_allobj = (allmissionobjects "") select {!(isplayer _x) && !(_x iskindof "logic") && !(_x iskindof "CamCurator") && !(_x iskindof "CBA_NamespaceDummy") && !(_x iskindof "MAN") && !(_x iskindof "Bird") && !(_x iskindof "ThingEffect") && !((typeof _x) isEqualTo "#mark")}; _offset = 0; ExportObjects = []; { _pos = getposWorld _x; _pos set [2,(_pos select 2)+_offset]; _type = typeof _x; if (_type isequalto "" || (_type find "_IG_Workaround" > -1)) then { _type = (getmodelinfo _x) select 1; }; _obj = [_type,_pos,getdir _x,[vectorDir _x, vectorup _x]]; ExportObjects pushback _obj; } foreach _allobj; copytoclipboard str ExportObjects;