diff --git a/SAR_trace_base_entities.sqf b/SAR_trace_base_entities.sqf deleted file mode 100644 index 61f95e4..0000000 --- a/SAR_trace_base_entities.sqf +++ /dev/null @@ -1,69 +0,0 @@ -/* - # Original # - Sarge AI System 1.5 - Created for Arma 2: DayZ Mod - Author: Sarge - https://github.com/Swiss-Sarge - - # Fork # - Sarge AI System 2.0+ - Modded for Arma 3: Exile Mod - Changes: Dango - http://www.hod-servers.com - -*/ -private ["_baseOwner","_attackAll","_friendlyPlayers","_ai","_entity_array"]; - -if (isServer || !hasInterface) exitWith {}; // Do not execute on server or any headless client(s) - -_ai = _this select 0; - -_friendlyPlayers = _ai getVariable ["SAR_FLAG_FRIENDLY", []]; -_attackAll = _ai getVariable ["ATTACK_ALL", true]; - -_baseOwner = 0; - -while {alive _ai || !isNull _ai} do { - _friendlyPlayers = _ai getVariable ["SAR_FLAG_FRIENDLY", []]; - _attackAll = _ai getVariable ["ATTACK_ALL", false]; - _entity_array = (getPosATL _ai) nearEntities [["CAManBase","Air","Car","Motorcycle","Tank"],SAR_DETECT_HOSTILE + 200]; - - if (SAR_EXTREME_DEBUG) then { - diag_log format ["Sarge AI System: Territory patrol gaurds ready. Friendly base UID array is: %1",_friendlyPlayers]; - }; - - if (_attackAll) then { - { - if (isPlayer _x) then { - _baseOwner = 0; - if (_baseOwner == 0) then { - if ((getPlayerUID _x) in _friendlyPlayers) then { - _x addrating 50000; - _x setVariable ["BaseOwner", 1, true]; - if (SAR_EXTREME_DEBUG) then { - diag_log format ["Sarge AI System: Rating has been adjusted for authorized player with UID %1",(getPlayerUID _x)]; - }; - } else { - _x addrating -50000; - if (SAR_EXTREME_DEBUG) then { - diag_log format ["Sarge AI System: Rating has been adjusted for unauthorized player with UID %1",(getPlayerUID _x)]; - }; - }; - } else { - if (_baseOwner == 1 && rating _x < 50000) then { - _x addrating 50000; - }; - }; - } else { - _tFriendlyPlayers = _x getVariable ["SAR_FLAG_FRIENDLY", []]; - _result = [_tFriendlyPlayers, _friendlyPlayers] call BIS_fnc_arrayCompare; - if (_result) then { - _x addrating 50000; - } else { - _x addrating -50000; - }; - }; - } forEach _entity_array; - }; - sleep 5; -};