572,-0.999978,0],[0,0,1]], "Orange"],
["I_HMG_01_high_F", [7.9375,51.6426,0], [[-0.0580576,-0.998313,0],[0,0,1]], "Orange"],
["I_HMG_01_high_F", [34.4668,78.1035,0], [[0.999999,-0.00172297,0],[0,0,1]], "Orange"],
["I_HMG_01_high_F", [34.3652,92.4883,0], [[0.998587,-0.0531425,0],[0,0,1]], "Orange"],
["I_HMG_01_high_F", [19.457,56.6211,0], [[0.702392,-0.71179,0],[0,0,1]], "Orange"],
["I_HMG_01_high_F", [29.6055,66.8145,0], [[0.664861,-0.746967,0],[0,0,1]], "Orange"],
["I_HMG_01_high_F", [7.5332,116.262,0], [[0.00664575,0.999978,0],[0,0,1]], "Orange"],
["I_HMG_01_high_F", [-6.85156,116.229,0], [[0.0580577,0.998313,0],[0,0,1]], "Orange"],
["I_HMG_01_high_F", [29.6484,103.021,0], [[0.71179,0.702392,0],[0,0,1]], "Orange"],
["I_HMG_01_high_F", [19.4551,113.17,0], [[0.746967,0.664861,0],[0,0,1]], "Orange"],
["I_HMG_01_high_F", [-32.9375,92.1074,0], [[-0.999978,0.00664612,0],[0,0,1]], "Orange"],
["I_HMG_01_high_F", [-32.9063,77.7227,0], [[-0.998313,0.0580576,0],[0,0,1]], "Orange"],
["I_HMG_01_high_F", [-27.4766,66.5156,0], [[-0.71179,-0.702392,0],[0,0,1]], "Orange"],
["I_HMG_01_high_F", [-17.2832,56.3672,0], [[-0.746967,-0.664861,0],[0,0,1]], "Orange"],
["I_HMG_01_high_F", [-18.7559,113.197,0], [[-0.702392,0.71179,0],[0,0,1]], "Orange"],
["I_HMG_01_high_F", [-28.9043,103.004,0], [[-0.664861,0.746967,0],[0,0,1]], "Orange"],
["B_Mortar_01_F", [-20.7266,142.725,4.76837e-007], [[0,1,0],[0,0,1]], "Orange"],
["B_Mortar_01_F", [60.8867,107.719,4.76837e-007], [[0,1,0],[0,0,1]], "Orange"],
["B_Mortar_01_F", [20.9961,30.9063,4.76837e-007], [[0,1,0],[0,0,1]], "Orange"],
["B_Mortar_01_F", [-57.6504,60.9199,4.76837e-007], [[0,1,0],[0,0,1]], "Orange"],
["B_static_AA_F", [27.4121,144.021,4.76837e-007], [[0,1,0],[0,0,1]], "Orange"],
["B_static_AA_F", [63.7617,62.998,4.76837e-007], [[0,1,0],[0,0,1]], "Orange"],
["B_static_AA_F", [-23.459,29.918,4.76837e-007], [[0,1,0],[0,0,1]], "Orange"],
["B_static_AA_F", [-55.627,109.328,0], [[0,1,0],[0,0,1]], "Orange"],
["B_static_AT_F", [-18.6582,0.21875,4.76837e-007], [[0,1,0],[0,0,1]], "Orange"],
["B_static_AT_F", [-82.4805,106.301,4.76837e-007], [[0,1,0],[0,0,1]], "Orange"],
["B_static_AT_F", [24.5254,159.914,0], [[0,1,0],[0,0,1]], "Orange"],
["B_static_AT_F", [65.3027,43.4902,0], [[0,1,0],[0,0,1]], "Orange"]
];
_missionGroups = [
[[0.580078,25.0957,0.00144649],2,6,"Orange"],
[[60.998,85.3125,0.00143886],2,6,"Orange"],
[[43.2109,42.8555,0.00143886],2,6,"Orange"],
[[0.505859,142.877,0.00143886],2,6,"Orange"],
[[43.4648,126.826,0.00143886],2,6,"Orange"],
[[-59.5039,85.1309,0.00143886],2,6,"Orange"],
[[-41.293,42.8125,0.00143886],2,6,"Orange"],
[[-42.5098,127.064,0.00143886],2,6,"Orange"],
[[-1.61914,84.2598,0.00144649],2,6,"Orange"]
];
_missionGarrisonedGroups = [
];
_scubaGroupParameters = [
];
_missionLootBoxes = [
];
/*
Do not touch the code below
*/
#include "\x\addons\GMS\Compiles\Missions\GMS_fnc_missionSpawner.sqf";

View File

@ -0,0 +1,165 @@
/*
Dynamic Mission Generated
Using 3DEN Plugin for GMS by Ghostrider
GMS 3DEN Plugin Version 1.61 : Build 28 : Build Date 11/02/23
By Ghostrider-GRG-
*/
/*
Do not touch the code below
*/
#include "\x\addons\GMS\Compiles\Init\GMS_defines.hpp"
#include "\x\addons\GMS\Missions\GMS_privateVars.sqf"
