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https://github.com/Ghostrider-DbD-/GMS_RC.git
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52 lines
2.0 KiB
Plaintext
52 lines
2.0 KiB
Plaintext
//////////////////////////////////////////////////////////////////////////////////////////////////////
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//GMS_RC Install Instructions//
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*Ensure GMS_Core is installed prior to this script otherwise it will not work!*
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//Step 1;
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Download the file "GMS_AI-master" and unextract it to your documents.
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//Step 2;
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Open the folder - GMS_RC-master\GMS and edit the following files as needed for your prefrences(Remember to save any changes!);
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GMS_cofigs.sqf - General settings.
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GMS_configs_default.sqf - Default settings.
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GMS_configs_epoch.sqf - Epoch server settings.
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GMS_config_exile.sqf - Exile server settings.
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GMS_custom_config.sqf - Custom settings.
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//Step 3;
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Go back 1 folder into "GMS_RC-main" and pack the folder "GMS" into a pbo.
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Add the "GMS.pbo" file to your server addons folder (@Exileserver\addons or @Epochhive\addons).
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//Step 4;
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Open your mpmission file such as Epoch.Altis/Exile.Altis and copy the folder "GMS_Client" into the the root of your mpmission file.
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(It could be placed into the following for example: Epoch.Atlis\addons - you would just need to change the directory within the init call function)
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Open your init.sqf/initPlayerLocal.sqf and add the following line:
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[] execVM "GMS_Client\GMS_client.sqf"; - //(If adding to "addons/custom folder you would need to edit the line to show the correct file location E.G; [] execVM "Custom\GMS_Client\GMS_client.sqf";
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Repack your mpmission file to a pbo and upload to your server.
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Restart your server and if you run into any issues check your client/server RPT for errors.
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//Additional script links from GhostriderGaming [GRG];
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GMS_Core: https://github.com/Ghostrider-DbD-/GMSCore
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*Optional addition to GMS series - GMS_AI: https://github.com/Ghostrider-DbD-/GMSAIGMS_AI: https://github.com/Ghostrider-DbD-/GMS_AI
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Repair/Rearm/Refule: https://github.com/Ghostrider-DbD-/Rearm-Repair-Refuel-
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//////////////////////////////////////////////////////////////////////////////////////////////////// |