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80 lines
2.5 KiB
Plaintext
80 lines
2.5 KiB
Plaintext
/*
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GMS_fnc_spawnMissionCrates
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By Ghostrider [GRG]
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Copyright 2018
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--------------------------
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License
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--------------------------
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All the code and information provided here is provided under an Attribution Non-Commercial ShareAlike 4.0 Commons License.
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http://creativecommons.org/licenses/by-nc-sa/4.0/
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*/
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#include "\GMS\Compiles\Init\GMS_defines.hpp"
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_fnc_dropMissionCrates = {
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private ["_crates","_marker","_markers","_GMS_localMissionMarker","_location","_airborneCrates","_curPosCrate"];
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_crates = _this select 0;
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_markers = [];
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{
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[(getPos _x), _x, true, 50] call GMS_fnc_paraDropObject;
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} forEach _crates;
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_airborneCrates = _crates;
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while {count _airborneCrates > 0} do
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{
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uiSleep 1;
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{
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if ((getPos _x) select 2 < 5) then
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{
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_airborneCrates = _airborneCrates - [_x];
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_chute = _x getVariable["chute",objNull];
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detach _x;
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deleteVehicle _chute;
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_location = getPos _x;
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_GMS_localMissionMarker = [format["crateMarker%1%2",_location select 0, _location select 1],_location,"","","ColorBlack",["mil_dot",[]]];
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_marker = [_GMS_localMissionMarker] call GMS_fnc_spawnMarker;
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[_marker,diag_tickTime + 300] call GMSCore_fnc_addToDeletionCue;
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_curPosCrate = getPos _x;
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_x setPos [_curPosCrate select 0, _curPosCrate select 1, 0.3];
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};
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} forEach _crates;
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};
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};
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params[ ["_coords", [0,0,0]], ["_cratesToSpawn",[]], ["_loadCrateTiming","atMissionSpawn"],["_spawnCrateTiming","atMissionSpawn"],["_missionState","start"], ["_difficulty","red"] ];
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private _params = ["_coords","_cratesToSpawn","_loadCrateTiming","_spawnCrateTiming","_missionState","_difficulty"];
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if ((count _coords) == 2) then // assume only X and Y offsets are provided
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{
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_coords pushback 0;; // calculate the world coordinates
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};
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private _cratesSpawned = [];
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{
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_x params["_crateType","_crateOffset","_lootArray","_lootCounts",["_crateDir",0]];
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private _pos = _coords vectorAdd _crateOffset;
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private _crate = [_pos,_crateType] call GMS_fnc_spawnCrate;
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[_crate, _crateDir] call GMS_fnc_setDirUp;
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_crate setVariable["lootArray",_lootArray];
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_crate setVariable["lootCounts",_lootCounts];
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_crate setVariable["difficulty",_difficulty];
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if (_loadCrateTiming isEqualTo "atMissionSpawn" || {_missionState isEqualTo "end"}) then
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{
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[_crate] call GMS_fnc_loadMissionCrate;
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};
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_cratesSpawned pushback _crate;
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}forEach _cratesToSpawn;
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if (_spawnCrateTiming in ["atMissionEndAir","atMissionSpawnAir"]) then
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{
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[_cratesSpawned] spawn _fnc_dropMissionCrates;
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};
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_cratesSpawned
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