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He-Man 2017-04-01 18:42:23 +02:00
parent 85ec5d1f5e
commit 54a5618ecc

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@ -15,6 +15,6 @@ Last Changelog:
2017-04-01
- Fixed: Dynamic missions were broken, also if in Config activated
- Added: Some Options to Bandit Device (sem\missionsStatic\bDevice.sqf)
- Alarm fpor x minutes after x minutes after mission start, if AI's not killed
- Alarm x minutes after mission start, if AI's not killed
- Big explosions with damaged Buildings and Earthquake within x meter from Device
- Fixed: A small bug in loot script