/* [_item,_crate] call GMS_addItemToCrate; where _crate is a container such as ammo box or vehicle _item is a string or array. If _item is a string then add 1 of that item to the container. If _item is an array with 2 elements ["itemName",3] then assume that the first element is a string and is the name of the item, and the second is the number to add. if _item is an array with 3 elements ["itemName",2,6] assume that the first element is the item name (string), the second the min # to add and the third the max # to add. By Ghostrider [GRG] Copyright 2016 -------------------------- License -------------------------- All the code and information provided here is provided under an Attribution Non-Commercial ShareAlike 4.0 Commons License. http://creativecommons.org/licenses/by-nc-sa/4.0/ */ #include "\GMS\Compiles\Init\GMS_defines.hpp" _this call GMSCore_fnc_addItem;