_allobj = (allmissionobjects "") select {!(isplayer _x) && !(_x iskindof "logic") && !(_x iskindof "CamCurator") && !(_x iskindof "CBA_NamespaceDummy") && !(_x iskindof "MAN")}; _offset = 0; { _pos = getposWorld _x; _pos set [2,(_pos select 2)+_offset]; _type = typeof _x; if (_type isequalto "") then { _type = _x; }; _obj = [_type,_pos,getdir _x,[vectorDir _x, vectorup _x]]; ExportObjects pushback _obj; } foreach _allobj; copytoclipboard str ExportObjects;