Better track Erros with Markers

This commit is contained in:
Ghostrider [GRG] 2023-10-25 19:53:01 -04:00
parent 43a2405117
commit 669aa9054d
9 changed files with 330 additions and 232 deletions

View File

@ -12,14 +12,15 @@
private "_markers"; private "_markers";
params[ params[
"_markerName", // the name used when creating the marker. Must be unique. ["_markerName","NoNameGiven"], // the name used when creating the marker. Must be unique.
"_markerPos", ["_markerPos",[0,0]],
"_markerLabel", // Text used to label the marker ["_markerLabel","NoLabelGiven"], // Text used to label the marker
"_markerColor", ["_markerColor","NoColorGiven"],
"_markerType", // Use either the name of the icon or "ELLIPSE" or "RECTANGLE" where non-icon markers are used ["_markerType","NoTypeGiven"], // Use either the name of the icon or "ELLIPSE" or "RECTANGLE" where non-icon markers are used
["_markerSize",[0,0]], ["_markerSize",[0,0]],
["_markerBrush","GRID"], ["_markerBrush","NoBrushGiven"],
["_showMarkers",true] ["_showMarkers",true],
["_missionFile","NoFilenameProvided"]
]; ];
if (GMS_debugLevel > 3) then if (GMS_debugLevel > 3) then
@ -35,37 +36,58 @@ if (GMS_debugLevel > 3) then
]; ];
for "_i" from 0 to ((count _this) - 1) do for "_i" from 0 to ((count _this) - 1) do
{ {
diag_log format["_fnc_createMarker: parameter %1 = %2",_pList select _i,_this select _i]; diag_log format["_fnc_createMarker: _missionFile %1 | parameter %2 = %3",_missionFile,_pList select _i,_this select _i];
}; };
}; };
if (toUpper(_markerType) in ["ELLIPSE","RECTANGLE"]) then // not an Icon .... private _markerError = false;
if !(toLowerANSI (_markerType) in ["ellipse","rectangle"] || {isClass(configFile >> "CfgMarkers" >> _markerType)} ) then
{ {
private _m = createMarker [GMS_missionMarkerRootName + _markerName,_markerPos]; [format["_markerType set to 'ELLIPSE': Illegal marker type %1 used for mission %2 of difficulty %3",_markerType,_markerMissionName,_difficulty],"warning"] call GMS_fnc_log;
If (_showMarkers) then { _markerType = "ELLIPSE";
_m setMarkerShape _markerType; _markerSize = [200,200];
_m setMarkerColor _markerColor; _markerBrush = "GRID";
_m setMarkerBrush _markerBrush; _markerError = true;
_m setMarkerSize _markerSize;
};
private _m2 = createMarker [GMS_missionMarkerRootName + _markerName + "label", _markerPos];
if (_showMarkers) then {
_m2 setMarkerType "loc_destroy";
_m2 setMarkerColor "ColorWhite";
_m2 setMarkerText _markerLabel;
};
_markers = [_m,_m2];
//diag_log format["_fnc_createMarkers: case of ELLIPSE/RECTANGLE: _markers = %1",_markers];
} else {
private _m = "";
private _m2 = createMarker [GMS_missionMarkerRootName + _markerName + "label", _markerPos];
if (_showMarkers) then {
_m2 setMarkerType _markerType;
_m2 setMarkerColor _markerColor;
_m2 setMarkerText _markerLabel;
};
_markers = [_m,_m2];
//diag_log format["_fnc_createMarkers: case of ICON: _markers = %1",_markers];
}; };
if !(isClass(configFile >> "CfgMarkerColors" >> _markerColor)) then
{
[format["_markerColor set to 'default': Illegal color %1 used for mission %2 of difficulty %3",_markerColor,_markerMissionName,_difficulty],"warning"] call GMS_fnc_log;
_markerColor = "DEFAULT";
_markerError = true;
};
private _markers = [];;
if (_showMarkers) then {
if (toUpper(_markerType) in ["ELLIPSE","RECTANGLE"]) then // not an Icon ....
