SEM/sem/config.cpp

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2017-03-27 13:32:07 +00:00
class CfgPatches {
class SEM {
units[] = {};
weapons[] = {};
SEM_version = 0.8.3;
requiredVersion = 1.38;
requiredAddons[] = {"a3_epoch_server"};
};
};
class CfgFunctions {
class SEM {
class main {
file = "sem";
class semInit {
//preInit = 1;
postInit = 1;
};
};
class SEM_scripts
{
file = "sem\scripts";
class createComposition {};
class getWorldData {};
class missionController {};
class missionCleanup {};
class findMissionPos {};
class selectMission {};
class selectClosest {};
class endCondition {};
class spawnVehicle {};
class vehicleUnlock {};
class saveVehicle {};
class convoyRoute {};
class attachToVeh {};
class safeDetach {};
class emptyGear {};
class randomPos {};
class crateLoot {};
};
class SEM_AIscripts
{
file = "sem\scripts\ai";
class spawnAI {};
class stripUnit {};
class removeGear {};
class findThread {};
class AIactDeact {};
class AIsetOwner {};
class AIdamageEH {};
class AIkilledEH {};
class AIfiredEH {};
class broadcastAI {};
class AImove {};
class AIconvoy {};
};
};
};