// Spawns mines in a region centered around a specific position and returns an array with the spawned mines for later use, i.e. deletion /* GMS_fnc_spawnMines By Ghostrider [GRG] Copyright 2016 -------------------------- License -------------------------- All the code and information provided here is provided under an Attribution Non-Commercial ShareAlike 4.0 Commons License. http://creativecommons.org/licenses/by-nc-sa/4.0/ */ #include "\GMS\Compiles\Init\GMS_defines.hpp" params["_pos"]; #define noMines 50 #define mineTypes = ["ATMine","SLAMDirectionalMine"]; private _minesPlaced = []; #define minDis 50 #define maxDis 150 _closest = 5; _dir = 0; _incr = 360/ (noMines/2); for "_i" from 1 to noMines/2 do { for "_j" from 1 to 2 do { private _radius = maxDis - floor(random(maxDis - minDis)); private _xpos = (_pos select 0) + sin (_dir) * _radius; private _ypos = (_pos select 1) + cos (_dir) * _radius; private _posMine = [_xpos,_ypos,0]; private _mine = createMine ["ATMine", _posMine, [], 0]; if (GMSCore_modtype isEqualTo "Epoch") then {_mine setVariable ["LAST_CHECK", (diag_tickTime + 14400)]}; _mine setPos _posMine; _minesPlaced pushBack _mine; }; _dir = _dir + _incr; }; _minesPlaced