{
private _m = createMarker [GMS_missionMarkerRootName + _markerName,_markerPos];
If (_showMarkers) then {
_m setMarkerShape _markerType;
_m setMarkerColor _markerColor;
_m setMarkerBrush _markerBrush;
_m setMarkerSize _markerSize;
};
private _m2 = createMarker [GMS_missionMarkerRootName + _markerName + "label", _markerPos];
if (_showMarkers) then {
_m2 setMarkerType "loc_destroy";
_m2 setMarkerColor "ColorWhite";
_m2 setMarkerText _markerLabel;
};
_markers = [_m,_m2];
} else {
private _m = "";
private _m2 = createMarker [GMS_missionMarkerRootName + _markerName + "label", _markerPos];
if (_showMarkers) then {
_m2 setMarkerType _markerType;
_m2 setMarkerColor _markerColor;
_m2 setMarkerText _markerLabel;
};
_markers = [_m,_m2];
};
} else {
_markers = ["",""];
};
_markers _markers

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@ -96,7 +96,7 @@ if !(isNil "_difficulty") then {_aiDifficultyLevel = _difficulty};
if (isNil "_timeoutMsg") then {_timeoutMsg = ""}; if (isNil "_timeoutMsg") then {_timeoutMsg = ""};
if (isNil "_showMarker") then {_showMarker = true}; if (isNil "_showMarker") then {_showMarker = true};
_markerType params["_markerType",["_markersize",[250,250]],["_markerBrush","GRID"]]; _markerType params["_markerShape",["_markersize",[250,250]],["_markerBrush","GRID"]];
private _paraSkill = _aiDifficultyLevel; private _paraSkill = _aiDifficultyLevel;
@ -119,7 +119,7 @@ if !(_endCondition in GMS_validEndStates) then
private _markerConfigs = [ private _markerConfigs = [
_markerLabel, _markerLabel,
_markerMissionName, // Name used for setMarkerText and also for the root name for all markers _markerMissionName, // Name used for setMarkerText and also for the root name for all markers
_markerType, _markerShape,
_markerColor, _markerColor,
_markerSize, _markerSize,
_markerBrush, _markerBrush,

View File

@ -24,11 +24,12 @@ if (_isStatic) then {
//diag_log format["_addMissionToQue: _waitTime = %1",_waitTime]; //diag_log format["_addMissionToQue: _waitTime = %1",_waitTime];
private "_missionFile";
private _missionsData = []; // Parameters definine each of the missions for this difficulty are stored as arrays here. private _missionsData = []; // Parameters definine each of the missions for this difficulty are stored as arrays here.
{ {
private _missionFile = format["\GMS\Missions\%1\%2.sqf",_path,_x]; _missionFile = format["\GMS\Missions\%1\%2.sqf",_path,_x];
//diag_log format["_addMissionToQue: _missionFile = %1",_missionFile]; if (GMS_debugLevel > 0) then {[format["_addMissionToQue: adding %1 mission with fileName %2",_difficulty,_missionFile]] call GMS_fnc_log};
private _missionCode = compileFinal preprocessFileLinenumbers _missionFile;//return all of the values that define how the mission is spawned as an array of values private _missionCode = compileFinal preprocessFileLinenumbers _missionFile;//return all of the values that define how the mission is spawned as an array of values
if !(isNil "_missionCode") then if !(isNil "_missionCode") then
{ {
@ -54,7 +55,8 @@ private _missions = [
_tMax, // as above _tMax, // as above
_waitTime, // time at which a mission should be spawned _waitTime, // time at which a mission should be spawned
_missionsData, // Array of data about individual missions that could be spawned. The data table for each mission is defined in _missionSpawner _missionsData, // Array of data about individual missions that could be spawned. The data table for each mission is defined in _missionSpawner
_isStatic _isStatic,
_missionFile
]; ];
//diag_log format["_addMissionToQue (55): _missions = %1",_missions]; //diag_log format["_addMissionToQue (55): _missions = %1",_missions];
GMS_missionData pushBack _missions; GMS_missionData pushBack _missions;

View File

@ -2,14 +2,7 @@
GMS_fnc_initializeMission GMS_fnc_initializeMission
Perform all functions necessary to initialize a mission. Perform all functions necessary to initialize a mission.
A marker is created and mission info is added to GMS_initializedMissionsList
[_mrkr,_difficulty,_m] call GMS_fnc_initializeMission;
Returns one of the following values:
0 - this is a static mission that has been spawned and has not been completed
1 - the mission was successfully initialized at _coords != [0,0,0]
2 - the mission has been run the maximum allowed times.
*/ */
#include "\GMS\Compiles\Init\GMS_defines.hpp" #include "\GMS\Compiles\Init\GMS_defines.hpp"
@ -19,7 +12,8 @@ params[
"_key", // This key can be used to seach the list of available mission types to update that list when a mission is completed or times out "_key", // This key can be used to seach the list of available mission types to update that list when a mission is completed or times out
"_missionConfigs", // Selfevident but this is an array with all configs for the mission "_missionConfigs", // Selfevident but this is an array with all configs for the mission
"_missionCount", // The number of missions run thus far which is used to unsure each marker has a unique name "_missionCount", // The number of missions run thus far which is used to unsure each marker has a unique name
"_isStatic" "_isStatic",
"_missionFile"
]; ];
// _missionConfigs is configured as: // _missionConfigs is configured as:
@ -59,176 +53,224 @@ params[
"_spawnedAt" // index 13 "_spawnedAt" // index 13
]; ];
// do not initialize if the odds of spawning are not favorable.
if (random(1) > _chanceMissionSpawned) exitWith {
diag_log format["_initializeMission (27): returning value of -1"];
-1
};
// If the mission has already been spawned the max number of times, pass back a code indicating that.
if (!(_maxMissionRespawns == -1) && (_timesSpawned > _maxMissionRespawns)) exitWith {
diag_log format["_initializeMission (32): returning value of -2"];
-2
};
// If the mission has not been spawned, but is a static mission and could be spawned if it met the test for chance of a spawn, pass back a code indicating that.
