/* Update 27.03.2017 By [Ignatz] He-Man */ /* Remove Weapons when killed */ call compile format[" _this addEventHandler ['Killed',{ private['_unit','_z','_ran']; _unit = _this select 0; _killer = _this select 1; {_unit removeWeaponGlobal _x}count (%1 + ['EpochRadio0','ItemMap','ItemRadio','ItemWatch','ItemCompass','ItemGPS']); {if(_x in (magazines _unit))then{_unit removeMagazines _x}}count %2; if (SEM_AIdropGearChance < ceil(random 100)) then { _unit call SEM_fnc_removeGear; {deleteVehicle _x} forEach nearestObjects [(getPosATL _unit), ['GroundWeaponHolder','WeaponHolderSimulated','WeaponHolder'], 1]; }; _unit spawn{ sleep .1; {_z = _x; if(_x in (getweaponcargo _z))exitWith{deleteVehicle _z}count %1; if(_x in (getmagazinecargo _z))exitWith{deleteVehicle _z}count %2; }forEach nearestObjects [(getPosATL _this), ['GroundWeaponHolder','WeaponHolderSimulated','WeaponHolder'], 3]; }; }]; ", SEM_removeWeaponsFromDeadAI, SEM_removeMagazinesFromDeadAI]; /* AI run over by vehicle */ if(SEM_punish_AIroadkill || SEM_reward_AIkill)then{ _this addEventHandler ["killed",{ private["_u","_k","_vk"]; _u = _this select 0; _k = _this select 1; _vk = vehicle _k; if (SEM_punish_AIroadkill) then { if (_vk isKindOf "Car") then { if (abs speed _vk > 0) then { if (_vk distance _u < 10) then { if (isEngineOn _vk || !isNull (driver _vk)) then { if (SEM_damage_AIroadkill) then { if (!local _vk) then { _vk remoteexec ["SEM_Client_VehDamage",_vk]; }; }; if(SEM_Krypto_AIroadkill > 0)then{ [_k,SEM_Krypto_AIroadkill*-1] call EPOCH_server_effectCrypto; }; { deleteVehicle _x } forEach nearestObjects [(getPosATL _u), ['GroundWeaponHolder','WeaponHolderSimulated','WeaponHolder'], 3]; _u call SEM_fnc_removeGear; if ({alive _x}count units group _u < 1) then { _u spawn { uisleep 5; createMine ["APERSTripMine", (position _this),[],0] }; }; } } } } else { if(SEM_reward_AIkill)then{ [_k,(ceil(random 15))] call EPOCH_server_effectCrypto; }; }; } else { if (SEM_reward_AIkill) then { [_k,(ceil(random 15))] call EPOCH_server_effectCrypto; }; }; }]; };