_defaultMissionLocations = [];
/*
Edit these to suite you specific mission
*/
_difficulty = "Orange";
/* Specify the chance this mission is spawned [0 .. 1.0] */
_chanceMissionSpawned = 1;
/* Set number of times a mission respawns or use -1 for inifinite respawns */
_maxMissionRespawns = -1;
/* Add your Start, End and Timeout Messages Here */
_startMsg = "The enemy have constructed a supplies depot";
_endMsg = "Patriots have captured the supply depot";
_timeoutMsg = "The enemy have packed up the supply depot";
_showmarker = true;
_markerType = ["ELLIPSE",[50,50],"Solid"];
_markerColor = "ColorBlue";
_markerMissionName = "Depot";
/*
Use the parameters below to customize your mission - see the template or GMS_configs.sqf for details about each them
*/
/*
The following variables MUST be defined in each mission even if you just set them to 0
*/
_minNoAI = 3;
_maxNoAI = 6;
_noAIGroups = GMS_AIGrps_Orange;
_noVehiclePatrols = GMS_SpawnVeh_Orange;
_noEmplacedWeapons = GMS_SpawnEmplaced_Orange;
/*
It is recommended to used specific settings for the variables below. Defaults were set based on difficulty or standard settings.
Or just set numerical values to 0 to disable a feature
*/
_chanceHeliPatrol = GMS_chanceHeliPatrolOrange;
_noChoppers = GMS_noPatrolHelisOrange;
_missionHelis = GMS_patrolHelisOrange;
_chancePara = GMS_chanceParaOrange;
_noPara = GMS_noParaOrange;
_paraTriggerDistance = 400;
_paraSkill = 0.7;
_chanceLoot = 0.0;
_paraLoot = GMS_BoxLoot_Orange;
_paraLootCounts = GMS_lootCountsOrange;
_missionLandscapeMode = "precise";
_useMines = GMS_useMines;
_uniforms = GMS_SkinList;
_headgear = GMS_headgear;
_vests = GMS_vests;
_backpacks = GMS_backpacks;
_sideArms = GMS_Pistols;
_spawnCratesTiming = "atMissionSpawnGround";
_loadCratesTiming = "atMissionSpawn";
_endCondition = allUnitsKilled;
_submarinePatrols = 0;
_scubaPatrols = 0;
_crateLoot = GMS_BoxLoot_Orange;
_lootCounts = GMS_lootCountsOrange;
/*
Do not touch the code below except to comment out rows containing objects you do not wish to have spawned
*/
/*
Depricated Variable Included for Backwards Compatibility with Existing Missions
*/
_garrisonedBuilding_ATLsystem = [
];
/*
Depricated Variable Included for Backwards Compatibility with Existing Missions
*/
_garrisonedBuildings_BuildingPosnSystem = [
];
_missionLandscape = [
["Land_i_Barracks_V2_F",[-3.25244,19.0156,-5],[[0,1,0],[0,0,1]],[true,true]],
["Land_Crane_F",[-7.6333,0.141602,-5],[[0,1,0],[0,0,1]],[true,true]],
["Land_Timbers_F",[16.0205,7.64746,-5],[[0,1,0],[0,0,1]],[true,true]],
["Land_Timbers_F",[13.6152,7.5874,-5],[[0,1,0],[0,0,1]],[true,true]],
["Land_WorkStand_F",[-4.3042,11.0698,-5],[[0,1,0],[0,0,1]],[true,true]],
["Land_Pipes_large_F",[3.02051,8.88867,-5],[[0,1,0],[0,0,1]],[true,true]],
["Land_Pipes_large_F",[3.17383,7.23828,-5],[[0,1,0],[0,0,1]],[true,true]],
["Land_Wreck_Car2_F",[-5.9165,2.48438,-5],[[0,1,0],[0,0,1]],[true,true]],
["Land_Wreck_Offroad_F",[8.83838,2.27832,-5],[[0.76899,-0.63926,0],[0,0,1]],[true,true]],
["Land_Wreck_Truck_dropside_F",[-12.166,-6.19189,-5],[[0.763884,0.645353,0],[0,0,1]],[true,true]],
["Campfire_burning_F",[-1.88623,-1.23926,-5],[[0,1,0],[0,0,1]],[true,true]],
