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More mini Tools
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5
Tools/Epoch_LootSpawner.sqf
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5
Tools/Epoch_LootSpawner.sqf
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{
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[_x] call EPOCH_spawnLoot;
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EPOCH_lootObjects = [];
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EPOCH_LootedBlds = []
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} foreach (nearestobjects [player,["building"],200])
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12
Tools/RemoveTreesAround.sqf
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12
Tools/RemoveTreesAround.sqf
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_pos = getpos player;
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_alltrees = nearestobjects [_pos,[],25];
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{
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_pinus = ['pinus',str _x] call BIS_fnc_inString;
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_ficus = ['ficus',str _x] call BIS_fnc_inString;
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_wreck = ['wreck',str _x] call BIS_fnc_inString;
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_stone = ['stone',str _x] call BIS_fnc_inString;
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if (_pinus || _ficus || _wreck || _stone) then {
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_x hideObjectGlobal true;
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};
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} foreach _alltrees;
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