if (random(1) > _chanceMissionSpawned && (_isStatic) && (_timesSpawned == 0)) exitWith {
diag_log format["_initializeMission (37): returning value of 2"];
2
};
// If the mission is a static mission and it has been spawned but not cleared then pass back a code indicating that
if (_isStatic && _isSpawned) exitWith {
diag_log format["_initializeMission (42): returning value of 3"];
3
};
#define timesSpawnedIndex 11 #define timesSpawnedIndex 11
private _initialized = 0;
_markerConfigs params[ private _markers = [];
"_markerName", // The unique text identifier for the marker /*
"_markerMissionName", // Name used for setMarkerText - does not need to be unique private _markerConfigs = [
"_markerType", _markerLabel,
"_markerColor", _markerMissionName, // Name used for setMarkerText and also for the root name for all markers
"_markerSize", _markerShape,
"_markerBrush", _markerColor,
"_showMarkers" _markerSize,
_markerBrush,
_showMarker
];
*/
_markerConfigs params [
["_markerLabel","NoLabelGiven"], // Text used to label the marker
["_markerMissionName","NoNameGiven"], // the name used when creating the marker. Must be unique.
["_markerShape","NoTypeGiven"], // Use either the name of the icon or "ELLIPSE" or "RECTANGLE" where non-icon markers are used
["_markerColor","NoColorGiven"],
["_markerSize",[0,0]],
["_markerBrush","NoBrushGiven"],
["_showMarkers",true]
]; ];
//[format["_initializeMission (39): _markerName %1 | _key %2 | _missionCount %3 | _maxMissionRespawns %4 | _timesSpawned %5",_markerName,_key,_missionCount,_maxMissionRespawns,_timesSpawned]] call GMS_fnc_log; try {
if (GMS_debugLevel > 0) then {[format["_initializeMission (82): _timesSpawned %1 | _maxMissionRespawns %2",_timesSpawned,_maxMissionRespawns]] call GMS_fnc_log};
if (_timesSpawned >= _maxMissionRespawns && !(_maxMissionRespawns == -1)) throw -2;
private _initialized = 0; // If the mission is a static mission and it has been spawned but not cleared then pass back a code indicating that
/* if (_isStatic && _isSpawned) throw 3; // We do not want to respawn this static mission till it has been cleared.
// If the mission has not been spawned, but is a static mission and could be spawned if it met the test for chance of a spawn, pass back a code indicating that.
if (random(1) > _chanceMissionSpawned && (_isStatic) && (_timesSpawned == 0)) throw 2;
*/ // do not initialize if the odds of spawning are not favorable.
_coordsArray = []; if (random(1) > _chanceMissionSpawned) throw 0;
if !(_defaultMissionLocations isEqualTo []) then
{ /*
_coords = selectRandom _defaultMissionLocations; private _labels = ["_markerLabel","_markerMissionName","_markerShape","_markerColor","_markerSize","_markerBrush","_showMarkers"];
} else {
if (_isScubaMission) then
{ {
_coords = [] call GMS_fnc_findShoreLocation; [format["_initializeMission (95): _markerConfigs index %1 | name %2 = %3",_forEachIndex, _labels select _forEachIndex, _x]] call GMS_fnc_log;
} forEach _markerConfigs;
*/
// [format["initializeMission (100): _markerShape = %1",_markerShape]] call GMS_fnc_log;
if (_markerMissionName isEqualTo "NoNameGiven") throw -1; // This is a FATAL ERROR
if !(toLowerANSI (_markerShape) in ["ellipse","rectangle"] || {isClass(configFile >> "CfgMarkers" >> _markerShape)} ) then
{
[format["_markerShape set to 'ELLIPSE': Illegal marker type %1 used for _missionFile %2",_markerShape,_missionFile,_difficulty],"warning"] call GMS_fnc_log;
_markerShape = GMS_defaultMarkerType;
_markerSize = GMS_defaultMarkerSize;
_markerBrush = GMS_defaultMarkerBrush;
};
if !(isClass(configFile >> "CfgMarkerColors" >> _markerColor)) then
{
[format["_markerColor set to 'default': Illegal color %1 used for mission %2 of difficulty %3",_markerColor,_missionFile,_difficulty],"warning"] call GMS_fnc_log;
_markerColor = "NoColorGiven";
};
if (_markerLabel isEqualTo "NoLabelGiven") then {
[format["No Marker Text (_markerLabel) defined for mission %1",_missionFile],'warning'] call GMS_fnc_log;
// Probably not a fatal error but it will look funny on the server
};
if (_markerColor isEqualTo "NoColorGiven") then {
[format["No Marker Color (_markerColor) defined for mission %1 SO GMS_defaultMarkerColor used instead",_missionFile],'warning'] call GMS_fnc_log;
// Probably not FATAL but will apply a Default Color anyhow
_markerColor = GMS_defaultMarkerColor;
};
if (_markerShape isEqualTo "NoTypeGiven") then {
[format["No Marker Type (triangle, mil_dot) or Shape ('Elipse', 'Rectangle') defined for mission %1 SO default setting GMS_defaultMarkerType used",_missionFile],'warning'] call GMS_fnc_log;
// Apply a default setting here
_markerShape = GMS_defaultMarkerType;
};
if !(_markerSize isEqualTypeArray [0,0]) then {
[format["_markerSize = %1 BUT must be given as an array of [xsize, ysize] SO defaults of GMS_defaultMarkerSize were used for mission file %1",_markerSize,_missionFile],'warning'] call GMS_fnc_log;
_markerSize = GMS_defaultMarkerSize;
// Just alert the server scripter of the problem and apply a default.
