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https://github.com/Ghostrider-DbD-/GMS_RC.git
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Should not have removed that spawnPara flag
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b07532a0a2
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@ -233,7 +233,7 @@ try {
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];
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#define spawnPara -1
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GMS_initializedMissionsList pushBack [_key, missionTimeoutAt, triggered, _missionData, _missionConfigs, _isStatic,_missionFile];
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GMS_initializedMissionsList pushBack [_key, missionTimeoutAt, triggered, _missionData, _missionConfigs, spawnPara,_isStatic];
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// Repair any damage done by prior activities.
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{_x setDamage 0} forEach ( nearestObjects [_coords, ["Building"], 500]);
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@ -34,6 +34,7 @@ for "_i" from 1 to (count _missionsList) do
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"_triggered", // 2 // integer - specifies if mission was triggered by a player or scripting such as debug setting
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"_missionData", // 4 // variable containing information specific to this instance of the mission such as location and objects
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"_missionConfigs", // 5 // Variables regarding the configuration of the mission
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"_spawnPara", // 6 // Needed so you only spawn paratroops once.
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"_isStatic", // 7 // A flag as to whether the mission is a static or dynamically spawned mission.
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"_missionFile"
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];
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@ -30,6 +30,7 @@ for "_i" from 1 to (count _missionsList) do
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"_triggered", // 2 // integer - specifies if mission was triggered by a player or scripting such as debug setting
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"_missionData", // 4 // variable containing information specific to this instance of the mission such as location and objects
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"_missionConfigs", // 5 // Variables regarding the configuration of the dynamic mission
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"_spawnPara",
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"_isStatic",
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"_missionFile"
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];
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