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43 lines
1.2 KiB
Plaintext
43 lines
1.2 KiB
Plaintext
// Spawns mines in a region centered around a specific position and returns an array with the spawned mines for later use, i.e. deletion
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/*
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GMS_fnc_spawnMines
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By Ghostrider [GRG]
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Copyright 2016
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--------------------------
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License
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--------------------------
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All the code and information provided here is provided under an Attribution Non-Commercial ShareAlike 4.0 Commons License.
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http://creativecommons.org/licenses/by-nc-sa/4.0/
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*/
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#include "\GMS\Compiles\Init\GMS_defines.hpp"
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params["_pos"];
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#define noMines 50
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#define mineTypes = ["ATMine","SLAMDirectionalMine"];
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private _minesPlaced = [];
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#define minDis 50
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#define maxDis 150
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_closest = 5;
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_dir = 0;
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_incr = 360/ (noMines/2);
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for "_i" from 1 to noMines/2 do
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{
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for "_j" from 1 to 2 do
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{
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private _radius = maxDis - floor(random(maxDis - minDis));
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private _xpos = (_pos select 0) + sin (_dir) * _radius;
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private _ypos = (_pos select 1) + cos (_dir) * _radius;
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private _posMine = [_xpos,_ypos,0];
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private _mine = createMine ["ATMine", _posMine, [], 0];
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if (GMSCore_modtype isEqualTo "Epoch") then {_mine setVariable ["LAST_CHECK", (diag_tickTime + 14400)]};
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_mine setPos _posMine;
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_minesPlaced pushBack _mine;
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};
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_dir = _dir + _incr;
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};
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_minesPlaced
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