};
if (toUpper(_markerShape) in ["ELLIPSE","RECTANGLE"] && (_markerBrush isEqualTo "NoBrushGiven" || !(isClass(configFile >> "CfgMarkerBrushes" >> _markerBrush)))) then {
[format["_markerBrush not defined for shaped marker in mission %1 SO default of GMS_defaultMarkerBrush used"],'warning'] call GMS_fnc_log;
_markerBrush = GMS_defaultMarkerBrush;
};
_coordsArray = [];
if !(_defaultMissionLocations isEqualTo []) then
{
_coords = selectRandom _defaultMissionLocations;
} else { } else {
_coords = [] call GMS_fnc_findSafePosn; if (_isScubaMission) then
_coords = [_coords select 0, _coords select 1, 0]; {
_coords = [] call GMS_fnc_findShoreLocation;
} else {
_coords = [] call GMS_fnc_findSafePosn;
_coords = [_coords select 0, _coords select 1, 0];
};
};
_missionConfigs set[timesSpawnedIndex, _timesSpawned + 1];
_missionConfigs set[isSpawned, true];
_missionConfigs set[spawnedAt, diag_tickTime];
if (_coords isEqualTo [] || {_coords isEqualTo [0,0,0]}) throw -2;
if (GMS_debugLevel > 0) then {[format["Initializing mission: _coords = %1 | _markerMissionName %2 | _missionFile = %3",_coords,_markerMissionName,_missionFile]] call GMS_fnc_log};
GMS_ActiveMissionCoords pushback _coords;
GMS_missionsRunning = GMS_missionsRunning + 1;
private _markers = [];
/*
Handle map markers
*/
private "_markerPos";
if (GMS_labelMapMarkers select 0) then
{
_markerPos = _coords;
};
if !(GMS_preciseMapMarkers) then
{
_markerPos = [_coords,75] call GMS_fnc_randomPosition;
};
// _markers holds the two markers generated for the mission.
// The first can be "" if the marker type used is an icon such as a triangle.
// The second is always an icon which may have a label.
_markers = [
format["%1:%2",_markerMissionName,_missionCount],
_markerPos,
_markerMissionName,
_markerColor,
_markerShape,
_markerSize,
_markerBrush,
_showMarkers,
_missionFile
] call GMS_fnc_createMissionMarkers;
if (_markers isEqualTo []) throw -1; // Something happened when creating markers so alert the server scripter.
/*
Send a message to players.
*/
_missionMessages params [
"_assetKilledMsg",
"_endMsg",
"_timeoutMsg",
"_startMsg"
];
[["start",_startMsg,_markerMissionName]] call GMS_fnc_messageplayers;
#define missionTimeoutAt (diag_tickTime + GMS_MissionTimeout)
#define triggered 0
#define objects []
#define hiddenObjects []
#define mines []
#define crates []
#define missionVehicles []
#define missionAI []
#define lootVehicles []
#define assetSpawned objNull
private _missionData = [
_coords, // index 0
mines, // index 1
objects, // index 2
hiddenObjects, // index 3
crates, // index 4
missionAI, // index 5
assetSpawned, /// Used for missions for which a hostage or target is spawned.
missionVehicles, // index 7
lootVehicles, // index 8
_markers // index 9
];
#define spawnPara -1
GMS_initializedMissionsList pushBack [_key, missionTimeoutAt, triggered, _missionData, _missionConfigs, spawnPara,_isStatic,_missionFile];
// Repair any damage done by prior activities.
{_x setDamage 0} forEach ( nearestObjects [_coords, ["Building"], 500]);
throw 1; // Normal script termination
}
catch {
switch (_exception) do {
case -3: {
[format["No Safe Mission Spawn Position Found to spawn Mission %1",_missionFile],'warning'] call GMS_fnc_log;
_initialized = -3;
};
case -2: { // The mission was spawned the maximum number of times.
[format["Mission %1 has been spawn the maximum allowable number of times",_missionFile]] call GMS_fnc_log;
_initialized = -2;
};
case -1: { // A fatal error in marker configs was found or GMS_fnc_createMissionMarkers did not create any for some reason.
_initialized = -1;
};
case 0: { // The mission failed the test for chance it would be spawned.
_initialized = 0;
};
case 1: { // The marker was configured in a legal way and a safe position was found to spawn it.
