diff --git a/readme.txt b/changeLog.txt similarity index 83% rename from readme.txt rename to changeLog.txt index 2100a0b..ea89b51 100644 --- a/readme.txt +++ b/changeLog.txt @@ -9,20 +9,24 @@ Sarge AI System 2.0+ Modded for Arma 3: Exile Mod Changes: Dango - https://www.hod-servers.com + http://www.hod-servers.com */ -2.1.5 Changes - >[Update] Improved HC spawning logic to provide a better HC experience. + +2.2.2 Current + [Fix] AI will no longer steal a vehicle if both variables are set to false. + +2.1.5 + [Update] Improved HC spawning logic to provide a better HC experience. [New] AI backpacks have been added and should no longer spawn with items. [New] AI will now have a sidearm in addition to their main weapon. [New] Added more clothing options to all AI to improve asthetics. - >[New] Added a variable to control the Sarge AI system chat messages. + [New] Added a variable to control the Sarge AI system chat messages. [New] Added a variable to control the AI's ability to speak and use side chat. - >[New] Added a persistent variable to track friendly and hostile kills. + [New] Added a persistent variable to track friendly and hostile kills. [Fix] Fixed a bug that caused some friendly AI to appear as a bandit. -2.1.0 Changes +2.1.0 [Removed] The experience system for the AI has been removed. [Removed] SHK pos was removed since the latest UPSMON already provides the functionality. [Removed] The vehicle fix has been removed as it is no longer required for sarge ai. @@ -33,16 +37,16 @@ [Fix] A fix has been applied to prevent territory guards from spawning inside of objects such as boulders and rocks. [Fix] Updated UPSMON string paramters to use Arma 3 functions rather than the older Arma 2 versions. -2.0.5 Changes +2.0.5 [Fix] Added a catch to ensure variables are established before they are called to prevent log spamming. [Fix] Fixed an issue where static spawns woudl not be loaded if the map did not support dynamic spawns. [Change] Headless client is currently being reviewed and is disabled. This will also ensure the player respect rewads/penalties will work. -2.0.4 Changes +2.0.4 [New] Added a catch for maps that are not supported currently. Dynamic spawns will be disabled but static spawns will not be affected. [Change] Vehicle fix has been disabled as it may no longer be needed. [Bug] Respect rewards and penalties are not currently saving to the database when using the headless client. -2.0.3 Changes +2.0.3 [Fixed] Resolved an issue with variable SAR_Heli_Shield. [Fixed] Resolved an issue with variable SAR_Circle.