diff --git a/IgiLoad.sqf b/IgiLoad.sqf
deleted file mode 100644
index 93c057d..0000000
--- a/IgiLoad.sqf
+++ /dev/null
@@ -1,2992 +0,0 @@
-//////////////////////////////////////////////////////////////////////////////////////////////////////////////
-// IgiLoad v0.9.10_RC_e_(Arma3_1.32) //
-// Version info: This is not official version of IgiLoad it is only WIP (RC) //
-// Author: Igi_PL //
-// Web: http://www.igipl.net/ //
-// Version date: 2014.10.16 //
-// //
-// USE: //
-// 1. In mission "init.sqf" add line: "0 = execVM "IgiLoad\IgiLoadInit.sqf";". //
-// 2. In vehicles "INITIALIZATION" field type: "0 = [this] execVM "IgiLoad\IgiLoad.sqf";" //
-// 3. Unload from script or trigger: //
-// a) Unloading cargo from script. Force unload: "0 = [Car, true, "L"] spawn IL_Do_Unload;" //
-// b) Unloading cargo from script. Force unload: "0 = [Car, true] spawn IL_Do_Unload;" //
-// c) Unloading cargo from script. Force unload: "0 = [Car] spawn IL_Do_Unload;" //
-// 4. Loading cargo from script. Force load: "0 = [Car, [typeOf Box], "B", true, Box] spawn IL_Do_Load;" //
-// //
-// Ways from points 1 and 2 can not be used simultaneously!!! //
-//////////////////////////////////////////////////////////////////////////////////////////////////////////////
-
-
-//if true then show debug globalChat (TODO add more hints)
-IL_DevMod = false;
-
-//waitUntil { !(isNull player) };
-waitUntil { time > 0 };
-IL_Script_Inst = time;
-
-if (IL_DevMod) then
-{
- Player globalChat Format["IgiLoad ""%1"" IN.", IL_Script_Inst];
-};
-
-//if (isDedicated) exitwith {};
-//if (isServer) exitwith {};
-
-// VARIABLES
-_obj_main = _this select 0;
-_obj_main_type = (typeOf _obj_main);
-
-if (isnil "IL_Variables") then
-{
- IL_Variables = true;
-
- //Check new vehicles time
- IL_Check_Veh_Min = 30;
- IL_Check_Veh_Max = 60;
-
- //Dealing with cargo damage
- //-1 - do nothing
- //0 - set to 0
- //1 - keep such as before loading/unloading
- IL_CDamage = -1;
-
- //AddAction menu position
- IL_Action_LU_Priority = 30; //Load and (para)unload
- IL_Action_O_Priority = 0; //Open and close
- IL_Action_S_Priority = 0; //Setup
-
- //Maximum capacity for vehicles
- IL_Num_Slots_OFFROAD = -2;
- IL_Num_Slots_SDV = -3;
- IL_Num_Slots_VAN = -3;
- IL_Num_Slots_MOHAWK = -7;
- IL_num_Slots_CHINOOK = -8;
- IL_Num_Slots_KAMAZ = -4;
- IL_Num_Slots_TEMPEST = -5;
- IL_Num_Slots_HEMTT = -6;
- IL_Num_Slots_MH9 = -1;
- IL_Num_Slots_C130J = -12;
- IL_Num_Slots_C17 = -22;
-
- //Player addScore after loading and unloading
- IL_Load_Score = 20;
- //Para unload score = 2 * IL_Unload_Score
- IL_Unload_Score = 10;
-
- //The minimum altitude for the drop with parachute
- IL_Para_Drop_ATL = 50;
- IL_Para_Jump_ATL = 30;
- //The minimum altitude for parachute opening
- IL_Para_Drop_Open_ATL = 150;
- IL_Para_Jump_Open_ATL = 150;
- //Parachute get velocity from player or cargo
- IL_Para_Drop_Velocity = true;
- IL_Para_Jump_Velocity = true;
-
- //Set smoke and light for parachute drop.
- IL_Para_Smoke = true;
- IL_Para_Light = true;
- //Additional smoke after landing
- IL_Para_Smoke_Add = true;
- //Additional light after landing
- IL_Para_Light_Add = true;
- //Smoke and light color
- IL_Para_Smoke_Default = "SmokeshellGreen";
- IL_Para_Light_Default = "Chemlight_green";
- IL_Para_Smoke_Veh = "SmokeshellBlue";
- IL_Para_Light_Veh = "Chemlight_blue";
-
- //This allows for loading or unloading, if a player is in the area of loading or copilot
- IL_Can_Inside = true;
- IL_Can_CoPilot = true;
- IL_Can_Outside = true;
-
- //
- //IL_SDistU = 20;//No longer needed
- IL_SDistL = 2.5;
- IL_SDistL_Heli_offset = 1;
-
- //Load and unload (not para) max speed in km/h
- IL_LU_Speed = 10;
- //Load and unload (not para) max height in m
- IL_LU_Alt = 3;
- //Enable or disable usable cargo ramp in CH-49
- IL_Ramp = true;
-
- //Enable change of vehicle mass
- IL_Mass = true;
-
- // Supported vehicles
- IL_Supported_Vehicles_OFFROAD = ["C_Offroad_01_F", "B_G_Offroad_01_F", "B_mas_mar_Offroad_01_F", "C_Offroad_01_EPOCH", "C_Offroad_02_EPOCH", "C_Offroad_03_EPOCH", "C_Offroad_04_EPOCH"];
- IL_Supported_Vehicles_SDV = ["B_SDV_01_EPOCH","B_SDV_02_EPOCH","B_SDV_03_EPOCH","O_SDV_01_F","I_SDV_01_F","B_SDV_01_F"]; //B_SDV_01_F
- IL_Supported_Vehicles_VAN = ["C_Van_01_box_F", "B_G_Van_01_transport_F", "C_Van_01_transport_F", "C_Van_01_box_EPOCH", "C_Van_01_transport_EPOCH"];
- IL_Supported_Vehicles_HEMTT = ["B_Truck_01_covered_F", "B_Truck_01_transport_F", "B_Truck_01_box_F", "Marinir_Truck_01_box_FG", "Marinir_Truck_01_transport_FG", "Marinir_Truck_01_covered_FG", "B_mas_mar_Truck_01_covered_F", "B_mas_mar_Truck_01_transport_F", "B_Truck_01_transport_EPOCH"];
- IL_Supported_Vehicles_KAMAZ = ["I_Truck_02_transport_F", "O_Truck_02_transport_F", "I_Truck_02_covered_F", "O_Truck_02_covered_F", "caf_HLVW_open_AR", "caf_HLVW_open", "caf_HLVW_covered_ar", "caf_HLVW_covered","O_Truck_02_covered_EPOCH","O_Truck_02_transport_EPOCH"];
- IL_Supported_Vehicles_TEMPEST = ["O_Truck_03_transport_F", "O_Truck_03_covered_F", "O_Truck_03_covered_EPOCH"];
- IL_Supported_Vehicles_MOHAWK = ["I_Heli_Transport_02_F", "CH49_Mohawk_FG", "Marinir_CH49_Mohawk_FG", "I_Heli_Transport_02_EPOCH"];
- IL_Supported_Vehicles_CHINOOK = ["CH_147F", "CH_47F", "kyo_MH47E_HC", "kyo_MH47E_Ramp", "kyo_MH47E_base", "B_Heli_Transport_03_unarmed_EPOCH"];
- IL_Supported_Vehicles_MH9 = ["B_Heli_Light_01_F", "B_mas_mar_Heli_Light_01_F"];
- IL_Supported_Vehicles_C130J = ["C130J_Cargo", "C130J"];
- IL_Supported_Vehicles_C17 = ["globemaster_c17_altus", "globemaster_c17_701", "globemaster_c17_703", "globemaster_c17_704", "globemaster_c17_705", "globemaster_c17_dover", "globemaster_c17_edwards", "globemaster_c17_Elmendorf", "globemaster_c17", "globemaster_c17_hickam", "globemaster_c17_IAF", "globemaster_c17_March", "globemaster_c17_mcchord", "globemaster_c17_McGuire", "globemaster_c17_Mississipi", "globemaster_c17_NATO", "globemaster_c17_natoPAPA", "globemaster_c17_Qatar", "globemaster_c17_RAAF", "globemaster_c17_ZZ172_RAF", "globemaster_c17_RCAF", "globemaster_c17_Stewart", "globemaster_c17_therock", "globemaster_c17_travis", "globemaster_c17_UAE", "globemaster_c17_wright_patt"];
-
- IL_Supported_Vehicles_All = IL_Supported_Vehicles_C130J + IL_Supported_Vehicles_C17 + IL_Supported_Vehicles_MH9 + IL_Supported_Vehicles_MOHAWK + IL_Supported_Vehicles_KAMAZ + IL_Supported_Vehicles_TEMPEST + IL_Supported_Vehicles_HEMTT + IL_Supported_Vehicles_VAN + IL_Supported_Vehicles_OFFROAD + IL_Supported_Vehicles_SDV + IL_Supported_Vehicles_CHINOOK;
-
- // Vehicles with the ability to dropping the load on the parachute
- IL_Para_Drop_Vehicles = IL_Supported_Vehicles_MH9 + IL_Supported_Vehicles_MOHAWK + IL_Supported_Vehicles_C130J + IL_Supported_Vehicles_C17 + IL_Supported_Vehicles_CHINOOK;
-
- //Supported cargo
- IL_Supported_HEMTT = ["B_Truck_01_covered_F", "B_Truck_01_transport_F", "B_Truck_01_box_F", "Marinir_Truck_01_box_FG", "Marinir_Truck_01_transport_FG", "Marinir_Truck_01_covered_FG", "B_mas_mar_Truck_01_covered_F", "B_mas_mar_Truck_01_transport_F", "B_Truck_01_mover_F", "B_Truck_01_ammo_F", "B_Truck_01_fuel_F", "B_Truck_01_medical_F", "B_Truck_01_Repair_F", "B_Truck_01_transport_EPOCH"];
- IL_Supported_KAMAZ = ["I_Truck_02_transport_F", "O_Truck_02_transport_F", "I_Truck_02_covered_F", "O_Truck_02_covered_F", "caf_HLVW_open_AR", "caf_HLVW_open", "caf_HLVW_covered_ar", "caf_HLVW_covered"];
- IL_Supported_TEMPEST = ["O_Truck_03_transport_F", "O_Truck_03_covered_F", "O_Truck_03_covered_EPOCH"];
- IL_Supported_Strider = ["I_MRAP_03_F", "I_MRAP_03_gmg_F", "I_MRAP_03_hmg_F", "CAF_TAPV_ar", "caf_tapv_gl_ar", "caf_tapv_50_ar", "CAF_TAPV_tw", "caf_tapv_gl_tw", "caf_tapv_50_tw", "Night_B_MRAP_03_F", "Night_B_MRAP_03_gmg_F", "Night_B_MRAP_03_hmg_F"];
- IL_Supported_Hunter = ["B_MRAP_01_F", "B_MRAP_01_gmg_F", "B_MRAP_01_hmg_F", "Marinir_B_MRAP_01_FG" , "Marinir_MRAP_01_gmg_FG", "Marinir_MRAP_01_hmg_FG", "B_mas_mar_MRAP_01_med_F", "B_mas_mar_MRAP_01_F", "B_mas_mar_MRAP_01_gmg_F", "B_mas_mar_MRAP_01_hmg_F"];
- IL_Supported_Ifrit = ["O_MRAP_02_F", "O_MRAP_02_gmg_F", "O_MRAP_02_hmg_F"];
- IL_Supported_UGV = ["B_UGV_01_rcws_F", "B_UGV_01_F", "O_UGV_01_rcws_F", "O_UGV_01_F", "I_UGV_01_rcws_F", "I_UGV_01_F"];
- IL_Supported_VAN = ["C_Van_01_box_F", "B_G_Van_01_transport_F", "C_Van_01_transport_F", "C_Van_01_transport_EPOCH", "C_Van_01_box_EPOCH"];
- IL_Supported_OFFROAD = ["C_Offroad_01_F", "B_G_Offroad_01_F", "B_G_Offroad_01_armed_F", "JTF2_Offroad_armed_01", "B_mas_mar_Offroad_01_F", "B_mas_mar_Offroad_01_armed_F", "C_Offroad_01_EPOCH", "C_Offroad_02_EPOCH", "C_Offroad_03_EPOCH", "C_Offroad_04_EPOCH"];
- IL_Supported_SUV = ["C_SUV_01_F", "C_SUV_01_EPOCH""C_SUV_01_EPOCH2","C_SUV_01_EPOCH3","C_SUV_01_EPOCH4"];
- IL_Supported_Hatchback = ["C_Hatchback_01_F", "C_Hatchback_01_sport_F", "C_Hatchback_02_EPOCH", "C_Hatchback_01_EPOCH"];
- IL_Supported_Hummvee = ["rc_hmmwv", "HMMWV2", "HMMWV_M1035", "M1114_AGS_ACR", "HMMWV_M1151_M2", "HMMWV2_M2", "HMMWV2_MK19", "HMMWV2_TOW", "HMMWV", "HMMWV_M2", "HMMWV_MK19", "HMMWV_TOW"];
- IL_Supported_Quadbike = ["I_Quadbike_01_F", "C_Quadbike_01_F", "O_Quadbike_01_F", "B_G_Quadbike_01_F", "B_Quadbike_01_F", "CAF_Quadbike_OD", "CAF_Quadbike_AR", "Marinir_Quadbike_01_FG", "B_mas_mar_Quadbike_01_F", "C_Quadbike_01_EPOCH", "ebike_epoch", "jetski_epoch", "K01", "K02", "K03", "K04"];
- IL_Supported_Supply_Crate = ["B_supplyCrate_F", "IG_supplyCrate_F", "O_supplyCrate_F", "I_supplyCrate_F", "C_supplyCrate_F","B_CargoNet_01_ammo_F","O_CargoNet_01_ammo_F","I_CargoNet_01_ammo_F"];
- IL_Supported_Veh_Ammo = ["Box_NATO_AmmoVeh_F", "Box_East_AmmoVeh_F", "Box_IND_AmmoVeh_F", "Land_CargoBox_V1_F", "ASC_B_box"];
- IL_Supported_Barrel = ["Land_BarrelEmpty_F", "Land_BarrelEmpty_grey_F", "Land_BarrelSand_F", "Land_BarrelSand_grey_F", "Land_BarrelTrash_F", "Land_BarrelTrash_grey_F", "Land_BarrelWater_F", "Land_BarrelWater_grey_F", "Land_MetalBarrel_F"];//, "Land_MetalBarrel_empty_F", "MetalBarrel_burning_F"];
- IL_Supported_Tank = ["Land_WaterBarrel_F", "Land_WaterTank_F"];
- IL_Supported_Rubberboat = ["I_Boat_Transport_01_F", "O_Boat_Transport_01_F", "B_G_Boat_Transport_01_F", "B_Boat_Transport_01_F", "C_Rubberboat", "O_Lifeboat", "B_Lifeboat", "Marinir_duck_base_F", "B_mas_mar_Boat_Transport_01_F"];
- IL_Supported_SDV = ["B_SDV_01_EPOCH","I_SDV_01_F", "O_SDV_01_F", "B_SDV_01_F", "B_mas_mar_SDV_01_F"];
- IL_Supported_Box_H1 = ["Box_NATO_Wps_F", "Box_East_Wps_F", "Box_IND_Wps_F", "Box_East_WpsLaunch_F", "Box_NATO_WpsLaunch_F", "Box_IND_WpsLaunch_F", "Box_IND_WpsSpecial_F", "Box_East_WpsSpecial_F", "Box_NATO_WpsSpecial_F", "Box_mas_all_rifle_Wps_F", "Box_mas_us_rifle_Wps_F", "Box_mas_ru_rifle_Wps_F", "Box_mas_mar_NATO_equip_F", "Box_mas_mar_NATO_Wps_F"];
- IL_Supported_Box_H2 = ["Box_FIA_Wps_F","Box_FIA_Support_F","Box_FIA_Ammo_F","Box_NATO_AmmoOrd_F", "Box_East_AmmoOrd_F", "Box_IND_AmmoOrd_F", "Box_NATO_Grenades_F", "Box_East_Grenades_F", "Box_IND_Grenades_F", "Box_NATO_Ammo_F", "Box_East_Ammo_F", "Box_IND_Ammo_F", "Box_IND_Support_F", "Box_East_Support_F", "Box_NATO_Support_F"];
- IL_Supported_Cargo20 = ["Land_Cargo20_blue_F", "Land_Cargo20_brick_red_F", "Land_Cargo20_cyan_F", "Land_Cargo20_grey_F", "Land_Cargo20_light_blue_F", "Land_Cargo20_light_green_F", "Land_Cargo20_military_green_F", "Land_Cargo20_orange_F", "Land_Cargo20_red_F", "Land_Cargo20_sand_F", "Land_Cargo20_white_F", "Land_Cargo20_yellow_F"];
- //TODO
- //IL_Supported_Backpack = ["B_AssaultPack_blk", "B_AssaultPack_cbr", "B_AssaultPack_dgtl", "B_AssaultPack_khk", "B_AssaultPack_mcamo", "B_AssaultPack_ocamo", "B_AssaultPack_rgr", "B_AssaultPack_sgg", "B_AssaultPackG", "B_Bergen_blk", "B_Bergen_mcamo", "B_Bergen_rgr", "B_Bergen_sgg", "B_BergenC_blu", "B_BergenC_grn", "B_BergenC_red", "B_BergenG", "B_Carryall_cbr", "B_Carryall_khk", "B_Carryall_mcamo", "B_Carryall_ocamo", "B_Carryall_oli", "B_Carryall_oucamo", "B_FieldPack_blk", "B_FieldPack_cbr", "B_FieldPack_khk", "B_FieldPack_ocamo", "B_FieldPack_oli", "B_FieldPack_oucamo", "B_HuntingBackpack", "B_Kitbag_cbr", "B_Kitbag_mcamo", "B_Kitbag_sgg", "B_OutdoorPack_blk", "B_OutdoorPack_blu", "B_OutdoorPack_tan", "B_TacticalPack_blk", "B_TacticalPack_mcamo", "B_TacticalPack_ocamo", "B_TacticalPack_oli", "B_TacticalPack_rgr", "C_Bergen_blu", "C_Bergen_grn", "C_Bergen_red", "G_AssaultPack", "G_Bergen"];
- //IL_Supported_Backpack_Support = ["B_HMG_01_support_F", "B_HMG_01_support_high_F", "B_Mortar_01_support_F", "I_Mortar_01_support_F", "O_Mortar_01_support_F"];
- //IL_Supported_Backpack_Weapon = ["B_AA_01_weapon_F", "B_AT_01_weapon_F", "B_GMG_01_A_high_weapon_F", "B_GMG_01_A_weapon_F", "B_GMG_01_A_weapon_F", "B_GMG_01_high_weapon_F", "B_GMG_01_weapon_F", "B_HMG_01_A_high_weapon_F", "B_HMG_01_A_weapon_F", "B_HMG_01_high_weapon_F", "B_HMG_01_weapon_F", "B_Mortar_01_weapon_F"];
- //IL_Supported_Backpack_Uav = ["B_UAV_01_backpack_F", "I_UAV_01_backpack_F", "O_UAV_01_backpack_F"];
- //IL_Supported_Parachute = ["B_Parachute"];
-
- //IL_Supported_Backpack_All = IL_Supported_Backpack + IL_Supported_Backpack_Support + IL_Supported_Backpack_Weapon + IL_Supported_Backpack_Uav + IL_Supported_Parachute;
- IL_Supported_Cargo_MH9 = IL_Supported_Veh_Ammo + IL_Supported_Supply_Crate + IL_Supported_Barrel + IL_Supported_Box_H1 + IL_Supported_Box_H2;// + IL_Supported_Backpack_All;
-
- IL_Supported_Cargo_SDV = IL_Supported_Cargo_MH9;
-
- IL_Supported_Cargo_Veh_Offroad = IL_Supported_Quadbike;
- IL_Supported_Cargo_NonVeh_Offroad = (IL_Supported_Supply_Crate + IL_Supported_Veh_Ammo + IL_Supported_Barrel + IL_Supported_Tank + IL_Supported_Box_H1 + IL_Supported_Box_H2);// - ["Land_WaterTank_F"];
- IL_Supported_Cargo_Offroad = IL_Supported_Cargo_Veh_Offroad + IL_Supported_Cargo_NonVeh_Offroad;
-
- IL_Supported_Cargo_Veh_VAN = IL_Supported_Cargo_Veh_Offroad;
- IL_Supported_Cargo_NonVeh_VAN = IL_Supported_Cargo_NonVeh_Offroad;
- IL_Supported_Cargo_VAN = IL_Supported_Cargo_Veh_VAN + IL_Supported_Cargo_NonVeh_VAN;
-
- IL_Supported_Cargo_Veh_Kamaz = IL_Supported_Quadbike + IL_Supported_Rubberboat + IL_Supported_SDV + IL_Supported_Hatchback + IL_Supported_UGV + IL_Supported_VAN;
- IL_Supported_Cargo_NonVeh_Kamaz = IL_Supported_Supply_Crate + IL_Supported_Veh_Ammo + IL_Supported_Barrel + IL_Supported_Tank + IL_Supported_Box_H1 + IL_Supported_Box_H2 + IL_Supported_Cargo20;
- IL_Supported_Cargo_Kamaz = IL_Supported_Cargo_Veh_Kamaz + IL_Supported_Cargo_NonVeh_Kamaz;
-
- IL_Supported_Cargo_Veh_HEMTT = IL_Supported_Cargo_Veh_Kamaz + IL_Supported_OFFROAD + IL_Supported_SUV;
- IL_Supported_Cargo_NonVeh_HEMTT = IL_Supported_Cargo_NonVeh_Kamaz;
- IL_Supported_Cargo_HEMTT = IL_Supported_Cargo_Veh_HEMTT + IL_Supported_Cargo_NonVeh_HEMTT;
-
- IL_Supported_Cargo_Veh_TEMPEST = IL_Supported_Cargo_Veh_HEMTT;
- IL_Supported_Cargo_NonVeh_TEMPEST = IL_Supported_Cargo_NonVeh_HEMTT;
- IL_Supported_Cargo_TEMPEST = IL_Supported_Cargo_Veh_TEMPEST + IL_Supported_Cargo_NonVeh_TEMPEST;
-
- IL_Supported_Cargo_Veh_Mohawk = IL_Supported_Quadbike + IL_Supported_Rubberboat + IL_Supported_SDV + IL_Supported_Hatchback + IL_Supported_UGV;
- IL_Supported_Cargo_NonVeh_Mohawk = IL_Supported_Supply_Crate + IL_Supported_Veh_Ammo + IL_Supported_Barrel + IL_Supported_Tank;
- IL_Supported_Cargo_Mohawk = IL_Supported_Cargo_Veh_Mohawk + IL_Supported_Cargo_NonVeh_Mohawk;
-
- IL_Supported_Cargo_Veh_CHINOOK = IL_Supported_Cargo_Veh_Mohawk;
- IL_Supported_Cargo_NonVeh_CHINOOK = IL_Supported_Cargo_NonVeh_Mohawk;
- IL_Supported_Cargo_CHINOOK = IL_Supported_Cargo_Veh_CHINOOK + IL_Supported_Cargo_NonVeh_CHINOOK;
-
- IL_Supported_Cargo_Veh_C130J = IL_Supported_Cargo_Veh_HEMTT + IL_Supported_Strider + IL_Supported_Hunter + IL_Supported_Ifrit + IL_Supported_Hummvee + IL_Supported_HEMTT;
- IL_Supported_Cargo_NonVeh_C130J = IL_Supported_Cargo_NonVeh_Mohawk;// Damage the plane + IL_Supported_Cargo20;
- IL_Supported_Cargo_C130J = IL_Supported_Cargo_Veh_C130J + IL_Supported_Cargo_NonVeh_C130J;
-
- IL_Supported_Cargo_Veh_C17 = IL_Supported_Cargo_Veh_C130J;
- IL_Supported_Cargo_NonVeh_C17 = IL_Supported_Cargo_NonVeh_C130J;
- IL_Supported_Cargo_C17 = IL_Supported_Cargo_Veh_C17 + IL_Supported_Cargo_NonVeh_C17;
-};
-// END VARIABLES
-
-
-//Check if vehicle is supported or it is PLayer init
-if (IL_DevMod) then
-{
- if !((_obj_main_type in (IL_Supported_Vehicles_All)) || (_obj_main == Player) || (isServer) || (isDedicated)) exitwith
- {
- Player globalChat Format["IgiLoad. Object: ""%1"" is not supported.", _obj_main];
- };
-};
-
-// PROCEDURES AND FUNCTIONS
