/* by Ghostrider -------------------------- License -------------------------- All the code and information provided here is provided under an Attribution Non-Commercial ShareAlike 4.0 Commons License. http://creativecommons.org/licenses/by-nc-sa/4.0/ */ #include "\GMS\Compiles\Init\GMS_defines.hpp" params["_coords","_leaderConfigs"]; private["_leader","_building"]; _leader = [_coords, _leaderConfigs] call GMS_fnc_spawnCharacter; _leader remoteExec["GMS_fnc_initLeader", -2, true]; _leader setVariable["assetType",2,true]; _leader setVariable["endAnimation",["Acts_CivilShocked_1"],true]; _building = [_leader,_coords,_leaderConfigs select 7] call GMS_fnc_placeCharacterInBuilding; [_leader,_building]