/* AI Mission for Epoch Mod for Arma 3 By Ghostrider Functions used by the mission system. -------------------------- License -------------------------- All the code and information provided here is provided under an Attribution Non-Commercial ShareAlike 4.0 Commons License. http://creativecommons.org/licenses/by-nc-sa/4.0/ */ #include "\x\addons\GMS\Compiles\Init\GMS_defines.hpp" private _functions = [ // General functions //["GMS_fnc_FindSafePosn","\x\addons\GMS\Compiles\Functions\GMS_fnc_findSafePosn_4.sqf"], // Player-related functions //["GMS_fnc_handlePlayerUpdates","\x\addons\GMS\Compiles\Units\GMS_fnc_handlePlayerUpdates.sqf"], // Mission-related functions //["GMS_fnc_garrisonBuilding_RelPosSystem","\x\addons\GMS\Compiles\Missions\GMS_fnc_garrisonBuilding_relPosSystem.sqf"], //["GMS_fnc_spawnGarrisonInsideBuilding_ATL","\x\addons\GMS\Compiles\Missions\GMS_fnc_spawnGarrisonInsideBuilding_ATL.sqf"], //["GMS_fnc_spawnGarrisonInsideBuilding_relPos","\x\addons\GMS\Compiles\Missions\GMS_fnc_spawnGarrisonInsideBuilding_relPos.sqf"], ["GMS_fnc_addDyanamicUMS_Mission","\x\addons\GMS\Compiles\Missions\GMS_fnc_addDynamicUMS_Mission.sqf"], // Functions specific to vehicles, whether wheeled, aircraft or static //["GMS_fnc_configureMissionVehicle","\x\addons\GMS\Compiles\Vehicles\GMS_fnc_configureMissionVehicle.sqf"], ["GMS_fnc_applyVehicleDamagePenalty","\x\addons\GMS\Compiles\Vehicles\GMS_fnc_applyVehicleDamagePenalty.sqf"], //["GMS_fnc_handleVehicleGetOut","\x\addons\GMS\Compiles\Vehicles\GMS_fnc_handleVehicleGetOut.sqf"], // functions to support Units ["GMS_fnc_spawnHostage","\x\addons\GMS\Compiles\Units\GMS_fnc_spawnHostage.sqf"], ["GMS_fnc_spawnLeader","\x\addons\GMS\Compiles\Units\GMS_fnc_spawnLeader.sqf"], ["GMS_fnc_spawnCharacter","\x\addons\GMS\Compiles\Units\GMS_fnc_spawnCharacter.sqf"], ["GMS_fnc_placeCharacterInBuilding","\x\addons\GMS\Compiles\Units\GMS_fnc_placeCharacterInBuilding.sqf"] ]; { _x params ["_name","_path"]; missionnamespace setvariable [_name,compileFinal preprocessFileLineNumbers _path]; } foreach _functions;