-if (isnil "IL_Procedures") then
-{
- IL_Procedures = true;
-
- IL_Init_Veh =
- {
- if (IL_DevMod) then
- {
- Player globalChat Format["IgiLoad ""%1"" IL_Init_Veh.", IL_Script_Inst];
- };
-
- private["_obj", "_obj_type", "_force"];
- _obj = _this select 0;
- _force = if (count _this > 1) then {_this select 1} else {false};
- _obj_type = (typeOf _obj);
-
- if ((isNil {_obj getVariable "default_mass"}) || (_force)) then
- {
- if (isNil {_obj getVariable "default_mass"}) then
- {
- _obj setVariable["default_mass", getMass _obj, true];
- }
- else
- {
- _obj setMass (_obj getVariable "default_mass");
- };
- };
-
- if (_obj_type in IL_Supported_Vehicles_C130J) then
- {
- if ((isNil {_obj getVariable "box_num"}) || (_force)) then {_obj setVariable["box_num", 0, true];};
- if ((isNil {_obj getVariable "can_load"}) || (_force)) then {_obj setVariable["can_load", true, true];};
- if ((isNil {_obj getVariable "can_copilot"}) || (_force)) then {_obj setVariable["can_copilot", IL_Can_CoPilot, true];};
- if ((isNil {_obj getVariable "can_outside"}) || (_force)) then {_obj setVariable["can_outside", IL_Can_Outside, true];};
- if ((isNil {_obj getVariable "zload"}) || (_force)) then {_obj setVariable["zload", -4.57, true];};
- if ((isNil {_obj getVariable "usable_ramp"}) || (_force)) then {_obj setVariable["usable_ramp", IL_Ramp, true];};
- if (_obj_type == "C130J_Cargo") then
- {
- if ((isNil {_obj getVariable "slots_num"}) || (_force)) then {_obj setVariable["slots_num", IL_Num_Slots_C130J, true];};
- if ((isNil {_obj getVariable "load_offset"}) || (_force)) then {_obj setVariable["load_offset", 8.5, true];};
- }
- else
- {
- if ((isNil {_obj getVariable "slots_num"}) || (_force)) then {_obj setVariable["slots_num", (IL_Num_Slots_C130J / 2) - 1, true];};
- if ((isNil {_obj getVariable "load_offset"}) || (_force)) then {_obj setVariable["load_offset", 13.5, true];};
- };
-
- };
- if (_obj_type in IL_Supported_Vehicles_C17) then
- {
- if ((isNil {_obj getVariable "box_num"}) || (_force)) then {_obj setVariable["box_num", 0, true];};
- if ((isNil {_obj getVariable "slots_num"}) || (_force)) then {_obj setVariable["slots_num", IL_Num_Slots_C17, true];};
- if ((isNil {_obj getVariable "can_load"}) || (_force)) then {_obj setVariable["can_load", true, true];};
- if ((isNil {_obj getVariable "can_copilot"}) || (_force)) then {_obj setVariable["can_copilot", IL_Can_CoPilot, true];};
- if ((isNil {_obj getVariable "can_outside"}) || (_force)) then {_obj setVariable["can_outside", IL_Can_Outside, true];};
- if ((isNil {_obj getVariable "zload"}) || (_force)) then {_obj setVariable["zload", -1.25, true];};
- if ((isNil {_obj getVariable "load_offset"}) || (_force)) then {_obj setVariable["load_offset", 16, true];};//4.5, true];};
- if ((isNil {_obj getVariable "usable_ramp"}) || (_force)) then {_obj setVariable["usable_ramp", IL_Ramp, true];};
- };
- if (_obj_type in IL_Supported_Vehicles_MOHAWK) then
- {
- if ((isNil {_obj getVariable "box_num"}) || (_force)) then {_obj setVariable["box_num", 0, true];};
- if ((isNil {_obj getVariable "slots_num"}) || (_force)) then {_obj setVariable["slots_num", IL_Num_Slots_MOHAWK, true];};
- if ((isNil {_obj getVariable "can_load"}) || (_force)) then {_obj setVariable["can_load", true, true];};
- if ((isNil {_obj getVariable "can_copilot"}) || (_force)) then {_obj setVariable["can_copilot", IL_Can_CoPilot, true];};
- if ((isNil {_obj getVariable "can_outside"}) || (_force)) then {_obj setVariable["can_outside", IL_Can_Outside, true];};
- if ((isNil {_obj getVariable "zload"}) || (_force)) then {_obj setVariable["zload", -2.25, true];};
- if ((isNil {_obj getVariable "load_offset"}) || (_force)) then {_obj setVariable["load_offset", 4.5, true];};
- if ((isNil {_obj getVariable "usable_ramp"}) || (_force)) then {_obj setVariable["usable_ramp", IL_Ramp, true];};
- };
- if (_obj_type in IL_Supported_Vehicles_CHINOOK) then
- {
- if ((isNil {_obj getVariable "box_num"}) || (_force)) then {_obj setVariable["box_num", 0, true];};
- if ((isNil {_obj getVariable "can_load"}) || (_force)) then {_obj setVariable["can_load", true, true];};
- if ((isNil {_obj getVariable "can_copilot"}) || (_force)) then {_obj setVariable["can_copilot", IL_Can_CoPilot, true];};
- if ((isNil {_obj getVariable "can_outside"}) || (_force)) then {_obj setVariable["can_outside", IL_Can_Outside, true];};
- if (_obj_type == "CH_47F") then
- {
- if ((isNil {_obj getVariable "slots_num"}) || (_force)) then {_obj setVariable["slots_num", IL_Num_Slots_CHINOOK - 2, true];};
- if ((isNil {_obj getVariable "zload"}) || (_force)) then {_obj setVariable["zload", -3.1, true];};
- if ((isNil {_obj getVariable "load_offset"}) || (_force)) then {_obj setVariable["load_offset", 4.5, true];};
- };
- if (_obj_type == "CH_147F") then
- {
- if ((isNil {_obj getVariable "slots_num"}) || (_force)) then {_obj setVariable["slots_num", IL_Num_Slots_CHINOOK, true];};
- if ((isNil {_obj getVariable "zload"}) || (_force)) then {_obj setVariable["zload", -2.55, true];};
- if ((isNil {_obj getVariable "load_offset"}) || (_force)) then {_obj setVariable["load_offset", 5.25, true];};
- };
- if (_obj_type in ["kyo_MH47E_HC", "kyo_MH47E_Ramp", "kyo_MH47E_base"]) then
- {
- if ((isNil {_obj getVariable "slots_num"}) || (_force)) then {_obj setVariable["slots_num", IL_Num_Slots_CHINOOK, true];};
- if ((isNil {_obj getVariable "zload"}) || (_force)) then {_obj setVariable["zload", -1.5, true];};
- if ((isNil {_obj getVariable "load_offset"}) || (_force)) then {_obj setVariable["load_offset", 6, true];};
- };
- if ((isNil {_obj getVariable "usable_ramp"}) || (_force)) then {_obj setVariable["usable_ramp", IL_Ramp, true];};
- };
- if (_obj_type in IL_Supported_Vehicles_MH9) then
- {
- if ((isNil {_obj getVariable "box_l"}) || (_force)) then {_obj setVariable["box_l", _obj, true];};
- if ((isNil {_obj getVariable "box_r"}) || (_force)) then {_obj setVariable["box_r", _obj, true];};
-
- if ((isNil {_obj getVariable "box_num_l"}) || (_force)) then {_obj setVariable["box_num_l", 0, true];};
- if ((isNil {_obj getVariable "box_num_r"}) || (_force)) then {_obj setVariable["box_num_r", 0, true];};
- if ((isNil {_obj getVariable "slots_num_l"}) || (_force)) then {_obj setVariable["slots_num_l", IL_Num_Slots_MH9, true];};
- if ((isNil {_obj getVariable "slots_num_r"}) || (_force)) then {_obj setVariable["slots_num_r", IL_Num_Slots_MH9, true];};
- if ((isNil {_obj getVariable "can_load"}) || (_force)) then {_obj setVariable["can_load", true, true];};
- if ((isNil {_obj getVariable "can_copilot"}) || (_force)) then {_obj setVariable["can_copilot", IL_Can_CoPilot, true];};
- if ((isNil {_obj getVariable "can_outside"}) || (_force)) then {_obj setVariable["can_outside", IL_Can_Outside, true];};
- if ((isNil {_obj getVariable "zload"}) || (_force)) then {_obj setVariable["zload", -0.48, true];};
- if ((isNil {_obj getVariable "load_offset"}) || (_force)) then {_obj setVariable["load_offset", 1, true];};
- if ((isNil {_obj getVariable "usable_ramp"}) || (_force)) then {_obj setVariable["usable_ramp", IL_Ramp, true];};
- };
- if (_obj_type in IL_Supported_Vehicles_OFFROAD) then
- {
- if ((isNil {_obj getVariable "box_num"}) || (_force)) then {_obj setVariable["box_num", 0, true];};
- if ((isNil {_obj getVariable "slots_num"}) || (_force)) then {_obj setVariable["slots_num", IL_Num_Slots_OFFROAD, true];};
- if ((isNil {_obj getVariable "can_load"}) || (_force)) then {_obj setVariable["can_load", true, true];};
- if ((isNil {_obj getVariable "can_outside"}) || (_force)) then {_obj setVariable["can_outside", IL_Can_Outside, true];};
- if ((isNil {_obj getVariable "zload"}) || (_force)) then {_obj setVariable["zload", -0.65, true];};
- if ((isNil {_obj getVariable "load_offset"}) || (_force)) then {_obj setVariable["load_offset", 1.5, true];};
- };
- if (_obj_type in IL_Supported_Vehicles_SDV) then
- {
- if ((isNil {_obj getVariable "box_num"}) || (_force)) then {_obj setVariable["box_num", 0, true];};
- if ((isNil {_obj getVariable "slots_num"}) || (_force)) then {_obj setVariable["slots_num", IL_Num_Slots_SDV, true];};
- if ((isNil {_obj getVariable "can_load"}) || (_force)) then {_obj setVariable["can_load", true, true];};
- if ((isNil {_obj getVariable "can_outside"}) || (_force)) then {_obj setVariable["can_outside", IL_Can_Outside, true];};
- if ((isNil {_obj getVariable "zload"}) || (_force)) then {_obj setVariable["zload", -0.43, true];};
- if ((isNil {_obj getVariable "load_offset"}) || (_force)) then {_obj setVariable["load_offset", 0.85, true];};
- };
- if (_obj_type in IL_Supported_Vehicles_VAN) then
- {
- if ((isNil {_obj getVariable "box_num"}) || (_force)) then {_obj setVariable["box_num", 0, true];};
- if ((isNil {_obj getVariable "slots_num"}) || (_force)) then {_obj setVariable["slots_num", IL_Num_Slots_VAN, true];};
- if ((isNil {_obj getVariable "can_load"}) || (_force)) then {_obj setVariable["can_load", true, true];};
- if ((isNil {_obj getVariable "can_outside"}) || (_force)) then {_obj setVariable["can_outside", IL_Can_Outside, true];};
- if ((isNil {_obj getVariable "zload"}) || (_force)) then {_obj setVariable["zload", -0.6, true];};
- if ((isNil {_obj getVariable "load_offset"}) || (_force)) then {_obj setVariable["load_offset", 1, true];};
- };
- if (_obj_type in IL_Supported_Vehicles_KAMAZ) then
- {
- if ((isNil {_obj getVariable "box_num"}) || (_force)) then {_obj setVariable["box_num", 0, true];};
- if ((isNil {_obj getVariable "slots_num"}) || (_force)) then {_obj setVariable["slots_num", IL_Num_Slots_KAMAZ, true];};
- if ((isNil {_obj getVariable "can_load"}) || (_force)) then {_obj setVariable["can_load", true, true];};
- if ((isNil {_obj getVariable "can_outside"}) || (_force)) then {_obj setVariable["can_outside", IL_Can_Outside, true];};
- if ((isNil {_obj getVariable "zload"}) || (_force)) then {_obj setVariable["zload", -0.8, true];};
- if ((isNil {_obj getVariable "load_offset"}) || (_force)) then {_obj setVariable["load_offset", -0.5, true];};
- };
- if (_obj_type in IL_Supported_Vehicles_TEMPEST) then
- {
- if ((isNil {_obj getVariable "box_num"}) || (_force)) then {_obj setVariable["box_num", 0, true];};
- if ((isNil {_obj getVariable "slots_num"}) || (_force)) then {_obj setVariable["slots_num", IL_Num_Slots_TEMPEST, true];};
- if ((isNil {_obj getVariable "can_load"}) || (_force)) then {_obj setVariable["can_load", true, true];};
- if ((isNil {_obj getVariable "can_outside"}) || (_force)) then {_obj setVariable["can_outside", IL_Can_Outside, true];};
- if ((isNil {_obj getVariable "zload"}) || (_force)) then {_obj setVariable["zload", -0.4, true];};
- if ((isNil {_obj getVariable "load_offset"}) || (_force)) then {_obj setVariable["load_offset", 0.5, true];};
- };
- if (_obj_type in IL_Supported_Vehicles_HEMTT) then
- {
- if ((isNil {_obj getVariable "box_num"}) || (_force)) then {_obj setVariable["box_num", 0, true];};
- if ((isNil {_obj getVariable "slots_num"}) || (_force)) then {_obj setVariable["slots_num", IL_Num_Slots_HEMTT, true];};
- if ((isNil {_obj getVariable "can_load"}) || (_force)) then {_obj setVariable["can_load", true, true];};
- if ((isNil {_obj getVariable "can_outside"}) || (_force)) then {_obj setVariable["can_outside", IL_Can_Outside, true];};
- if (_obj_type in ["B_Truck_01_box_F", "Marinir_Truck_01_box_FG"]) then
- {
- if ((isNil {_obj getVariable "zload"}) || (_force)) then {_obj setVariable["zload", -0.4, true];};
- if ((isNil {_obj getVariable "load_offset"}) || (_force)) then {_obj setVariable["load_offset", 0.8, true];};
- }
- else
- {
- if ((isNil {_obj getVariable "zload"}) || (_force)) then {_obj setVariable["zload", -0.5, true];};
- if ((isNil {_obj getVariable "load_offset"}) || (_force)) then {_obj setVariable["load_offset", 0, true];};
- };
- };
- };
-// END IL_Init_Veh
-
- IL_Init_Box =
- {
- if (IL_DevMod) then
- {
- Player globalChat Format["IgiLoad ""%1"" IL_Init_Box.", IL_Script_Inst];
- };
-
- private["_obj", "_obj_type", "_bbr", "_p0", "_p1"];
- _obj = _this select 0;
-
- _obj setVariable["attachedPos", 0, true];
- _obj setVariable["attachedTruck", _obj, true];
- _obj setVariable["doors", "N", true];
-
- _obj setVariable["slots", 1, true];
- _obj setVariable["cargo_offset", 0, true];
-
- _bbr = boundingBoxReal _obj;
- _p0 = _bbr select 0;
- _p1 = _bbr select 1;
- _obj setVariable["zload_cargo", abs (_p0 select 2), true];
-
- _obj_type = (typeOf _obj);
-
- if (_obj_type in IL_Supported_Cargo20) then
- {
- _obj setVariable["slots", 6, true];
- _obj setVariable["cargo_offset", 2.6, true];//HEMETT Box ~2.09281
- //LOCAL
- //_obj setMass 2400;
- [_obj, 2400] call IL_SetNewMass;
- };
-
- if (_obj_type in IL_Supported_HEMTT) then
- {
- _obj setVariable["slots", 10, true];
- _obj setVariable["cargo_offset", 4.2, true];
- };
-
- if (_obj_type in IL_Supported_Hummvee) then
- {
- if (_obj_type in ["M1114_AGS_ACR", "HMMWV_M1151_M2"]) then
- {
- _obj setVariable["slots", 6, true];
- _obj setVariable["cargo_offset", 2.2, true];
- }
- else
- {
- _obj setVariable["slots", 5, true];
- if (_obj_type in ["HMMWV_M1035"]) then
- {
- _obj setVariable["cargo_offset", 1.9, true];
- }
- else
- {
- if (_obj_type in ["rc_hmmwv"]) then
- {
- _obj setVariable["cargo_offset", 2, true];
- }
- else
- {
- _obj setVariable["cargo_offset", 1.9, true];
- };
- };
- };
- };
- if (_obj_type in IL_Supported_Strider) then
- {
- _obj setVariable["slots", 6, true];
- _obj setVariable["cargo_offset", 2.2, true];
- };
- if (_obj_type in IL_Supported_Hunter) then
- {
- _obj setVariable["slots", 7, true];
- _obj setVariable["cargo_offset", 1.5, true];
- };
- if (_obj_type in IL_Supported_Ifrit) then
- {
- _obj setVariable["slots", 7, true];
- _obj setVariable["cargo_offset", 1.3, true];
- };
- if (_obj_type in IL_Supported_VAN) then
- {
- _obj setVariable["slots", 6, true];
- _obj setVariable["cargo_offset", 1.8, true];
- };
- if (_obj_type in IL_Supported_UGV) then
- {
- _obj setVariable["slots", 5, true];
- _obj setVariable["cargo_offset", 2.1, true];
- };
- if (_obj_type in IL_Supported_Hatchback) then
- {
- _obj setVariable["slots", 5, true];
- _obj setVariable["cargo_offset", 1.9, true];
- };
- if (_obj_type in IL_Supported_SUV) then
- {
- _obj setVariable["slots", 6, true];
- _obj setVariable["cargo_offset", 2, true];
- };
- if (_obj_type in IL_Supported_OFFROAD) then
- {
- _obj setVariable["slots", 6, true];
- _obj setVariable["cargo_offset", 2.4, true];
- };
- if (_obj_type in IL_Supported_Rubberboat) then
- {
- _obj setVariable["slots", 5, true];
- _obj setVariable["cargo_offset", 2, true];
- };
- if (_obj_type in IL_Supported_SDV) then
- {
- _obj setVariable["slots", 6, true];
- _obj setVariable["cargo_offset", 1.6, true];
- };
- if (_obj_type in IL_Supported_Quadbike) then
- {
- _obj setVariable["slots", 2, true];
- _obj setVariable["cargo_offset", 0.5, true];
- };
- if (_obj_type in IL_Supported_Veh_Ammo) then
- {
- _obj setVariable["slots", 2, true];
- _obj setVariable["cargo_offset", 0.4, true];
- };
- if (_obj_type in IL_Supported_Tank) then
- {
- if (_obj_type == "Land_WaterTank_F") then
- {
- _obj setVariable["slots", 3, true];
- _obj setVariable["cargo_offset", 1, true];
- }
- else
- {
- _obj setVariable["slots", 2, true];
- _obj setVariable["cargo_offset", 0.4, true];
- };
- _turn = true;
- };
- };
-// END IL_Init_Box
-
- IL_Server_AddScore =
- {
- if (IL_DevMod) then
- {
- Player globalChat Format["IgiLoad ""%1"" IL_Server_AddScore.", IL_Script_Inst];
- };
- if (isServer) then
- {
- ((_this select 1) select 0) addScore ((_this select 1) select 1);
- };
- };
-// END IL_Server_AddScore
-
- "IL_SetScore" addPublicVariableEventHandler IL_Server_AddScore;
-// END publicVariable "IL_SetScore";
-
- IL_Score =
- {
- private ["_obj", "_score"];
-
- _obj = _this select 0;
- _score = _this select 1;
-
- if (_score != 0) then
- {
- IL_SetScore = [_obj, _score];
- if (isServer) then
- {
- ["Cos", IL_SetScore] spawn IL_Server_AddScore;
- }
- else
- {
- publicVariableServer "IL_SetScore";
- };
- };
- };
-// END IL_Score
-
- IL_Server_SetDir =
- {
- if (IL_DevMod) then
- {
- Player globalChat Format["IgiLoad ""%1"" IL_Server_SetDir.", IL_Script_Inst];
- };
- private ["_obj", "_dir"];
- _obj = _this select 1 select 0;
- _dir = _this select 1 select 1;
-
- if (_dir < 0) then
- {
- _dir = _dir + 360;
- };
- if (_dir > 360) then
- {
- _dir = _dir - 360;
- };
-
- _obj setDir _dir;
- _obj setPos (getPos _obj);