_initialized = 1;
};
case 2: { // This static mission failed the test for chance that it would be spawned.
_initialized = 2;
};
case 3: { // Case of a static mission that has already been spawned.
_initialized = 3;
};
}; };
}; };
_missionConfigs set[timesSpawnedIndex, _timesSpawned + 1];
_missionConfigs set[isSpawned, true];
_missionConfigs set[spawnedAt, diag_tickTime];
if (_coords isEqualTo [] || {_coords isEqualTo [0,0,0]}) exitWith
{
[format["No Safe Mission Spawn Position Found to spawn Mission %1",_markerMissionName],'warning'] call GMS_fnc_log;
// _initialized should be == 0 here
_initialized
};
GMS_ActiveMissionCoords pushback _coords;
GMS_missionsRunning = GMS_missionsRunning + 1;
//[format["_initializeMission (118): _coords = %1 | GMS_missionsRunning = %2",_coords,GMS_missionsRunning]] call GMS_fnc_log;
private _markers = [];
/*
Handle map markers
*/
private "_markerPos";
if (GMS_labelMapMarkers select 0) then
{
_markerPos = _coords;
};
if !(GMS_preciseMapMarkers) then
{
_markerPos = [_coords,75] call GMS_fnc_randomPosition;
};
/*
{
diag_log format["_initializeMission (95) %1 = %2",_x,_markerConfigs select _forEachIndex];
} forEach [
"_markerType",
"_markerColor",
"_markerSize",
"_markerBrush"
];
*/
private _markerError = false;
if !(toLowerANSI (_markerType) in ["ellipse","rectangle"] || {isClass(configFile >> "CfgMarkers" >> _markerType)} ) then
{
[format["_markerType set to 'ELLIPSE': Illegal marker type %1 used for mission %2 of difficulty %3",_markerType,_markerMissionName,_difficulty],"warning"] call GMS_fnc_log;
_markerType = "ELLIPSE";
_markerSize = [200,200];
_markerBrush = "GRID";
_markerError = true;
};
if !(isClass(configFile >> "CfgMarkerColors" >> _markerColor)) then
{
[format["_markerColor set to 'default': Illegal color %1 used for mission %2 of difficulty %3",_markerColor,_markerMissionName,_difficulty],"warning"] call GMS_fnc_log;
_markerColor = "DEFAULT";
_markerError = true;
};
// _markers holds the two markers generated for the mission.
// The first can be "" if the marker type used is an icon such as a triangle.
// The second is always an icon which may have a label.
private _markers = [
format["%1:%2",_markerName,_missionCount],
_markerPos,
_markerMissionName,
_markerColor,
_markerType,
_markerSize,
_markerBrush,
_showMarkers
] call GMS_fnc_createMissionMarkers;
//if (GMS_debugLevel >= 0) then {[format["_initializeMission (130): _marker = %1 | _markerMissionName = %2 | _difficulty = %3",_markers,_markerMissionName,_difficulty]] call GMS_fnc_log};
/*
Send a message to players.
*/
_missionMessages params [
"_assetKilledMsg",
"_endMsg",
"_timeoutMsg",
"_startMsg"
];
[["start",_startMsg,_markerMissionName]] call GMS_fnc_messageplayers;
#define missionTimeoutAt (diag_tickTime + GMS_MissionTimeout)
#define triggered 0
#define objects []
#define hiddenObjects []
#define mines []
#define crates []
#define missionVehicles []
#define missionAI []
#define lootVehicles []
#define assetSpawned objNull
private _missionData = [
_coords, // index 0
mines, // index 1
objects, // index 2
hiddenObjects, // index 3
crates, // index 4
missionAI, // index 5
assetSpawned, /// Used for missions for which a hostage or target is spawned.
missionVehicles, // index 7
lootVehicles, // index 8
_markers // index 9
];
#define spawnPara -1
GMS_initializedMissionsList pushBack [_key, missionTimeoutAt, triggered, _missionData, _missionConfigs, spawnPara,_isStatic];
// Repair any damage done by prior activities.
{_x setDamage 0} forEach ( nearestObjects [_coords, ["Building"], 500]);
//[format["_initializeMission (163): count GMS_initializedMissionsList = %1",count GMS_initializedMissionsList]] call GMS_fnc_log;
_initialized = 1;
_initialized _initialized

View File

@ -35,30 +35,33 @@ for "_i" from 1 to (count _missionsList) do
"_missionData", // 4 // variable containing information specific to this instance of the mission such as location and objects "_missionData", // 4 // variable containing information specific to this instance of the mission such as location and objects
"_missionConfigs", // 5 // Variables regarding the configuration of the dynamic mission "_missionConfigs", // 5 // Variables regarding the configuration of the dynamic mission
"_spawnPara", // "_spawnPara", //
"_isStatic" // 7 // A flag as to whether the mission is a static or dynamically spawned mission. "_isStatic", // 7 // A flag as to whether the mission is a static or dynamically spawned mission.
