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14 lines
478 B
Plaintext
14 lines
478 B
Plaintext
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/* =============================================
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!R
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Hide area markers.
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create Game Logic Object
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put in initialization field:
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nul = call compile preprocessFile "\addons\sarge\UPSMON\!R\markerAlpha.sqf";
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all markers area must be named area0, area1...area13
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================================================= */
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{ _x setmarkeralpha 0; } foreach ["area0", "area1", "area2","area3","area4","area5","area6","area7","area8","area9","area10","area11","area12","area13"];
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