- };
-// END IL_Server_Turn_Obj
-
- "IL_SetDir" addPublicVariableEventHandler IL_Server_SetDir;
-// END publicVariable "IL_SetDir";
-
- IL_Rotate =
- {
- private ["_obj", "_to", "_change"];
-
- _obj = _this select 0;
- _to = _this select 1;
- _change = _this select 2;
-
- _change = (getDir _obj + _change) - getDir _to;
-
- IL_SetDir = [_obj, _change];
- if (local _obj) then
- {
- ["Cos", IL_SetDir] spawn IL_Server_SetDir;
- }
- else
- {
- if (isDedicated) then
- {
- (owner _obj) publicVariableClient "IL_SetDir";
- }
- else
- {
- publicVariableServer "IL_SetDir";
- };
- };
- };
-// END IL_Rotate
-
- IL_Server_SetMass =
- {
- if (IL_DevMod) then
- {
- Player globalChat Format["IgiLoad ""%1"" IL_Server_SetMass.", IL_Script_Inst];
- };
- private ["_obj", "_mass"];
- _obj = _this select 1 select 0;
- _mass = _this select 1 select 1;
- if ((getMass _obj) != _mass) then
- {
- _obj setMass _mass;
- };
- };
-// END IL_Server_SetMass
-
- "IL_SetMass" addPublicVariableEventHandler IL_Server_SetMass;
-// END publicVariable "IL_SetMass";
-
- IL_GetCargoMass =
- {
- private ["_v", "_cargo_mass"];
- _v = _this select 0;
- _cargo_mass = 0;
- if (count(attachedObjects _v) > 0) then
- {
- {
- _cargo_mass = _cargo_mass + getMass _x;
- } forEach attachedObjects _v;
- };
- _cargo_mass;
- };
-// END IL_GetCargoMass
-
- IL_GetDefaultMass =
- {
- private ["_v"];
- _v = _this select 0;
- _v getVariable "default_mass";
- };
-// END IL_GetDefaultMass
-
- IL_SetNewMass =
- {
- if (IL_DevMod) then
- {
- Player globalChat Format ["IgiLoad ""%1"" in IL_SetMass", IL_Script_Inst];
- };
-
- if !(IL_Mass) ExitWith {};
- private ["_v", "_v_def_mass", "_cargo_mass"];
- _v = _this select 0;
- _v_def_mass = if (count _this > 1) then {_this select 1} else {0};
- _cargo_mass = if (count _this > 2) then {_this select 2} else {0};
-
- if (_v_def_mass == 0) then
- {
- _v_def_mass = [_v] call IL_GetDefaultMass;
- };
- if (_cargo_mass == 0) then
- {
- _cargo_mass = [_v] call IL_GetCargoMass;
- };
-
- if ((getMass _v) != (_v_def_mass + _cargo_mass)) then
- {
- IL_SetMass = [_v, (_v_def_mass + _cargo_mass)];
- if (local _v) then
- {
- ["Cos", IL_SetMass] spawn IL_Server_SetMass;
- }
- else
- {
- if (isDedicated) then
- {
- (owner _v) publicVariableClient "IL_SetMass";
- }
- else
- {
- publicVariableServer "IL_SetMass";
- };
- };
- };
-// _v setMass (_v_def_mass + _cargo_mass);
- };
-// END IL_SetNewMass
-
- IL_Vehicle_Chat =
- {
- private["_v", "_msg", "_mass_info", "_text", "_cargo_mass", "_v_def_mass"];
- _v = _this select 0;
- _msg = _this select 1;
- _mass_info = if (count _this > 2) then {_this select 2} else {false};
-
- _v vehicleChat _msg;
- if (_mass_info && IL_Mass) then
- {
- _cargo_mass = 0;
- _v_def_mass = [_v] call IL_GetDefaultMass;
- _cargo_mass = [_v] call IL_GetCargoMass;
-
- _text = Format["", getText(configFile >> "cfgVehicles" >> typeOf _v >> "picture")];
- _text = _text + Format ["%1
", getText(configFile >> "cfgVehicles" >> typeOf _v >> "displayName")];
-
- _text = _text + "Default mass: ";
- _text = _text + Format ["%1
", _v_def_mass];
-
- _text = _text + "Cargo mass: ";
- _text = _text + Format ["%1
", _cargo_mass];
-
- _text = _text + "Current mass: ";
- _text = _text + Format ["%1
", _v_def_mass + _cargo_mass];
- };
- if (vehicle Player != _v) then
- {
- if (_mass_info && IL_Mass) then
- {
- _text = _text + _msg;
- hint parseText (_text);
- }
- else
- {
- Hint Format ["%1", _msg];
- };
- }
- else
- {
- if (_mass_info && IL_Mass) then
- {
- hint parseText (_text);
- };
- };
- };
-// END IL_Vehicle_Chat
-
- IL_Move_Attach=
- {
- private ["_veh", "_obj", "_from", "_to", "_pos", "_step", "_steps", "_from_x", "_from_y", "_from_z", "_to_x", "_to_y", "_to_z", "_x", "_y", "_z", "_i", "_x_step", "_y_step", "_z_step", "_turn"];
- _veh = _this select 0;
- _obj = _this select 1;
- _from = _this select 2;
- _to = _this select 3;
- _step = _this select 4;
- _turn = if (count _this > 5) then {_this select 5} else {false};
-
- _from_x = _from select 0;
- _from_y = _from select 1;
- _from_z = _from select 2;
- if (IL_DevMod) then
- {
- Player globalChat Format ["IgiLoad ""%1"". IL_Move_Attach _from_x =""%2"", _from_y =""%3"", _from_z =""%4""", IL_Script_Inst, _from_x, _from_y, _from_z];
- };
-
- _to_x = _to select 0;
- _to_y = _to select 1;
- _to_z = _to select 2;
- if (IL_DevMod) then
- {
- Player globalChat Format ["IgiLoad ""%1"". IL_Move_Attach _to_x =""%2"", _to_y =""%3"", _to_z =""%4""", IL_Script_Inst, _to_x, _to_y, _to_z];
- };
-
- _x = _to_x - _from_x;
- _y = _to_y - _from_y;
- _z = _to_z - _from_z;
- if (IL_DevMod) then
- {
- Player globalChat Format ["IgiLoad ""%1"". IL_Move_Attach _x =""%2"", _y =""%3"", _z =""%4""", IL_Script_Inst, _x, _y, _z];
- };
-
- if (((abs _x) > (abs _y)) && ((abs _x) > (abs _z))) then
- {
- _steps = round ((abs _x) / _step);
- if (IL_DevMod) then
- {
- Player globalChat Format ["IgiLoad ""%1"". IL_Move_Attach _x > _y and _z, _steps =""%2""", IL_Script_Inst, _steps];
- };
- }
- else
- {
- if ((abs _y) > (abs _z)) then
- {
- _steps = round ((abs _y) / _step);
- if (IL_DevMod) then
- {
- Player globalChat Format ["IgiLoad ""%1"". IL_Move_Attach _y > _z, _steps =""%2""", IL_Script_Inst, _steps];
- };
- }
- else
- {
- _steps = round ((abs _z) / _step);
- if (IL_DevMod) then
- {
- Player globalChat Format ["IgiLoad ""%1"". IL_Move_Attach _z > _y, _steps =""%2""", IL_Script_Inst, _steps];
- };
- };
- };
-
- _i = 0;
- _obj AttachTo [_veh, _from];
- while {_i < _steps} do
- {
- _i = _i + 1;
- _pos = [(((_x / _steps) * _i) + _from_x), (((_y / _steps) * _i) + _from_y), (((_z / _steps) * _i) + _from_z)];
- _obj AttachTo [_veh, _pos];
- if (_turn) then
- {
- [_obj, _veh, -90] call IL_Rotate;
- _turn = false;
- };
- if (IL_DevMod) then
- {
- Player globalChat Format ["IgiLoad ""%1"". IL_Move_Attach _pos =""%2""", IL_Script_Inst, _pos];
- };
- sleep 0.25;
- };
-
- _obj AttachTo [_veh, _to];
- // if (_turn) then
- // {
- // [_obj, _veh, 90] call IL_Rotate;
- // };
- };
-// END IL_Move_Attach
-
- IL_Create_And_Attach =
- {
- if (IL_DevMod) then
- {
- Player globalChat Format ["IgiLoad ""%1"" in IL_Create_And_Attach", IL_Script_Inst];
- };
- _type = _this select 0;
- _to = _this select 1;
- _x = if (count _this > 2) then {_this select 2} else {0};
- _y = if (count _this > 3) then {_this select 3} else {0};
- _z = if (count _this > 4) then {_this select 4} else {0};
- _m = createVehicle [_type, position _to, [], 0, "CAN_COLLIDE"];
- _m AttachTo [_to,[_x,_y,_z]];
- _m
- };
-// END IL_Create_And_Attach
-
- IL_Cargo_Para =
- {
- if (IL_DevMod) then
- {
- Player globalChat Format ["IgiLoad ""%1"" in IL_Cargo_Para", IL_Script_Inst];
- };
- //player addScore IL_Unload_Score;
- [Player, IL_Unload_Score] call IL_Score;
- private ["_smoke", "_light", "_damage", "_smoke_type", "_chemlight_type", "_cargo_pos", "_last_attach_pos", "_dist", "_velocity", "_tmp"];
- _cargo = _this select 0;
- _v = _this select 1;
- _last_attach_pos = _this select 2;
- if (((IL_Para_Smoke) || (IL_Para_Smoke_Add)) && (_cargo isKindOf "AllVehicles")) then
- {
- _smoke_type = IL_Para_Smoke_Veh;
- }
- else
- {
- _smoke_type = IL_Para_Smoke_Default;
- };
- if (((IL_Para_Light) || (IL_Para_Light_Add)) && (_cargo isKindOf "AllVehicles")) then
- {
- _chemlight_type = IL_Para_Light_Veh;
- }
- else
- {
- _chemlight_type = IL_Para_Light_Default;
- };
-
- _cargo_pos = [0,0,0];
-
- _damage = getDammage _cargo;
- detach _cargo;
- _dist = _v distance _cargo;
- _tmp = [_cargo] spawn
- {
- while {(getPosATL (_this select 0)) select 2 > IL_Para_Drop_Open_ATL} do
- {
- sleep 0.2;
- };
- };
- while {(_v distance _cargo) - _dist < 20} do
- {
- sleep 0.2;
- };
- if (IL_Para_Drop_Open_ATL > 0) then
- {
- while {(getPosATL _cargo) select 2 > (IL_Para_Drop_Open_ATL + ((velocity _cargo) select 2) * -0.5)} do
- {
- sleep 0.2;
- };
- };
- // _chute = createVehicle ["NonSteerable_Parachute_F", position _cargo, [], 0, "CAN_COLLIDE"];
- _chute = createVehicle ["B_Parachute_02_F", position _cargo, [], 0, "CAN_COLLIDE"];
- _chute attachTo [_cargo, _cargo_pos];
- _velocity = velocity _cargo;
- detach _chute;
-
- if (IL_Para_Drop_Velocity) then
- {
- _chute setVelocity _velocity;
- };
- _cargo attachTo [_chute, _cargo_pos];
-
- if (IL_Para_Smoke) then
- {
- _smoke = [_smoke_type, _cargo] call IL_Create_And_Attach;
- };
- if (IL_Para_Light) then
- {
- _light = [_chemlight_type, _cargo] call IL_Create_And_Attach;
- };
- while {(getPos _cargo) select 2 > 2} do
- {
- sleep 0.2;
- };
- detach _cargo;
- if (IL_Para_Smoke) then
- {
- _smoke attachTo [_cargo,[0,0,2]];
- detach _smoke;
- };
- if (IL_Para_Light) then
- {
- _light attachTo [_cargo,[0,0,2]];
- detach _light;
- };
- //Additional lights and smoke
- if (IL_Para_Smoke_Add) then
- {
- _smoke = [_smoke_type, _cargo] call IL_Create_And_Attach;
- _smoke attachTo [_cargo,[0,0,2]];
- detach _smoke;
- };
- if (IL_Para_Light_Add) then
- {
- _light = [_chemlight_type, _cargo] call IL_Create_And_Attach;
- _light attachTo [_cargo,[0,0,2]];
- detach _light;
- };
-
- _cargo setPosASL getPosASL _cargo;
-
- if (IL_CDamage == 0) then
- {
- _cargo setDamage 0;
- };
-
- if (IL_CDamage == 1) then
- {
- _cargo setDamage _damage;
- if (_damage != (getDammage _cargo)) then
- {
- sleep 1;
- _cargo setDamage _damage;
- };
- };
- };
-// END IL_Cargo_Para
-
- IL_Do_Load =
- {
-
- private["_NoBoxHint", "_v", "_supported_cargo", "_zload", "_x_cargo_offset", "_cargo_offset", "_sdist", "_spoint", "_slot_num", "_counter", "_done", "_obj_lst", "_damage", "_obj_type", "_doors", "_box_num", "_dummy", "_nic", "_turn", "_force", "_cargo"];
- _NoBoxHint = "The box is in the vicinity. Perhaps it is outside of the loading area.";
- _v = _this select 0;
- if (IL_DevMod) then
- {
- Player globalChat Format ["IgiLoad ""%1"" in IL_Do_Load", IL_Script_Inst];
- Player globalChat format ["IgiLoad: vehicle %1 in IL_Supported_Vehicles_SDV = 2",typeOf _v, (typeOf _v) in IL_Supported_Vehicles_SDV];
- };
- if (locked _v >= 2) exitWith {hint "Locked Vehicles can not be loaded";};
-
- _supported_cargo = _this select 1;
- _doors = if (count _this > 2) then {_this select 2} else {"B"};
- _force = if (count _this > 3) then {_this select 3} else {false};
- _cargo = if (count _this > 4) then {_this select 4} else {ObjNull};
-
- _v setVariable["can_load", false, true];
- _zload = _v getVariable "zload";
- _obj_type = (typeOf _v);
- _sdist = 0;
-
- _counter = 0;
- _done = false;
- _turn = false;
-
- if ((_obj_type in IL_Supported_Vehicles_VAN) && (_doors == "B")) then
- {
- if (IL_DevMod) then
- {
- Player globalChat Format ["IgiLoad ""%1"". Do_load vehicle type: ""%2"" and doors: ""%3""", IL_Script_Inst, _obj_type, _doors];
- };
- _sdist = IL_SDistL;
- _spoint = _v modelToWorld [0,-4.5,-1.6];
- _box_num = _v getVariable "box_num";
- _slot_num = _v getVariable "slots_num";
- };
- if ((_obj_type in IL_Supported_Vehicles_OFFROAD) && (_doors == "B")) then
- {
- if (IL_DevMod) then
- {
- Player globalChat Format ["IgiLoad ""%1"". Do_load vehicle type: ""%2"" and doors: ""%3""", IL_Script_Inst, _obj_type, _doors];
- };
- _sdist = IL_SDistL;
- _spoint = _v modelToWorld [0,-4.5,-1.6];
- _box_num = _v getVariable "box_num";
- _slot_num = _v getVariable "slots_num";
- };
- if (_obj_type in IL_Supported_Vehicles_SDV) then
- {
- if (IL_DevMod) then
- {
- Player globalChat Format ["IgiLoad-SDV ""%1"". Do_load vehicle type: ""%2"" and doors: ""%3""", IL_Script_Inst, _obj_type, _doors];
- };
- _sdist = IL_SDistL;
- _spoint = _v modelToWorld [0,-5.0,-1.6];
- _box_num = _v getVariable "box_num";
- _slot_num = _v getVariable "slots_num";
- };
- if ((_obj_type in IL_Supported_Vehicles_KAMAZ) && (_doors == "B")) then
- {
- if (IL_DevMod) then
- {
- Player globalChat Format ["IgiLoad ""%1"". Do_load vehicle type: ""%2"" and doors: ""%3""", IL_Script_Inst, _obj_type, _doors];
- };
- _sdist = IL_SDistL;
- _spoint = _v modelToWorld [0,-6 - (_v getVariable "load_offset"),0];
- _box_num = _v getVariable "box_num";
- _slot_num = _v getVariable "slots_num";
- };
- if ((_obj_type in IL_Supported_Vehicles_HEMTT) && (_doors == "B")) then
- {
- if (IL_DevMod) then
- {
- Player globalChat Format ["IgiLoad ""%1"". Do_load vehicle type: ""%2"" and doors: ""%3""", IL_Script_Inst, _obj_type, _doors];
- };
- _sdist = IL_SDistL;
- _spoint = _v modelToWorld [0,-7 - (_v getVariable "load_offset"),0];
- _box_num = _v getVariable "box_num";
- _slot_num = _v getVariable "slots_num";
- };
- if ((_obj_type in IL_Supported_Vehicles_TEMPEST) && (_doors == "B")) then
- {
- if (IL_DevMod) then
- {
- Player globalChat Format ["IgiLoad ""%1"". Do_load vehicle type: ""%2"" and doors: ""%3""", IL_Script_Inst, _obj_type, _doors];
- };
- _sdist = IL_SDistL;
- _spoint = _v modelToWorld [0,-6.5 - (_v getVariable "load_offset"),0];
- _box_num = _v getVariable "box_num";
- _slot_num = _v getVariable "slots_num";
- };
- if ((_obj_type in IL_Supported_Vehicles_C130J) && (_doors == "B")) then
- {
- if (IL_DevMod) then
- {
- Player globalChat Format ["IgiLoad ""%1"". Do_load vehicle type: ""%2"" and doors: ""%3""", IL_Script_Inst, _obj_type, _doors];
- };
- _sdist = IL_SDistL + IL_SDistL_Heli_offset;
- _spoint = _v modelToWorld [0,-9,-5.4];
- _box_num = _v getVariable "box_num";
- _slot_num = _v getVariable "slots_num";
- };
- if ((_obj_type in IL_Supported_Vehicles_C17) && (_doors == "B")) then
- {
- if (IL_DevMod) then
- {
- Player globalChat Format ["IgiLoad ""%1"". Do_load vehicle type: ""%2"" and doors: ""%3""", IL_Script_Inst, _obj_type, _doors];
- };
- _sdist = IL_SDistL + IL_SDistL_Heli_offset;
- _spoint = _v modelToWorld [0,-16.5,-3];//Ramp end [0,-13.5,-3.2]
- _box_num = _v getVariable "box_num";
- _slot_num = _v getVariable "slots_num";
- };
- if ((_obj_type in IL_Supported_Vehicles_CHINOOK) && (_doors == "B")) then
- {
- if (IL_DevMod) then
- {
- Player globalChat Format ["IgiLoad ""%1"". Do_load vehicle type: ""%2"" and doors: ""%3""", IL_Script_Inst, _obj_type, _doors];
- };
- _sdist = IL_SDistL + IL_SDistL_Heli_offset;
- _spoint = _v modelToWorld [0,-9,-3];
- _box_num = _v getVariable "box_num";
- _slot_num = _v getVariable "slots_num";
- };
- if ((_obj_type in IL_Supported_Vehicles_MOHAWK) && (_doors == "B")) then
- {
- if (IL_DevMod) then
- {
- Player globalChat Format ["IgiLoad ""%1"". Do_load vehicle type: ""%2"" and doors: ""%3""", IL_Script_Inst, _obj_type, _doors];
- };
- _sdist = IL_SDistL + IL_SDistL_Heli_offset;
- _spoint = _v modelToWorld [0,-6,-3];
- _box_num = _v getVariable "box_num";
- _slot_num = _v getVariable "slots_num";
- };
- if ((_obj_type in IL_Supported_Vehicles_MH9) && (_doors == "L")) then
- {
- if (IL_DevMod) then
- {
- Player globalChat Format ["IgiLoad ""%1"". Do_load vehicle type: ""%2"" and doors: ""%3""", IL_Script_Inst, _obj_type, _doors];
- };
- _sdist = IL_SDistL + IL_SDistL_Heli_offset;
- _spoint = _v modelToWorld [0-3,1.3,-1.3];
- _box_num = _v getVariable "box_num_l";
- _slot_num = _v getVariable "slots_num_l";
- };
- if ((_obj_type in IL_Supported_Vehicles_MH9) && (_doors == "R")) then
- {
- if (IL_DevMod) then
- {
- Player globalChat Format ["IgiLoad ""%1"". Do_load vehicle type: ""%2"" and doors: ""%3""", IL_Script_Inst, _obj_type, _doors];
- };
- _sdist = IL_SDistL + IL_SDistL_Heli_offset;
- _spoint = _v modelToWorld [0+3,1.3,-1.3];
- _box_num = _v getVariable "box_num_r";
- _slot_num = _v getVariable "slots_num_r";
- };
- /*
- // The above stock code was replaced according to this post to prevent loading locked vehicles.
- http://epochmod.com/forum/index.php?/topic/30207-igiload-script-updated-5292015-install-video/page-8
- */
- if !(_force) then
- {
- _obj_lst = nearestObjects[ _spoint, _supported_cargo, _sdist];
- }
- else
- {
- _obj_lst = [_cargo];
- };
- if(IL_DevMod) then
- {
- player globalChat format["IgiLoad: _spoint %1 | _sdist %2 | count _obj_lst %3",_spoint,_sdist,count _obj_lst];
- };
- if (count (_obj_lst) > 0) then
- {
- {
- if (IL_DevMod) then
- {
- Player globalChat Format ["IgiLoad ""%1"". Cargo: ""%2"" found.", IL_Script_Inst, _x];
- };
- if (isNil {_x getVariable "attachedPos"}) then
- {
- if (IL_DevMod) then
- {
- Player globalChat Format ["IgiLoad ""%1"". Init box: ""%2"".", IL_Script_Inst, _x];
- };
- [_x] call IL_Init_Box;
- };
- if ((typeOf _x) in (IL_Supported_Cargo20 + ["Land_WaterTank_F"])) then
- {
- _turn = true;
- };
- // Checks for locked vehicles
- //
- //
- //It allows you to load oversize loads, but they must be on the list of supported cargo!!!
