/* By Ghostrider [GRG] Copyright 2016 -------------------------- License -------------------------- All the code and information provided here is provided under an Attribution Non-Commercial ShareAlike 4.0 Commons License. http://creativecommons.org/licenses/by-nc-sa/4.0/ */ #include "\GMS\Compiles\Init\GMS_defines.hpp" [format["Loading configurations for Epoch for blckeagls"]] call GMS_fnc_log; //////////// // Epoch-specific settings //////////// // list of locations that are protected against mission spawns switch (toLower(worldName)) do { case "altis": { GMS_locationBlackList append [ //Add location as [[xpos,ypos,0],minimumDistance], // Note that there should not be a comma after the last item in this table [[10800,10641,0],1000] // isthmus - missions that spawn here often are glitched. ]; }; case "tanoa": { GMS_locationBlackList append [ ]; }; }; /********************************************************************************* AI WEAPONS, UNIFORMS, VESTS AND GEAR **********************************************************************************/ GMS_crateTypes = ["Box_FIA_Ammo_F","Box_FIA_Support_F","Box_FIA_Wps_F","I_SupplyCrate_F","Box_NATO_AmmoVeh_F","Box_East_AmmoVeh_F","IG_supplyCrate_F","Box_NATO_Wps_F","I_CargoNet_01_ammo_F","O_CargoNet_01_ammo_F","B_CargoNet_01_ammo_F"]; // Default crate type. GMS_allowSalesAtBlackMktTraders = true; // Allow vehicles to be sold at Halvjes black market traders. GMS_maximumItemPriceInAI_Loadouts = 3500; GMS_lightlyArmed_ARMA3 = [ "B_G_Offroad_01_armed_F", "O_G_Offroad_01_armed_F", "B_MRAP_01_gmg_F", "B_MRAP_01_hmg_F", "O_MRAP_02_gmg_F", "O_MRAP_02_hmg_F", "I_MRAP_03_hmg_F", "I_MRAP_03_gmg_F", "B_APC_Wheeled_01_cannon_F", "I_APC_Wheeled_03_cannon_F" ]; GMS_tracked_APC_ARMA3 = [ "B_APC_Tracked_01_rcws_F", "B_APC_Tracked_01_CRV_F", "B_APC_Tracked_01_AA_F", "O_APC_Tracked_02_cannon_F", "O_APC_Tracked_02_AA_F", "O_APC_Wheeled_02_rcws_F", "I_APC_tracked_03_cannon_F" ]; GMS_Tanks_ARMA3 = [ //"B_MBT_01_arty_F", "B_MBT_01_mlrs_F", "B_MBT_01_TUSK_F", "O_MBT_02_cannon_F", //"O_MBT_02_arty_F", "I_MBT_03_cannon_F" ]; GMS_lightlyArmed_CUP = [ "CUP_C_UAZ_Open_TK_CIV", "CUP_B_nM1025_M240_NATO", "CUP_B_nM1025_M2_NATO", "CUP_B_nM1025_SOV_Mk19_USA_DES", "CUP_B_UAZ_AGS30_CDF", "CUP_B_UAZ_MG_CDF", "CUP_B_LR_MG_GB_W", "CUP_B_LR_Special_GMG_GB_W" ]; GMS_APC_CUP = [ "CUP_B_Mastiff_GMG_GB_D", "CUP_B_Mastiff_HMG_GB_D", "CUP_B_Ridgback_HMG_GB_D", "CUP_B_Ridgback_GMG_GB_D", "CUP_B_M1128_MGS_Desert", "CUP_B_M1135_ATGMV_Desert_Slat", "CUP_B_M1133_MEV_Desert_Slat", "CUP_B_LAV25M240_desert_USMC", "CUP_B_M1129_MC_MK19_Desert_Slat", "CUP_B_LAV25_HQ_desert_USMC", "CUP_B_BRDM2_ATGM_CDF", "CUP_B_BTR60_CDF", "CUP_B_M1130_CV_M2_Desert_Slat", "CUP_B_M1126_ICV_MK19_Desert_Slat", "CUP_O_BTR90_RU", "CUP_O_GAZ_Vodnik_BPPU_RU", "CUP_B_M1126_ICV_M2_Desert", "CUP_B_M1126_ICV_MK19_Desert", "CUP_B_M1130_CV_M2_Desert", "CUP_B_M1126_ICV_M2_Desert_Slat", "CUP_B_M1133_MEV_Desert", "CUP_O_GAZ_Vodnik_AGS_RU", "CUP_O_GAZ_Vodnik_PK_RU" ]; GMS_Tanks_CUP = [ "CUP_B_M2A3Bradley_USA_D", "CUP_B_M113_desert_USA", "CUP_B_M163_USA", "CUP_B_M6LineBacker_USA_D", "CUP_B_M1A1_DES_US_Army", "CUP_B_M1A2_TUSK_MG_DES_US_Army", "CUP_B_AAV_USMC", "CUP_B_M270_DPICM_USA", "CUP_B_ZSU23_CDF", "CUP_B_BMP2_CDF", "CUP_B_T72_CDF", "CUP_I_T34_NAPA", "CUP_B_Challenger2_NATO", "CUP_B_FV432_Bulldog_GB_D_RWS", "CUP_B_FV432_Bulldog_GB_D", "CUP_B_FV510_GB_D_SLAT", "CUP_B_MCV80_GB_D_SLAT", "CUP_O_2S6_RU", "CUP_O_BMP3_RU", "CUP_O_T90_RU", "CUP_O_T55_SLA", "CUP_O_BMP1P_TKA", "CUP_B_M270_DPICM_USA", "CUP_B_M2Bradley_USA_W", "CUP_B_FV510_GB_D", "CUP_B_MCV80_GB_D", "CUP_B_M7Bradley_USA_D", "CUP_O_2S6_RU", "CUP_O_BMP1_TKA" ]; GMS_AIPatrolVehicles = ["B_G_Offroad_01_armed_EPOCH","B_LSV_01_armed_F","I_C_Offroad_02_LMG_F","B_T_LSV_01_armed_black_F","B_T_LSV_01_armed_olive_F","B_T_LSV_01_armed_sand_F"]; // Type of