"_missionFile"
]; ];
#define triggered 2 #define triggered 2
#define missionCoords (_missionData select 0) private _missionCoords = (_missionData select 0);
#define delayTime 1 #define delayTime 1
if !(_triggered == 0) then { if !(_triggered == 0) then {
_missionsList pushBack _el; _missionsList pushBack _el;
} else { } else {
private _playerInRange = if ({(_x distance2d missionCoords) < GMS_TriggerDistance /*&& ((vehicle _x == _x) || (getPosATL _x) select 2 < 5)*/} count allPlayers > 0) then {true} else {false};
try { try {
if (!(_missionCoords isEqualTypeArray [0,0,0]) || _missionCoords isEqualTo [0,0,0]) throw -3;
private _playerInRange = if ({(_x distance2d _missionCoords) < GMS_TriggerDistance /*&& ((vehicle _x == _x) || (getPosATL _x) select 2 < 5)*/} count allPlayers > 0) then {true} else {false};
switch (true) do switch (true) do
{ {
case ((_missionTimeoutAt > 0) && {diag_tickTime > _missionTimeoutAt && !(_isStatic)}): { case ((_missionTimeoutAt > 0) && {diag_tickTime > _missionTimeoutAt && !(_isStatic)}): {
diag_log format["_monitorInitializedMissions (37) Mission Timeout Criteria Met at %1",diag_tickTime]; if (GMS_debugLevel > 0) then {diag_log format["_monitorInitializedMissions (37) Mission Timeout Criteria Met at %1 for mission %2",diag_tickTime,_missionFile]};
throw -1; throw -1;
}; };
case (_playerInRange): { case (_playerInRange): {
diag_log format["_monitorInitializedMissions (52) Player in range criteria met at %1 for _key %2",diag_tickTime,_key]; if (GMS_debugLevel > 0) then {diag_log format["_monitorInitializedMissions (52) Player in range criteria met at %1 for _missionFile %2",diag_tickTime,_missionFile]};
throw 0; throw 0;
}; };
case (GMS_debugLevel >= 3): { case (GMS_debugLevel >= 3): {
[format["_monitorInitializedMissions (54): mission triggered for GMS_debugLevel = %1",GMS_debugLevel]] call GMS_fnc_log; [format["_monitorInitializedMissions (54): mission triggered for GMS_debugLevel = %1 for _missionFile %2",GMS_debugLevel,_missionFile]] call GMS_fnc_log;
throw 0; throw 0;
}; // simulate the mission being tripped by a player }; // simulate the mission being tripped by a player
default { default {
@ -72,6 +75,9 @@ for "_i" from 1 to (count _missionsList) do
//[format["_monitorInitializeMissions (69): diag_tickTime %1 | _missionTimeoutAt %2 | _exception %3",diag_tickTime,_missionTimeoutAt,_exception]] call GMS_fnc_log; //[format["_monitorInitializeMissions (69): diag_tickTime %1 | _missionTimeoutAt %2 | _exception %3",diag_tickTime,_missionTimeoutAt,_exception]] call GMS_fnc_log;
switch (_exception) do { switch (_exception) do {
case -3: {
[format["Unable to initialize Mission in _monitorInitializedMissions because an illeagal value was passed for _missionCoords of %1 for _missionFile %2",_missionCoords,_missionFile],'warning'] call GMS_fnc_log;
};
// Nothing needs to be done // Nothing needs to be done
case -2 : { case -2 : {
_missionsList pushBack _el; _missionsList pushBack _el;

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@ -31,7 +31,8 @@ for "_i" from 1 to (count _missionsList) do
"_missionData", // 4 // variable containing information specific to this instance of the mission such as location and objects "_missionData", // 4 // variable containing information specific to this instance of the mission such as location and objects
"_missionConfigs", // 5 // Variables regarding the configuration of the dynamic mission "_missionConfigs", // 5 // Variables regarding the configuration of the dynamic mission
"_spawnPara", "_spawnPara",
"_isStatic" "_isStatic",
"_missionFile"
]; ];
#define triggered 2 #define triggered 2
#define spawnPara 5 #define spawnPara 5

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@ -211,7 +211,6 @@ if !(_garrisonedBuildings_BuildingPosnSystem isEqualTo []) then
["_sideArms",[]]]; ["_sideArms",[]]];
*/ */
private _userelativepos = true; private _userelativepos = true;
//private _numberEmplacedWeaponsThisMission = [_noEmplacedWeapons] call GMSCore_fnc_getNumberFromRange;
if (GMS_useStatic && !(_missionEmplacedWeapons isEqualTo [])) then if (GMS_useStatic && !(_missionEmplacedWeapons isEqualTo [])) then
{ {
@ -221,6 +220,8 @@ if (GMS_useStatic && !(_missionEmplacedWeapons isEqualTo [])) then
_missionInfantry append _units; _missionInfantry append _units;
uisleep delayTime; uisleep delayTime;
} else { } else {
// GMSCore_fnc_getNumberFromRange returns -1 if there was an issue.
