GMS_RC/@blckeagls_EDEN/addons/3EDEN_plugin/config.cpp
Ghostrider [GRG] 9f69e5e20f Revert "First working Build"
This reverts commit f397b7ac29.
2023-09-23 03:20:22 -04:00

60 lines
1.8 KiB
C++

/*
blckeagls 3EDEN Editor Plugin
by Ghostrider-GRG-
Parts of config.cpp were derived from the Exile_3EDEN editor plugin
* and is licensed as follows:
* This work is licensed under the Creative Commons Attribution-NonCommercial-NoDerivatives 4.0 International License.
* To view a copy of this license, visit http://creativecommons.org/licenses/by-nc-nd/4.0/.
*/
#include "defines.h"
class CfgBlck3DEN
{
class configs
{
objectAtMissionCenter = "RoadCone_L_F";
minAI = 3;
maxAI = 6;
minPatroRadius = 30;
maxPatrolRadius = 45;
maxVehiclePatrolRadius = 75;
aircraftPatrolRadius = 1000;
oddsOfGarison = 0.67;
maxGarrisonStatics = 3;
typesGarrisonStatics = [];
defaultMissionDifficulty = "Blue";
defaultLootcrateSpawnTiming = "atMissionSpawnGround";
defaultLootcrateLoadTiming = "atMissionSpawn";
defaultMissionEndState = "allKilledOrPlayerNear";
// Enter the string shown here under Atributes\Variable Name
// to demarcate this vehicle as a loot vehicle
lootVehicleVariableName = "lootVehicle";
// Enter the string shown here under Atributes\Variable Name
// To indicate that a garrison should be placed at standard Arma
// building positions
buildingPosGarrisonVariableName = "pos";
// Enter the string shown here under Atributes\Variable Name
// To indicate that a garrison should be placed using setPosATL
// relative to the spawn position of the building
buildingATLGarrisionVariableName = "atl";
aiRespawnTime = 600; // respawn time for infantry
vehicleRespawnTime = 900; // respawn time for vehicle patrols
aircraftRespawnTime = 1200; // respawn time for aircraft patrols
};
/****************************************
DO NOT TOUCH ANYTHING BELOW THIS LINE
*****************************************/
class CfgVersion
{
version = 1.0;
build = 8;
date = "10/05/20";
};
};