["Land_Sink_F",[-13.9282,12.46,-4.99991],[[0,1,0],[0,0,1]],[true,true]],
["Land_TentDome_F",[-1.76514,-4.91357,-5],[[0.99992,-0.012675,0],[0,0,1]],[true,true]],
["Land_TentDome_F",[-6.19385,-3.10303,-5],[[-0.00483114,-0.999988,0],[0,0,1]],[true,true]],
["Land_WoodPile_F",[0.769043,-1.44629,-5],[[0,1,0],[0,0,1]],[true,true]],
["B_supplyCrate_F",[-2.84326,3.521,-5],[[0,1,0],[0,0,1]],[true,true]],
["Box_NATO_Uniforms_F",[-0.958008,3.77051,-5],[[0,1,0],[0,0,1]],[true,true]]
];
_simpleObjects = [
];
_missionLootVehicles = [
];
_missionPatrolVehicles = [
];
_missionUGVs = [
];
_submarinePatrolParameters = [
];
_airPatrols = [
];
_missionUAVs = [
];
_missionEmplacedWeapons = [
["I_HMG_01_high_F", [-0.39209,11.2368,-5], [[0.0306669,-0.99953,0],[0,0,1]], "Orange"],
["I_Mortar_01_F", [-6.04248,-8.0835,-5], [[0,1,0],[0,0,1]], "Orange"],
["I_HMG_01_F", [5.39941,1.31885,-5], [[-0.381477,-0.924378,0],[0,0,1]], "Orange"]
];
_missionGroups = [
[[-13.4565,8.18896,-4.99856],3,6,"Orange"],
[[-1.58887,1.14844,-4.99856],3,6,"Orange"],
[[0.597168,-5.36914,-4.99856],3,6,"Orange"],
[[3.07031,11.624,-4.99856],3,6,"Orange"]
];
_missionGarrisonedGroups = [
];
_scubaGroupParameters = [
];
_missionLootBoxes = [
];
/*
Do not touch the code below
*/
#include "\x\addons\GMS\Compiles\Missions\GMS_fnc_missionSpawner.sqf";

View File

@ -1,36 +1,98 @@
/*
Dynamic Mission Generated
Static Mission Generated
Using 3DEN Plugin for GMS by Ghostrider
GMS 3DEN Plugin Version 1.1 : Build 16 : Build Date 09/23/23
GMS 3DEN Plugin Version 1.61 : Build 28 : Build Date 11/02/23
By Ghostrider-GRG-
*/
/*
Do not touch the code below
*/
#include "\x\addons\GMS\Compiles\Init\GMS_defines.hpp"
#include "\x\addons\GMS\Missions\GMS_privateVars.sqf"
_defaultMissionLocations = [[22815.9,17109.1,0.00296235]];
_difficulty = "Blue";
/*
Edit these to suite you specific mission
*/
_difficulty = "Red";
/* Specify the chance this mission is spawned [0 .. 1.0] */
_chanceMissionSpawned = 1;
_defaultMissionLocations = [[22815.9,17109.1,-2.7895e-005]];
_maxMissionRespawns = 0; // Chage this to either zero for no respawns or a positive number if you want to limit the number of times a mission spawns at the same location
/* Set number of times a mission respawns or use -1 for inifinite respawns */
_maxMissionRespawns = -1;
/* Add your Start, End and Timeout Messages Here */
_startMsg = "The enemy has occupied a patriot dwelling - defeat them to capture their loot";
_endMsg = "The Patriots recaptured the dwellings and loot";
_timeoutMsg = "The enemy have moved out of the dwellings";
_showmarker = true;
_markerType = ["mil_triangle",[1,1],"Solid"];
_markerColor = "ColorRed";
_markerType = ["ELLIPSE",[150,150],"FDiagonal"];
_markerColor = "ColorWEST";
_markerMissionName = "Dwelling";
/*
Use the parameters below to customize your mission - see the template or GMS_configs.sqf for details about each them
*/
/*
The following variables MUST be defined in each mission even if you just set them to 0
*/
_minNoAI = 3;
_maxNoAI = 6;
_noAIGroups = GMS_AIGrps_Red;
_noVehiclePatrols = GMS_SpawnVeh_Red;
_noEmplacedWeapons = GMS_SpawnEmplaced_Red;
/*
It is recommended to used specific settings for the variables below. Defaults were set based on difficulty or standard settings.