if (([_noEmplacedWeapons] call GMSCore_fnc_getNumberFromRange) > 0) then { if (([_noEmplacedWeapons] call GMSCore_fnc_getNumberFromRange) > 0) then {
private _wepPositions = [_coords,_noEmplacedWeapons,35,50] call GMS_fnc_findPositionsAlongARadius; private _wepPositions = [_coords,_noEmplacedWeapons,35,50] call GMS_fnc_findPositionsAlongARadius;
private _emplacedWeaponsRandom = []; private _emplacedWeaponsRandom = [];
@ -258,7 +259,6 @@ if !(_missionLootVehicles isEqualTo []) then
["_crewCount",4] ["_crewCount",4]
]; ];
*/ */
private _noPatrols = [_noVehiclePatrols] call GMSCore_fnc_getNumberFromRange;
if (GMS_useVehiclePatrols && {!(_missionPatrolVehicles isEqualTo [])}) then if (GMS_useVehiclePatrols && {!(_missionPatrolVehicles isEqualTo [])}) then
{ {
@ -268,6 +268,8 @@ if (GMS_useVehiclePatrols && {!(_missionPatrolVehicles isEqualTo [])}) then
_missionInfantry append _units; _missionInfantry append _units;
uiSleep delayTime; uiSleep delayTime;
} else { } else {
// GMSCore_fnc_getNumberFromRange returns -1 if there was an issue.
private _noPatrols = [_noVehiclePatrols] call GMSCore_fnc_getNumberFromRange;
if (GMS_useVehiclePatrols && {(_noPatrols > 0)}) then if (GMS_useVehiclePatrols && {(_noPatrols > 0)}) then
{ {
private _spawnLocations = [_coords,_noVehiclePatrols,60,100] call GMS_fnc_findPositionsAlongARadius; private _spawnLocations = [_coords,_noVehiclePatrols,60,100] call GMS_fnc_findPositionsAlongARadius;
@ -309,7 +311,7 @@ if (GMS_useVehiclePatrols && {((_submarinePatrols > 0) || {!(_submarinePatrolPar
["_sideArms",[]] ["_sideArms",[]]
]; ];
*/ */
private _noChoppers = [_noChoppers] call GMSCore_fnc_getNumberFromRange;
if !(_airPatrols isEqualTo [] && {random(1) < _chanceHeliPatrol}) then // Spawn any choppers defined in the array if !(_airPatrols isEqualTo [] && {random(1) < _chanceHeliPatrol}) then // Spawn any choppers defined in the array
{ {
_temp = [_coords, _airPatrols,_difficulty,_uniforms,_headgear,_vests,_backpacks,_weaponList,_sidearms] call GMS_fnc_spawnMissionHelis; _temp = [_coords, _airPatrols,_difficulty,_uniforms,_headgear,_vests,_backpacks,_weaponList,_sidearms] call GMS_fnc_spawnMissionHelis;
@ -320,6 +322,8 @@ if !(_airPatrols isEqualTo [] && {random(1) < _chanceHeliPatrol}) then // Spawn
_missionInfantry append _unitsSpawned; _missionInfantry append _unitsSpawned;
uisleep delayTime; uisleep delayTime;
} else { } else {
// GMSCore_fnc_getNumberFromRange returns -1 if there was an issue.
private _noPatrols = [_noVehiclePatrols] call GMSCore_fnc_getNumberFromRange;
if ((_noChoppers > 0) && {random(1) < _chanceHeliPatrol}) then if ((_noChoppers > 0) && {random(1) < _chanceHeliPatrol}) then
{ {
// GMS_fnc_findPositionsAlongARadius: params["_center","_num","_minDistance","_maxDistance"]; // GMS_fnc_findPositionsAlongARadius: params["_center","_num","_minDistance","_maxDistance"];

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@ -17,7 +17,7 @@
// TODO: Need to debug for GMS // TODO: Need to debug for GMS
if (GMS_missionsRunning >= GMS_maxSpawnedMissions) exitWith if (GMS_missionsRunning >= GMS_maxSpawnedMissions) exitWith
{ {
[format["_spawnNewMissions (18): GMS_maxSpawnedMissions of %1 Reached",GMS_maxSpawnedMissions]] call GMS_fnc_log; if (GMS_debugLevel > 0) then {[format["_spawnNewMissions (18): GMS_maxSpawnedMissions of %1 Reached",GMS_maxSpawnedMissions]] call GMS_fnc_log};
}; };
for "_i" from 1 to (count GMS_missionData) do for "_i" from 1 to (count GMS_missionData) do
@ -36,11 +36,12 @@ for "_i" from 1 to (count GMS_missionData) do
_tMax, // as above _tMax, // as above
_waitTime, // time at which a mission should be spawned _waitTime, // time at which a mission should be spawned
_missionsData, // Array of data about individual missions that could be spawned. The data table for each mission is defined in _missionSpawner _missionsData, // Array of data about individual missions that could be spawned. The data table for each mission is defined in _missionSpawner
_isStatic _isStatic,
_missionFile
]; ];
*/ */
_missionDescriptors params["_key","_difficulty","_maxMissions","_activeMissions","_tMin","_tMax","_waitTime","_missionsData","_isStatic"]; _missionDescriptors params["_key","_difficulty","_maxMissions","_activeMissions","_tMin","_tMax","_waitTime","_missionsData","_isStatic","_missionFile"];
// Just in case there are no missions to choose from for some reason. // Just in case there are no missions to choose from for some reason.