- if (locked _x >= 2) then
- {
- diag_log "IgiLoad.sqf --->>> Locked vehicle detected load blocked";
- hint "Locked vehicles can not be loaded.";
- }
- else
- {
- if ((abs(_slot_num - _box_num) < (_x getVariable "slots")) && (_box_num != 0)) then
- {
- [_v, "This cargo is to big. "] call IL_Vehicle_Chat;
- }
- else
- // Put a check for lock status here
- {
- if (IL_DevMod) then
- {
- Player globalChat Format ["IgiLoad ""%1"". _box_num: ""%2"" _slot_num: ""%3""", IL_Script_Inst, _box_num, _slot_num];
- };
- if (_obj_type in IL_Supported_Vehicles_MH9) then
- {
- _turn = !_turn;
- };
- if ((_box_num > _slot_num) && !_done) then
- {
- [_v, Format ["Loading ""%1"" on ""%2"" started", getText(configFile >> "cfgVehicles" >> typeOf _x >> "displayName"), getText(configFile >> "cfgVehicles" >> typeOf _v >> "displayName")]] call IL_Vehicle_Chat;
- _done = true;
- _counter = (_box_num);
- _zload = (_v getVariable "zload") + (_x getVariable "zload_cargo");
- _cargo_offset = (_v getVariable "load_offset") + (_x getVariable "cargo_offset");
- if ((typeOf _x) in IL_Supported_UGV) then
- {
- _x_cargo_offset = -0.4;
- }
- else
- {
- _x_cargo_offset = 0;
- };
- _damage = getDammage _x;
-
- if ((typeOf _x) in IL_Supported_SDV) then
- {
- _x animate ["periscope", 3];
- _x animate ["Antenna", 3];
- _x animate ["HideScope", 3];
- _x animate["display_on_R", 1];
- //animationPhase
- [_v, "Waiting for periscope."] call IL_Vehicle_Chat;
- while {_x animationPhase "periscope" < 3} do
- {
- sleep 1;
- };
- };
-
- if ((_obj_type in IL_Supported_Vehicles_VAN) && (_doors == "B")) then
- {
- [_v, _x, [_x_cargo_offset,-4.5,_zload], [_x_cargo_offset,_counter + 0.25 - _cargo_offset,_zload], 1, _turn] call IL_Move_Attach;
- };
- if ((_obj_type in IL_Supported_Vehicles_OFFROAD) && (_doors == "B")) then
- {
- [_v, _x, [_x_cargo_offset,-4.5,_zload], [_x_cargo_offset,_counter + 0.25 - _cargo_offset,_zload], 1, _turn] call IL_Move_Attach;
- };
- if (_obj_type in IL_Supported_Vehicles_SDV) then
- {
- [_v, _x, [_x_cargo_offset,-3.0,_zload], [_x_cargo_offset,_counter + 0.25 - _cargo_offset,_zload], 1, _turn] call IL_Move_Attach;
- };
- if ((_obj_type in IL_Supported_Vehicles_KAMAZ) && (_doors == "B")) then
- {
- [_v, _x, [_x_cargo_offset,-6 - _cargo_offset,_zload], [_x_cargo_offset,_counter + 0.25 - _cargo_offset,_zload], 1, _turn] call IL_Move_Attach;
- };
- if ((_obj_type in IL_Supported_Vehicles_HEMTT) && (_doors == "B")) then
- {
- [_v, _x, [_x_cargo_offset,-7 - _cargo_offset,_zload], [_x_cargo_offset,_counter + 0.25 - _cargo_offset,_zload], 1, _turn] call IL_Move_Attach;
- };
- if ((_obj_type in IL_Supported_Vehicles_TEMPEST) && (_doors == "B")) then
- {
- [_v, _x, [_x_cargo_offset,-6.5 - _cargo_offset,_zload], [_x_cargo_offset,_counter - _cargo_offset,_zload], 1, _turn] call IL_Move_Attach;
- };
- if ((_obj_type in IL_Supported_Vehicles_C130J) && (_doors == "B")) then
- {
- [_v, _x, [_x_cargo_offset,-9,-0.93 + _zload], [_x_cargo_offset,-8,-0.93 + _zload], 1, _turn] call IL_Move_Attach;
- [_v, _x, [_x_cargo_offset,-7,-0.93 + _zload], [_x_cargo_offset,-3.5,_zload], 1, _turn] call IL_Move_Attach;
- [_v, _x, [_x_cargo_offset,-2.5,_zload], [_x_cargo_offset,_counter + 17 - _cargo_offset,_zload], 1, _turn] call IL_Move_Attach;
- };
- if ((_obj_type in IL_Supported_Vehicles_C17) && (_doors == "B")) then
- {
- [_v, _x, [_x_cargo_offset,-16.5,-1.75 + _zload], [_x_cargo_offset,-14,-1.75 + _zload], 1, _turn] call IL_Move_Attach;
- [_v, _x, [_x_cargo_offset,-13,-1.75 + _zload], [_x_cargo_offset,-6.5,_zload], 1, _turn] call IL_Move_Attach;
- [_v, _x, [_x_cargo_offset,-5.5,_zload], [_x_cargo_offset,_counter + 32 - _cargo_offset,_zload], 1, _turn] call IL_Move_Attach;
- };
- if ((_obj_type in IL_Supported_Vehicles_CHINOOK) && (_doors == "B")) then
- {
- [_v, _x, [_x_cargo_offset,-9,-0.75 + _zload], [_x_cargo_offset,-7,-0.75 + _zload], 1, _turn] call IL_Move_Attach;
- [_v, _x, [_x_cargo_offset,-7,-0.75 + _zload], [_x_cargo_offset,-4,_zload], 1, _turn] call IL_Move_Attach;
- [_v, _x, [_x_cargo_offset,-4,_zload], [_x_cargo_offset,_counter + 9 - _cargo_offset,_zload], 1, _turn] call IL_Move_Attach;
- };
- if ((_obj_type in IL_Supported_Vehicles_MOHAWK) && (_doors == "B")) then
- {
- [_v, _x, [_x_cargo_offset,-6,-0.75 + _zload], [_x_cargo_offset,-4.5,-0.75 + _zload], 1, _turn] call IL_Move_Attach;
- [_v, _x, [_x_cargo_offset,-4.5,-0.75 + _zload], [_x_cargo_offset,-1.5,_zload], 1, _turn] call IL_Move_Attach;
- [_v, _x, [_x_cargo_offset,-1.5,_zload], [_x_cargo_offset,_counter + 9 - _cargo_offset,_zload], 1, _turn] call IL_Move_Attach;
- };
- if ((_obj_type in IL_Supported_Vehicles_MH9) && (_doors == "L")) then
- {
- [_v, _x, [_x_cargo_offset-3,1.3,-1.3 + _zload], [_x_cargo_offset-1,-0.2,_zload], 1, _turn] call IL_Move_Attach;
- };
- if ((_obj_type in IL_Supported_Vehicles_MH9) && (_doors == "R")) then
- {
- [_v, _x, [_x_cargo_offset+3,1.3,-1.3 + _zload], [_x_cargo_offset+1,-0.2,_zload], 1, _turn] call IL_Move_Attach;
- };
-
- _counter = _counter - (_x getVariable "slots");
-
- if (_doors == "B") then
- {
- _v setVariable["box_num", _counter, true];
- };
- if ((_obj_type in IL_Supported_Vehicles_MH9) && (_doors == "L")) then
- {
- _v setVariable["box_num_l", _counter, true];
- _v setVariable["box_l", _x, true];
- };
- if ((_obj_type in IL_Supported_Vehicles_MH9) && (_doors == "R")) then
- {
- _v setVariable["box_num_r", _counter, true];
- _v setVariable["box_r", _x, true];
- };
-
- [_v] call IL_SetNewMass;
-
- if (_x isKindOf "AllVehicles") then
- {
- _x forceSpeed 0;
- };
-
- _x setVariable["attachedPos", _counter, true];
- _x setVariable["attachedTruck", _v, true];
- _x setVariable["doors", _doors, true];
-
- if (IL_CDamage == 0) then
- {
- _x setDamage 0;
- };
-
- if (IL_CDamage == 1) then
- {
- _x setDamage _damage;
- if (_damage != (getDammage _x)) then
- {
- sleep 1;
- _x setDamage _damage;
- };
- };
-
- if (_counter > _slot_num) then
- {
- [_v, Format ["""%1"" is loaded onto ""%2"". Free slots: ""%3"".", getText(configFile >> "cfgVehicles" >> typeOf _x >> "displayName"), getText(configFile >> "cfgVehicles" >> typeOf _v >> "displayName"), abs(_slot_num - _counter)], true] call IL_Vehicle_Chat;
- }
- else
- {
- [_v, Format ["""%1"" is loaded onto ""%2"" There is no more space.", getText(configFile >> "cfgVehicles" >> typeOf _x >> "displayName"), getText(configFile >> "cfgVehicles" >> typeOf _v >> "displayName")], true] call IL_Vehicle_Chat;
- };
- //player addScore IL_Load_Score;
- [Player, IL_Load_Score] call IL_Score;
- }
- else
- {
- if ((_box_num > _slot_num) && !_done) then
- {
- [_v, _NoBoxHint] call IL_Vehicle_Chat;
- };
- };
- };
- if (_done) exitWith {};
- };
- }forEach (_obj_lst);
- }
- else
- {
- [_v, _NoBoxHint] call IL_Vehicle_Chat;
- };
- _v setVariable["can_load", true, true];
- };
-// END IL_Do_Load
-
- IL_Do_Unload =
- {
- if (IL_DevMod) then
- {
- Player globalChat Format["IgiLoad ""%1"" IL_Do_Unload.", IL_Script_Inst];
- };
-
- private ["_v", "_para", "_supported_cargo", "_doors", "_counter", "_done", "_obj_lst", "_zload", "_x_cargo_offset", "_cargo_offset", "_obj_type", "_damage", "_nic", "_free_slots", "_turn", "_skip", "_last_attach_pos"];
- _v = _this select 0;
- _para = if (count _this > 1) then {_this select 1} else {false};
- //_para = _this select 1;
- // _supported_cargo = _this select 2;
- // _doors = if (count _this > 3) then {_this select 3} else {"B"};
- _doors = if (count _this > 2) then {_this select 2} else {"B"};
-
- _v setVariable["can_load", false, true];
- _counter = 0;
- _done = false;
- _turn = false;
- _skip = true;
- _obj_lst = [];
-
- _obj_type = (typeOf _v);
- if (_obj_type in IL_Supported_Vehicles_MH9) then
- {
- if (_doors == "L") then
- {
- _obj_lst = [_v getVariable "box_l"];
- }
- else
- {
- _obj_lst = [_v getVariable "box_r"];
- };
- }
- else
- {
-// _obj_lst = nearestObjects[_v, _supported_cargo, IL_SDistU];
- _obj_lst = attachedObjects _v;
- };
-
- if (count (_obj_lst) > 0) then
- {
- {
- _obj_type = (typeOf _v);
-
- if (_x getVariable "doors" == _doors) then
- {
- if (_doors == "B") then
- {
- _counter = (_v getVariable "box_num");
- };
- if (_doors == "L") then
- {
- _counter = (_v getVariable "box_num_l");
- };
- if (_doors == "R") then
- {
- _counter = (_v getVariable "box_num_r");
- };
- if (((_x getVariable "attachedTruck") == _v) && ((_x getVariable "attachedPos") == (_counter)) && (_counter < 0) && !_done) then
- {
- [_v, Format ["Unloading ""%1"" from ""%2"" started", getText(configFile >> "cfgVehicles" >> typeOf _x >> "displayName"), getText(configFile >> "cfgVehicles" >> typeOf _v >> "displayName")]] call IL_Vehicle_Chat;
- _done = true;
- _skip = false;
- _zload = (_v getVariable "zload") + (_x getVariable "zload_cargo");
- _cargo_offset = (_v getVariable "load_offset") + (_x getVariable "cargo_offset");
- _damage = getDammage _x;
- // if ((typeOf _x) == "Land_WaterTank_F") then
- // {
- // _turn = true;
- // };
- if ((typeOf _x) in IL_Supported_UGV) then
- {
- _x_cargo_offset = -0.4;
- }
- else
- {
- _x_cargo_offset = 0;
- };
-
- _obj_type = (typeOf _v);
- if ((_obj_type in IL_Supported_Vehicles_VAN) && (_doors == "B")) then
- {
- [_v, _x, [_x_cargo_offset,_counter + 0.25 - _cargo_offset,_zload], [_x_cargo_offset,-4.5,_zload], 1, _turn] call IL_Move_Attach;
- };
- if ((_obj_type in IL_Supported_Vehicles_OFFROAD) && (_doors == "B")) then
- {
- [_v, _x, [_x_cargo_offset,_counter + 0.25 - _cargo_offset,_zload], [_x_cargo_offset,-4.5,_zload], 1, _turn] call IL_Move_Attach;
- };
- if (_obj_type in IL_Supported_Vehicles_SDV) then
- {
- [_v, _x, [_x_cargo_offset,_counter + 0.25 - _cargo_offset,_zload], [_x_cargo_offset,-5.2,_zload], 1, _turn] call IL_Move_Attach;
- };
- if ((_obj_type in IL_Supported_Vehicles_KAMAZ) && (_doors == "B")) then
- {
- [_v, _x, [_x_cargo_offset,_counter + 0.25 - _cargo_offset,_zload], [_x_cargo_offset,-6 - _cargo_offset,_zload], 1, _turn] call IL_Move_Attach;
- };
- if ((_obj_type in IL_Supported_Vehicles_HEMTT) && (_doors == "B")) then
- {
- [_v, _x, [_x_cargo_offset,_counter + 0.25 - _cargo_offset,_zload], [_x_cargo_offset,-7 - _cargo_offset,_zload], 1, _turn] call IL_Move_Attach;
- };
- if ((_obj_type in IL_Supported_Vehicles_TEMPEST) && (_doors == "B")) then
- {
- [_v, _x, [_x_cargo_offset,_counter - _cargo_offset,_zload], [_x_cargo_offset,-6.5 - _cargo_offset,_zload], 1, _turn] call IL_Move_Attach;
- };
- if ((_obj_type in IL_Supported_Vehicles_C130J) && (_doors == "B")) then
- {
- if !(_para) then
- {
- [_v, _x, [_x_cargo_offset,_counter + 17 - _cargo_offset,_zload], [_x_cargo_offset,-2.5,_zload], 1, _turn] call IL_Move_Attach;
- };
- [_v, _x, [_x_cargo_offset,-3.5,_zload], [_x_cargo_offset,-7,-0.93 + _zload], 1, _turn] call IL_Move_Attach;
- [_v, _x, [_x_cargo_offset,-8,-0.93 + _zload], [_x_cargo_offset,-9,-0.93 + _zload], 1, _turn] call IL_Move_Attach;
- if ((_para) && (_obj_type in IL_Para_Drop_Vehicles)) then
- {
- [_v, _x, [_x_cargo_offset,-10,-0.93 + _zload], [_x_cargo_offset,-12,-0.93 + _zload], 1, _turn] call IL_Move_Attach;
- _last_attach_pos = [_x_cargo_offset,-12,_zload];
- };
- };
- if ((_obj_type in IL_Supported_Vehicles_C17) && (_doors == "B")) then
- {
- if !(_para) then
- {
- [_v, _x, [_x_cargo_offset,_counter + 32 - _cargo_offset,_zload], [_x_cargo_offset,-5.5,_zload], 1, _turn] call IL_Move_Attach;
- };
- [_v, _x, [_x_cargo_offset,-6.5,_zload], [_x_cargo_offset,-13,-1.75 + _zload], 1, _turn] call IL_Move_Attach;
- [_v, _x, [_x_cargo_offset,-14,-1.75 + _zload], [_x_cargo_offset,-16.5,-1.75 + _zload], 1, _turn] call IL_Move_Attach;
- if ((_para) && (_obj_type in IL_Para_Drop_Vehicles)) then
- {
- [_v, _x, [_x_cargo_offset,-16.5,-1.75 + _zload], [_x_cargo_offset,-19.5,-1.75 + _zload], 1, _turn] call IL_Move_Attach;
- _last_attach_pos = [_x_cargo_offset,-19.5,-1.75 + _zload];
- };
- };
- if ((_obj_type in IL_Supported_Vehicles_CHINOOK) && (_doors == "B")) then
- {
- if !(_para) then
- {
- [_v, _x, [_x_cargo_offset,_counter + 9 - _cargo_offset,_zload], [_x_cargo_offset,-4,_zload], 1, _turn] call IL_Move_Attach;
- };
- [_v, _x, [_x_cargo_offset,-4,_zload], [_x_cargo_offset,-7,-0.75 + _zload], 1, _turn] call IL_Move_Attach;
- [_v, _x, [_x_cargo_offset,-7,-0.75 + _zload], [_x_cargo_offset,-9,-0.75 + _zload], 1, _turn] call IL_Move_Attach;
- if ((_para) && (_obj_type in IL_Para_Drop_Vehicles)) then
- {
- _last_attach_pos = [_x_cargo_offset,-10,-0.75 + _zload];
- };
- };
- if ((_obj_type in IL_Supported_Vehicles_MOHAWK) && (_doors == "B")) then
- {
- if !(_para) then
- {
- [_v, _x, [_x_cargo_offset,_counter + 9 - _cargo_offset,_zload], [_x_cargo_offset,-1.5,_zload], 1, _turn] call IL_Move_Attach;
- };
- [_v, _x, [_x_cargo_offset,-1.5,_zload], [_x_cargo_offset,-4.5,-0.75 + _zload], 1, _turn] call IL_Move_Attach;
- [_v, _x, [_x_cargo_offset,-4.5,-0.75 + _zload], [_x_cargo_offset,-6,-0.75 + _zload], 1, _turn] call IL_Move_Attach;
- if ((_para) && (_obj_type in IL_Para_Drop_Vehicles)) then
- {
- _last_attach_pos = [_x_cargo_offset,-6,-0.75 + _zload];
- };
- };
- if ((_obj_type in IL_Supported_Vehicles_MH9) && (_doors == "L")) then
- {
- [_v, _x, [_x_cargo_offset-1,-0.2,_zload], [_x_cargo_offset-3,1.3,-0.75 + _zload], 1] call IL_Move_Attach;
- if ((_para) && (_obj_type in IL_Para_Drop_Vehicles)) then
- {
- _last_attach_pos = [_x_cargo_offset-3,1.3,-0.75 + _zload];
- };
- };
- if ((_obj_type in IL_Supported_Vehicles_MH9) && (_doors == "R")) then
- {
- [_v, _x, [_x_cargo_offset+1,-0.2,_zload], [_x_cargo_offset+3,1.3,-0.75 + _zload], 1] call IL_Move_Attach;
- if ((_para) && (_obj_type in IL_Para_Drop_Vehicles)) then
- {
- _last_attach_pos = [_x_cargo_offset+3,1.3,-0.75 + _zload];
- };
- };
-
- if ((_para) && (_obj_type in IL_Para_Drop_Vehicles)) then
- {
- [_x, _v, _last_attach_pos] spawn IL_Cargo_Para;
- }
- else
- {
- sleep 0.2;
- detach _x;
- _x setVelocity [0, 0, -0.2];
- };
-
- if (_x isKindOf "AllVehicles") then
- {
- _x forceSpeed -1;
- };
-
- _counter = _counter + (_x getVariable "slots");
- if (_doors == "B") then
- {
- _v setVariable["box_num", _counter, true];
- _free_slots = abs((_v getVariable "slots_num") - (_v getVariable "box_num"));
- };
- if (_doors == "L") then
- {
- _v setVariable["box_num_l", _counter, true];
- _v setVariable["box_l", _v, true];
- _free_slots = abs((_v getVariable "slots_num_l") - (_v getVariable "box_num_l"));
- };
- if (_doors == "R") then
- {
- _v setVariable["box_num_r", _counter, true];
- _v setVariable["box_r", _v, true];
- _free_slots = abs((_v getVariable "slots_num_r") - (_v getVariable "box_num_r"));
- };
-
- [_v] call IL_SetNewMass;
-
- _x setVariable["attachedPos", 0, true];
- _x setVariable["attachedTruck", _x, true];
- _x setVariable["doors", "N", true];
-
- if (IL_CDamage == 0) then
- {
- _x setDamage 0;
- };
-
- if (IL_CDamage == 1) then
- {
- _x setDamage _damage;
- if (_damage != (getDammage _x)) then
- {
- sleep 1;
- _x setDamage _damage;
- };
- };
- [_v, Format ["""%1"" was unloaded from the ""%2"". Free slots: ""%3"".", getText(configFile >> "cfgVehicles" >> typeOf _x >> "displayName"), getText(configFile >> "cfgVehicles" >> typeOf _v >> "displayName"), _free_slots], true] call IL_Vehicle_Chat;
- //player addScore IL_Unload_Score;
- [Player, IL_Unload_Score] call IL_Score;
- sleep 1;
- };
- };
- if (_done) exitWith {};
- } forEach (_obj_lst);
- if (_skip) then
- {
- [_v, "Can not find cargo. Try again."] call IL_Vehicle_Chat;
-
- if (_counter < 0) then
- {
- _counter = _counter + 1;
- };
-
- if (_doors == "B") then
- {
- _v setVariable["box_num", _counter, true];
- _free_slots = abs((_v getVariable "slots_num") - (_v getVariable "box_num"));
- };
- if (_doors == "L") then
- {
- _v setVariable["box_num_l", _counter, true];
- _v setVariable["box_l", _v, true];
- _free_slots = abs((_v getVariable "slots_num_l") - (_v getVariable "box_num_l"));
- };
- if (_doors == "R") then
- {
- _v setVariable["box_num_r", _counter, true];
- _v setVariable["box_r", _v, true];
- _free_slots = abs((_v getVariable "slots_num_r") - (_v getVariable "box_num_r"));
- };
- };
- }
- else
- {
- [_v, "BOX 404 error. Box not found O.o. Vehicle data reset..."] call IL_Vehicle_Chat;
- [_v, true] call IL_Init_Veh;
- [_v, "Vehicle data reset done."] call IL_Vehicle_Chat;
- };
- [_v] call IL_SetNewMass;
- _v setVariable["can_load", true, true];
- };
-// END IL_Do_Unload
-
- IL_GetOut =
- {
- if (IL_DevMod) then
- {
- Player globalChat Format["IgiLoad ""%1"" IL_GetOut.", IL_Script_Inst];
- };
-
- private ["_v", "_player", "_para", "_chute", "_backpack", "_pos", "_x_offset", "_dist", "_dist_out", "_dist_out_para", "_velocity"];
- _v = _this select 0;
- _player = _this select 1;
- _para = if (count _this > 2) then {_this select 2} else {false};
-
- if ((typeOf _v) in IL_Supported_Vehicles_MH9) then
- {
- _dist_out = 5;
- _dist_out_para = 5;
- };
- if ((typeOf _v) in IL_Supported_Vehicles_MOHAWK) then
- {
- _dist_out = 5;
- _dist_out_para = 11;
- };
- if ((typeOf _v) in IL_Supported_Vehicles_CHINOOK) then
- {
- _dist_out = 7;
- _dist_out_para = 11;
- };
- if ((typeOf _v) in IL_Supported_Vehicles_C130J) then
- {
- _dist_out = 7;
- _dist_out_para = 15;
- };
- if ((typeOf _v) in IL_Supported_Vehicles_C17) then
- {
- _dist_out = 15;
- _dist_out_para = 20;
- };
-
- _pos = (_v worldToModel (getPosATL _player));
- _x_offset = _pos select 0;
- if (_x_offset < 0) then
- {
- if ((typeOf _v) in IL_Supported_Vehicles_MH9) then
- {
- _x_offset = 90;
- }
- else
- {
- _x_offset = 8;
- };
- }
- else
- {
- if ((typeOf _v) in IL_Supported_Vehicles_MH9) then
- {
- _x_offset = -90;
- }
- else
- {
- _x_offset = -8;
- };
- };
-
- _player allowDamage false;
- sleep 0.2;
- unassignVehicle _player;
- _player action ["EJECT",vehicle _player];
- sleep 0.5;
-
- if !(_para) then
- {
- _player setDir ((getDir _v) + 180);
- _pos = ([_v, _dist_out, ((getDir _v) + 180 + _x_offset)] call BIS_fnc_relPos);
- _pos = [_pos select 0, _pos select 1, ((getPosATL _v) select 2)];
- _player setPosATL _pos;
- }
- else
- {
- // _backpack = unitBackpack _player;
- // if !((_backpack isKindOf "B_Parachute") || (isNull _backpack)) then
- // {
- // _backpack AttachTo [_player, [0,0.15,0.15], "Pelvis"];
- // [_backpack, _player, 180] call IL_Rotate;
- // };
- _pos = ([_v, _dist_out_para, ((getDir _v) + 180 + _x_offset)] call BIS_fnc_relPos);