vehicle spawned to defend AI bases //GMS_AIPatrolVehicles = GMS_lightlyArmed_CUP; GMS_AIPatrolVehiclesBlue = ["B_G_Offroad_01_armed_EPOCH","B_LSV_01_armed_F","I_C_Offroad_02_LMG_F","B_T_LSV_01_armed_black_F","B_T_LSV_01_armed_olive_F","B_T_LSV_01_armed_sand_F"]; GMS_AIPatrolVehiclesRed = ["O_MBT_02_cannon_F","O_APC_Tracked_02_AA_F","O_APC_Tracked_02_cannon_F"]; // I recomend you switch Red and Green here GMS_AIPatrolVehiclesGreen = ["B_G_Offroad_01_armed_EPOCH","B_LSV_01_armed_F","I_C_Offroad_02_LMG_F","B_T_LSV_01_armed_black_F","B_T_LSV_01_armed_olive_F","B_T_LSV_01_armed_sand_F"]; GMS_AIPatrolVehiclesOrange = ["O_MBT_02_cannon_F","O_APC_Tracked_02_AA_F","O_APC_Tracked_02_cannon_F"]; // Blacklisted itesm GMS_blacklistedOptics = ["optic_Nightstalker","optic_tws","optic_tws_mg"]; // AI Weapons and Attachments GMS_bipods = ["bipod_01_F_blk","bipod_01_F_mtp","bipod_01_F_snd","bipod_02_F_blk","bipod_02_F_hex","bipod_02_F_tan","bipod_03_F_blk","bipod_03_F_oli"]; GMS_Optics_Holo = ["optic_Hamr","optic_MRD","optic_Holosight","optic_Holosight_smg","optic_Aco","optic_ACO_grn","optic_ACO_grn_smg","optic_Aco_smg","optic_Yorris"]; GMS_Optics_Reticule = ["optic_Arco","optic_MRCO"]; GMS_Optics_Scopes = [ "optic_AMS","optic_AMS_khk","optic_AMS_snd", "optic_DMS", "optic_KHS_blk","optic_KHS_hex","optic_KHS_old","optic_KHS_tan", "optic_LRPS", "optic_Nightstalker", "optic_NVS", "optic_SOS", "optic_tws" //"optic_tws_mg", ]; GMS_Optics_Apex = [ //Apex "optic_Arco_blk_F", "optic_Arco_ghex_F", "optic_DMS_ghex_F", "optic_Hamr_khk_F", "optic_ERCO_blk_F","optic_ERCO_khk_F","optic_ERCO_snd_F", "optic_SOS_khk_F", "optic_LRPS_tna_F","optic_LRPS_ghex_F", "optic_Holosight_blk_F","optic_Holosight_khk_F","optic_Holosight_smg_blk_F" ]; GMS_Optics = GMS_Optics_Holo + GMS_Optics_Reticule + GMS_Optics_Scopes; #ifdef useAPEX GMS_Optics = GMS_Optics + GMS_Optics_Apex; #endif GMS_bipods = [ "bipod_01_F_blk","bipod_01_F_mtp","bipod_01_F_snd","bipod_02_F_blk","bipod_02_F_hex","bipod_02_F_tan","bipod_03_F_blk","bipod_03_F_oli", //Apex "bipod_01_F_khk" ]; GMS_silencers = [ "muzzle_snds_338_black","muzzle_snds_338_green","muzzle_snds_338_sand","muzzle_snds_93mmg","muzzle_snds_93mmg_tan","muzzle_snds_acp","muzzle_snds_B", "muzzle_snds_H","muzzle_snds_H_MG","muzzle_snds_H_SW","muzzle_snds_L","muzzle_snds_M", //Apex "muzzle_snds_H_khk_F","muzzle_snds_H_snd_F","muzzle_snds_58_blk_F","muzzle_snds_m_khk_F","muzzle_snds_m_snd_F","muzzle_snds_B_khk_F","muzzle_snds_B_snd_F", "muzzle_snds_58_wdm_F","muzzle_snds_65_TI_blk_F","muzzle_snds_65_TI_hex_F","muzzle_snds_65_TI_ghex_F","muzzle_snds_H_MG_blk_F","muzzle_snds_H_MG_khk_F" ]; GMS_RifleSniper = [ "srifle_EBR_F","srifle_GM6_F","srifle_LRR_F","srifle_DMR_01_F" ]; GMS_RifleAsault_556 = [ "arifle_SDAR_F","arifle_TRG21_F","arifle_TRG20_F","arifle_TRG21_GL_F","arifle_Mk20_F","arifle_Mk20C_F","arifle_Mk20_GL_F","arifle_Mk20_plain_F","arifle_Mk20C_plain_F","arifle_Mk20_GL_plain_F","arifle_SDAR_F" ]; GMS_RifleAsault_650 = [ "arifle_Katiba_F","arifle_Katiba_C_F","arifle_Katiba_GL_F","arifle_MXC_F","arifle_MX_F","arifle_MX_GL_F","arifle_MXM_F" ]; GMS_RifleAsault = GMS_RifleAsault_556 + GMS_RifleAsault_650; GMS_RifleLMG = [ "LMG_Mk200_F","LMG_Zafir_F" ]; GMS_RifleOther = [ "SMG_01_F","SMG_02_F" ]; GMS_Pistols = [ "hgun_PDW2000_F","hgun_ACPC2_F","hgun_Rook40_F","hgun_P07_F","hgun_Pistol_heavy_01_F","hgun_Pistol_heavy_02_F","hgun_Pistol_Signal_F" ]; GMS_Pistols_blue = GMS_Pistols; GMS_Pistols_red = GMS_Pistols; GMS_Pistols_green = GMS_Pistols; GMS_Pistols_orange = GMS_Pistols; GMS_DLC_MMG = [ "MMG_01_hex_F","MMG_02_sand_F","MMG_01_tan_F","MMG_02_black_F","MMG_02_camo_F" ]; GMS_DLC_Sniper = [ "srifle_DMR_02_camo_F","srifle_DMR_02_F","srifle_DMR_02_sniper_F","srifle_DMR_03_F","srifle_DMR_03_tan_F","srifle_DMR_04_F","srifle_DMR_04_Tan_F","srifle_DMR_05_blk_F","srifle_DMR_05_hex_F","srifle_DMR_05_tan_F","srifle_DMR_06_camo_F","srifle_DMR_06_olive_F" ]; GMS_apexWeapons = ["arifle_AK12_F","arifle_AK12_GL_F","arifle_AKM_F","arifle_AKM_FL_F","arifle_AKS_F","arifle_ARX_blk_F","arifle_ARX_ghex_F","arifle_ARX_hex_F","arifle_CTAR_blk_F","arifle_CTAR_hex_F", "arifle_CTAR_ghex_F","arifle_CTAR_GL_blk_F","arifle_CTARS_blk_F","arifle_CTARS_hex_F","arifle_CTARS_ghex_F","arifle_SPAR_01_blk_F","arifle_SPAR_01_khk_F","arifle_SPAR_01_snd_F", "arifle_SPAR_01_GL_blk_F","arifle_SPAR_01_GL_khk_F","arifle_SPAR_01_GL_snd_F","arifle_SPAR_02_blk_F","arifle_SPAR_02_khk_F","arifle_SPAR_02_snd_F","arifle_SPAR_03_blk_F", "arifle_SPAR_03_khk_F","arifle_SPAR_03_snd_F","arifle_MX_khk_F","arifle_MX_GL_khk_F","arifle_MXC_khk_F","arifle_MXM_khk_F"]; //This defines the random weapon to spawn on the AI //https://community.bistudio.com/wiki/Arma_3_CfgWeapons_Weapons GMS_WeaponList_Orange = GMS_RifleSniper + GMS_RifleAsault_650 + GMS_RifleLMG + GMS_DLC_Sniper + GMS_DLC_MMG; GMS_WeaponList_Green = GMS_RifleSniper + GMS_RifleAsault_650 +GMS_RifleLMG + GMS_DLC_MMG + GMS_apexWeapons; GMS_WeaponList_Blue = GMS_RifleOther + GMS_RifleAsault_556 +GMS_RifleAsault_650; GMS_WeaponList_Red = GMS_RifleAsault_556 + GMS_RifleSniper + GMS_RifleAsault_650 + GMS_RifleLMG; #ifdef useAPEX GMS_WeaponList_Orange = GMS_WeaponList_Orange + GMS_apexWeapons; GMS_WeaponList_Green = GMS_WeaponList_Green + GMS_apexWeapons; #endif GMS_backpacks = ["B_Carryall_ocamo","B_Carryall_oucamo","B_Carryall_mcamo","B_Carryall_oli","B_Carryall_khk","B_Carryall_cbr" ]; GMS_ApexBackpacks = [ "B_Bergen_mcamo_F","B_Bergen_dgtl_F","B_Bergen_hex_F","B_Bergen_tna_F","B_AssaultPack_tna_F","B_Carryall_ghex_F", "B_FieldPack_ghex_F","B_ViperHarness_blk_F","B_ViperHarness_ghex_F","B_ViperHarness_hex_F","B_ViperHarness_khk_F", "B_ViperHarness_oli_F","B_ViperLightHarness_blk_F","B_ViperLightHarness_ghex_F","B_ViperLightHarness_hex_F","B_ViperLightHarness_khk_F","B_ViperLightHarness_oli_F" ]; #ifdef useAPEX GMS_backpacks = GMS_backpacks + GMS_ApexBackpacks; #endif GMS_backpacks_blue = GMS_backpacks; GMS_backpacks_red = GMS_backpacks; GMS_backpacks_green = GMS_backpacks; GMS_backpacks_orange = GMS_backpacks; GMS_BanditHeadgear = ["H_Shemag_khk","H_Shemag_olive","H_Shemag_tan","H_ShemagOpen_khk"]; //This defines the skin list, some skins are disabled by default to permit players to have high visibility uniforms distinct from those of the AI. GMS_headgear = [ "H_Cap_blk", "H_Cap_blk_Raven", "H_Cap_blu", "H_Cap_brn_SPECOPS", "H_Cap_grn", "H_Cap_headphones", "H_Cap_khaki_specops_UK", "H_Cap_oli", "H_Cap_press", "H_Cap_red", "H_Cap_tan", "H_Cap_tan_specops_US", "H_Watchcap_blk", "H_Watchcap_camo", "H_Watchcap_khk", "H_Watchcap_sgg", "H_MilCap_blue", "H_MilCap_dgtl", "H_MilCap_mcamo", "H_MilCap_ocamo", "H_MilCap_oucamo", "H_MilCap_rucamo", "H_Bandanna_camo", "H_Bandanna_cbr", "H_Bandanna_gry", "H_Bandanna_khk", "H_Bandanna_khk_hs", "H_Bandanna_mcamo", "H_Bandanna_sgg", "H_Bandanna_surfer", "H_Booniehat_dgtl", "H_Booniehat_dirty", "H_Booniehat_grn", "H_Booniehat_indp", "H_Booniehat_khk", "H_Booniehat_khk_hs", "H_Booniehat_mcamo", "H_Booniehat_tan", "H_Hat_blue", "H_Hat_brown", "H_Hat_camo", "H_Hat_checker", "H_Hat_grey", "H_Hat_tan", "H_StrawHat", "H_StrawHat_dark", "H_Beret_02", "H_Beret_blk", "H_Beret_blk_POLICE", "H_Beret_brn_SF", "H_Beret_Colonel", "H_Beret_grn", "H_Beret_grn_SF", "H_Beret_ocamo", "H_Beret_red", "H_Shemag_khk", "H_Shemag_olive", "H_Shemag_olive_hs", "H_Shemag_tan", "H_ShemagOpen_khk", "H_ShemagOpen_tan", "H_TurbanO_blk", //Apex "H_MilCap_tna_F", "H_MilCap_ghex_F", "H_Booniehat_tna_F", "H_Beret_gen_F", "H_MilCap_gen_F", "H_Cap_oli_Syndikat_F", "H_Cap_tan_Syndikat_F", "H_Cap_blk_Syndikat_F", "H_Cap_grn_Syndikat_F" ]; GMS_helmets = [ "H_HelmetB", "H_HelmetB_black", "H_HelmetB_camo", "H_HelmetB_desert", "H_HelmetB_grass", "H_HelmetB_light", "H_HelmetB_light_black", "H_HelmetB_light_desert", "H_HelmetB_light_grass", "H_HelmetB_light_sand", "H_HelmetB_light_snakeskin", "H_HelmetB_paint", "H_HelmetB_plain_blk", "H_HelmetB_sand", "H_HelmetB_snakeskin", "H_HelmetCrew_B", "H_HelmetCrew_I", "H_HelmetCrew_O", "H_HelmetIA", "H_HelmetIA_camo", "H_HelmetIA_net", "H_HelmetLeaderO_ocamo", "H_HelmetLeaderO_oucamo", "H_HelmetO_ocamo", "H_HelmetO_oucamo", "H_HelmetSpecB", "H_HelmetSpecB_blk", "H_HelmetSpecB_paint1", "H_HelmetSpecB_paint2", "H_HelmetSpecO_blk", "H_HelmetSpecO_ocamo", "H_CrewHelmetHeli_B", "H_CrewHelmetHeli_I", "H_CrewHelmetHeli_O", "H_HelmetCrew_I", "H_HelmetCrew_B", "H_HelmetCrew_O", "H_PilotHelmetHeli_B", "H_PilotHelmetHeli_I", "H_PilotHelmetHeli_O", "H_Helmet_Skate", "H_HelmetB_TI_tna_F", // Apex //"H_HelmetO_ViperSP_hex_F", //"H_HelmetO_ViperSP_ghex_F", "H_HelmetB_tna_F", "H_HelmetB_Enh_tna_F", "H_HelmetB_Light_tna_F", "H_HelmetSpecO_ghex_F", "H_HelmetLeaderO_ghex_F", "H_HelmetO_ghex_F", "H_HelmetCrew_O_ghex_F" ]; GMS_headgearList = GMS_headgear + GMS_helmets; GMS_headgear_blue = GMS_headgearList; GMS_headgear_red = GMS_headgearList; GMS_headgear_green = GMS_headgearList; GMS_headgear_orange = GMS_headgearList; //This defines the skin list, some skins are disabled by default to permit players to have high visibility uniforms distinct from those of the AI. GMS_SkinList_Male = [ //https://community.bistudio.com/wiki/Arma_3_CfgWeapons_Equipment "U_AntigonaBody", "U_AttisBody", "U_B_CombatUniform_mcam","U_B_CombatUniform_mcam_tshirt","U_B_CombatUniform_mcam_vest","U_B_CombatUniform_mcam_worn","U_B_CombatUniform_sgg","U_B_CombatUniform_sgg_tshirt","U_B_CombatUniform_sgg_vest","U_B_CombatUniform_wdl","U_B_CombatUniform_wdl_tshirt","U_B_CombatUniform_wdl_vest", "U_B_CTRG_1","U_B_CTRG_2","U_B_CTRG_3", "U_B_GhillieSuit", "U_B_HeliPilotCoveralls","U_B_PilotCoveralls", "U_B_SpecopsUniform_sgg", "U_B_survival_uniform", "U_B_Wetsuit", //"U_BasicBody", "U_BG_Guerilla1_1","U_BG_Guerilla2_1","U_BG_Guerilla2_2","U_BG_Guerilla2_3","U_BG_Guerilla3_1","U_BG_Guerilla3_2", "U_BG_leader", "U_C_Commoner_shorts","U_C_Commoner1_1","U_C_Commoner1_2","U_C_Commoner1_3","U_C_Commoner2_1","U_C_Commoner2_2","U_C_Commoner2_3", "U_C_Farmer","U_C_Fisherman","U_C_FishermanOveralls","U_C_HunterBody_brn","U_C_HunterBody_grn", //"U_C_Journalist", "U_C_Novak", //"U_C_Poloshirt_blue","U_C_Poloshirt_burgundy","U_C_Poloshirt_redwhite","U_C_Poloshirt_salmon","U_C_Poloshirt_stripped","U_C_Poloshirt_tricolour", "U_C_Poor_1","U_C_Poor_2","U_C_Poor_shorts_1","U_C_Poor_shorts_2","U_C_PriestBody","U_C_Scavenger_1","U_C_Scavenger_2", //"U_C_Scientist","U_C_ShirtSurfer_shorts","U_C_TeeSurfer_shorts_1","U_C_TeeSurfer_shorts_2", "U_C_WorkerCoveralls","U_C_WorkerOveralls","U_Competitor", "U_I_CombatUniform","U_I_CombatUniform_shortsleeve","U_I_CombatUniform_tshirt","U_I_G_resistanceLeader_F", "U_I_G_Story_Protagonist_F", "U_I_GhillieSuit", "U_I_HeliPilotCoveralls", "U_I_OfficerUniform", "U_I_pilotCoveralls", "U_I_Wetsuit", "U_IG_Guerilla1_1","U_IG_Guerilla2_1","U_IG_Guerilla2_2","U_IG_Guerilla2_3","U_IG_Guerilla3_1","U_IG_Guerilla3_2", "U_IG_leader", "U_IG_Menelaos", //"U_KerryBody", //"U_MillerBody", //"U_NikosAgedBody", //"U_NikosBody", "U_O_CombatUniform_ocamo","U_O_CombatUniform_oucamo", "U_O_GhillieSuit", "U_O_OfficerUniform_ocamo", "U_O_PilotCoveralls", "U_O_SpecopsUniform_blk", "U_O_SpecopsUniform_ocamo", "U_O_Wetsuit", "U_OG_Guerilla1_1","U_OG_Guerilla2_1","U_OG_Guerilla2_2","U_OG_Guerilla2_3","U_OG_Guerilla3_1","U_OG_Guerilla3_2","U_OG_leader", //"U_OI_Scientist", //"U_OrestesBody", "U_Rangemaster", // DLC "U_B_FullGhillie_ard","U_I_FullGhillie_ard","U_O_FullGhillie_ard","U_B_FullGhillie_sard","U_O_FullGhillie_sard","U_I_FullGhillie_sard","U_B_FullGhillie_lsh","U_O_FullGhillie_lsh","U_I_FullGhillie_lsh", //Apex "U_B_T_Soldier_F", "U_B_T_Soldier_AR_F", "U_B_T_Soldier_SL_F", //"U_B_T_Sniper_F", //"U_B_T_FullGhillie_tna_F", "U_B_CTRG_Soldier_F", "U_B_CTRG_Soldier_2_F", "U_B_CTRG_Soldier_3_F", "U_B_GEN_Soldier_F", "U_B_GEN_Commander_F", "U_O_T_Soldier_F", "U_O_T_Officer_F", //"U_O_T_Sniper_F", //"U_O_T_FullGhillie_tna_F", "U_O_V_Soldier_Viper_F", "U_O_V_Soldier_Viper_hex_F", "U_I_C_Soldier_Para_1_F", "U_I_C_Soldier_Para_2_F", "U_I_C_Soldier_Para_3_F", "U_I_C_Soldier_Para_4_F", "U_I_C_Soldier_Para_5_F", "U_I_C_Soldier_Bandit_1_F", "U_I_C_Soldier_Bandit_2_F", "U_I_C_Soldier_Bandit_3_F", "U_I_C_Soldier_Bandit_4_F", "U_I_C_Soldier_Bandit_5_F", "U_I_C_Soldier_Camo_F", "U_C_man_sport_1_F", "U_C_man_sport_2_F", "U_C_man_sport_3_F", "U_C_Man_casual_1_F", "U_C_Man_casual_2_F", "U_C_Man_casual_3_F", "U_C_Man_casual_4_F", "U_C_Man_casual_5_F", "U_C_Man_casual_6_F", "U_B_CTRG_Soldier_urb_1_F", "U_B_CTRG_Soldier_urb_2_F", "U_B_CTRG_Soldier_urb_3_F" ]; GMS_femaleUniformsEpoch = [ "U_CamoBlue_uniform", "U_CamoBrn_uniform", "U_CamoPinkPolka_uniform","U_CamoPink_uniform","U_CamoOutback_uniform", "U_CamoBubblegum_uniform","U_CamoBiker_uniform","U_CamoAloha_uniform","U_CamoRed_uniform" ]; GMS_femaleWetsuitsEpoch = [ "U_Wetsuit_uniform","U_Wetsuit_White","U_Wetsuit_Blue","U_Wetsuit_Purp","U_Wetsuit_Camo" ]; GMS_SkinList = GMS_femaleUniformsEpoch + GMS_femaleWetsuitsEpoch + GMS_SkinList_Male; GMS_SkinList_blue = GMS_SkinList; GMS_SkinList_red = GMS_SkinList; GMS_SkinList_green = GMS_SkinList; GMS_SkinList_orange = GMS_SkinList; GMS_vests = [ "V_1_EPOCH","V_2_EPOCH","V_3_EPOCH","V_4_EPOCH","V_5_EPOCH","V_6_EPOCH","V_7_EPOCH","V_8_EPOCH","V_9_EPOCH","V_10_EPOCH","V_11_EPOCH","V_12_EPOCH","V_13_EPOCH","V_14_EPOCH","V_15_EPOCH","V_16_EPOCH","V_17_EPOCH","V_18_EPOCH","V_19_EPOCH","V_20_EPOCH", "V_21_EPOCH","V_22_EPOCH","V_23_EPOCH","V_24_EPOCH","V_25_EPOCH","V_26_EPOCH","V_27_EPOCH","V_28_EPOCH","V_29_EPOCH","V_30_EPOCH","V_31_EPOCH","V_32_EPOCH","V_33_EPOCH","V_34_EPOCH","V_35_EPOCH","V_36_EPOCH","V_37_EPOCH","V_38_EPOCH","V_39_EPOCH","V_40_EPOCH", // DLC Vests "V_PlateCarrierSpec_blk","V_PlateCarrierSpec_mtp","V_PlateCarrierGL_blk","V_PlateCarrierGL_mtp","V_PlateCarrierIAGL_oli" ]; GMS_vests_blue = GMS_vests; GMS_vests_red = GMS_vests; GMS_vests_green = GMS_vests; GMS_vests_orange = GMS_vests; GMS_UMS_uniforms = [ "U_I_Wetsuit", "U_O_Wetsuit", "U_B_Wetsuit" ]; GMS_UMS_headgear = [ "G_Diving", "G_B_Diving", "G_O_Diving", "G_I_Diving" ]; GMS_UMS_vests = [ "V_RebreatherB", "V_RebreatherIA", "V_RebreatherIR" ]; GMS_UMS_weapons = [ "arifle_SDAR_F" ]; GMS_UMS_submarines = ["B_SDV_01_EPOCH"]; GMS_UMS_crates = GMS_crateTypes; //GMS_UMS_crates = ["container_epoch"]; if ((toLower GMSCore_modtype) isEqualTo "default") then { GMS_UMS_submarines = ["B_SDV_01_EPOCH"]; GMS_UMS_crates = GMS_crateTypes; }; GMS_UMS_unarmedSurfaceVessels = [ "B_Boat_Transport_01_F", "I_Boat_Transport_01_F" ]; GMS_UMS_armedSurfaceVessels = [ "B_Boat_Armed_01_minigun_F", "I_Boat_Armed_01_minigun_F" ]; GMS_UMS_surfaceVessels = GMS_UMS_unarmedSurfaceVessels + GMS_UMS_armedSurfaceVessels; GMS_UMS_shipWrecks = [ "Land_Boat_06_wreck_F", "Land_Boat_05_wreck_F", "Land_Boat_04_wreck_F", "Land_Boat_02_abandoned_F", "Land_Boat_01_abandoned_red_F", "Land_Boat_01_abandoned_blue_F" ]; //CraftingFood GMS_Meats=[ "SnakeCarcass_EPOCH","RabbitCarcass_EPOCH","ChickenCarcass_EPOCH","GoatCarcass_EPOCH","SheepCarcass_EPOCH","DogCarcass_EPOCH","ItemTrout","ItemSeaBass","ItemTuna" ]; GMS_Drink = [ "WhiskeyNoodle","ItemSodaAlpineDude","ItemSodaOrangeSherbet","ItemSodaPurple","ItemSodaMocha","ItemSodaBurst","ItemSodaRbull","FoodWalkNSons" ]; GMS_Food = [ "HotAxeSauce_epoch","gyro_wrap_epoch","icecream_epoch","redburger_epoch","bluburger_epoch","krypto_candy_epoch","ItemBakedBeans","ItemRiceBox","ItemPowderMilk","ItemCereals", "FoodBioMeat","FoodMeeps","FoodSnooter","sardines_epoch","meatballs_epoch","scam_epoch","sweetcorn_epoch","honey_epoch","CookedSheep_EPOCH","CookedGoat_EPOCH","SnakeMeat_EPOCH", "CookedRabbit_EPOCH","CookedChicken_EPOCH","CookedDog_EPOCH","ItemTroutCooked","ItemSeaBassCooked","ItemTunaCooked","TacticalBacon" ]; GMS_ConsumableItems = GMS_Meats + GMS_Drink + GMS_Food; GMS_throwableExplosives = ["HandGrenade","MiniGrenade"]; GMS_otherExplosives = ["1Rnd_HE_Grenade_shell","3Rnd_HE_Grenade_shell","DemoCharge_Remote_Mag","SatchelCharge_Remote_Mag"]; GMS_explosives = GMS_throwableExplosives + GMS_otherExplosives; GMS_medicalItems = ["ItemVitamins", "morphine_epoch", "iodide_pills_epoch", "adrenaline_epoch", "caffeinepills_epoch", "orlistat_epoch", "ItemCanteen_Empty", "ItemCanteen_Clean", "ItemBottlePlastic_Empty", "ItemBottlePlastic_Clean", "atropine_epoch", "ItemWaterPurificationTablets", "ItemPainKillers", "ItemDefibrillator", "ItemBloodBag_Empty", "ItemBloodBag_Full", "ItemAntibiotic", "nanite_cream_epoch", "nanite_pills_epoch"]; GMS_specialItems = GMS_throwableExplosives + GMS_medicalItems; GMS_binocs = ["Binocular","Rangefinder","Laserdesignator"]; GMS_NVG = ["NVG_EPOCH"]; GMS_loot = []; GMS_epochValuables = ["PartOreGold","PartOreSilver","PartOre","ItemGoldBar","ItemSilverBar", "ItemGoldBar10oz","ItemTopaz","ItemOnyx","ItemSapphire","ItemAmethyst", "ItemEmerald","ItemCitrine","ItemRuby","ItemQuartz","ItemJade", "ItemGarnet","ItemKiloHemp"]; GMS_epochBuildingSupplies = ["PartPlankPack","ItemPlywoodPack","CinderBlocks","MortarBucket","ItemScraps","ItemComboLock", "ItemCorrugated","ItemCorrugatedLg","CircuitParts","WoodLog_EPOCH","ItemRope","ItemStick","ItemRock","ItemBurlap","ItemBulb","ItemSolar","ItemCables","ItemBattery","Pelt_EPOCH","JackKit","ItemCanvas","ItemSeedBag","ItemPipe"]; GMS_epochVehicleRepair = ["EngineParts","FuelTank","SpareTire","ItemGlass", "ItemDuctTape","VehicleRepair"]; GMS_buildingMaterials = GMS_epochBuildingSupplies + GMS_epochVehicleRepair; /*************************************************************************************** DEFAULT CONTENTS OF LOOT CRATES FOR EACH MISSION Note however that these configurations can be used in any way you like or replaced with mission-specific customized loot arrays for examples of how you can do this see \Major\Compositions.sqf ***************************************************************************************/ // values are: number of things from the weapons, magazines, optics, materials(cinder etc), items (food etc) and backpacks arrays to add, respectively. GMS_lootCountsOrange = [6,0,6,10,10,0]; // Orange GMS_lootCountsGreen = [5,0,5,8,8,0]; // Green GMS_lootCountsRed = [4,0,4,6,6,0]; // Red GMS_lootCountsBlue = [4,0,3,5,5,0]; // Blue private _weapons = [ "MultiGun", "M14_EPOCH", "M14Grn_EPOCH", "M14_EPOCH", "M14Grn_EPOCH", "m107_EPOCH", "m107Tan_EPOCH", "CUP_Famas_F1_Rail", "CUP_Famas_F1_Rail_Wood", "CUP_Famas_F1_Rail_Arid", "CUP_srifle_LeeEnfield_rail", "CUP_smg_MP5A5_Rail", "CUP_arifle_SR3M_Vikhr_top_rail", "CUP_arifle_AKMN_railed", "CUP_arifle_AKMN_railed_afg", "CUP_arifle_AKMN_railed_desert", "CUP_arifle_AKMN_railed_afg_desert", "CUP_arifle_AKM_top_rail", "CUP_arifle_AKMS_top_rail", "CUP_arifle_AKS74U_top_rail", "CUP_arifle_AKS74U_railed", "CUP_arifle_AK47_top_rail", "CUP_arifle_AKS_top_rail", "CUP_arifle_AKS74_top_rail", "CUP_arifle_AK74M_top_rail", "CUP_arifle_AK74M_railed", "CUP_arifle_AK74M_railed_afg", "CUP_arifle_AK74M_top_rail_desert", "CUP_arifle_AK74M_railed_desert", "CUP_arifle_AK74M_railed_afg_desert", "CUP_arifle_AK74M_top_rail_camo", "CUP_arifle_AK74M_railed_camo", "CUP_arifle_AK74M_railed_afg_camo", "CUP_arifle_AK101_top_rail", "CUP_arifle_AK101_railed", "CUP_arifle_AK103_top_rail", "CUP_arifle_AK103_railed", "CUP_arifle_AK107_top_rail", "CUP_arifle_AK107_railed", "CUP_arifle_AK108_top_rail", "CUP_arifle_AK108_railed", "CUP_arifle_AK