// But this could happen if all of the available missions had reached their maximal number of respawns. // But this could happen if all of the available missions had reached their maximal number of respawns.
@ -74,12 +75,20 @@ for "_i" from 1 to (count GMS_missionData) do
_spawnedAt // index 14 _spawnedAt // index 14
]; ];
*/ */
private _missionInitialized = [_key,_missionSelected,GMS_MissionsSpawned,_isStatic] call GMS_fnc_initializeMission; private _missionInitialized = [_key,_missionSelected,GMS_MissionsSpawned,_isStatic,_missionFile] call GMS_fnc_initializeMission;
//[format["_spawnNewMissions (78) GMS_fnc_initializeMission returned %1",_missionInitialized]] call GMS_fnc_log;
switch (_missionInitialized) do switch (_missionInitialized) do
{ {
case -3: { // No safe spot found for the mission for whatever reason.
// Try to respawn it in a while
#define waitTime 6
private _wt = diag_tickTime + _tmin + (random(_tMax - _tMin));
_missionDescriptors set[waitTime, _wt];
};
case -2: { case -2: {
// Handle the case in which a mission has been spawned _maxmissionRespawns // Handle the case in which a mission has been spawned _maxmissionRespawns
// Or a mission threw a FATAL ERROR
[format["_spawnNewMission (82): count _missionsData before deletion = %1", count _missionsData]] call GMS_fnc_log; [format["_spawnNewMission (82): count _missionsData before deletion = %1", count _missionsData]] call GMS_fnc_log;
private _posn = _missionsData findIf {(_x select 0) isEqualTo _key}; private _posn = _missionsData findIf {(_x select 0) isEqualTo _key};
_missionsData deleteAt _posn; _missionsData deleteAt _posn;
@ -87,12 +96,23 @@ for "_i" from 1 to (count GMS_missionData) do
#define missionsData 7 #define missionsData 7
_missionDescriptors set [missionsData, _missionsData]; _missionDescriptors set [missionsData, _missionsData];
}; };
case -1: {
case -1: { // Fatal Error in Marker Configs or markers were not created for some reason.
// Remove this mission from the list.
private _posn = _missionsData findIf {(_x select 0) isEqualTo _key};
_missionsData deleteAt _posn;
[format["Removed %1 from list of missions because of a FATAL ERROR", _missionFile],'warning'] call GMS_fnc_log;
#define missionsData 7
_missionDescriptors set [missionsData, _missionsData];
};
case 0: { // The mission failed the test for chance it would be spawned.
#define waitTime 6 #define waitTime 6
private _wt = diag_tickTime + _tmin + (random(_tMax - _tMin)); private _wt = diag_tickTime + _tmin + (random(_tMax - _tMin));
_missionDescriptors set[waitTime, _wt]; _missionDescriptors set[waitTime, _wt];
}; };
case 1: {
case 1: { // The mission was initialized without any errors
GMS_MissionsSpawned = GMS_MissionsSpawned + 1; GMS_MissionsSpawned = GMS_MissionsSpawned + 1;
#define waitTime 6 #define waitTime 6
#define noActive 3 #define noActive 3
@ -100,13 +120,15 @@ for "_i" from 1 to (count GMS_missionData) do
_missionDescriptors set[waitTime, _wt]; _missionDescriptors set[waitTime, _wt];
_missionDescriptors set[noActive, _activeMissions + 1]; _missionDescriptors set[noActive, _activeMissions + 1];
}; };
case 2: { // A special case for static missions that have never been spawned that did not pass the test for chance of a spawn. Here we set waitTime to 60 sec. case 2: { // A special case for static missions that have never been spawned that did not pass the test for chance of a spawn. Here we set waitTime to 60 sec.
#define waitTime 6 #define waitTime 6
private _wt = diag_tickTime + 60; private _wt = diag_tickTime + 60;
_missionDescriptors set[waitTime, _wt]; _missionDescriptors set[waitTime, _wt];
}; };
case 3: {
// Nothing to do here at this time. case 3: { // Case of a static mission that was already spawned.
// Nothing to do here at this time.
}; };
}; };
}; };
@ -114,5 +136,4 @@ for "_i" from 1 to (count GMS_missionData) do
}; };
}; };
private _exitcode = 1;
_exitCode;

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@ -12,9 +12,9 @@
*/ */
class GMSBuild { class GMSBuild {
Version = "7.18"; Version = "7.21";
Build = "273"; Build = "275";
Date = "10-20-2023"; Date = "10-25-2023";
}; };
class CfgPatches { class CfgPatches {