- _pos = [_pos select 0, _pos select 1, ((getPosATL _v) select 2)];
- _player setPosATL _pos;
- _dist = _v distance _player;
- while {(_v distance _player) - _dist < 20} do
- {
- sleep 0.2;
- };
- if (IL_Para_Jump_Open_ATL > 0) then
- {
- while {(getPosATL _player) select 2 > IL_Para_Jump_Open_ATL} do
- {
- sleep 0.2;
- };
- };
- if !(unitBackpack _player isKindOf "B_Parachute") then
- {
- _chute = createVehicle ["Steerable_Parachute_F", position _player, [], 0, "CAN_COLLIDE"];
-// _chute setPos getPos _player;
- _chute AttachTo [_player, [0,0,0]];
- detach _chute;
- _velocity = velocity _player;
- _player moveInDriver _chute;
- if (IL_Para_Jump_Velocity) then
- {
- _chute setVelocity _velocity;
- };
- };
- };
- _player allowDamage true;
- // if !((_backpack isKindOf "B_Parachute") || (isNull _backpack)) then
- // {
- // while {(getPosATL _backpack) select 2 < 5} do
- // {
- // sleep 0.2;
- // };
- // _backpack AttachTo [_player, [0,0.15,-1.5], "Pelvis"];
- // while {(getPosATL _backpack) select 2 < 1} do
- // {
- // sleep 0.2;
- // };
- // detach _backpack;
- // };
-
- if (IL_DevMod) then
- {
- Player globalChat Format["IgiLoad ""%1"" IL_GetOut.", IL_Script_Inst];
- };
- if (IL_DevMod) then
- {
- Player globalChat Format["IgiLoad ""%1"" IL_GetOut. Player ATL: ""%2""", IL_Script_Inst, _pos];
- };
- };
-// END IL_GetOut
-};
-// END PROCEDURES AND FUNCTIONS
-
-// MAIN CODE
-_vsupported = false;
-if (_obj_main_type in IL_Supported_Vehicles_MOHAWK) then
-{
- if (IL_DevMod) then
- {
- Player globalChat Format["IgiLoad ""%1"" Vehicle is in IL_Supported_Vehicles_MOHAWK.", IL_Script_Inst];
- };
- _vsupported = true;
- [_obj_main] call IL_Init_Veh;
-
- _obj_main addAction [
- " Load cargo on CH-49",
- {
- [_this select 0, IL_Supported_Cargo_NonVeh_Mohawk] call IL_Do_Load;
- },[],IL_Action_LU_Priority,true,true,"",
- "(count(nearestObjects[ _target modelToWorld [0,-6,-3], IL_Supported_Cargo_NonVeh_Mohawk, IL_SDistL + IL_SDistL_Heli_offset]) > 0) && (abs(speed _target) <= IL_LU_Speed) && ((IL_Can_Inside && (driver _target == _this)) || (IL_Can_Inside && ('Turret' in (assignedVehicleRole _this)) && (vehicle _this == _target) && (_target getVariable 'can_copilot')) || ((_this in (nearestObjects[ _target modelToWorld [0,-6,-3], [], IL_SDistL + IL_SDistL_Heli_offset])) && (_target getVariable 'can_outside'))) && (_target getVariable 'box_num' > _target getVariable 'slots_num') && (_target getVariable 'can_load') && (((getPos _target) select 2) <= IL_LU_Alt) && (_target animationPhase 'CargoRamp_Open' == 1)"
- ];
-
- _obj_main addAction [
- " Load vehicle on CH-49",
- {
- [_this select 0, IL_Supported_Cargo_Veh_Mohawk] call IL_Do_Load;
- },[],IL_Action_LU_Priority,true,true,"",
- "(count(nearestObjects[ _target modelToWorld [0,-6,-3], IL_Supported_Cargo_Veh_Mohawk, IL_SDistL + IL_SDistL_Heli_offset]) > 0) && (abs(speed _target) <= IL_LU_Speed) && ((IL_Can_Inside && (driver _target == _this)) || (IL_Can_Inside && ('Turret' in (assignedVehicleRole _this)) && (vehicle _this == _target) && (_target getVariable 'can_copilot')) || ((_this in (nearestObjects[ _target modelToWorld [0,-6,-3], [], IL_SDistL + IL_SDistL_Heli_offset])) && (_target getVariable 'can_outside'))) && (_target getVariable 'box_num' > _target getVariable 'slots_num') && (_target getVariable 'can_load') && (((getPos _target) select 2) <= IL_LU_Alt) && (_target animationPhase 'CargoRamp_Open' == 1)"
- ];
-
- _obj_main addAction [
- "Get in CH-49",
- {
- (_this select 1) moveInCargo (_this select 0);
- },[],IL_Action_LU_Priority,false,true,"",
- "(_this in (nearestObjects[ _target modelToWorld [0,-6,-3], [], IL_SDistL + IL_SDistL_Heli_offset])) && ((_target emptyPositions 'cargo') > 0) && (abs(speed _target) <= IL_LU_Speed) && (((getPos _target) select 2) <= IL_LU_Alt) && (_target animationPhase 'CargoRamp_Open' > 0.43) && (_target getVariable 'usable_ramp')"
- ];
-
- _obj_main addAction [
- "Get out CH-49",
- {
- [_this select 0, _this select 1, false] call IL_GetOut;
- },[],IL_Action_LU_Priority,false,true,"",
- "('cargo' in (assignedVehicleRole _this)) && (vehicle _this == _target) && (abs(speed _target) <= IL_LU_Speed) && (((getPos _target) select 2) <= IL_LU_Alt) && (_target animationPhase 'CargoRamp_Open' > 0.43) && (_target getVariable 'usable_ramp')"
- ];
-
- _obj_main addAction [
- " Eject",
- {
- [_this select 0, _this select 1, true] call IL_GetOut;
- },[],IL_Action_LU_Priority,false,true,"",
- "('cargo' in (assignedVehicleRole _this)) && (vehicle _this == _target) && (((getPosATL _target) select 2) >= IL_Para_Jump_ATL) && (_target animationPhase 'CargoRamp_Open' > 0.43) && (_target getVariable 'usable_ramp')"
- ];
-
- _obj_main addAction [
- " Unload cargo from CH-49",
- {
- [_this select 0] call IL_Do_Unload;
- },[],IL_Action_LU_Priority,false,true,"",
- "(_target getVariable 'box_num' < 0) && ((IL_Can_Inside && (driver _target == _this)) || (IL_Can_Inside && ('Turret' in (assignedVehicleRole _this)) && (vehicle _this == _target) && (_target getVariable 'can_copilot')) || ((_this in (nearestObjects[ _target modelToWorld [0,-6,-3], [], IL_SDistL + IL_SDistL_Heli_offset])) && (_target getVariable 'can_outside'))) && (_target getVariable 'can_load') && (abs(speed _target) <= IL_LU_Speed) && (((getPos _target) select 2) <= IL_LU_Alt) && (_target animationPhase 'CargoRamp_Open' == 1)"
- ];
-
- _obj_main addAction [
- " Unload cargo with parachute",
- {
- [_this select 0, true] call IL_Do_Unload;
- },[],IL_Action_LU_Priority,false,true,"",
- "(_target getVariable 'box_num' < 0) && ((driver _target == _this) || (('Turret' in (assignedVehicleRole _this)) && (vehicle _this == _target) && (_target getVariable 'can_copilot'))) && (_target getVariable 'can_load') && (((getPosATL _target) select 2) >= IL_Para_Drop_ATL) && (_target animationPhase 'CargoRamp_Open' == 1)"
- ];
-
- _obj_main addAction [
- " Unload ALL cargo with parachute",
- {
- while {((_this select 0) getVariable "box_num") != 0} do
- {
- [_this select 0, true] call IL_Do_Unload;
- };
- },[],IL_Action_LU_Priority,false,true,"",
- "(_target getVariable 'box_num' < 0) && ((driver _target == _this) || (('Turret' in (assignedVehicleRole _this)) && (vehicle _this == _target) && (_target getVariable 'can_copilot'))) && (_target getVariable 'can_load') && (((getPosATL _target) select 2) >= IL_Para_Drop_ATL) && (_target animationPhase 'CargoRamp_Open' == 1)"
- ];
-
- _obj_main addAction [
- "Open cargo ramp in CH-49",
- {
- _this select 0 animatedoor ['CargoRamp_Open', 1];
- },[],IL_Action_O_Priority,false,true,"",
- "((driver _target == _this) || (('Turret' in (assignedVehicleRole _this)) && (vehicle _this == _target) && (_target getVariable 'can_copilot')) || ((_this in (nearestObjects[ _target modelToWorld [0,-6,-3], [], IL_SDistL + IL_SDistL_Heli_offset])) && (_target getVariable 'can_outside'))) && (_target animationPhase 'CargoRamp_Open' == 0) && (_target getVariable 'can_load')"
- ];
-
- _obj_main addAction [
- "Close cargo ramp in CH-49",
- {
- _this select 0 animatedoor ['CargoRamp_Open', 0];
- },[],IL_Action_O_Priority,false,true,"",
- "((driver _target == _this) || (('Turret' in (assignedVehicleRole _this)) && (vehicle _this == _target) && (_target getVariable 'can_copilot')) || ((_this in (nearestObjects[ _target modelToWorld [0,-6,-3], [], IL_SDistL + IL_SDistL_Heli_offset])) && (_target getVariable 'can_outside'))) && (_target animationPhase 'CargoRamp_Open' == 1) && (_target getVariable 'can_load')"
- ];
-
- _obj_main addAction [
- "Enable loading for Co-Pilot",
- {
- (_this select 0) setVariable["can_copilot", true, true];;
- },[],IL_Action_S_Priority,false,true,"",
- "((driver _target == _this) && !(_target getVariable 'can_copilot') && IL_Can_CoPilot)"
- ];
-
- _obj_main addAction [
- "Disable loading for Co-Pilot",
- {
- (_this select 0) setVariable["can_copilot", false, true];;
- },[],IL_Action_S_Priority,false,true,"",
- "((driver _target == _this) && (_target getVariable 'can_copilot') && IL_Can_CoPilot)"
- ];
-
- _obj_main addAction [
- "Enable loading from outside",
- {
- (_this select 0) setVariable["can_outside", true, true];;
- },[],IL_Action_S_Priority,false,true,"",
- "(((driver _target == _this) || (('Turret' in (assignedVehicleRole _this)) && (vehicle _this == _target) && (_target getVariable 'can_copilot'))) && !(_target getVariable 'can_outside') && IL_Can_Outside)"
- ];
-
- _obj_main addAction [
- "Disable loading from outside",
- {
- (_this select 0) setVariable["can_outside", false, true];;
- },[],IL_Action_S_Priority,false,true,"",
- "(((driver _target == _this) || (('Turret' in (assignedVehicleRole _this)) && (vehicle _this == _target) && (_target getVariable 'can_copilot'))) && (_target getVariable 'can_outside') && IL_Can_Outside)"
- ];
-
- _obj_main addAction [
- "Enable usable ramp",
- {
- (_this select 0) setVariable["usable_ramp", true, true];;
- },[],IL_Action_S_Priority,false,true,"",
- "(((driver _target == _this) || (('Turret' in (assignedVehicleRole _this)) && (vehicle _this == _target) && (_target getVariable 'can_copilot'))) && !(_target getVariable 'usable_ramp') && IL_Ramp)"
- ];
-
- _obj_main addAction [
- "Disable usable ramp",
- {
- (_this select 0) setVariable["usable_ramp", false, true];;
- },[],IL_Action_S_Priority,false,true,"",
- "(((driver _target == _this) || (('Turret' in (assignedVehicleRole _this)) && (vehicle _this == _target) && (_target getVariable 'can_copilot'))) && (_target getVariable 'usable_ramp') && IL_Ramp)"
- ];
-};
-if (_obj_main_type in IL_Supported_Vehicles_CHINOOK) then
-{
- if (IL_DevMod) then
- {
- Player globalChat Format["IgiLoad ""%1"" Vehicle is in IL_Supported_Vehicles_CHINOOK.", IL_Script_Inst];
- };
- _vsupported = true;
- [_obj_main] call IL_Init_Veh;
-
- if (typeOf _obj_main == "CH_147F") then
- {
- _obj_main addAction [
- " Load cargo on Chinook",
- {
- [_this select 0, IL_Supported_Cargo_NonVeh_CHINOOK] call IL_Do_Load;
- },[],IL_Action_LU_Priority,true,true,"",
- "(count(nearestObjects[ _target modelToWorld [0,-9,-3], IL_Supported_Cargo_NonVeh_CHINOOK, IL_SDistL + IL_SDistL_Heli_offset]) > 0) && (abs(speed _target) <= IL_LU_Speed) && ((IL_Can_Inside && (driver _target == _this)) || (IL_Can_Inside && ('Turret' in (assignedVehicleRole _this)) && (vehicle _this == _target) && (_target getVariable 'can_copilot')) || ((_this in (nearestObjects[ _target modelToWorld [0,-9,-3], [], IL_SDistL + IL_SDistL_Heli_offset])) && (_target getVariable 'can_outside'))) && (_target getVariable 'box_num' > _target getVariable 'slots_num') && (_target getVariable 'can_load') && (((getPos _target) select 2) <= IL_LU_Alt) && (_target animationPhase 'ani_ramp' == 1)"
- ];
-
- _obj_main addAction [
- " Load vehicle on Chinook",
- {
- [_this select 0, IL_Supported_Cargo_Veh_CHINOOK] call IL_Do_Load;
- },[],IL_Action_LU_Priority,true,true,"",
- "(count(nearestObjects[ _target modelToWorld [0,-9,-3], IL_Supported_Cargo_Veh_CHINOOK, IL_SDistL + IL_SDistL_Heli_offset]) > 0) && (abs(speed _target) <= IL_LU_Speed) && ((IL_Can_Inside && (driver _target == _this)) || (IL_Can_Inside && ('Turret' in (assignedVehicleRole _this)) && (vehicle _this == _target) && (_target getVariable 'can_copilot')) || ((_this in (nearestObjects[ _target modelToWorld [0,-9,-3], [], IL_SDistL + IL_SDistL_Heli_offset])) && (_target getVariable 'can_outside'))) && (_target getVariable 'box_num' > _target getVariable 'slots_num') && (_target getVariable 'can_load') && (((getPos _target) select 2) <= IL_LU_Alt) && (_target animationPhase 'ani_ramp' == 1)"
- ];
-
- _obj_main addAction [
- "Get in Chinook Ride in back",
- {
- (_this select 1) moveInCargo (_this select 0);
- },[],IL_Action_LU_Priority,false,true,"",
- "(_this in (nearestObjects[ _target modelToWorld [0,-9,-3], [], IL_SDistL + IL_SDistL_Heli_offset])) && ((_target emptyPositions 'cargo') > 0) && (abs(speed _target) <= IL_LU_Speed) && (((getPos _target) select 2) <= IL_LU_Alt) && (_target animationPhase 'ani_ramp' > 0.43) && (_target getVariable 'usable_ramp')"
- ];
-
- _obj_main addAction [
- "Get in Chinook",
- {
- (_this select 1) setDir (getDir (_this select 0));
- _pos = ([(_this select 0), 4.5, (getDir (_this select 0))] call BIS_fnc_relPos);
- _pos = [_pos select 0, _pos select 1, ((getPosATL (_this select 0)) select 2) + 1];
- (_this select 1) setPosATL _pos;
- },[],IL_Action_LU_Priority,false,true,"",
- "(_this in (nearestObjects[ _target modelToWorld [0,-9,-3], [], IL_SDistL + IL_SDistL_Heli_offset])) && ((_target emptyPositions 'cargo') > 0) && (abs(speed _target) <= IL_LU_Speed) && (((getPos _target) select 2) <= IL_LU_Alt) && (_target animationPhase 'ani_ramp' > 0.43) && (_target getVariable 'usable_ramp')"
- ];
-
- _obj_main addAction [
- "Get out Chinook",
- {
- [_this select 0, _this select 1, false] call IL_GetOut;
- },[],IL_Action_LU_Priority,false,true,"",
- "('cargo' in (assignedVehicleRole _this)) && (vehicle _this == _target) && (abs(speed _target) <= IL_LU_Speed) && (((getPos _target) select 2) <= IL_LU_Alt) && (_target animationPhase 'ani_ramp' > 0.43) && (_target getVariable 'usable_ramp')"
- ];
-
- _obj_main addAction [
- " Eject",
- {
- [_this select 0, _this select 1, true] call IL_GetOut;
- },[],IL_Action_LU_Priority,false,true,"",
- "('cargo' in (assignedVehicleRole _this)) && (vehicle _this == _target) && (((getPosATL _target) select 2) >= IL_Para_Jump_ATL) && (_target animationPhase 'ani_ramp' > 0.43) && (_target getVariable 'usable_ramp')"
- ];
-
- _obj_main addAction [
- " Unload cargo from Chinook",
- {
- [_this select 0] call IL_Do_Unload;
- },[],IL_Action_LU_Priority,false,true,"",
- "(_target getVariable 'box_num' < 0) && ((IL_Can_Inside && (driver _target == _this)) || (IL_Can_Inside && ('Turret' in (assignedVehicleRole _this)) && (vehicle _this == _target) && (_target getVariable 'can_copilot')) || ((_this in (nearestObjects[ _target modelToWorld [0,-9,-3], [], IL_SDistL + IL_SDistL_Heli_offset])) && (_target getVariable 'can_outside'))) && (_target getVariable 'can_load') && (abs(speed _target) <= IL_LU_Speed) && (((getPos _target) select 2) <= IL_LU_Alt) && (_target animationPhase 'ani_ramp' == 1)"
- ];
-
- _obj_main addAction [
- " Unload cargo with parachute",
- {
- [_this select 0, true] call IL_Do_Unload;
- },[],IL_Action_LU_Priority,false,true,"",
- "(_target getVariable 'box_num' < 0) && ((driver _target == _this) || (('Turret' in (assignedVehicleRole _this)) && (vehicle _this == _target) && (_target getVariable 'can_copilot'))) && (_target getVariable 'can_load') && (((getPosATL _target) select 2) >= IL_Para_Drop_ATL) && (_target animationPhase 'ani_ramp' == 1)"
- ];
-
- _obj_main addAction [
- " Unload ALL cargo with parachute",
- {
- while {((_this select 0) getVariable "box_num") != 0} do
- {
- [_this select 0, true] call IL_Do_Unload;
- };
- },[],IL_Action_LU_Priority,false,true,"",
- "(_target getVariable 'box_num' < 0) && ((driver _target == _this) || (('Turret' in (assignedVehicleRole _this)) && (vehicle _this == _target) && (_target getVariable 'can_copilot'))) && (_target getVariable 'can_load') && (((getPosATL _target) select 2) >= IL_Para_Drop_ATL) && (_target animationPhase 'ani_ramp' == 1)"
- ];
-
- _obj_main addAction [
- "Open cargo ramp in Chinook",
- {
- _this select 0 animatedoor ['ani_ramp', 1];
- _this select 0 animatedoor ['ani_ramp2', 1];
- },[],IL_Action_O_Priority,false,true,"",
- "((driver _target == _this) || (('Turret' in (assignedVehicleRole _this)) && (vehicle _this == _target) && (_target getVariable 'can_copilot')) || ((_this in (nearestObjects[ _target modelToWorld [0,-9,-3], [], IL_SDistL + IL_SDistL_Heli_offset])) && (_target getVariable 'can_outside'))) && (_target animationPhase 'ani_ramp' == 0) && (_target getVariable 'can_load')"
- ];
-
- _obj_main addAction [
- "Close cargo ramp in Chinook",
- {
- _this select 0 animatedoor ['ani_ramp', 0];
- _this select 0 animatedoor ['ani_ramp2', 0];
- },[],IL_Action_O_Priority,false,true,"",
- "((driver _target == _this) || (('Turret' in (assignedVehicleRole _this)) && (vehicle _this == _target) && (_target getVariable 'can_copilot')) || ((_this in (nearestObjects[ _target modelToWorld [0,-9,-3], [], IL_SDistL + IL_SDistL_Heli_offset])) && (_target getVariable 'can_outside'))) && (_target animationPhase 'ani_ramp' == 1) && (_target getVariable 'can_load')"
- ];
- };
- if (typeOf _obj_main == "CH_47F") then
- {
- _obj_main addAction [
- " Load cargo on Chinook",
- {
- [_this select 0, IL_Supported_Cargo_NonVeh_CHINOOK] call IL_Do_Load;
- },[],IL_Action_LU_Priority,true,true,"",
- "(count(nearestObjects[ _target modelToWorld [0,-9,-3], IL_Supported_Cargo_NonVeh_CHINOOK, IL_SDistL + IL_SDistL_Heli_offset]) > 0) && (abs(speed _target) <= IL_LU_Speed) && ((IL_Can_Inside && (driver _target == _this)) || (IL_Can_Inside && ('Turret' in (assignedVehicleRole _this)) && (vehicle _this == _target) && (_target getVariable 'can_copilot')) || ((_this in (nearestObjects[ _target modelToWorld [0,-9,-3], [], IL_SDistL + IL_SDistL_Heli_offset])) && (_target getVariable 'can_outside'))) && (_target getVariable 'box_num' > _target getVariable 'slots_num') && (_target getVariable 'can_load') && (((getPos _target) select 2) <= IL_LU_Alt) && (_target animationPhase 'Ramp' == 1)"
- ];
-
- _obj_main addAction [
- " Load vehicle on Chinook",
- {
- [_this select 0, IL_Supported_Cargo_Veh_CHINOOK] call IL_Do_Load;
- },[],IL_Action_LU_Priority,true,true,"",
- "(count(nearestObjects[ _target modelToWorld [0,-9,-3], IL_Supported_Cargo_Veh_CHINOOK, IL_SDistL + IL_SDistL_Heli_offset]) > 0) && (abs(speed _target) <= IL_LU_Speed) && ((IL_Can_Inside && (driver _target == _this)) || (IL_Can_Inside && ('Turret' in (assignedVehicleRole _this)) && (vehicle _this == _target) && (_target getVariable 'can_copilot')) || ((_this in (nearestObjects[ _target modelToWorld [0,-9,-3], [], IL_SDistL + IL_SDistL_Heli_offset])) && (_target getVariable 'can_outside'))) && (_target getVariable 'box_num' > _target getVariable 'slots_num') && (_target getVariable 'can_load') && (((getPos _target) select 2) <= IL_LU_Alt) && (_target animationPhase 'Ramp' == 1)"
- ];
-
- _obj_main addAction [
