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Tweaked RemoveTrees Script
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@ -1,12 +1,10 @@
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_pos = getpos player;
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_alltrees = nearestobjects [_pos,[],25];
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_nearobjs = nearestobjects [_pos,[],25];
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{
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_pinus = ['pinus',str _x] call BIS_fnc_inString;
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_ficus = ['ficus',str _x] call BIS_fnc_inString;
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_wreck = ['wreck',str _x] call BIS_fnc_inString;
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_stone = ['stone',str _x] call BIS_fnc_inString;
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if (_pinus || _ficus || _wreck || _stone) then {
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_x hideObjectGlobal true;
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};
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} foreach _alltrees;
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_obj = _x;
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{
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if (tolower (str _obj) find _x > -1) exitwith {
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_obj hideObjectGlobal true;
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};
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} foreach ["pinus","ficus","wreck","stone"];
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} foreach _nearobjs;
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