109_top_rail", "CUP_arifle_AK109_railed", "CUP_arifle_AK102_top_rail", "CUP_arifle_AK102_railed", "CUP_arifle_AK104_top_rail", "CUP_arifle_AK104_railed", "CUP_arifle_AK105_top_rail", "CUP_arifle_AK105_railed", "CUP_arifle_SAIGA_MK03_top_rail", "CUP_arifle_SIAGE_MK03_Wood_top_rail", "CUP_arifle_TYPE_56_2_top_rail", "CUP_smg_vityaz_top_rail", "CUP_smg_vityaz_vfg_top_rail", "CUP_smg_vityaz_vfg_front_rail", "CUP_arifle_FNFAL_railed_desert", "CUP_arifle_FNFAL_railed_sand", "CUP_arifle_FNFAL_railed_woodland", "CUP_arifle_FNFAL5060_railed", "CUP_arifle_FNFAL5060_railed_desert", "CUP_arifle_FNFAL5060_railed_sand", "CUP_arifle_FNFAL5060_railed_woodland", "CUP_arifle_FNFAL5061_railed", "CUP_arifle_FNFAL_OSW_railed", "CUP_arifle_IMI_Romat_railed", "CUP_arifle_Steyr_Stg58_railed", "CUP_arifle_Gewehr1_railed", "CUP_SKS_rail", "CUP_arifle_XM8_Compact_Rail", "CUP_arifle_XM8_Railed", // Assault Rifles with GL "CUP_arifle_AKM_GL_top_rail", "CUP_arifle_AKMS_GL_top_rail", "CUP_arifle_AK47_GL_top_rail", "CUP_arifle_AK74_GL_top_rail", "CUP_arifle_AKS74_GL_top_rail", "CUP_arifle_AK74M_GL_top_rail", "CUP_arifle_AK74M_GL_railed", "CUP_arifle_AK74M_GL_top_rail_desert", "CUP_arifle_AK74M_GL_railed_desert", "CUP_arifle_AK74M_GL_top_rail_camo", "CUP_arifle_AK74M_GL_railed_camo", "CUP_arifle_AK101_GL_top_rail", "CUP_arifle_AK101_GL_railed", "CUP_arifle_AK103_GL_top_rail", "CUP_arifle_AK103_GL_railed", "CUP_arifle_AK107_GL_top_rail", "CUP_arifle_AK107_GL_railed", "CUP_arifle_AK108_GL_top_rail", "CUP_arifle_AK108_GL_railed", "CUP_arifle_AK109_GL_top_rail", "CUP_arifle_AK109_GL_railed", // LMGs "CUP_lmg_MG3_rail", "CUP_lmg_M249_E2", "CUP_lmg_minimi_railed", "CUP_lmg_PKM_top_rail", "CUP_lmg_Pecheneg_top_rail", "CUP_arifle_RPK74_top_rail", "CUP_arifle_RPK74_45_top_rail", "CUP_arifle_RPK74M_top_rail", "CUP_arifle_RPK74M_railed", "CUP_smg_Mac10_rail", "CUP_lmg_minimi_railed", "CUP_lmg_PKM_top_rail", "CUP_lmg_PKM_front_rail_B50_vfg", "CUP_lmg_PKM_top_rail_B50_vfg", "CUP_lmg_Pecheneg_top_rail", "CUP_lmg_Pecheneg_top_rail_B50_vfg", // SMGs "CUP_smg_Mac10_rail", // Snipers "CUP_srifle_SVD_top_rail", "CUP_srifle_SVD_des_top_rail", "CUP_srifle_SVD_wdl_top_rail", "CUP_srifle_VSSVintorez_top_rail", "CUP_srifle_VSSVintorez_VFG_top_rail", "CUP_arifle_AS_VAL_top_rail", "CUP_arifle_AS_VAL_VFG_top_rail", "CUP_srifle_CZ550_rail", "CUP_srifle_SVD_top_rail", "CUP_srifle_SVD_des_top_rail", "CUP_srifle_SVD_wdl_top_rail", "CUP_srifle_VSSVintorez_top_rail", "CUP_srifle_VSSVintorez_VFG_top_rail", "CUP_arifle_AS_VAL_top_rail", "CUP_arifle_AS_VAL_VFG_top_rail", "CUP_srifle_CZ550_rail", "CUP_lmg_minimi_railed" ]; GMS_CUP_weapons = _weapons; private _epochAndOtherItems = [ ["Heal_EPOCH",1,2],["Defib_EPOCH",1,2],["Repair_EPOCH",1,4],["FAK",1,4],["VehicleRepair",1,3],["Rangefinder",1,3],["ItemJade",1,2],["ItemQuartz",1,2],["ItemRuby",1,2],["ItemSapphire",1,2], ["ItemKiloHemp",1,2],["ItemRuby",1,2],["ItemSilverBar",1,2],["ItemEmerald",1,2],["ItemTopaz",1,2],["ItemOnyx",1,2],["ItemSapphire",1,2],["ItemAmethyst",1,2], ["ItemSodaRbull",1,3],["ItemSodaOrangeSherbet",1,3],["ItemSodaPurple",1,3],["ItemSodaMocha",1,3],["ItemSodaBurst",1,3], ["CookedChicken_EPOCH",1,3],["CookedGoat_EPOCH",1,3],["CookedSheep_EPOCH",1,3],["FoodSnooter",1,3],["FoodMeeps",1,3],["FoodBioMeat",1,3],["ItemTuna",1,3],["ItemSeaBass",1,3],["ItemTrout",1,3], "Towelette" , "ItemVitamins", "morphine_epoch", "iodide_pills_epoch", "adrenaline_epoch", "caffeinepills_epoch", "orlistat_epoch", "ItemCanteen_Empty", "ItemCanteen_Clean", "ItemBottlePlastic_Empty", "ItemBottlePlastic_Clean", "atropine_epoch", "ItemWaterPurificationTablets", "ItemPainKillers", "ItemDefibrillator", "ItemBloodBag_Empty", "ItemBloodBag_Full", "ItemAntibiotic", "nanite_cream_epoch", "nanite_pills_epoch","ItemKeyKit" ]; private _kitsPartsMaterials = [ ["CinderBlocks",5,15], ["jerrycan_epoch",1,2], ["lighter_epoch",1,2], ["CircuitParts",2,3], ["WoodLog_EPOCH",5,10], ["ItemCorrugatedLg",1,6], ["ItemCorrugated",3,10], ["ItemMixOil",1,2], ["MortarBucket",5,10], ["PartPlankPack",10,19], ["ItemLockbox",1,2], ["ItemSolar",1,2], ["ItemCables",1,2], ["ItemBattery",1,2], ["Pelt_EPOCH",1,2], ["EnergyPackLg",1,3], ["ItemCopperBar",1,3], ["ItemCopperBar10oz",1,2], ["ItemGoldBar",1,3], ["ItemAluminumBar",1,3], ["ItemAluminumBar10oz",1,2], ["ItemTinBar",1,3], ["ItemTinBar10oz",1,2], ["ItemCanvas",2,4], ["ItemComboLock",1,2], ["ItemBulb",1,2], ["ItemPipe",1,4], ["SeedPacket_Hemp",1,2], ["SeedPacket_GoldenSeal",1,2], ["SeedPacket_Poppy",1,2], ["SeedPacket_Pumpkin",1,2], ["SeedPacket_Sunflower",1,2], ["ItemKiloHemp",1,3], ["ItemRope",1,3], ["ItemBurlap",1,3], ["ItemCanvas",1,3], ["ItemCorrugated",1,3], ["VehicleRepairLg",1,3], ["EngineParts",1,3], ["FuelTank",1,3], ["ItemGlass",2,4], ["CSGAS",1,2], ["SpareTire",2,4], ["ItemRotor",1,2], ["EngineBlock",1,2], ["ItemDuctTape",1,3], ["SmeltingTools_EPOCH",1,2] ]; private _optics = [ // Optics ["optic_SOS",1,2],["optic_LRPS",1,2],["optic_DMS",1,2],["optic_Aco",1,3],["optic_ACO_grn",1,3],["optic_Holosight",1,3],["acc_flashlight",1,3],["acc_pointer_IR",1,3], ["optic_Arco",1,3],["optic_Hamr",1,3],["optic_Aco",1,3],["optic_ACO_grn",1,3],["optic_Aco_smg",1,3],["optic_ACO_grn_smg",1,3], ["optic_Holosight",1,3],["optic_Holosight_smg",1,3],["optic_SOS",1,3],["optic_MRCO",1,3],["optic_DMS",1,3],["optic_Yorris",1,3], ["optic_MRD",1,3],["optic_LRPS",1,3],["optic_NVS",1,3],["optic_Nightstalker",1,2],["optic_Nightstalker",1,2],["optic_Nightstalker",1,2], ["optic_tws",1,3],["optic_tws_mg",1,3],["muzzle_snds_H",1,3],["muzzle_snds_L",1,3],["muzzle_snds_M",1,3],["muzzle_snds_B",1,3],["muzzle_snds_H_MG",1,3],["muzzle_snds_acp",1,3], ["optic_AMS_khk",1,3],["optic_AMS_snd",1,3],["optic_KHS_blk",1,3],["optic_KHS_hex",1,3],["optic_KHS_old",1,3],["optic_KHS_tan",1,3] ]; private _backpacks = [ // Backpacks ["B_AssaultPack_dgtl",1,2],["B_AssaultPack_khk",1,2],["B_AssaultPack_mcamo",1,2],["B_AssaultPack_ocamo",1,2],["B_AssaultPack_rgr",1,2],["B_AssaultPack_sgg",1,2], ["B_Carryall_cbr",1,2],["B_Carryall_khk",1,2],["B_Carryall_mcamo",1,2],["B_Carryall_ocamo",1,2],["B_Carryall_oli",1,2],["B_Carryall_oucamo",1,2],["B_FieldPack_blk",1,2], ["B_FieldPack_cbr",1,2],["B_FieldPack_khk",1,2],["B_FieldPack_ocamo",1,2],["B_FieldPack_oli",1,2],["B_FieldPack_oucamo",1,2],["B_Kitbag_cbr",1,2],["B_Kitbag_mcamo",1,2], ["B_Kitbag_rgr",1,2],["B_Kitbag_sgg",1,2],["B_Parachute",1,2],["B_TacticalPack_blk",1,2],["B_TacticalPack_mcamo",1,2],["B_TacticalPack_ocamo",1,2],["B_TacticalPack_oli",1,2], ["B_TacticalPack_rgr",1,2],["smallbackpack_red_epoch",1,2],["smallbackpack_green_epoch",1,2],["smallbackpack_teal_epoch",1,2],["smallbackpack_pink_epoch",1,2] ]; private _launchers = [ //["CUP_OG7_M",2,4], //["CUP_PG7V_M",2,4] ]; GMS_BoxLoot_Orange = // Loot is grouped as [weapons],[magazines],[items] in order to be able to use the correct function to load the item into the crate later on. // Each item consist of the following information ["ItemName",minNum, maxNum] where min is the smallest number added and min+max is the largest number added. [ GMS_WeaponList_Orange, [] + _launchers, _optics, _kitsPartsMaterials, _epochAndOtherItems, _backpacks ]; GMS_BoxLoot_Green = [ GMS_WeaponList_Green, [] + _launchers, _optics, _kitsPartsMaterials, _epochAndOtherItems, _backpacks ]; GMS_BoxLoot_Blue = [ GMS_WeaponList_Blue, [], _optics, _kitsPartsMaterials, _epochAndOtherItems, _backpacks ]; GMS_BoxLoot_Red = [ GMS_WeaponList_Red, [], _optics, _kitsPartsMaterials, _epochAndOtherItems, _backpacks ]; GMS_contructionLoot = GMS_BoxLoot_Orange; GMS_highPoweredLoot = GMS_BoxLoot_Orange; GMS_supportLoot = GMS_BoxLoot_Orange; GMS_configs_loaded = true; ["Configurations for Epoch Loaded"] call GMS_fnc_log;