- "Get in Chinook Ride in back",
- {
- (_this select 1) moveInCargo (_this select 0);
- },[],IL_Action_LU_Priority,false,true,"",
- "(_this in (nearestObjects[ _target modelToWorld [0,-9,-3], [], IL_SDistL + IL_SDistL_Heli_offset])) && ((_target emptyPositions 'cargo') > 0) && (abs(speed _target) <= IL_LU_Speed) && (((getPos _target) select 2) <= IL_LU_Alt) && (_target animationPhase 'Ramp' > 0.43) && (_target getVariable 'usable_ramp')"
- ];
-
- _obj_main addAction [
- "Get in Chinook",
- {
- (_this select 1) setDir (getDir (_this select 0));
- _pos = ([(_this select 0), 4.5, (getDir (_this select 0))] call BIS_fnc_relPos);
- _pos = [_pos select 0, _pos select 1, ((getPosATL (_this select 0)) select 2) + 1];
- (_this select 1) setPosATL _pos;
- },[],IL_Action_LU_Priority,false,true,"",
- "(_this in (nearestObjects[ _target modelToWorld [0,-9,-3], [], IL_SDistL + IL_SDistL_Heli_offset])) && ((_target emptyPositions 'cargo') > 0) && (abs(speed _target) <= IL_LU_Speed) && (((getPos _target) select 2) <= IL_LU_Alt) && (_target animationPhase 'Ramp' > 0.43) && (_target getVariable 'usable_ramp')"
- ];
-
- _obj_main addAction [
- "Get out Chinook",
- {
- [_this select 0, _this select 1, false] call IL_GetOut;
- },[],IL_Action_LU_Priority,false,true,"",
- "('cargo' in (assignedVehicleRole _this)) && (vehicle _this == _target) && (abs(speed _target) <= IL_LU_Speed) && (((getPos _target) select 2) <= IL_LU_Alt) && (_target animationPhase 'Ramp' > 0.43) && (_target getVariable 'usable_ramp')"
- ];
-
- _obj_main addAction [
- " Eject",
- {
- [_this select 0, _this select 1, true] call IL_GetOut;
- },[],IL_Action_LU_Priority,false,true,"",
- "('cargo' in (assignedVehicleRole _this)) && (vehicle _this == _target) && (((getPosATL _target) select 2) >= IL_Para_Jump_ATL) && (_target animationPhase 'Ramp' > 0.43) && (_target getVariable 'usable_ramp')"
- ];
-
- _obj_main addAction [
- " Unload cargo from Chinook",
- {
- [_this select 0] call IL_Do_Unload;
- },[],IL_Action_LU_Priority,false,true,"",
- "(_target getVariable 'box_num' < 0) && ((IL_Can_Inside && (driver _target == _this)) || (IL_Can_Inside && ('Turret' in (assignedVehicleRole _this)) && (vehicle _this == _target) && (_target getVariable 'can_copilot')) || ((_this in (nearestObjects[ _target modelToWorld [0,-9,-3], [], IL_SDistL + IL_SDistL_Heli_offset])) && (_target getVariable 'can_outside'))) && (_target getVariable 'can_load') && (abs(speed _target) <= IL_LU_Speed) && (((getPos _target) select 2) <= IL_LU_Alt) && (_target animationPhase 'Ramp' == 1)"
- ];
-
- _obj_main addAction [
- " Unload cargo with parachute",
- {
- [_this select 0, true] call IL_Do_Unload;
- },[],IL_Action_LU_Priority,false,true,"",
- "(_target getVariable 'box_num' < 0) && ((driver _target == _this) || (('Turret' in (assignedVehicleRole _this)) && (vehicle _this == _target) && (_target getVariable 'can_copilot'))) && (_target getVariable 'can_load') && (((getPosATL _target) select 2) >= IL_Para_Drop_ATL) && (_target animationPhase 'Ramp' == 1)"
- ];
-
- _obj_main addAction [
- " Unload ALL cargo with parachute",
- {
- while {((_this select 0) getVariable "box_num") != 0} do
- {
- [_this select 0, true] call IL_Do_Unload;
- };
- },[],IL_Action_LU_Priority,false,true,"",
- "(_target getVariable 'box_num' < 0) && ((driver _target == _this) || (('Turret' in (assignedVehicleRole _this)) && (vehicle _this == _target) && (_target getVariable 'can_copilot'))) && (_target getVariable 'can_load') && (((getPosATL _target) select 2) >= IL_Para_Drop_ATL) && (_target animationPhase 'Ramp' == 1)"
- ];
-
- _obj_main addAction [
- "Open cargo ramp in Chinook",
- {
- _this select 0 animate ['Ramp', 1];
- },[],IL_Action_O_Priority,false,true,"",
- "((driver _target == _this) || (('Turret' in (assignedVehicleRole _this)) && (vehicle _this == _target) && (_target getVariable 'can_copilot')) || ((_this in (nearestObjects[ _target modelToWorld [0,-9,-3], [], IL_SDistL + IL_SDistL_Heli_offset])) && (_target getVariable 'can_outside'))) && (_target animationPhase 'Ramp' == 0) && (_target getVariable 'can_load')"
- ];
-
- _obj_main addAction [
- "Close cargo ramp in Chinook",
- {
- _this select 0 animate ['Ramp', 0];
- },[],IL_Action_O_Priority,false,true,"",
- "((driver _target == _this) || (('Turret' in (assignedVehicleRole _this)) && (vehicle _this == _target) && (_target getVariable 'can_copilot')) || ((_this in (nearestObjects[ _target modelToWorld [0,-9,-3], [], IL_SDistL + IL_SDistL_Heli_offset])) && (_target getVariable 'can_outside'))) && (_target animationPhase 'Ramp' == 1) && (_target getVariable 'can_load')"
- ];
- };
- if (typeOf _obj_main in ["kyo_MH47E_HC", "kyo_MH47E_Ramp", "kyo_MH47E_base"]) then
- {
- _obj_main addAction [
- " Load cargo on Chinook",
- {
- [_this select 0, IL_Supported_Cargo_NonVeh_CHINOOK] call IL_Do_Load;
- },[],IL_Action_LU_Priority,true,true,"",
- "(count(nearestObjects[ _target modelToWorld [0,-9,-3], IL_Supported_Cargo_NonVeh_CHINOOK, IL_SDistL + IL_SDistL_Heli_offset]) > 0) && (abs(speed _target) <= IL_LU_Speed) && ((IL_Can_Inside && (driver _target == _this)) || (IL_Can_Inside && ('Turret' in (assignedVehicleRole _this)) && (vehicle _this == _target) && (_target getVariable 'can_copilot')) || ((_this in (nearestObjects[ _target modelToWorld [0,-9,-3], [], IL_SDistL + IL_SDistL_Heli_offset])) && (_target getVariable 'can_outside'))) && (_target getVariable 'box_num' > _target getVariable 'slots_num') && (_target getVariable 'can_load') && (((getPos _target) select 2) <= IL_LU_Alt) && (_target animationPhase 'Ani_Ramp' < 0.43)"
- ];
-
- _obj_main addAction [
- " Load vehicle on Chinook",
- {
- [_this select 0, IL_Supported_Cargo_Veh_CHINOOK] call IL_Do_Load;
- },[],IL_Action_LU_Priority,true,true,"",
- "(count(nearestObjects[ _target modelToWorld [0,-9,-3], IL_Supported_Cargo_Veh_CHINOOK, IL_SDistL + IL_SDistL_Heli_offset]) > 0) && (abs(speed _target) <= IL_LU_Speed) && ((IL_Can_Inside && (driver _target == _this)) || (IL_Can_Inside && ('Turret' in (assignedVehicleRole _this)) && (vehicle _this == _target) && (_target getVariable 'can_copilot')) || ((_this in (nearestObjects[ _target modelToWorld [0,-9,-3], [], IL_SDistL + IL_SDistL_Heli_offset])) && (_target getVariable 'can_outside'))) && (_target getVariable 'box_num' > _target getVariable 'slots_num') && (_target getVariable 'can_load') && (((getPos _target) select 2) <= IL_LU_Alt) && (_target animationPhase 'Ani_Ramp' < 0.43)"
- ];
-
- _obj_main addAction [
- "Get in Chinook Ride in back",
- {
- (_this select 1) moveInCargo (_this select 0);
- },[],IL_Action_LU_Priority,false,true,"",
- "(_this in (nearestObjects[ _target modelToWorld [0,-9,-3], [], IL_SDistL + IL_SDistL_Heli_offset])) && ((_target emptyPositions 'cargo') > 0) && (abs(speed _target) <= IL_LU_Speed) && (((getPos _target) select 2) <= IL_LU_Alt) && (_target animationPhase 'Ani_Ramp' < 0.43) && (_target getVariable 'usable_ramp')"
- ];
-
- _obj_main addAction [
- "Get in Chinook",
- {
- (_this select 1) setDir (getDir (_this select 0));
- _pos = ([(_this select 0), 4.5, (getDir (_this select 0))] call BIS_fnc_relPos);
- _pos = [_pos select 0, _pos select 1, ((getPosATL (_this select 0)) select 2) + 1];
- (_this select 1) setPosATL _pos;
- },[],IL_Action_LU_Priority,false,true,"",
- "(_this in (nearestObjects[ _target modelToWorld [0,-9,-3], [], IL_SDistL + IL_SDistL_Heli_offset])) && ((_target emptyPositions 'cargo') > 0) && (abs(speed _target) <= IL_LU_Speed) && (((getPos _target) select 2) <= IL_LU_Alt) && (_target animationPhase 'Ani_Ramp' < 0.43) && (_target getVariable 'usable_ramp')"
- ];
-
- _obj_main addAction [
- "Get out Chinook",
- {
- [_this select 0, _this select 1, false] call IL_GetOut;
- },[],IL_Action_LU_Priority,false,true,"",
- "('cargo' in (assignedVehicleRole _this)) && (vehicle _this == _target) && (abs(speed _target) <= IL_LU_Speed) && (((getPos _target) select 2) <= IL_LU_Alt) && (_target animationPhase 'Ani_Ramp' < 0.43) && (_target getVariable 'usable_ramp')"
- ];
-
- _obj_main addAction [
- " Eject",
- {
- [_this select 0, _this select 1, true] call IL_GetOut;
- },[],IL_Action_LU_Priority,false,true,"",
- "('cargo' in (assignedVehicleRole _this)) && (vehicle _this == _target) && (((getPosATL _target) select 2) >= IL_Para_Jump_ATL) && (_target animationPhase 'Ani_Ramp' < 0.43) && (_target getVariable 'usable_ramp')"
- ];
-
- _obj_main addAction [
- " Unload cargo from Chinook",
- {
- [_this select 0] call IL_Do_Unload;
- },[],IL_Action_LU_Priority,false,true,"",
- "(_target getVariable 'box_num' < 0) && ((IL_Can_Inside && (driver _target == _this)) || (IL_Can_Inside && ('Turret' in (assignedVehicleRole _this)) && (vehicle _this == _target) && (_target getVariable 'can_copilot')) || ((_this in (nearestObjects[ _target modelToWorld [0,-9,-3], [], IL_SDistL + IL_SDistL_Heli_offset])) && (_target getVariable 'can_outside'))) && (_target getVariable 'can_load') && (abs(speed _target) <= IL_LU_Speed) && (((getPos _target) select 2) <= IL_LU_Alt) && (_target animationPhase 'Ani_Ramp' < 0.43)"
- ];
-
- _obj_main addAction [
- " Unload cargo with parachute",
- {
- [_this select 0, true] call IL_Do_Unload;
- },[],IL_Action_LU_Priority,false,true,"",
- "(_target getVariable 'box_num' < 0) && ((driver _target == _this) || (('Turret' in (assignedVehicleRole _this)) && (vehicle _this == _target) && (_target getVariable 'can_copilot'))) && (_target getVariable 'can_load') && (((getPosATL _target) select 2) >= IL_Para_Drop_ATL) && (_target animationPhase 'Ani_Ramp' < 0.43)"
- ];
-
- _obj_main addAction [
- " Unload ALL cargo with parachute",
- {
- while {((_this select 0) getVariable "box_num") != 0} do
- {
- [_this select 0, true] call IL_Do_Unload;
- };
- },[],IL_Action_LU_Priority,false,true,"",
- "(_target getVariable 'box_num' < 0) && ((driver _target == _this) || (('Turret' in (assignedVehicleRole _this)) && (vehicle _this == _target) && (_target getVariable 'can_copilot'))) && (_target getVariable 'can_load') && (((getPosATL _target) select 2) >= IL_Para_Drop_ATL) && (_target animationPhase 'Ani_Ramp' < 0.43)"
- ];
-
- _obj_main addAction [
- "Open cargo ramp in Chinook",
- {
- _this select 0 animate ['Ani_Ramp', 0];
- },[],IL_Action_O_Priority,false,true,"",
- "((driver _target == _this) || (('Turret' in (assignedVehicleRole _this)) && (vehicle _this == _target) && (_target getVariable 'can_copilot')) || ((_this in (nearestObjects[ _target modelToWorld [0,-9,-3], [], IL_SDistL + IL_SDistL_Heli_offset])) && (_target getVariable 'can_outside'))) && (_target animationPhase 'Ani_Ramp' == 1) && (_target getVariable 'can_load')"
- ];
-
- _obj_main addAction [
- "Close cargo ramp in Chinook",
- {
- _this select 0 animate ['Ani_Ramp', 1];
- },[],IL_Action_O_Priority,false,true,"",
- "((driver _target == _this) || (('Turret' in (assignedVehicleRole _this)) && (vehicle _this == _target) && (_target getVariable 'can_copilot')) || ((_this in (nearestObjects[ _target modelToWorld [0,-9,-3], [], IL_SDistL + IL_SDistL_Heli_offset])) && (_target getVariable 'can_outside'))) && (_target animationPhase 'Ani_Ramp' == 0) && (_target getVariable 'can_load')"
- ];
- };
-
- _obj_main addAction [
- "Enable loading for Co-Pilot",
- {
- (_this select 0) setVariable["can_copilot", true, true];;
- },[],IL_Action_S_Priority,false,true,"",
- "((driver _target == _this) && !(_target getVariable 'can_copilot') && IL_Can_CoPilot)"
- ];
-
- _obj_main addAction [
- "Disable loading for Co-Pilot",
- {
- (_this select 0) setVariable["can_copilot", false, true];;
- },[],IL_Action_S_Priority,false,true,"",
- "((driver _target == _this) && (_target getVariable 'can_copilot') && IL_Can_CoPilot)"
- ];
-
- _obj_main addAction [
- "Enable loading from outside",
- {
- (_this select 0) setVariable["can_outside", true, true];;
- },[],IL_Action_S_Priority,false,true,"",
- "(((driver _target == _this) || (('Turret' in (assignedVehicleRole _this)) && (vehicle _this == _target) && (_target getVariable 'can_copilot'))) && !(_target getVariable 'can_outside') && IL_Can_Outside)"
- ];
-
- _obj_main addAction [
- "Disable loading from outside",
- {
- (_this select 0) setVariable["can_outside", false, true];;
- },[],IL_Action_S_Priority,false,true,"",
- "(((driver _target == _this) || (('Turret' in (assignedVehicleRole _this)) && (vehicle _this == _target) && (_target getVariable 'can_copilot'))) && (_target getVariable 'can_outside') && IL_Can_Outside)"
- ];
-
- _obj_main addAction [
- "Enable usable ramp",
- {
- (_this select 0) setVariable["usable_ramp", true, true];;
- },[],IL_Action_S_Priority,false,true,"",
- "(((driver _target == _this) || (('Turret' in (assignedVehicleRole _this)) && (vehicle _this == _target) && (_target getVariable 'can_copilot'))) && !(_target getVariable 'usable_ramp') && IL_Ramp)"
- ];
-
- _obj_main addAction [
- "Disable usable ramp",
- {
- (_this select 0) setVariable["usable_ramp", false, true];;
- },[],IL_Action_S_Priority,false,true,"",
- "(((driver _target == _this) || (('Turret' in (assignedVehicleRole _this)) && (vehicle _this == _target) && (_target getVariable 'can_copilot'))) && (_target getVariable 'usable_ramp') && IL_Ramp)"
- ];
-};
-if (_obj_main_type in IL_Supported_Vehicles_C130J) then
-{
- if (IL_DevMod) then
- {
- Player globalChat Format["IgiLoad ""%1"" Vehicle is in IL_Supported_Vehicles_C130J.", IL_Script_Inst];
- };
- _vsupported = true;
- [_obj_main] call IL_Init_Veh;
-
- if (_obj_main_type == "C130J") then
- {
- _obj_main addAction [
- "Get out on the side of ramp",
- {
- [_this select 0, _this select 1, false] call IL_GetOut;
- },[],IL_Action_LU_Priority,false,true,"",
- "('cargo' in (assignedVehicleRole _this)) && (vehicle _this == _target) && (abs(speed _target) <= IL_LU_Speed) && (((getPos _target) select 2) <= IL_LU_Alt) && (_target animationPhase 'ramp_bottom' > 0.43) && (_target getVariable 'usable_ramp')"
- ];
-
- _obj_main addAction [
- " Eject",
- {
- [_this select 0, _this select 1, true] call IL_GetOut;
- },[],IL_Action_LU_Priority,false,true,"",
- "('cargo' in (assignedVehicleRole _this)) && (vehicle _this == _target) && (((getPosATL _target) select 2) >= IL_Para_Drop_ATL) && (_target animationPhase 'ramp_bottom' > 0.9) && (_target getVariable 'usable_ramp')"
- ];
-// "('cargo' in (assignedVehicleRole _this)) && (vehicle _this == _target) && (((getPosATL _target) select 2) >= IL_Para_Jump_ATL) && (_target animationPhase 'ramp_bottom' < 0.1) && (_target getVariable 'usable_ramp')"
- };
-
- _obj_main addAction [
- " Load cargo on C-130J",
- {
- [_this select 0, IL_Supported_Cargo_NonVeh_C130J] call IL_Do_Load;
- },[],IL_Action_LU_Priority,true,true,"",
- "(count(nearestObjects[ _target modelToWorld [0,-9,-5.4], IL_Supported_Cargo_NonVeh_C130J, IL_SDistL + IL_SDistL_Heli_offset]) > 0) && (abs(speed _target) <= IL_LU_Speed) && ((IL_Can_Inside && (driver _target == _this)) || (IL_Can_Inside && ('Turret' in (assignedVehicleRole _this)) && (vehicle _this == _target) && (_target getVariable 'can_copilot')) || ((_this in (nearestObjects[ _target modelToWorld [0,-9,-5.4], [], IL_SDistL + IL_SDistL_Heli_offset])) && (_target getVariable 'can_outside'))) && (_target getVariable 'box_num' > _target getVariable 'slots_num') && (_target getVariable 'can_load') && (((getPos _target) select 2) <= IL_LU_Alt) && (_target animationPhase 'ramp_bottom' == 1) && (_target animationPhase 'ramp_top' == 1)"
- ];
-
- _obj_main addAction [
- " Load vehicle on C-130J",
- {
- [_this select 0, IL_Supported_Cargo_Veh_C130J] call IL_Do_Load;
- },[],IL_Action_LU_Priority,true,true,"",
- "(count(nearestObjects[ _target modelToWorld [0,-9,-5.4], IL_Supported_Cargo_Veh_C130J, IL_SDistL + IL_SDistL_Heli_offset]) > 0) && (abs(speed _target) <= IL_LU_Speed) && ((IL_Can_Inside && (driver _target == _this)) || (IL_Can_Inside && ('Turret' in (assignedVehicleRole _this)) && (vehicle _this == _target) && (_target getVariable 'can_copilot')) || ((_this in (nearestObjects[ _target modelToWorld [0,-9,-5.4], [], IL_SDistL + IL_SDistL_Heli_offset])) && (_target getVariable 'can_outside'))) && (_target getVariable 'box_num' > _target getVariable 'slots_num') && (_target getVariable 'can_load') && (((getPos _target) select 2) <= IL_LU_Alt) && (_target animationPhase 'ramp_bottom' == 1) && (_target animationPhase 'ramp_top' == 1)"
- ];
-
- _obj_main addAction [
- " Unload cargo from C-130J",
- {
- [_this select 0] call IL_Do_Unload;
- },[],IL_Action_LU_Priority,false,true,"",
- "(_target getVariable 'box_num' < 0) && ((IL_Can_Inside && (driver _target == _this)) || (IL_Can_Inside && ('Turret' in (assignedVehicleRole _this)) && (vehicle _this == _target) && (_target getVariable 'can_copilot')) || ((_this in (nearestObjects[ _target modelToWorld [0,-9,-5.4], [], IL_SDistL + IL_SDistL_Heli_offset])) && (_target getVariable 'can_outside'))) && (_target getVariable 'can_load') && (abs(speed _target) <= IL_LU_Speed) && (((getPos _target) select 2) <= IL_LU_Alt) && (_target animationPhase 'ramp_bottom' == 1) && (_target animationPhase 'ramp_top' == 1)"
- ];
-
- _obj_main addAction [
- " Unload cargo with parachute",
- {
- [_this select 0, true] call IL_Do_Unload;
- },[],IL_Action_LU_Priority,false,true,"",
- "(_target getVariable 'box_num' < 0) && ((driver _target == _this) || (('Turret' in (assignedVehicleRole _this)) && (vehicle _this == _target) && (_target getVariable 'can_copilot'))) && (_target getVariable 'can_load') && (((getPosATL _target) select 2) >= IL_Para_Drop_ATL) && (_target animationPhase 'ramp_bottom' == 1) && (_target animationPhase 'ramp_top' == 1)"
- ];
-
- _obj_main addAction [
- " Unload ALL cargo with parachute",
- {
- while {((_this select 0) getVariable "box_num") != 0} do
- {
- [_this select 0, true] call IL_Do_Unload;
- };
- },[],IL_Action_LU_Priority,false,true,"",
- "(_target getVariable 'box_num' < 0) && ((driver _target == _this) || (('Turret' in (assignedVehicleRole _this)) && (vehicle _this == _target) && (_target getVariable 'can_copilot'))) && (_target getVariable 'can_load') && (((getPosATL _target) select 2) >= IL_Para_Drop_ATL) && (_target animationPhase 'ramp_bottom' == 1) && (_target animationPhase 'ramp_top' == 1)"
- ];
-
- // _obj_main addAction [
