From fd97fe3e1b58d388e10fc0da5eb7555c968a6eb5 Mon Sep 17 00:00:00 2001 From: He-Man Date: Thu, 4 Apr 2019 22:53:35 +0200 Subject: [PATCH] Instsruction --- Tools/Export_EdenToCode_Instruction.txt | 12 ++++++++++++ 1 file changed, 12 insertions(+) create mode 100644 Tools/Export_EdenToCode_Instruction.txt diff --git a/Tools/Export_EdenToCode_Instruction.txt b/Tools/Export_EdenToCode_Instruction.txt new file mode 100644 index 0000000..dc647c2 --- /dev/null +++ b/Tools/Export_EdenToCode_Instruction.txt @@ -0,0 +1,12 @@ +Instruction to use this script: +1. Place your Buildings / Items in Eden Editor +2. Click Tools -> Debug-Console +3. Copy / Pate the Script from the file "Export_EdenToCode.sqf" into the Box +4. Run the script "local" +5. Now you have a standalone script in your clipboard +6. Crate a new file and paste the script into this file (with ctrl + v) +7. Save and move this file into your mission root folder and rename it for example to "MyAddons.sqf" +8. Add into your init.sqf within your mission folder (if not exist, crate it!) this line: +if (isserver) then { + execvm "MyAddons.sqf"; +}; \ No newline at end of file