diff --git a/sem/scripts/ai/fn_spawnAI.sqf b/sem/scripts/ai/fn_spawnAI.sqf index 8126953..e5619fa 100644 --- a/sem/scripts/ai/fn_spawnAI.sqf +++ b/sem/scripts/ai/fn_spawnAI.sqf @@ -18,7 +18,7 @@ _cnt = (if(count _this > 1)then[{(_this select 1) max 4},{7}]); //Unit Count (mi _group = createGroup RESISTANCE; while {count (units _group) < _cnt} do { - _group createUnit ['I_Soldier_EPOCH', _pos, [], 10, 'NO_COLLIDE']; + _group createUnit ['I_Soldier_EPOCH', _pos, [], 10, 'NONE']; sleep 0.1; }; diff --git a/sem/scripts/fn_spawnVehicle.sqf b/sem/scripts/fn_spawnVehicle.sqf index 00c0848..c0226ce 100644 --- a/sem/scripts/fn_spawnVehicle.sqf +++ b/sem/scripts/fn_spawnVehicle.sqf @@ -13,7 +13,7 @@ waitUntil{ _searchRadius = _searchRadius + 10; (count _spawnPos > 0) }; -_veh = createVehicle[_veh, _spawnPos, [], 0, "NO_COLLIDE"]; +_veh = createVehicle[_veh, _spawnPos, [], 0, "NONE"]; _veh setVariable ["BIS_enableRandomization", false]; _veh allowDamage false; _veh setDir _direction;