- // "Open lower part of ramp in C-130J",
- // {
- // _this select 0 animate ['ramp_bottom', 1];
- // },[],IL_Action_O_Priority,false,true,"",
- // "((driver _target == _this) || (('Turret' in (assignedVehicleRole _this)) && (vehicle _this == _target) && (_target getVariable 'can_copilot')) || ((_this in (nearestObjects[ _target modelToWorld [0,-9,-5.4], [], IL_SDistL + IL_SDistL_Heli_offset])) && (_target getVariable 'can_outside'))) && (_target animationPhase 'ramp_bottom' == 0) && (_target getVariable 'can_load')"
- // ];
-
- // _obj_main addAction [
- // "Close lower part of ramp in C-130J",
- // {
- // _this select 0 animate ['ramp_bottom', 0];
- // },[],IL_Action_O_Priority,false,true,"",
- // "((driver _target == _this) || (('Turret' in (assignedVehicleRole _this)) && (vehicle _this == _target) && (_target getVariable 'can_copilot')) || ((_this in (nearestObjects[ _target modelToWorld [0,-9,-5.4], [], IL_SDistL + IL_SDistL_Heli_offset])) && (_target getVariable 'can_outside'))) && (_target animationPhase 'ramp_bottom' == 1) && (_target getVariable 'can_load')"
- // ];
-
- _obj_main addAction [
- "Enable loading for Co-Pilot",
- {
- (_this select 0) setVariable["can_copilot", true, true];;
- },[],IL_Action_S_Priority,false,true,"",
- "((driver _target == _this) && !(_target getVariable 'can_copilot') && IL_Can_CoPilot)"
- ];
-
- _obj_main addAction [
- "Disable loading for Co-Pilot",
- {
- (_this select 0) setVariable["can_copilot", false, true];;
- },[],IL_Action_S_Priority,false,true,"",
- "((driver _target == _this) && (_target getVariable 'can_copilot') && IL_Can_CoPilot)"
- ];
-
- _obj_main addAction [
- "Enable loading from outside",
- {
- (_this select 0) setVariable["can_outside", true, true];;
- },[],IL_Action_S_Priority,false,true,"",
- "(((driver _target == _this) || (('Turret' in (assignedVehicleRole _this)) && (vehicle _this == _target) && (_target getVariable 'can_copilot'))) && !(_target getVariable 'can_outside') && IL_Can_Outside)"
- ];
-
- _obj_main addAction [
- "Disable loading from outside",
- {
- (_this select 0) setVariable["can_outside", false, true];;
- },[],IL_Action_S_Priority,false,true,"",
- "(((driver _target == _this) || (('Turret' in (assignedVehicleRole _this)) && (vehicle _this == _target) && (_target getVariable 'can_copilot'))) && (_target getVariable 'can_outside') && IL_Can_Outside)"
- ];
-
- _obj_main addAction [
- "Enable usable ramp",
- {
- (_this select 0) setVariable["usable_ramp", true, true];;
- },[],IL_Action_S_Priority,false,true,"",
- "(((driver _target == _this) || (('Turret' in (assignedVehicleRole _this)) && (vehicle _this == _target) && (_target getVariable 'can_copilot'))) && !(_target getVariable 'usable_ramp') && IL_Ramp)"
- ];
-
- _obj_main addAction [
- "Disable usable ramp",
- {
- (_this select 0) setVariable["usable_ramp", false, true];;
- },[],IL_Action_S_Priority,false,true,"",
- "(((driver _target == _this) || (('Turret' in (assignedVehicleRole _this)) && (vehicle _this == _target) && (_target getVariable 'can_copilot'))) && (_target getVariable 'usable_ramp') && IL_Ramp)"
- ];
-};
-if (_obj_main_type in IL_Supported_Vehicles_C17) then
-{
- if (IL_DevMod) then
- {
- Player globalChat Format["IgiLoad ""%1"" Vehicle is in IL_Supported_Vehicles_C17.", IL_Script_Inst];
- };
- _vsupported = true;
- [_obj_main] call IL_Init_Veh;
-
- _obj_main addAction [
- " Load cargo on C17",
- {
- [_this select 0, IL_Supported_Cargo_C17] call IL_Do_Load;
- },[],IL_Action_LU_Priority,true,true,"",
- "(count(nearestObjects[ _target modelToWorld [0,-16.5,-3.2], IL_Supported_Cargo_NonVeh_C17, IL_SDistL + IL_SDistL_Heli_offset]) > 0) && (abs(speed _target) <= IL_LU_Speed) && ((driver _target == _this) || (('Turret' in (assignedVehicleRole _this)) && (vehicle _this == _target) && (_target getVariable 'can_copilot')) || ((_this in (nearestObjects[ _target modelToWorld [0,-16.5 + IL_SDistL + IL_SDistL_Heli_offset,-2], [], IL_SDistL + IL_SDistL_Heli_offset])) && (_target getVariable 'can_outside'))) && (_target getVariable 'box_num' > _target getVariable 'slots_num') && (_target getVariable 'can_load') && (((getPos _target) select 2) <= IL_LU_Alt) && (_target animationPhase 'back_ramp' == 1)"
- ];
-
- _obj_main addAction [
- " Load vehicle on C17",
- {
- [_this select 0, IL_Supported_Cargo_C17] call IL_Do_Load;
- },[],IL_Action_LU_Priority,true,true,"",
- "(count(nearestObjects[ _target modelToWorld [0,-16.5,-3.2], IL_Supported_Cargo_Veh_C17, IL_SDistL + IL_SDistL_Heli_offset]) > 0) && (abs(speed _target) <= IL_LU_Speed) && ((driver _target == _this) || (('Turret' in (assignedVehicleRole _this)) && (vehicle _this == _target) && (_target getVariable 'can_copilot')) || ((_this in (nearestObjects[ _target modelToWorld [0,-16.5 + IL_SDistL + IL_SDistL_Heli_offset,-2], [], IL_SDistL + IL_SDistL_Heli_offset])) && (_target getVariable 'can_outside'))) && (_target getVariable 'box_num' > _target getVariable 'slots_num') && (_target getVariable 'can_load') && (((getPos _target) select 2) <= IL_LU_Alt) && (_target animationPhase 'back_ramp' == 1)"
- ];
-
- _obj_main addAction [
- "Get in C17",
- {
- (_this select 1) moveInCargo (_this select 0);
- },[],IL_Action_LU_Priority,false,true,"",
- "(_this in (nearestObjects[ _target modelToWorld [0,-16.5 + IL_SDistL + IL_SDistL_Heli_offset,-2], [], IL_SDistL + IL_SDistL_Heli_offset])) && ((_target emptyPositions 'cargo') > 0) && (abs(speed _target) <= IL_LU_Speed) && (((getPos _target) select 2) <= IL_LU_Alt) && (_target animationPhase 'back_ramp' > 0.43) && (_target getVariable 'usable_ramp')"
- ];
-
- _obj_main addAction [
- "Get out C17",
- {
- [_this select 0, _this select 1, false] call IL_GetOut;
- },[],IL_Action_LU_Priority,false,true,"",
- "('cargo' in (assignedVehicleRole _this)) && (vehicle _this == _target) && (abs(speed _target) <= IL_LU_Speed) && (((getPos _target) select 2) <= IL_LU_Alt) && (_target animationPhase 'back_ramp' > 0.43) && (_target getVariable 'usable_ramp')"
- ];
-
- _obj_main addAction [
- " Eject",
- {
- [_this select 0, _this select 1, true] call IL_GetOut;
- },[],IL_Action_LU_Priority,false,true,"",
- "('cargo' in (assignedVehicleRole _this)) && (vehicle _this == _target) && (((getPosATL _target) select 2) >= IL_Para_Drop_ATL) && (_target animationPhase 'back_ramp' > 0.43) && (_target getVariable 'usable_ramp')"
- ];
-
- _obj_main addAction [
- " Unload cargo from C17",
- {
- [_this select 0] call IL_Do_Unload;
- },[],IL_Action_LU_Priority,false,true,"",
- "(_target getVariable 'box_num' < 0) && ((driver _target == _this) || (('Turret' in (assignedVehicleRole _this)) && (vehicle _this == _target) && (_target getVariable 'can_copilot')) || ((_this in (nearestObjects[ _target modelToWorld [0,-16.5 + IL_SDistL + IL_SDistL_Heli_offset,-2], [], IL_SDistL + IL_SDistL_Heli_offset])) && (_target getVariable 'can_outside'))) && (_target getVariable 'can_load') && (abs(speed _target) <= IL_LU_Speed) && (((getPos _target) select 2) <= IL_LU_Alt) && (_target animationPhase 'back_ramp' == 1)"
- ];
-
- _obj_main addAction [
- " Unload cargo with parachute",
- {
- [_this select 0, true] call IL_Do_Unload;
- },[],IL_Action_LU_Priority,false,true,"",
- "(_target getVariable 'box_num' < 0) && ((driver _target == _this) || (('Turret' in (assignedVehicleRole _this)) && (vehicle _this == _target) && (_target getVariable 'can_copilot'))) && (_target getVariable 'can_load') && (((getPosATL _target) select 2) >= IL_Para_Drop_ATL) && (_target animationPhase 'back_ramp' == 1)"
- ];
-
- _obj_main addAction [
- " Unload ALL cargo with parachute",
- {
- while {((_this select 0) getVariable "box_num") != 0} do
- {
- [_this select 0, true] call IL_Do_Unload;
- };
- },[],IL_Action_LU_Priority,false,true,"",
- "(_target getVariable 'box_num' < 0) && ((driver _target == _this) || (('Turret' in (assignedVehicleRole _this)) && (vehicle _this == _target) && (_target getVariable 'can_copilot'))) && (_target getVariable 'can_load') && (((getPosATL _target) select 2) >= IL_Para_Drop_ATL) && (_target animationPhase 'back_ramp' == 1)"
- ];
-
- _obj_main addAction [
- "Open cargo doors in C17",
- {
- _this select 0 animate ['back_ramp', 1];
- _this select 0 animate ['back_ramp_door_main', 1];
- _this select 0 animate ['back_ramp_st', 1];
-
- },[],IL_Action_O_Priority,false,true,"",
- "((driver _target == _this) || (('Turret' in (assignedVehicleRole _this)) && (vehicle _this == _target) && (_target getVariable 'can_copilot')) || ((_this in (nearestObjects[ _target modelToWorld [0,-16.5 + IL_SDistL + IL_SDistL_Heli_offset,-2], [], IL_SDistL + IL_SDistL_Heli_offset])) && (_target getVariable 'can_outside'))) && (_target animationPhase 'back_ramp' == 0) && (_target getVariable 'can_load')"
- ];
-
- _obj_main addAction [
- "Close cargo doors in C17",
- {
- _this select 0 animate ['back_ramp_st', 0];
- _this select 0 animate ['back_ramp', 0];
- _this select 0 animate ['back_ramp_door_main', 0];
- },[],IL_Action_O_Priority,false,true,"",
- "((driver _target == _this) || (('Turret' in (assignedVehicleRole _this)) && (vehicle _this == _target) && (_target getVariable 'can_copilot')) || ((_this in (nearestObjects[ _target modelToWorld [0,-16.5 + IL_SDistL + IL_SDistL_Heli_offset,-2], [], IL_SDistL + IL_SDistL_Heli_offset])) && (_target getVariable 'can_outside'))) && (_target animationPhase 'back_ramp' == 1) && (_target getVariable 'can_load')"
- ];
-
- _obj_main addAction [
- "Enable loading for Co-Pilot",
- {
- (_this select 0) setVariable["can_copilot", true, true];;
- },[],IL_Action_S_Priority,false,true,"",
- "((driver _target == _this) && !(_target getVariable 'can_copilot') && IL_Can_CoPilot)"
- ];
-
- _obj_main addAction [
- "Disable loading for Co-Pilot",
- {
- (_this select 0) setVariable["can_copilot", false, true];;
- },[],IL_Action_S_Priority,false,true,"",
- "((driver _target == _this) && (_target getVariable 'can_copilot') && IL_Can_CoPilot)"
- ];
-
- _obj_main addAction [
- "Enable loading from outside",
- {
- (_this select 0) setVariable["can_outside", true, true];;
- },[],IL_Action_S_Priority,false,true,"",
- "(((driver _target == _this) || (('Turret' in (assignedVehicleRole _this)) && (vehicle _this == _target) && (_target getVariable 'can_copilot'))) && !(_target getVariable 'can_outside') && IL_Can_Outside)"
- ];
-
- _obj_main addAction [
- "Disable loading from outside",
- {
- (_this select 0) setVariable["can_outside", false, true];;
- },[],IL_Action_S_Priority,false,true,"",
- "(((driver _target == _this) || (('Turret' in (assignedVehicleRole _this)) && (vehicle _this == _target) && (_target getVariable 'can_copilot'))) && (_target getVariable 'can_outside') && IL_Can_Outside)"
- ];
-
- _obj_main addAction [
- "Enable usable ramp",
- {
- (_this select 0) setVariable["usable_ramp", true, true];;
- },[],IL_Action_S_Priority,false,true,"",
- "(((driver _target == _this) || (('Turret' in (assignedVehicleRole _this)) && (vehicle _this == _target) && (_target getVariable 'can_copilot'))) && !(_target getVariable 'usable_ramp') && IL_Ramp)"
- ];
-
- _obj_main addAction [
- "Disable usable ramp",
- {
- (_this select 0) setVariable["usable_ramp", false, true];;
- },[],IL_Action_S_Priority,false,true,"",
- "(((driver _target == _this) || (('Turret' in (assignedVehicleRole _this)) && (vehicle _this == _target) && (_target getVariable 'can_copilot'))) && (_target getVariable 'usable_ramp') && IL_Ramp)"
- ];
-};
-if (_obj_main_type in IL_Supported_Vehicles_MH9) then
-{
- if (IL_DevMod) then
- {
- Player globalChat Format["IgiLoad ""%1"" Vehicle is in IL_Supported_Vehicles_MH9.", IL_Script_Inst];
- };
- _vsupported = true;
- [_obj_main] call IL_Init_Veh;
-
- _obj_main addAction [
- " Load cargo on left MH-9",
- {
- [_this select 0, IL_Supported_Cargo_MH9, "L"] call IL_Do_Load;
- },[],IL_Action_LU_Priority,true,true,"",
- "(count (nearestObjects[ _target modelToWorld [0-3,1,-1.3], IL_Supported_Cargo_MH9, IL_SDistL + IL_SDistL_Heli_offset]) > 0) && (abs(speed _target) <= IL_LU_Speed) && ((IL_Can_Inside && (driver _target == _this)) || (IL_Can_Inside && ('Turret' in (assignedVehicleRole _this)) && (vehicle _this == _target) && (_target getVariable 'can_copilot')) || (((_this in (nearestObjects[ _target modelToWorld [0-3,1,-1.3], [], IL_SDistL + IL_SDistL_Heli_offset])) && (_target getVariable 'can_outside')))) && (_target getVariable 'box_num_l' > _target getVariable 'slots_num_l') && (_target getVariable 'can_load') && (((getPos _target) select 2) <= IL_LU_Alt)"
- ];
-
- _obj_main addAction [
- " Load cargo on right MH-9",
- {
- [_this select 0, IL_Supported_Cargo_MH9, "R"] call IL_Do_Load;
- },[],IL_Action_LU_Priority,true,true,"",
- "(count (nearestObjects[ _target modelToWorld [0+3,1,-1.3], IL_Supported_Cargo_MH9, IL_SDistL + IL_SDistL_Heli_offset]) > 0) && (abs(speed _target) <= IL_LU_Speed) && ((IL_Can_Inside && (driver _target == _this)) || (IL_Can_Inside && ('Turret' in (assignedVehicleRole _this)) && (vehicle _this == _target) && (_target getVariable 'can_copilot')) || (((_this in (nearestObjects[ _target modelToWorld [0+3,1,-1.3], [], IL_SDistL + IL_SDistL_Heli_offset])) && (_target getVariable 'can_outside')))) && (_target getVariable 'box_num_r' > _target getVariable 'slots_num_r') && (_target getVariable 'can_load') && (((getPos _target) select 2) <= IL_LU_Alt)"
- ];
-
- _obj_main addAction [
- " Unload cargo from left MH-9",
- {
- [_this select 0, false, "L"] call IL_Do_Unload;
- },[],IL_Action_LU_Priority,false,true,"",
- "(_target getVariable 'box_num_l' < 0) && ((IL_Can_Inside && (driver _target == _this)) || (IL_Can_Inside && ('Turret' in (assignedVehicleRole _this)) && (vehicle _this == _target) && (_target getVariable 'can_copilot')) || (((_this in (nearestObjects[ _target modelToWorld [0-3,1,-1.3], [], IL_SDistL + IL_SDistL_Heli_offset])) && (_target getVariable 'can_outside')))) && (_target getVariable 'can_load') && (abs(speed _target) <= IL_LU_Speed) && (((getPos _target) select 2) <= IL_LU_Alt)"
- ];
-
- _obj_main addAction [
- " Unload cargo from right MH-9",
- {
- [_this select 0, false, "R"] call IL_Do_Unload;
- },[],IL_Action_LU_Priority,false,true,"",
- "(_target getVariable 'box_num_r' < 0) && ((IL_Can_Inside && (driver _target == _this)) || (IL_Can_Inside && ('Turret' in (assignedVehicleRole _this)) && (vehicle _this == _target) && (_target getVariable 'can_copilot')) || (((_this in (nearestObjects[ _target modelToWorld [0+3,1,-1.3], [], IL_SDistL + IL_SDistL_Heli_offset])) && (_target getVariable 'can_outside')))) && (_target getVariable 'can_load') && (abs(speed _target) <= IL_LU_Speed) && (((getPos _target) select 2) <= IL_LU_Alt)"
- ];
-///////////////////////////
- _obj_main addAction [
- " Unload cargo with parachute left MH-9",
- {
- [_this select 0, true, "L"] call IL_Do_Unload;
- },[],IL_Action_LU_Priority,false,true,"",
- "(_target getVariable 'box_num_l' < 0) && ((driver _target == _this) || (('Turret' in (assignedVehicleRole _this)) && (vehicle _this == _target) && (_target getVariable 'can_copilot'))) && (_target getVariable 'can_load') && (((getPosATL _target) select 2) >= IL_Para_Drop_ATL)"
- ];
-
- _obj_main addAction [
- " Unload cargo with parachute right MH-9",
- {
- [_this select 0, true, "R"] call IL_Do_Unload;
- },[],IL_Action_LU_Priority,false,true,"",
- "(_target getVariable 'box_num_r' < 0) && ((driver _target == _this) || (('Turret' in (assignedVehicleRole _this)) && (vehicle _this == _target) && (_target getVariable 'can_copilot'))) && (_target getVariable 'can_load') && (((getPosATL _target) select 2) >= IL_Para_Drop_ATL)"
- ];
-
- _obj_main addAction [
- " Unload ALL cargo with parachute",
- {
- [_this select 0, true, "L"] call IL_Do_Unload;
- [_this select 0, true, "R"] call IL_Do_Unload;
- },[],IL_Action_LU_Priority,false,true,"",
- "(_target getVariable 'box_num_r' < 0) && (_target getVariable 'box_num_l' < 0) && ((driver _target == _this) || (('Turret' in (assignedVehicleRole _this)) && (vehicle _this == _target) && (_target getVariable 'can_copilot'))) && (_target getVariable 'can_load') && (((getPosATL _target) select 2) >= IL_Para_Drop_ATL)"
- ];
-
- _obj_main addAction [
- " Eject",
- {
- [_this select 0, _this select 1, true] call IL_GetOut;
- },[],IL_Action_LU_Priority,false,true,"",
- "('cargo' in (assignedVehicleRole _this)) && (vehicle _this == _target) && (((getPosATL _target) select 2) >= IL_Para_Jump_ATL) && (_target getVariable 'usable_ramp')"
- ];
-//////////////////////////////////////////////////
- _obj_main addAction [
- "Enable loading for Co-Pilot",
- {
- (_this select 0) setVariable["can_copilot", true, true];;
- },[],IL_Action_S_Priority,false,true,"",
- "((driver _target == _this) && !(_target getVariable 'can_copilot') && IL_Can_CoPilot)"
- ];
-
- _obj_main addAction [
- "Disable loading for Co-Pilot",
- {
- (_this select 0) setVariable["can_copilot", false, true];;
- },[],IL_Action_S_Priority,false,true,"",
- "((driver _target == _this) && (_target getVariable 'can_copilot') && IL_Can_CoPilot)"
- ];
-
- _obj_main addAction [
- "Enable loading from outside",
- {
- (_this select 0) setVariable["can_outside", true, true];;
- },[],IL_Action_S_Priority,false,true,"",
- "(((driver _target == _this) || (('Turret' in (assignedVehicleRole _this)) && (vehicle _this == _target) && (_target getVariable 'can_copilot'))) && !(_target getVariable 'can_outside') && IL_Can_Outside)"
- ];
-
- _obj_main addAction [
- "Disable loading from outside",
- {
- (_this select 0) setVariable["can_outside", false, true];;
- },[],IL_Action_S_Priority,false,true,"",
- "(((driver _target == _this) || (('Turret' in (assignedVehicleRole _this)) && (vehicle _this == _target) && (_target getVariable 'can_copilot'))) && (_target getVariable 'can_outside') && IL_Can_Outside)"
- ];
-//////////////////////
- _obj_main addAction [
- "Enable usable ramp",
- {
- (_this select 0) setVariable["usable_ramp", true, true];;
- },[],IL_Action_S_Priority,false,true,"",
- "(((driver _target == _this) || (('Turret' in (assignedVehicleRole _this)) && (vehicle _this == _target) && (_target getVariable 'can_copilot'))) && !(_target getVariable 'usable_ramp') && IL_Ramp)"
- ];
-
- _obj_main addAction [