Or just set numerical values to 0 to disable a feature
*/
_chanceHeliPatrol = GMS_chanceHeliPatrolRed;
_noChoppers = GMS_noPatrolHelisRed;
_missionHelis = GMS_patrolHelisRed;
_chancePara = GMS_chanceParaRed;
_noPara = GMS_noParaRed;
_paraTriggerDistance = 400;
_paraSkill = 0.7;
_chanceLoot = 0.0;
_paraLoot = GMS_BoxLoot_Red;
_paraLootCounts = GMS_lootCountsRed;
_missionLandscapeMode = "precise";
_useMines = GMS_useMines;
_uniforms = GMS_SkinList;
_headgear = GMS_headgear;
_vests = GMS_vests;
_backpacks = GMS_backpacks;
_sideArms = GMS_Pistols;
_spawnCratesTiming = "atMissionSpawnGround";
_loadCratesTiming = "atMissionSpawn";
_endCondition = allKilledOrPlayerNear;
_submarinePatrols = 0;
_scubaPatrols = 0;
_markerLabel = "CaptainRoberts";
_markerMissionName = "CaptainRoberts";
_startMsg = "Captain Roberts Spotted near the salt flats";
_endMsg = "Captain Roberts was sent to Neptun's Locker";
_crateLoot = GMS_BoxLoot_Red;
_lootCounts = GMS_lootCountsRed;
/*
Do not touch the code below except to comment out rows containing objects you do not wish to have spawned
*/
_crateLoot = GMS_BoxLoot_Blue;
_lootCounts = GMS_lootCountsBlue;
/*
Depricated Variable Included for Backwards Compatibility with Existing Missions
*/
_garrisonedBuilding_ATLsystem = [
];
/*
Depricated Variable Included for Backwards Compatibility with Existing Missions
*/
_garrisonedBuildings_BuildingPosnSystem = [
];
_missionLandscape = [
["RoadCone_L_F",[-0.00390625,-0.0507813,0.00721931],0,[true,true]],
["Land_MedicalTent_01_aaf_generic_closed_F",[31.8184,17.293,0.0235133],0,[true,true]],
["Land_Research_HQ_F",[17.0625,-18.8281,-0.000879526],0,[true,true]],
["Land_BagBunker_Large_F",[-29.0078,-17.4941,0.0101435],0,[true,true]]
["RoadCone_L_F",[0,0,0.00394535],[[0,0.989604,0.143822],[-0.00933489,-0.143815,0.989561]],[true,true]],
["Land_MedicalTent_01_aaf_generic_closed_F",[31.8223,17.3438,0.0205228],[[0,0.98302,0.183497],[0.0146639,-0.183477,0.982915]],[true,true]],
["Land_Research_HQ_F",[17.3906,-17.5,-0.00296235],[[0,1,0],[0,0,1]],[true,true]],
["Land_BagBunker_Large_F",[-29.0039,-17.4434,0.00715303],[[0,0.99985,-0.0173282],[-0.00133721,0.0173282,0.999849]],[true,true]],
["Land_Pallet_MilBoxes_F",[30.7109,-1.49609,-0.00132132],[[0,0.999773,-0.0213272],[-0.00933489,0.0213263,0.999729]],[true,true]]
];
_simpleObjects = [
@ -42,33 +104,38 @@ _missionLootVehicles = [
];
_missionPatrolVehicles = [
["B_MRAP_01_F",[-4.84375,-26.1211,0.000152588],0]
["B_MRAP_01_F",[-4.83984,-26.0703,-0.0028379],0]
];
_missionUGVs = [
];
_submarinePatrolParameters = [
];
_airPatrols = [
//["B_Heli_Light_01_dynamicLoadout_F",[50.4258,2.28125,0.000233173],0]