- "Disable usable ramp",
- {
- (_this select 0) setVariable["usable_ramp", false, true];;
- },[],IL_Action_S_Priority,false,true,"",
- "(((driver _target == _this) || (('Turret' in (assignedVehicleRole _this)) && (vehicle _this == _target) && (_target getVariable 'can_copilot'))) && (_target getVariable 'usable_ramp') && IL_Ramp)"
- ];
-/////////////////////////
-};
-if (_obj_main_type in IL_Supported_Vehicles_OFFROAD) then
-{
- if (IL_DevMod) then
- {
- Player globalChat Format["IgiLoad ""%1"" Vehicle is in IL_Supported_Vehicles_OFFROAD.", IL_Script_Inst];
- };
- _vsupported = true;
- [_obj_main] call IL_Init_Veh;
-
- _obj_main addAction [
- " Load cargo on Offroad",
- {
- [_this select 0, IL_Supported_Cargo_NonVeh_OFFROAD] call IL_Do_Load;
- },[],IL_Action_LU_Priority,true,true,"",
- "(count(nearestObjects[ _target modelToWorld [0,-4.5,0], IL_Supported_Cargo_NonVeh_OFFROAD, IL_SDistL]) > 0) && (abs(speed _target) <= IL_LU_Speed) && ((IL_Can_Inside && (driver _target == _this)) || ((((_this in (nearestObjects[ _target modelToWorld [0,-4.5,0], [], IL_SDistL + IL_SDistL_Heli_offset]))) && (_target getVariable 'can_outside')))) && (_target getVariable 'box_num' > _target getVariable 'slots_num') && (_target getVariable 'can_load')"
- ];
-
- _obj_main addAction [
- " Load vehicle on Offroad",
- {
- [_this select 0, IL_Supported_Cargo_Veh_OFFROAD] call IL_Do_Load;
- },[],IL_Action_LU_Priority,true,true,"",
- "(count(nearestObjects[ _target modelToWorld [0,-4.5,0], IL_Supported_Cargo_Veh_OFFROAD, IL_SDistL]) > 0) && (abs(speed _target) <= IL_LU_Speed) && ((IL_Can_Inside && (driver _target == _this)) || ((((_this in (nearestObjects[ _target modelToWorld [0,-4.5,0], [], IL_SDistL + IL_SDistL_Heli_offset]))) && (_target getVariable 'can_outside')))) && (_target getVariable 'box_num' > _target getVariable 'slots_num') && (_target getVariable 'can_load')"
- ];
-
- _obj_main addAction [
- " Unload cargo from Offroad",
- {
- [_this select 0] call IL_Do_Unload;
- },[],IL_Action_LU_Priority,false,true,"",
- "(_target getVariable 'box_num' < 0) && ((IL_Can_Inside && (driver _target == _this)) || (((_this in (nearestObjects[ _target modelToWorld [0,-4.5,0], [], IL_SDistL + IL_SDistL_Heli_offset])) && (_target getVariable 'can_outside')))) && (_target getVariable 'can_load') && (abs(speed _target) <= IL_LU_Speed)"
- ];
- _obj_main addAction [
- "Enable loading from outside",
- {
- (_this select 0) setVariable["can_outside", true, true];;
- },[],IL_Action_S_Priority,false,true,"",
- "((driver _target == _this) && !(_target getVariable 'can_outside') && IL_Can_Outside)"
- ];
-
- _obj_main addAction [
- "Disable loading from outside",
- {
- (_this select 0) setVariable["can_outside", false, true];;
- },[],IL_Action_S_Priority,false,true,"",
- "((driver _target == _this) && (_target getVariable 'can_outside') && IL_Can_Outside)"
- ];
-};
-if (_obj_main_type in IL_Supported_Vehicles_SDV) then
-{
- if (IL_DevMod) then
- {
- Player globalChat Format["IgiLoad ""%1"" Vehicle is in IL_Supported_Vehicles_SDV.", IL_Script_Inst];
- };
- _vsupported = true;
- [_obj_main] call IL_Init_Veh;
-
- _obj_main addAction [
- " Load cargo on SDV",
- {
- [_this select 0, IL_Supported_Cargo_SDV] call IL_Do_Load;
- },[],IL_Action_LU_Priority,true,true,"",
- "(count(nearestObjects[ _target modelToWorld [0,-5.0,0], IL_Supported_Cargo_SDV, IL_SDistL]) > 0) && (abs(speed _target) <= IL_LU_Speed) && ((IL_Can_Inside && (driver _target == _this)) || ((((_this in (nearestObjects[ _target modelToWorld [0,-4.5,0], [], IL_SDistL + IL_SDistL_Heli_offset]))) && (_target getVariable 'can_outside')))) && (_target getVariable 'box_num' > _target getVariable 'slots_num') && (_target getVariable 'can_load')"
- ];
- /*
- _obj_main addAction [
- " Load vehicle on Offroad",
- {
- [_this select 0, IL_Supported_Cargo_Veh_OFFROAD] call IL_Do_Load;
- },[],IL_Action_LU_Priority,true,true,"",
- "(count(nearestObjects[ _target modelToWorld [0,-4.5,0], IL_Supported_Cargo_Veh_OFFROAD, IL_SDistL]) > 0) && (abs(speed _target) <= IL_LU_Speed) && ((IL_Can_Inside && (driver _target == _this)) || ((((_this in (nearestObjects[ _target modelToWorld [0,-4.5,0], [], IL_SDistL + IL_SDistL_Heli_offset]))) && (_target getVariable 'can_outside')))) && (_target getVariable 'box_num' > _target getVariable 'slots_num') && (_target getVariable 'can_load')"
- ];
- */
- _obj_main addAction [
- " Unload cargo from SDV",
- {
- [_this select 0] call IL_Do_Unload;
- },[],IL_Action_LU_Priority,false,true,"",
- "(_target getVariable 'box_num' < 0) && ((IL_Can_Inside && (driver _target == _this)) || (((_this in (nearestObjects[ _target modelToWorld [0,-5.0,0], [], IL_SDistL + IL_SDistL_Heli_offset])) && (_target getVariable 'can_outside')))) && (_target getVariable 'can_load') && (abs(speed _target) <= IL_LU_Speed)"
- ];
- _obj_main addAction [
- "Enable loading from outside",
- {
- (_this select 0) setVariable["can_outside", true, true];;
- },[],IL_Action_S_Priority,false,true,"",
- "((driver _target == _this) && !(_target getVariable 'can_outside') && IL_Can_Outside)"
- ];
-
- _obj_main addAction [
- "Disable loading from outside",
- {
- (_this select 0) setVariable["can_outside", false, true];;
- },[],IL_Action_S_Priority,false,true,"",
- "((driver _target == _this) && (_target getVariable 'can_outside') && IL_Can_Outside)"
- ];
-};
-if (_obj_main_type in IL_Supported_Vehicles_VAN) then
-{
- if (IL_DevMod) then
- {
- Player globalChat Format["IgiLoad ""%1"" Vehicle is in IL_Supported_Vehicles_VAN.", IL_Script_Inst];
- };
- _vsupported = true;
- [_obj_main] call IL_Init_Veh;
-
- _obj_main addAction [
- " Load cargo on VAN",
- {
- [_this select 0, IL_Supported_Cargo_NonVeh_VAN] call IL_Do_Load;
- },[],IL_Action_LU_Priority,true,true,"",
- "(count(nearestObjects[ _target modelToWorld [0,-4.5,0], IL_Supported_Cargo_NonVeh_VAN, IL_SDistL]) > 0) && (abs(speed _target) <= IL_LU_Speed) && ((IL_Can_Inside && (driver _target == _this)) || ((((_this in (nearestObjects[ _target modelToWorld [0,-4.5,0], [], IL_SDistL + IL_SDistL_Heli_offset]))) && (_target getVariable 'can_outside')))) && (_target getVariable 'box_num' > _target getVariable 'slots_num') && (_target getVariable 'can_load')"
- ];
-
- _obj_main addAction [
- " Load vehicle on VAN",
- {
- [_this select 0, IL_Supported_Cargo_Veh_VAN] call IL_Do_Load;
- },[],IL_Action_LU_Priority,true,true,"",
- "(count(nearestObjects[ _target modelToWorld [0,-4.5,0], IL_Supported_Cargo_Veh_VAN, IL_SDistL]) > 0) && (abs(speed _target) <= IL_LU_Speed) && ((IL_Can_Inside && (driver _target == _this)) || ((((_this in (nearestObjects[ _target modelToWorld [0,-4.5,0], [], IL_SDistL + IL_SDistL_Heli_offset]))) && (_target getVariable 'can_outside')))) && (_target getVariable 'box_num' > _target getVariable 'slots_num') && (_target getVariable 'can_load')"
- ];
-
- _obj_main addAction [
- " Unload cargo from VAN",
- {
- [_this select 0] call IL_Do_Unload;
- },[],IL_Action_LU_Priority,false,true,"",
- "(_target getVariable 'box_num' < 0) && ((IL_Can_Inside && (driver _target == _this)) || (((_this in (nearestObjects[ _target modelToWorld [0,-4.5,0], [], IL_SDistL + IL_SDistL_Heli_offset])) && (_target getVariable 'can_outside')))) && (_target getVariable 'can_load') && (abs(speed _target) <= IL_LU_Speed)"
- ];
-
- _obj_main addAction [
- "Enable loading from outside",
- {
- (_this select 0) setVariable["can_outside", true, true];;
- },[],IL_Action_S_Priority,false,true,"",
- "((driver _target == _this) && !(_target getVariable 'can_outside') && IL_Can_Outside)"
- ];
-
- _obj_main addAction [
- "Disable loading from outside",
- {
- (_this select 0) setVariable["can_outside", false, true];;
- },[],IL_Action_S_Priority,false,true,"",
- "((driver _target == _this) && (_target getVariable 'can_outside') && IL_Can_Outside)"
- ];
-};
-if (_obj_main_type in IL_Supported_Vehicles_KAMAZ) then
-{
- if (IL_DevMod) then
- {
- Player globalChat Format["IgiLoad ""%1"" Vehicle is in IL_Supported_Vehicles_KAMAZ.", IL_Script_Inst];
- };
- _vsupported = true;
- [_obj_main] call IL_Init_Veh;
-
- _obj_main addAction [
- " Load cargo on ZAMAK",
- {
- [_this select 0, IL_Supported_Cargo_NonVeh_Kamaz] call IL_Do_Load;
- },[],IL_Action_LU_Priority,true,true,"",
- "(count(nearestObjects[ _target modelToWorld [0,-6 - (_target getVariable 'load_offset'),0], IL_Supported_Cargo_NonVeh_Kamaz, IL_SDistL]) > 0) && (abs(speed _target) <= IL_LU_Speed) && ((IL_Can_Inside && (driver _target == _this)) || ((((_this in (nearestObjects[ _target modelToWorld [0,-6 - (_target getVariable 'load_offset'),0], [], IL_SDistL + IL_SDistL_Heli_offset]))) && (_target getVariable 'can_outside')))) && (_target getVariable 'box_num' > _target getVariable 'slots_num') && (_target getVariable 'can_load')"
- ];
-
- _obj_main addAction [
- " Load vehicle on ZAMAK",
- {
- [_this select 0, IL_Supported_Cargo_Veh_Kamaz] call IL_Do_Load;
- },[],IL_Action_LU_Priority,true,true,"",
- "(count(nearestObjects[ _target modelToWorld [0,-6 - (_target getVariable 'load_offset'),0], IL_Supported_Cargo_Veh_Kamaz, IL_SDistL]) > 0) && (abs(speed _target) <= IL_LU_Speed) && ((IL_Can_Inside && (driver _target == _this)) || ((((_this in (nearestObjects[ _target modelToWorld [0,-6 - (_target getVariable 'load_offset'),0], [], IL_SDistL + IL_SDistL_Heli_offset]))) && (_target getVariable 'can_outside')))) && (_target getVariable 'box_num' > _target getVariable 'slots_num') && (_target getVariable 'can_load')"
- ];
-
- _obj_main addAction [
- " Unload cargo from ZAMAK",
- {
- [_this select 0] call IL_Do_Unload;
- },[],IL_Action_LU_Priority,false,true,"",
- "(_target getVariable 'box_num' < 0) && ((IL_Can_Inside && (driver _target == _this)) || (((_this in (nearestObjects[ _target modelToWorld [0,-6 - (_target getVariable 'load_offset'),0], [], IL_SDistL + IL_SDistL_Heli_offset])) && (_target getVariable 'can_outside')))) && (_target getVariable 'can_load') && (abs(speed _target) <= IL_LU_Speed)"
- ];
- _obj_main addAction [
- "Enable loading from outside",
- {
- (_this select 0) setVariable["can_outside", true, true];;
- },[],IL_Action_S_Priority,false,true,"",
- "((driver _target == _this) && !(_target getVariable 'can_outside') && IL_Can_Outside)"
- ];
-
- _obj_main addAction [
- "Disable loading from outside",
- {
- (_this select 0) setVariable["can_outside", false, true];;
- },[],IL_Action_S_Priority,false,true,"",
- "((driver _target == _this) && (_target getVariable 'can_outside') && IL_Can_Outside)"
- ];
-};
-if (_obj_main_type in IL_Supported_Vehicles_TEMPEST) then
-{
- if (IL_DevMod) then
- {
- Player globalChat Format["IgiLoad ""%1"" Vehicle is in IL_Supported_Vehicles_TEMPEST.", IL_Script_Inst];
- };
- _vsupported = true;
- [_obj_main] call IL_Init_Veh;
-
- _obj_main addAction [
- " Load cargo on TEMPEST",
- {
- [_this select 0, IL_Supported_Cargo_NonVeh_TEMPEST] call IL_Do_Load;
- },[],IL_Action_LU_Priority,true,true,"",
- "(count(nearestObjects[ _target modelToWorld [0,-6.5 - (_target getVariable 'load_offset'),0], IL_Supported_Cargo_NonVeh_TEMPEST, IL_SDistL]) > 0) && (abs(speed _target) <= IL_LU_Speed) && ((IL_Can_Inside && (driver _target == _this)) || ((((_this in (nearestObjects[ _target modelToWorld [0,-6.5 - (_target getVariable 'load_offset'),0], [], IL_SDistL + IL_SDistL_Heli_offset]))) && (_target getVariable 'can_outside')))) && (_target getVariable 'box_num' > _target getVariable 'slots_num') && (_target getVariable 'can_load')"
- ];
-
- _obj_main addAction [
- " Load vehicle on TEMPEST",
- {
- [_this select 0, IL_Supported_Cargo_Veh_TEMPEST] call IL_Do_Load;
- },[],IL_Action_LU_Priority,true,true,"",
- "(count(nearestObjects[ _target modelToWorld [0,-6.5 - (_target getVariable 'load_offset'),0], IL_Supported_Cargo_Veh_TEMPEST, IL_SDistL]) > 0) && (abs(speed _target) <= IL_LU_Speed) && ((IL_Can_Inside && (driver _target == _this)) || ((((_this in (nearestObjects[ _target modelToWorld [0,-6.5 - (_target getVariable 'load_offset'),0], [], IL_SDistL + IL_SDistL_Heli_offset]))) && (_target getVariable 'can_outside')))) && (_target getVariable 'box_num' > _target getVariable 'slots_num') && (_target getVariable 'can_load')"
- ];
-
- _obj_main addAction [
- " Unload cargo from TEMPEST",
- {
- [_this select 0] call IL_Do_Unload;
- },[],IL_Action_LU_Priority,false,true,"",
- "(_target getVariable 'box_num' < 0) && ((IL_Can_Inside && (driver _target == _this)) || (((_this in (nearestObjects[ _target modelToWorld [0,-6.5 - (_target getVariable 'load_offset'),0], [], IL_SDistL + IL_SDistL_Heli_offset])) && (_target getVariable 'can_outside')))) && (_target getVariable 'can_load') && (abs(speed _target) <= IL_LU_Speed)"
- ];
- _obj_main addAction [
- "Enable loading from outside",
- {
- (_this select 0) setVariable["can_outside", true, true];;
- },[],IL_Action_S_Priority,false,true,"",
- "((driver _target == _this) && !(_target getVariable 'can_outside') && IL_Can_Outside)"
- ];
-
- _obj_main addAction [
- "Disable loading from outside",
- {
- (_this select 0) setVariable["can_outside", false, true];;
- },[],IL_Action_S_Priority,false,true,"",
- "((driver _target == _this) && (_target getVariable 'can_outside') && IL_Can_Outside)"
- ];
-};
-if (_obj_main_type in IL_Supported_Vehicles_HEMTT) then
-{
- if (IL_DevMod) then
- {
- Player globalChat Format["IgiLoad ""%1"" Vehicle is in IL_Supported_Vehicles_HEMTT.", IL_Script_Inst];
- };
- _vsupported = true;
- [_obj_main] call IL_Init_Veh;
-
- _obj_main addAction [
- " Load cargo on HEMTT",
- {
- [_this select 0, IL_Supported_Cargo_NonVeh_HEMTT] call IL_Do_Load;
- },[],IL_Action_LU_Priority,true,true,"",
- "(count(nearestObjects[ _target modelToWorld [0,-7 - (_target getVariable 'load_offset'),0], IL_Supported_Cargo_NonVeh_HEMTT, IL_SDistL]) > 0) && (abs(speed _target) <= IL_LU_Speed) && ((IL_Can_Inside && (driver _target == _this)) || (((_this in (nearestObjects[ _target modelToWorld [0,-7 - (_target getVariable 'load_offset'),0], [], IL_SDistL + IL_SDistL_Heli_offset])) && (_target getVariable 'can_outside')))) && (_target getVariable 'box_num' > _target getVariable 'slots_num') && (_target getVariable 'can_load')"
- ];
-
- _obj_main addAction [
- " Load vehicle on HEMTT",
- {
- [_this select 0, IL_Supported_Cargo_Veh_HEMTT] call IL_Do_Load;
- },[],IL_Action_LU_Priority,true,true,"",
- "(count(nearestObjects[ _target modelToWorld [0,-7 - (_target getVariable 'load_offset'),0], IL_Supported_Cargo_Veh_HEMTT, IL_SDistL]) > 0) && (abs(speed _target) <= IL_LU_Speed) && ((IL_Can_Inside && (driver _target == _this)) || (((_this in (nearestObjects[ _target modelToWorld [0,-7 - (_target getVariable 'load_offset'),0], [], IL_SDistL + IL_SDistL_Heli_offset])) && (_target getVariable 'can_outside')))) && (_target getVariable 'box_num' > _target getVariable 'slots_num') && (_target getVariable 'can_load')"
- ];
-
- _obj_main addAction [
- " Unload cargo from HEMTT",
- {
- [_this select 0] call IL_Do_Unload;
- },[],IL_Action_LU_Priority,false,true,"",
- "(_target getVariable 'box_num' < 0) && ((IL_Can_Inside && (driver _target == _this)) || (((_this in (nearestObjects[ _target modelToWorld [0,-7 - (_target getVariable 'load_offset'),0], [], IL_SDistL + IL_SDistL_Heli_offset])) && (_target getVariable 'can_outside')))) && (_target getVariable 'can_load') && (abs(speed _target) <= IL_LU_Speed)"
- ];
-
- _obj_main addAction [
- "Enable loading from outside",
- {
- (_this select 0) setVariable["can_outside", true, true];;
- },[],IL_Action_S_Priority,false,true,"",
- "((driver _target == _this) && !(_target getVariable 'can_outside') && IL_Can_Outside)"
- ];
-
- _obj_main addAction [
- "Disable loading from outside",
- {
- (_this select 0) setVariable["can_outside", false, true];;
- },[],IL_Action_S_Priority,false,true,"",
- "((driver _target == _this) && (_target getVariable 'can_outside') && IL_Can_Outside)"
- ];
-};
-
-if (!(_vsupported) && (IL_DevMod)) then
-{
- Player globalChat Format["Object type: ""%1"" is not supported.", _obj_main_type];
-};
-
-if (IL_DevMod) then
-{
- Player globalChat Format["IgiLoad ""%1"" END.", IL_Script_Inst];
-};
-// EOF
diff --git a/IgiLoadInit.sqf b/IgiLoadInit.sqf
deleted file mode 100644
index ade10b8..0000000
--- a/IgiLoadInit.sqf
+++ /dev/null
@@ -1,50 +0,0 @@
-waituntil {!isnil "bis_fnc_init"};
-//if (isDedicated) exitwith {};
-//if (isServer) exitwith {};
-//waitUntil { !(isNull player) };
-waitUntil { time > 0 };
-
-IL_EV_Count = 0;
-IL_Veh_Array = [];
-
-systemChat "IgiLoad is loading. Please wait...";
-sleep (random 30);
-
-systemChat Format["IgiLoad init Player: %1", Player];
-
-_null = [Player] execVM "IgiLoad\IgiLoad.sqf";
-waitUntil {scriptDone _null};
-
-sleep (random (IL_Check_Veh_Max - IL_Check_Veh_Min));
-
-{
- if ((typeOf _x) in (IL_Supported_Vehicles_All)) then
- {
- IL_Veh_Array = IL_Veh_Array + [_x];
- _null = [_x] execVM "IgiLoad\IgiLoad.sqf";
- waitUntil {scriptDone _null};
- };
-} forEach (vehicles);
-
-systemChat "IgiLoad loaded. Have fun :)";
-
-while {true} do
-{
- sleep (IL_Check_Veh_Min + (random (IL_Check_Veh_Max - IL_Check_Veh_Min)));
-
- //Delete vehicles from "IL_Veh_Array" if not in "vehicles"
- {
- if !(_x in vehicles) then
- {
- IL_Veh_Array = IL_Veh_Array - [_x];
- };
- } forEach (IL_Veh_Array);
- {
- if (((typeOf _x) in (IL_Supported_Vehicles_All)) && !(_x in IL_Veh_Array)) then
- {
- IL_Veh_Array = IL_Veh_Array + [_x];
- _null = [_x] execVM "IgiLoad\IgiLoad.sqf";
- waitUntil {scriptDone _null};
- };
- } forEach (vehicles);
-};
diff --git a/README.md b/README.md
index 7bd9efa..c8265e4 100644
--- a/README.md
+++ b/README.md
@@ -7,4 +7,4 @@ https://forums.bohemia.net/forums/topic/163358-igiload-script-logistical-support
I have made modifications to the IgiLoad.sqf to add epoch vehicles and to add loading of crates onto SDV (subs).
To use, just replace or current IgiLoad with the one downloaded here and you should be good to go.
If you have already modified IgiLoad just merge the one here with yours as appropriate.
-I will be adding additional Epoch vehicles over the upcoming week to include the upgraded ones supported by Epoch 1.0.0
+This update supports vehicles Epoch 1.2.0, blckeagls mission system, Town invasions, and several Arma vehicles.