["B_Heli_Light_01_dynamicLoadout_F",[50.4297,2.33203,-0.00275731],0]
];
_missionUAVs = [
];
_missionEmplacedWeapons = [
["B_HMG_01_high_F",[21.4336,-16.1445,3.11827],0],
["B_HMG_01_high_F",[-30.9922,-18.9863,0.202087],0],
["B_HMG_01_high_F",[-34.4316,32.7754,-0.00714135],141.66],
["B_HMG_01_high_F",[-22.7617,40.4707,1.05355],166.401]
["B_HMG_01_high_F", [21.4336,-16.1445,3.11827], [[0,1,0],[0,0,1]], "Red"],
["B_HMG_01_high_F", [-30.9922,-18.9863,0.202087], [[0,0.99957,-0.0293202],[-0.00133721,0.0293201,0.999569]], "Red"],
["B_HMG_01_high_F", [-34.4316,32.7754,-0.00714135], [[0.620293,-0.784296,0.0108125],[0.02133,0.0306463,0.999303]], "Red"],
["B_HMG_01_high_F", [-22.7617,40.4707,1.05355], [[0.235116,-0.971958,0.00420783],[-0.00239208,0.00375054,0.99999]], "Red"]
];
_missionGroups = [
// [[-33.5879,26.9922,0.00262976],3,6,"Blue"]
[[-26.6816,45.0723,1.06332],3,6,"Red"],
[[72.0215,103.072,-0.004668],3,6,"Red"],
[[5.58398,-4.625,-0.00425434],3,6,"Red"]
];
_missionGarrisonedGroups = [
// [[-26.6816,45.0723,1.06332],0,"Blue",""],
//[[21.418,-13.9297,1.14033],266.755,"Blue",""]
];
_scubaGroupParameters = [
@ -80,32 +147,6 @@ _missionLootBoxes = [
];
/*
Use the parameters below to customize your mission - see the template or blck_configs.sqf for details about each them
Do not touch the code below
*/
_chanceHeliPatrol = 0;
_noChoppers = 1;
_missionHelis = GMS_patrolHelisBlue;
_chancePara = GMS_chanceParaBlue;
_noPara = 0;
_paraTriggerDistance = 400;
_chanceLoot = 0.0;
_paraLoot = GMS_BoxLoot_Blue;
_paraLootCounts = GMS_lootCountsBlue;
_missionLandscapeMode = "precise";
_uniforms = GMS_SkinList;
_headgear = GMS_headgear;
_vests = GMS_vests;
_backpacks = GMS_backpacks;
_sideArms = GMS_Pistols;
//_spawnCratesTiming = "atMissionEndGround";
//_loadCratesTiming = "atMissionCompletion";
//_endCondition = playerNear;
_minNoAI = 0;
_maxNoAI = 0;
_noAIGroups = 0;
_noVehiclePatrols = 1;
_noEmplacedWeapons = 1;
_submarinePatrols = 0; // Default number of submarine patrols at pirate missions
_scubaPatrols = 0; // Default number of scuba diver patrols at pirate missions
#include "\x\addons\GMS\Compiles\Missions\GMS_fnc_missionSpawner.sqf";

View File

@ -12,9 +12,9 @@
*/
class GMSBuild {
Version = "7.22";
Build = "278";
Date = "11-02-2023";
Version = "7.23";
Build = "279";
Date = "11-06-2023";
};
class CfgPatches {
@ -60,7 +60,8 @@ class CfgFunctions {
class groups {
file = "\x\addons\GMS\Compiles\Groups";
class findNearestInfantryGroup {};
class simulationMonitor {};
// Moved all code dealing with simulation managment to GMSCore
//class simulationMonitor {};
class spawnGroup {};
};
class missions {